diff options
Diffstat (limited to 'mod/README.md')
-rw-r--r-- | mod/README.md | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/mod/README.md b/mod/README.md index 1e23817..49a7e8e 100644 --- a/mod/README.md +++ b/mod/README.md @@ -254,6 +254,7 @@ Response: "player": { "name": "", "uuid": "", + "type": "", "pos": { "x": 0.0, "y": 0.0, @@ -269,6 +270,7 @@ Parameters: * `.player` (entity, see below, always present): The player. * `.name` (string, any valid Minecraft username, always present): Username. * `.uuid` (uuid, UUID, always present): UUID. + * `.type` (string, namespace:path, always present): Entity type. * `.pos` (vec3d, see below, always present): The position he or she joins. * `.x` (double, any within border limit, 0.0): X * `.y` (double, any within border limit, 0.0): Y @@ -286,6 +288,7 @@ Response: "player": { "name": "", "uuid": "", + "type": "", "pos": { "x": 0.0, "y": 0.0, @@ -302,6 +305,7 @@ Parameters: * `.player` (entity, see below, null only when the server cannot verify the user): The player. * `.name` (string, any valid Minecraft username, always present): Username. * `.uuid` (uuid, UUID, always present): UUID. + * `.type` (string, namespace:path, always present): Entity type. * `.pos` (vec3d, see below, always present): The position he or she leaves. * `.x` (double, any within border limit, 0.0): X * `.y` (double, any within border limit, 0.0): Y @@ -320,6 +324,7 @@ Response: "player": { "name": "", "uuid": "", + "type": "", "pos": { "x": 0.0, "y": 0.0, @@ -336,6 +341,7 @@ Parameters: * `.player` (entity, see below, always present): The player. * `.name` (string, any valid Minecraft username, always present): Username. * `.uuid` (uuid, UUID, always present): UUID. + * `.type` (string, namespace:path, always present): Entity type. * `.pos` (vec3d, see below, always present): The position he or she sends the message. * `.x` (double, any within border limit, 0.0): X * `.y` (double, any within border limit, 0.0): Y @@ -354,6 +360,7 @@ Response: "entity": { "name": "", "uuid": "", + "type": "", "pos": { "x": 0.0, "y": 0.0, @@ -370,6 +377,7 @@ Parameters: * `.entity` (entity, see below, always present): The entity. * `.name` (string, any, always present): Default name or custom name of the entity. * `.uuid` (uuid, UUID, always present): UUID. + * `.type` (string, namespace:path, always present): Entity type. * `.pos` (vec3d, see below, always present): The position of the entity when died. * `.x` (double, any within border limit, 0.0): X * `.y` (double, any within border limit, 0.0): Y |