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+/**
+ * Mach-O format.
+ */
+
+#ifndef MACH_O_H
+#define MACH_O_H
+
+#ifdef __APPLE__
+#include "mach-o/reloc.h"
+#include "mach-o/nlist.h"
+#else
+
+#pragma pack(push, 1)
+
+/*
+ * These structures and constants were taken from
+ * xnu-1699.24.8/EXTERNAL_HEADERS/mach-o/loader.h,
+ * http://opensource.apple.com/source/cctools/cctools-758/include/mach/machine.h,
+ * xnu-1699.24.8/osfmk/mach/vm_prot.h
+ */
+
+typedef int32_t cpu_type_t;
+typedef int32_t cpu_subtype_t;
+
+/*
+ * Capability bits used in the definition of cpu_type.
+ */
+#define CPU_ARCH_MASK 0xff000000 /* mask for architecture bits */
+#define CPU_ARCH_ABI64 0x01000000 /* 64 bit ABI */
+
+/*
+ * Machine types known by all.
+ */
+
+#define CPU_TYPE_ANY ((cpu_type_t) -1)
+
+#define CPU_TYPE_VAX ((cpu_type_t) 1)
+#define CPU_TYPE_ROMP ((cpu_type_t) 2)
+#define CPU_TYPE_NS32032 ((cpu_type_t) 4)
+#define CPU_TYPE_NS32332 ((cpu_type_t) 5)
+#define CPU_TYPE_MC680x0 ((cpu_type_t) 6)
+#define CPU_TYPE_I386 ((cpu_type_t) 7)
+#define CPU_TYPE_X86_64 ((cpu_type_t) (CPU_TYPE_I386 | CPU_ARCH_ABI64))
+#define CPU_TYPE_MIPS ((cpu_type_t) 8)
+#define CPU_TYPE_NS32532 ((cpu_type_t) 9)
+#define CPU_TYPE_HPPA ((cpu_type_t) 11)
+#define CPU_TYPE_ARM ((cpu_type_t) 12)
+#define CPU_TYPE_MC88000 ((cpu_type_t) 13)
+#define CPU_TYPE_SPARC ((cpu_type_t) 14)
+#define CPU_TYPE_I860 ((cpu_type_t) 15) // big-endian
+#define CPU_TYPE_I860_LITTLE ((cpu_type_t) 16) // little-endian
+#define CPU_TYPE_RS6000 ((cpu_type_t) 17)
+#define CPU_TYPE_MC98000 ((cpu_type_t) 18)
+#define CPU_TYPE_POWERPC ((cpu_type_t) 18)
+#define CPU_TYPE_POWERPC64 ((cpu_type_t)(CPU_TYPE_POWERPC | CPU_ARCH_ABI64))
+
+/*
+ * Machine subtypes (these are defined here, instead of in a machine
+ * dependent directory, so that any program can get all definitions
+ * regardless of where is it compiled).
+ */
+
+/*
+ * Capability bits used in the definition of cpu_subtype.
+ */
+#define CPU_SUBTYPE_MASK 0xff000000 /* mask for feature flags */
+#define CPU_SUBTYPE_LIB64 0x80000000 /* 64 bit libraries */
+
+
+/*
+ * Object files that are hand-crafted to run on any
+ * implementation of an architecture are tagged with
+ * CPU_SUBTYPE_MULTIPLE. This functions essentially the same as
+ * the "ALL" subtype of an architecture except that it allows us
+ * to easily find object files that may need to be modified
+ * whenever a new implementation of an architecture comes out.
+ *
+ * It is the responsibility of the implementor to make sure the
+ * software handles unsupported implementations elegantly.
+ */
+#define CPU_SUBTYPE_MULTIPLE ((cpu_subtype_t) -1)
+
+
+/*
+ * VAX subtypes (these do *not* necessary conform to the actual cpu
+ * ID assigned by DEC available via the SID register).
+ */
+
+#define CPU_SUBTYPE_VAX_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_VAX780 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_VAX785 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_VAX750 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_VAX730 ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_UVAXI ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_UVAXII ((cpu_subtype_t) 6)
+#define CPU_SUBTYPE_VAX8200 ((cpu_subtype_t) 7)
+#define CPU_SUBTYPE_VAX8500 ((cpu_subtype_t) 8)
+#define CPU_SUBTYPE_VAX8600 ((cpu_subtype_t) 9)
+#define CPU_SUBTYPE_VAX8650 ((cpu_subtype_t) 10)
+#define CPU_SUBTYPE_VAX8800 ((cpu_subtype_t) 11)
+#define CPU_SUBTYPE_UVAXIII ((cpu_subtype_t) 12)
+
+/*
+ * ROMP subtypes.
+ */
+
+#define CPU_SUBTYPE_RT_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_RT_PC ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_RT_APC ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_RT_135 ((cpu_subtype_t) 3)
+
+/*
+ * 32032/32332/32532 subtypes.
+ */
+
+#define CPU_SUBTYPE_MMAX_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MMAX_DPC ((cpu_subtype_t) 1) /* 032 CPU */
+#define CPU_SUBTYPE_SQT ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_MMAX_APC_FPU ((cpu_subtype_t) 3) /* 32081 FPU */
+#define CPU_SUBTYPE_MMAX_APC_FPA ((cpu_subtype_t) 4) /* Weitek FPA */
+#define CPU_SUBTYPE_MMAX_XPC ((cpu_subtype_t) 5) /* 532 CPU */
+
+/*
+ * I386 subtypes.
+ */
+
+#define CPU_SUBTYPE_INTEL(f, m) ((cpu_subtype_t) (f) + ((m) << 4))
+
+#define CPU_SUBTYPE_INTEL_FAMILY(x) ((x) & 15)
+#define CPU_SUBTYPE_INTEL_FAMILY_MAX 15
+
+#define CPU_SUBTYPE_INTEL_MODEL(x) ((x) >> 4)
+#define CPU_SUBTYPE_INTEL_MODEL_ALL 0
+
+
+/*
+ * Mips subtypes.
+ */
+
+#define CPU_SUBTYPE_MIPS_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MIPS_R2300 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MIPS_R2600 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_MIPS_R2800 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_MIPS_R2000a ((cpu_subtype_t) 4)
+
+/*
+ * 680x0 subtypes
+ *
+ * The subtype definitions here are unusual for historical reasons.
+ * NeXT used to consider 68030 code as generic 68000 code. For
+ * backwards compatability:
+ *
+ * CPU_SUBTYPE_MC68030 symbol has been preserved for source code
+ * compatability.
+ *
+ * CPU_SUBTYPE_MC680x0_ALL has been defined to be the same
+ * subtype as CPU_SUBTYPE_MC68030 for binary comatability.
+ *
+ * CPU_SUBTYPE_MC68030_ONLY has been added to allow new object
+ * files to be tagged as containing 68030-specific instructions.
+ */
+
+#define CPU_SUBTYPE_MC680x0_ALL ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MC68030 ((cpu_subtype_t) 1) /* compat */
+#define CPU_SUBTYPE_MC68040 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_MC68030_ONLY ((cpu_subtype_t) 3)
+
+/*
+ * HPPA subtypes for Hewlett-Packard HP-PA family of
+ * risc processors. Port by NeXT to 700 series.
+ */
+
+#define CPU_SUBTYPE_HPPA_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_HPPA_7100 ((cpu_subtype_t) 0) /* compat */
+#define CPU_SUBTYPE_HPPA_7100LC ((cpu_subtype_t) 1)
+
+/*
+ * Acorn subtypes - Acorn Risc Machine port done by
+ * Olivetti System Software Laboratory
+ */
+
+#define CPU_SUBTYPE_ARM_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_ARM_A500_ARCH ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_ARM_A500 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_ARM_A440 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_ARM_M4 ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_ARM_V4T ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_ARM_V6 ((cpu_subtype_t) 6)
+#define CPU_SUBTYPE_ARM_V5TEJ ((cpu_subtype_t) 7)
+#define CPU_SUBTYPE_ARM_XSCALE ((cpu_subtype_t) 8)
+
+/*
+ * MC88000 subtypes
+ */
+#define CPU_SUBTYPE_MC88000_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MMAX_JPC ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MC88100 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MC88110 ((cpu_subtype_t) 2)
+
+/*
+ * MC98000 (PowerPC) subtypes
+ */
+#define CPU_SUBTYPE_MC98000_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MC98601 ((cpu_subtype_t) 1)
+
+/*
+ * I860 subtypes
+ */
+#define CPU_SUBTYPE_I860_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_I860_860 ((cpu_subtype_t) 1)
+
+/*
+ * I860 subtypes for NeXT-internal backwards compatability.
+ * These constants will be going away. DO NOT USE THEM!!!
+ */
+#define CPU_SUBTYPE_LITTLE_ENDIAN ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_BIG_ENDIAN ((cpu_subtype_t) 1)
+
+/*
+ * I860_LITTLE subtypes
+ */
+#define CPU_SUBTYPE_I860_LITTLE_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_I860_LITTLE ((cpu_subtype_t) 1)
+
+/*
+ * RS6000 subtypes
+ */
+#define CPU_SUBTYPE_RS6000_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_RS6000 ((cpu_subtype_t) 1)
+
+/*
+ * Sun4 subtypes - port done at CMU
+ */
+#define CPU_SUBTYPE_SUN4_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_SUN4_260 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_SUN4_110 ((cpu_subtype_t) 2)
+
+#define CPU_SUBTYPE_SPARC_ALL ((cpu_subtype_t) 0)
+
+/*
+ * PowerPC subtypes
+ */
+#define CPU_SUBTYPE_POWERPC_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_POWERPC_601 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_POWERPC_602 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_POWERPC_603 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_POWERPC_603e ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_POWERPC_603ev ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_POWERPC_604 ((cpu_subtype_t) 6)
+#define CPU_SUBTYPE_POWERPC_604e ((cpu_subtype_t) 7)
+#define CPU_SUBTYPE_POWERPC_620 ((cpu_subtype_t) 8)
+#define CPU_SUBTYPE_POWERPC_750 ((cpu_subtype_t) 9)
+#define CPU_SUBTYPE_POWERPC_7400 ((cpu_subtype_t) 10)
+#define CPU_SUBTYPE_POWERPC_7450 ((cpu_subtype_t) 11)
+#define CPU_SUBTYPE_POWERPC_970 ((cpu_subtype_t) 100)
+
+/*
+ * VEO subtypes
+ * Note: the CPU_SUBTYPE_VEO_ALL will likely change over time to be defined as
+ * one of the specific subtypes.
+ */
+#define CPU_SUBTYPE_VEO_1 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_VEO_2 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_VEO_3 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_VEO_4 ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_VEO_ALL CPU_SUBTYPE_VEO_2
+
+/*
+ * Machine subtypes (these are defined here, instead of in a machine
+ * dependent directory, so that any program can get all definitions
+ * regardless of where is it compiled).
+ */
+
+/*
+ * Object files that are hand-crafted to run on any
+ * implementation of an architecture are tagged with
+ * CPU_SUBTYPE_MULTIPLE. This functions essentially the same as
+ * the "ALL" subtype of an architecture except that it allows us
+ * to easily find object files that may need to be modified
+ * whenever a new implementation of an architecture comes out.
+ *
+ * It is the responsibility of the implementor to make sure the
+ * software handles unsupported implementations elegantly.
+ */
+#define CPU_SUBTYPE_MULTIPLE ((cpu_subtype_t) -1)
+#define CPU_SUBTYPE_LITTLE_ENDIAN ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_BIG_ENDIAN ((cpu_subtype_t) 1)
+
+/*
+ * Machine threadtypes.
+ * This is none - not defined - for most machine types/subtypes.
+ */
+#define CPU_THREADTYPE_NONE ((cpu_threadtype_t) 0)
+
+/*
+ * VAX subtypes (these do *not* necessary conform to the actual cpu
+ * ID assigned by DEC available via the SID register).
+ */
+
+#define CPU_SUBTYPE_VAX_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_VAX780 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_VAX785 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_VAX750 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_VAX730 ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_UVAXI ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_UVAXII ((cpu_subtype_t) 6)
+#define CPU_SUBTYPE_VAX8200 ((cpu_subtype_t) 7)
+#define CPU_SUBTYPE_VAX8500 ((cpu_subtype_t) 8)
+#define CPU_SUBTYPE_VAX8600 ((cpu_subtype_t) 9)
+#define CPU_SUBTYPE_VAX8650 ((cpu_subtype_t) 10)
+#define CPU_SUBTYPE_VAX8800 ((cpu_subtype_t) 11)
+#define CPU_SUBTYPE_UVAXIII ((cpu_subtype_t) 12)
+
+/*
+ * 680x0 subtypes
+ *
+ * The subtype definitions here are unusual for historical reasons.
+ * NeXT used to consider 68030 code as generic 68000 code. For
+ * backwards compatability:
+ *
+ * CPU_SUBTYPE_MC68030 symbol has been preserved for source code
+ * compatability.
+ *
+ * CPU_SUBTYPE_MC680x0_ALL has been defined to be the same
+ * subtype as CPU_SUBTYPE_MC68030 for binary comatability.
+ *
+ * CPU_SUBTYPE_MC68030_ONLY has been added to allow new object
+ * files to be tagged as containing 68030-specific instructions.
+ */
+
+#define CPU_SUBTYPE_MC680x0_ALL ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MC68030 ((cpu_subtype_t) 1) /* compat */
+#define CPU_SUBTYPE_MC68040 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_MC68030_ONLY ((cpu_subtype_t) 3)
+
+/*
+ * I386 subtypes
+ */
+
+#define CPU_SUBTYPE_I386_ALL CPU_SUBTYPE_INTEL(3, 0)
+#define CPU_SUBTYPE_386 CPU_SUBTYPE_INTEL(3, 0)
+#define CPU_SUBTYPE_486 CPU_SUBTYPE_INTEL(4, 0)
+#define CPU_SUBTYPE_486SX CPU_SUBTYPE_INTEL(4, 8) // 8 << 4 = 128
+#define CPU_SUBTYPE_586 CPU_SUBTYPE_INTEL(5, 0)
+#define CPU_SUBTYPE_PENT CPU_SUBTYPE_INTEL(5, 0)
+#define CPU_SUBTYPE_PENTPRO CPU_SUBTYPE_INTEL(6, 1)
+#define CPU_SUBTYPE_PENTII_M3 CPU_SUBTYPE_INTEL(6, 3)
+#define CPU_SUBTYPE_PENTII_M5 CPU_SUBTYPE_INTEL(6, 5)
+#define CPU_SUBTYPE_CELERON CPU_SUBTYPE_INTEL(7, 6)
+#define CPU_SUBTYPE_CELERON_MOBILE CPU_SUBTYPE_INTEL(7, 7)
+#define CPU_SUBTYPE_PENTIUM_3 CPU_SUBTYPE_INTEL(8, 0)
+#define CPU_SUBTYPE_PENTIUM_3_M CPU_SUBTYPE_INTEL(8, 1)
+#define CPU_SUBTYPE_PENTIUM_3_XEON CPU_SUBTYPE_INTEL(8, 2)
+#define CPU_SUBTYPE_PENTIUM_M CPU_SUBTYPE_INTEL(9, 0)
+#define CPU_SUBTYPE_PENTIUM_4 CPU_SUBTYPE_INTEL(10, 0)
+#define CPU_SUBTYPE_PENTIUM_4_M CPU_SUBTYPE_INTEL(10, 1)
+#define CPU_SUBTYPE_ITANIUM CPU_SUBTYPE_INTEL(11, 0)
+#define CPU_SUBTYPE_ITANIUM_2 CPU_SUBTYPE_INTEL(11, 1)
+#define CPU_SUBTYPE_XEON CPU_SUBTYPE_INTEL(12, 0)
+#define CPU_SUBTYPE_XEON_MP CPU_SUBTYPE_INTEL(12, 1)
+
+#define CPU_SUBTYPE_INTEL_FAMILY(x) ((x) & 15)
+#define CPU_SUBTYPE_INTEL_FAMILY_MAX 15
+
+#define CPU_SUBTYPE_INTEL_MODEL(x) ((x) >> 4)
+#define CPU_SUBTYPE_INTEL_MODEL_ALL 0
+
+/*
+ * X86 subtypes.
+ */
+
+#define CPU_SUBTYPE_X86_ALL ((cpu_subtype_t)3)
+#define CPU_SUBTYPE_X86_64_ALL ((cpu_subtype_t)3)
+#define CPU_SUBTYPE_X86_ARCH1 ((cpu_subtype_t)4)
+
+
+#define CPU_THREADTYPE_INTEL_HTT ((cpu_threadtype_t) 1)
+
+/*
+ * Mips subtypes.
+ */
+
+#define CPU_SUBTYPE_MIPS_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MIPS_R2300 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MIPS_R2600 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_MIPS_R2800 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_MIPS_R2000a ((cpu_subtype_t) 4) /* pmax */
+#define CPU_SUBTYPE_MIPS_R2000 ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_MIPS_R3000a ((cpu_subtype_t) 6) /* 3max */
+#define CPU_SUBTYPE_MIPS_R3000 ((cpu_subtype_t) 7)
+
+/*
+ * MC98000 (PowerPC) subtypes
+ */
+#define CPU_SUBTYPE_MC98000_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MC98601 ((cpu_subtype_t) 1)
+
+/*
+ * HPPA subtypes for Hewlett-Packard HP-PA family of
+ * risc processors. Port by NeXT to 700 series.
+ */
+
+#define CPU_SUBTYPE_HPPA_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_HPPA_7100 ((cpu_subtype_t) 0) /* compat */
+#define CPU_SUBTYPE_HPPA_7100LC ((cpu_subtype_t) 1)
+
+/*
+ * MC88000 subtypes.
+ */
+#define CPU_SUBTYPE_MC88000_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_MC88100 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_MC88110 ((cpu_subtype_t) 2)
+
+/*
+ * SPARC subtypes
+ */
+#define CPU_SUBTYPE_SPARC_ALL ((cpu_subtype_t) 0)
+
+/*
+ * I860 subtypes
+ */
+#define CPU_SUBTYPE_I860_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_I860_860 ((cpu_subtype_t) 1)
+
+/*
+ * PowerPC subtypes
+ */
+#define CPU_SUBTYPE_POWERPC_ALL ((cpu_subtype_t) 0)
+#define CPU_SUBTYPE_POWERPC_601 ((cpu_subtype_t) 1)
+#define CPU_SUBTYPE_POWERPC_602 ((cpu_subtype_t) 2)
+#define CPU_SUBTYPE_POWERPC_603 ((cpu_subtype_t) 3)
+#define CPU_SUBTYPE_POWERPC_603e ((cpu_subtype_t) 4)
+#define CPU_SUBTYPE_POWERPC_603ev ((cpu_subtype_t) 5)
+#define CPU_SUBTYPE_POWERPC_604 ((cpu_subtype_t) 6)
+#define CPU_SUBTYPE_POWERPC_604e ((cpu_subtype_t) 7)
+#define CPU_SUBTYPE_POWERPC_620 ((cpu_subtype_t) 8)
+#define CPU_SUBTYPE_POWERPC_750 ((cpu_subtype_t) 9)
+#define CPU_SUBTYPE_POWERPC_7400 ((cpu_subtype_t) 10)
+#define CPU_SUBTYPE_POWERPC_7450 ((cpu_subtype_t) 11)
+#define CPU_SUBTYPE_POWERPC_970 ((cpu_subtype_t) 100)
+
+/*
+ * CPU families (sysctl hw.cpufamily)
+ *
+ * NB: the encodings of the CPU families are intentionally arbitrary.
+ * There is no ordering, and you should never try to deduce whether
+ * or not some feature is available based on the family.
+ * Use feature flags (eg, hw.optional.altivec) to test for optional
+ * functionality.
+ */
+#define CPUFAMILY_UNKNOWN 0
+#define CPUFAMILY_POWERPC_G3 0xcee41549
+#define CPUFAMILY_POWERPC_G4 0x77c184ae
+#define CPUFAMILY_POWERPC_G5 0xed76d8aa
+#define CPUFAMILY_INTEL_6_14 0x73d67300 /* Intel Core Solo and Intel Core Duo (32-bit Pentium-M with SSE3) */
+#define CPUFAMILY_INTEL_6_15 0x426f69ef /* Intel Core 2 */
+
+/*
+ * The 32-bit mach header appears at the very beginning of the object file for
+ * 32-bit architectures.
+ */
+struct mach_header {
+ uint32_t magic; /* mach magic number identifier */
+ cpu_type_t cputype; /* cpu specifier */
+ cpu_subtype_t cpusubtype; /* machine specifier */
+ uint32_t filetype; /* type of file */
+ uint32_t ncmds; /* number of load commands */
+ uint32_t sizeofcmds; /* the size of all the load commands */
+ uint32_t flags; /* flags */
+};
+
+/* Constant for the magic field of the mach_header (32-bit architectures) */
+#define MH_MAGIC 0xfeedface /* the mach magic number */
+#define MH_CIGAM 0xcefaedfe /* NXSwapInt(MH_MAGIC) */
+
+/*
+ * The 64-bit mach header appears at the very beginning of object files for
+ * 64-bit architectures.
+ */
+struct mach_header_64 {
+ uint32_t magic; /* mach magic number identifier */
+ cpu_type_t cputype; /* cpu specifier */
+ cpu_subtype_t cpusubtype; /* machine specifier */
+ uint32_t filetype; /* type of file */
+ uint32_t ncmds; /* number of load commands */
+ uint32_t sizeofcmds; /* the size of all the load commands */
+ uint32_t flags; /* flags */
+ uint32_t reserved; /* reserved */
+};
+
+/* Constant for the magic field of the mach_header_64 (64-bit architectures) */
+#define MH_MAGIC_64 0xfeedfacf /* the 64-bit mach magic number */
+#define MH_CIGAM_64 0xcffaedfe /* NXSwapInt(MH_MAGIC_64) */
+
+/*
+ * The layout of the file depends on the filetype. For all but the MH_OBJECT
+ * file type the segments are padded out and aligned on a segment alignment
+ * boundary for efficient demand pageing. The MH_EXECUTE, MH_FVMLIB, MH_DYLIB,
+ * MH_DYLINKER and MH_BUNDLE file types also have the headers included as part
+ * of their first segment.
+ *
+ * The file type MH_OBJECT is a compact format intended as output of the
+ * assembler and input (and possibly output) of the link editor (the .o
+ * format). All sections are in one unnamed segment with no segment padding.
+ * This format is used as an executable format when the file is so small the
+ * segment padding greatly increases its size.
+ *
+ * The file type MH_PRELOAD is an executable format intended for things that
+ * are not executed under the kernel (proms, stand alones, kernels, etc). The
+ * format can be executed under the kernel but may demand paged it and not
+ * preload it before execution.
+ *
+ * A core file is in MH_CORE format and can be any in an arbritray legal
+ * Mach-O file.
+ *
+ * Constants for the filetype field of the mach_header
+ */
+#define MH_OBJECT 0x1 /* relocatable object file */
+#define MH_EXECUTE 0x2 /* demand paged executable file */
+#define MH_FVMLIB 0x3 /* fixed VM shared library file */
+#define MH_CORE 0x4 /* core file */
+#define MH_PRELOAD 0x5 /* preloaded executable file */
+#define MH_DYLIB 0x6 /* dynamically bound shared library */
+#define MH_DYLINKER 0x7 /* dynamic link editor */
+#define MH_BUNDLE 0x8 /* dynamically bound bundle file */
+#define MH_DYLIB_STUB 0x9 /* shared library stub for static */
+ /* linking only, no section contents */
+#define MH_DSYM 0xa /* companion file with only debug */
+ /* sections */
+#define MH_KEXT_BUNDLE 0xb /* x86_64 kexts */
+
+/* Constants for the flags field of the mach_header */
+#define MH_NOUNDEFS 0x1 /* the object file has no undefined
+ references */
+#define MH_INCRLINK 0x2 /* the object file is the output of an
+ incremental link against a base file
+ and can't be link edited again */
+#define MH_DYLDLINK 0x4 /* the object file is input for the
+ dynamic linker and can't be staticly
+ link edited again */
+#define MH_BINDATLOAD 0x8 /* the object file's undefined
+ references are bound by the dynamic
+ linker when loaded. */
+#define MH_PREBOUND 0x10 /* the file has its dynamic undefined
+ references prebound. */
+#define MH_SPLIT_SEGS 0x20 /* the file has its read-only and
+ read-write segments split */
+#define MH_LAZY_INIT 0x40 /* the shared library init routine is
+ to be run lazily via catching memory
+ faults to its writeable segments
+ (obsolete) */
+#define MH_TWOLEVEL 0x80 /* the image is using two-level name
+ space bindings */
+#define MH_FORCE_FLAT 0x100 /* the executable is forcing all images
+ to use flat name space bindings */
+#define MH_NOMULTIDEFS 0x200 /* this umbrella guarantees no multiple
+ defintions of symbols in its
+ sub-images so the two-level namespace
+ hints can always be used. */
+#define MH_NOFIXPREBINDING 0x400 /* do not have dyld notify the
+ prebinding agent about this
+ executable */
+#define MH_PREBINDABLE 0x800 /* the binary is not prebound but can
+ have its prebinding redone. only used
+ when MH_PREBOUND is not set. */
+#define MH_ALLMODSBOUND 0x1000 /* indicates that this binary binds to
+ all two-level namespace modules of
+ its dependent libraries. only used
+ when MH_PREBINDABLE and MH_TWOLEVEL
+ are both set. */
+#define MH_SUBSECTIONS_VIA_SYMBOLS 0x2000/* safe to divide up the sections into
+ sub-sections via symbols for dead
+ code stripping */
+#define MH_CANONICAL 0x4000 /* the binary has been canonicalized
+ via the unprebind operation */
+#define MH_WEAK_DEFINES 0x8000 /* the final linked image contains
+ external weak symbols */
+#define MH_BINDS_TO_WEAK 0x10000 /* the final linked image uses
+ weak symbols */
+
+#define MH_ALLOW_STACK_EXECUTION 0x20000/* When this bit is set, all stacks
+ in the task will be given stack
+ execution privilege. Only used in
+ MH_EXECUTE filetypes. */
+#define MH_DEAD_STRIPPABLE_DYLIB 0x400000 /* Only for use on dylibs. When
+ linking against a dylib that
+ has this bit set, the static linker
+ will automatically not create a
+ LC_LOAD_DYLIB load command to the
+ dylib if no symbols are being
+ referenced from the dylib. */
+#define MH_ROOT_SAFE 0x40000 /* When this bit is set, the binary
+ declares it is safe for use in
+ processes with uid zero */
+
+#define MH_SETUID_SAFE 0x80000 /* When this bit is set, the binary
+ declares it is safe for use in
+ processes when issetugid() is true */
+
+#define MH_NO_REEXPORTED_DYLIBS 0x100000 /* When this bit is set on a dylib,
+ the static linker does not need to
+ examine dependent dylibs to see
+ if any are re-exported */
+#define MH_PIE 0x200000 /* When this bit is set, the OS will
+ load the main executable at a
+ random address. Only used in
+ MH_EXECUTE filetypes. */
+#define MH_HAS_TLV_DESCRIPTORS 0x800000 /* Contains a section of type
+ S_THREAD_LOCAL_VARIABLES */
+#define MH_NO_HEAP_EXECUTION 0x1000000 /* When this bit is set, the OS will
+ run the main executable with
+ a non-executable heap even on
+ platforms (e.g. i386) that don't
+ require it. Only used in MH_EXECUTE
+ filetypes. */
+
+/*
+ * The load commands directly follow the mach_header. The total size of all
+ * of the commands is given by the sizeofcmds field in the mach_header. All
+ * load commands must have as their first two fields cmd and cmdsize. The cmd
+ * field is filled in with a constant for that command type. Each command type
+ * has a structure specifically for it. The cmdsize field is the size in bytes
+ * of the particular load command structure plus anything that follows it that
+ * is a part of the load command (i.e. section structures, strings, etc.). To
+ * advance to the next load command the cmdsize can be added to the offset or
+ * pointer of the current load command. The cmdsize for 32-bit architectures
+ * MUST be a multiple of 4 bytes and for 64-bit architectures MUST be a multiple
+ * of 8 bytes (these are forever the maximum alignment of any load commands).
+ * The padded bytes must be zero. All tables in the object file must also
+ * follow these rules so the file can be memory mapped. Otherwise the pointers
+ * to these tables will not work well or at all on some machines. With all
+ * padding zeroed like objects will compare byte for byte.
+ */
+struct load_command {
+ uint32_t cmd; /* type of load command */
+ uint32_t cmdsize; /* total size of command in bytes */
+};
+
+/*
+ * After MacOS X 10.1 when a new load command is added that is required to be
+ * understood by the dynamic linker for the image to execute properly the
+ * LC_REQ_DYLD bit will be or'ed into the load command constant. If the dynamic
+ * linker sees such a load command it it does not understand will issue a
+ * "unknown load command required for execution" error and refuse to use the
+ * image. Other load commands without this bit that are not understood will
+ * simply be ignored.
+ */
+#define LC_REQ_DYLD 0x80000000
+
+/* Constants for the cmd field of all load commands, the type */
+#define LC_SEGMENT 0x1 /* segment of this file to be mapped */
+#define LC_SYMTAB 0x2 /* link-edit stab symbol table info */
+#define LC_SYMSEG 0x3 /* link-edit gdb symbol table info (obsolete) */
+#define LC_THREAD 0x4 /* thread */
+#define LC_UNIXTHREAD 0x5 /* unix thread (includes a stack) */
+#define LC_LOADFVMLIB 0x6 /* load a specified fixed VM shared library */
+#define LC_IDFVMLIB 0x7 /* fixed VM shared library identification */
+#define LC_IDENT 0x8 /* object identification info (obsolete) */
+#define LC_FVMFILE 0x9 /* fixed VM file inclusion (internal use) */
+#define LC_PREPAGE 0xa /* prepage command (internal use) */
+#define LC_DYSYMTAB 0xb /* dynamic link-edit symbol table info */
+#define LC_LOAD_DYLIB 0xc /* load a dynamically linked shared library */
+#define LC_ID_DYLIB 0xd /* dynamically linked shared lib ident */
+#define LC_LOAD_DYLINKER 0xe /* load a dynamic linker */
+#define LC_ID_DYLINKER 0xf /* dynamic linker identification */
+#define LC_PREBOUND_DYLIB 0x10 /* modules prebound for a dynamically */
+ /* linked shared library */
+#define LC_ROUTINES 0x11 /* image routines */
+#define LC_SUB_FRAMEWORK 0x12 /* sub framework */
+#define LC_SUB_UMBRELLA 0x13 /* sub umbrella */
+#define LC_SUB_CLIENT 0x14 /* sub client */
+#define LC_SUB_LIBRARY 0x15 /* sub library */
+#define LC_TWOLEVEL_HINTS 0x16 /* two-level namespace lookup hints */
+#define LC_PREBIND_CKSUM 0x17 /* prebind checksum */
+
+/*
+ * load a dynamically linked shared library that is allowed to be missing
+ * (all symbols are weak imported).
+ */
+#define LC_LOAD_WEAK_DYLIB (0x18 | LC_REQ_DYLD)
+
+#define LC_SEGMENT_64 0x19 /* 64-bit segment of this file to be
+ mapped */
+#define LC_ROUTINES_64 0x1a /* 64-bit image routines */
+#define LC_UUID 0x1b /* the uuid */
+#define LC_RPATH (0x1c | LC_REQ_DYLD) /* runpath additions */
+#define LC_CODE_SIGNATURE 0x1d /* local of code signature */
+#define LC_SEGMENT_SPLIT_INFO 0x1e /* local of info to split segments */
+#define LC_REEXPORT_DYLIB (0x1f | LC_REQ_DYLD) /* load and re-export dylib */
+#define LC_LAZY_LOAD_DYLIB 0x20 /* delay load of dylib until first use */
+#define LC_ENCRYPTION_INFO 0x21 /* encrypted segment information */
+#define LC_DYLD_INFO 0x22 /* compressed dyld information */
+#define LC_DYLD_INFO_ONLY (0x22|LC_REQ_DYLD) /* compressed dyld information only */
+#define LC_LOAD_UPWARD_DYLIB (0x23 | LC_REQ_DYLD) /* load upward dylib */
+#define LC_VERSION_MIN_MACOSX 0x24 /* build for MacOSX min OS version */
+#define LC_VERSION_MIN_IPHONEOS 0x25 /* build for iPhoneOS min OS version */
+#define LC_FUNCTION_STARTS 0x26 /* compressed table of function start addresses */
+#define LC_DYLD_ENVIRONMENT 0x27 /* string for dyld to treat
+ like environment variable */
+#define LC_MAIN (0x28|LC_REQ_DYLD) /* replacement for LC_UNIXTHREAD */
+#define LC_DATA_IN_CODE 0x29 /* table of non-instructions in __text */
+#define LC_SOURCE_VERSION 0x2A /* source version used to build binary */
+#define LC_DYLIB_CODE_SIGN_DRS 0x2B /* Code signing DRs copied from linked dylibs */
+
+/*
+ * Types defined:
+ *
+ * vm_prot_t VM protection values.
+ */
+
+typedef int vm_prot_t;
+
+/*
+ * Protection values, defined as bits within the vm_prot_t type
+ */
+
+#define VM_PROT_NONE ((vm_prot_t) 0x00)
+
+#define VM_PROT_READ ((vm_prot_t) 0x01) /* read permission */
+#define VM_PROT_WRITE ((vm_prot_t) 0x02) /* write permission */
+#define VM_PROT_EXECUTE ((vm_prot_t) 0x04) /* execute permission */
+
+/*
+ * The default protection for newly-created virtual memory
+ */
+
+#define VM_PROT_DEFAULT (VM_PROT_READ|VM_PROT_WRITE)
+
+/*
+ * The maximum privileges possible, for parameter checking.
+ */
+
+#define VM_PROT_ALL (VM_PROT_READ|VM_PROT_WRITE|VM_PROT_EXECUTE)
+
+/*
+ * An invalid protection value.
+ * Used only by memory_object_lock_request to indicate no change
+ * to page locks. Using -1 here is a bad idea because it
+ * looks like VM_PROT_ALL and then some.
+ */
+
+#define VM_PROT_NO_CHANGE ((vm_prot_t) 0x08)
+
+/*
+ * When a caller finds that he cannot obtain write permission on a
+ * mapped entry, the following flag can be used. The entry will
+ * be made "needs copy" effectively copying the object (using COW),
+ * and write permission will be added to the maximum protections
+ * for the associated entry.
+ */
+
+#define VM_PROT_COPY ((vm_prot_t) 0x10)
+
+
+/*
+ * Another invalid protection value.
+ * Used only by memory_object_data_request upon an object
+ * which has specified a copy_call copy strategy. It is used
+ * when the kernel wants a page belonging to a copy of the
+ * object, and is only asking the object as a result of
+ * following a shadow chain. This solves the race between pages
+ * being pushed up by the memory manager and the kernel
+ * walking down the shadow chain.
+ */
+
+#define VM_PROT_WANTS_COPY ((vm_prot_t) 0x10)
+
+#define PRIVATE
+#ifdef PRIVATE
+/*
+ * The caller wants this memory region treated as if it had a valid
+ * code signature.
+ */
+
+#define VM_PROT_TRUSTED ((vm_prot_t) 0x20)
+#endif /* PRIVATE */
+
+/*
+ * Another invalid protection value.
+ * Indicates that the other protection bits are to be applied as a mask
+ * against the actual protection bits of the map entry.
+ */
+#define VM_PROT_IS_MASK ((vm_prot_t) 0x40)
+
+/*
+ * The segment load command indicates that a part of this file is to be
+ * mapped into the task's address space. The size of this segment in memory,
+ * vmsize, maybe equal to or larger than the amount to map from this file,
+ * filesize. The file is mapped starting at fileoff to the beginning of
+ * the segment in memory, vmaddr. The rest of the memory of the segment,
+ * if any, is allocated zero fill on demand. The segment's maximum virtual
+ * memory protection and initial virtual memory protection are specified
+ * by the maxprot and initprot fields. If the segment has sections then the
+ * section structures directly follow the segment command and their size is
+ * reflected in cmdsize.
+ */
+struct segment_command { /* for 32-bit architectures */
+ uint32_t cmd; /* LC_SEGMENT */
+ uint32_t cmdsize; /* includes sizeof section structs */
+ char segname[16]; /* segment name */
+ uint32_t vmaddr; /* memory address of this segment */
+ uint32_t vmsize; /* memory size of this segment */
+ uint32_t fileoff; /* file offset of this segment */
+ uint32_t filesize; /* amount to map from the file */
+ vm_prot_t maxprot; /* maximum VM protection */
+ vm_prot_t initprot; /* initial VM protection */
+ uint32_t nsects; /* number of sections in segment */
+ uint32_t flags; /* flags */
+};
+
+/*
+ * The 64-bit segment load command indicates that a part of this file is to be
+ * mapped into a 64-bit task's address space. If the 64-bit segment has
+ * sections then section_64 structures directly follow the 64-bit segment
+ * command and their size is reflected in cmdsize.
+ */
+struct segment_command_64 { /* for 64-bit architectures */
+ uint32_t cmd; /* LC_SEGMENT_64 */
+ uint32_t cmdsize; /* includes sizeof section_64 structs */
+ char segname[16]; /* segment name */
+ uint64_t vmaddr; /* memory address of this segment */
+ uint64_t vmsize; /* memory size of this segment */
+ uint64_t fileoff; /* file offset of this segment */
+ uint64_t filesize; /* amount to map from the file */
+ vm_prot_t maxprot; /* maximum VM protection */
+ vm_prot_t initprot; /* initial VM protection */
+ uint32_t nsects; /* number of sections in segment */
+ uint32_t flags; /* flags */
+};
+
+/* Constants for the flags field of the segment_command */
+#define SG_HIGHVM 0x1 /* the file contents for this segment is for
+ the high part of the VM space, the low part
+ is zero filled (for stacks in core files) */
+#define SG_FVMLIB 0x2 /* this segment is the VM that is allocated by
+ a fixed VM library, for overlap checking in
+ the link editor */
+#define SG_NORELOC 0x4 /* this segment has nothing that was relocated
+ in it and nothing relocated to it, that is
+ it maybe safely replaced without relocation*/
+#define SG_PROTECTED_VERSION_1 0x8 /* This segment is protected. If the
+ segment starts at file offset 0, the
+ first page of the segment is not
+ protected. All other pages of the
+ segment are protected. */
+
+/*
+ * A segment is made up of zero or more sections. Non-MH_OBJECT files have
+ * all of their segments with the proper sections in each, and padded to the
+ * specified segment alignment when produced by the link editor. The first
+ * segment of a MH_EXECUTE and MH_FVMLIB format file contains the mach_header
+ * and load commands of the object file before its first section. The zero
+ * fill sections are always last in their segment (in all formats). This
+ * allows the zeroed segment padding to be mapped into memory where zero fill
+ * sections might be. The gigabyte zero fill sections, those with the section
+ * type S_GB_ZEROFILL, can only be in a segment with sections of this type.
+ * These segments are then placed after all other segments.
+ *
+ * The MH_OBJECT format has all of its sections in one segment for
+ * compactness. There is no padding to a specified segment boundary and the
+ * mach_header and load commands are not part of the segment.
+ *
+ * Sections with the same section name, sectname, going into the same segment,
+ * segname, are combined by the link editor. The resulting section is aligned
+ * to the maximum alignment of the combined sections and is the new section's
+ * alignment. The combined sections are aligned to their original alignment in
+ * the combined section. Any padded bytes to get the specified alignment are
+ * zeroed.
+ *
+ * The format of the relocation entries referenced by the reloff and nreloc
+ * fields of the section structure for mach object files is described in the
+ * header file <reloc.h>.
+ */
+struct section { /* for 32-bit architectures */
+ char sectname[16]; /* name of this section */
+ char segname[16]; /* segment this section goes in */
+ uint32_t addr; /* memory address of this section */
+ uint32_t size; /* size in bytes of this section */
+ uint32_t offset; /* file offset of this section */
+ uint32_t align; /* section alignment (power of 2) */
+ uint32_t reloff; /* file offset of relocation entries */
+ uint32_t nreloc; /* number of relocation entries */
+ uint32_t flags; /* flags (section type and attributes)*/
+ uint32_t reserved1; /* reserved (for offset or index) */
+ uint32_t reserved2; /* reserved (for count or sizeof) */
+};
+
+struct section_64 { /* for 64-bit architectures */
+ char sectname[16]; /* name of this section */
+ char segname[16]; /* segment this section goes in */
+ uint64_t addr; /* memory address of this section */
+ uint64_t size; /* size in bytes of this section */
+ uint32_t offset; /* file offset of this section */
+ uint32_t align; /* section alignment (power of 2) */
+ uint32_t reloff; /* file offset of relocation entries */
+ uint32_t nreloc; /* number of relocation entries */
+ uint32_t flags; /* flags (section type and attributes)*/
+ uint32_t reserved1; /* reserved (for offset or index) */
+ uint32_t reserved2; /* reserved (for count or sizeof) */
+ uint32_t reserved3; /* reserved */
+};
+
+/*
+ * The flags field of a section structure is separated into two parts a section
+ * type and section attributes. The section types are mutually exclusive (it
+ * can only have one type) but the section attributes are not (it may have more
+ * than one attribute).
+ */
+#define SECTION_TYPE 0x000000ff /* 256 section types */
+#define SECTION_ATTRIBUTES 0xffffff00 /* 24 section attributes */
+
+/* Constants for the type of a section */
+#define S_REGULAR 0x0 /* regular section */
+#define S_ZEROFILL 0x1 /* zero fill on demand section */
+#define S_CSTRING_LITERALS 0x2 /* section with only literal C strings*/
+#define S_4BYTE_LITERALS 0x3 /* section with only 4 byte literals */
+#define S_8BYTE_LITERALS 0x4 /* section with only 8 byte literals */
+#define S_LITERAL_POINTERS 0x5 /* section with only pointers to */
+ /* literals */
+/*
+ * For the two types of symbol pointers sections and the symbol stubs section
+ * they have indirect symbol table entries. For each of the entries in the
+ * section the indirect symbol table entries, in corresponding order in the
+ * indirect symbol table, start at the index stored in the reserved1 field
+ * of the section structure. Since the indirect symbol table entries
+ * correspond to the entries in the section the number of indirect symbol table
+ * entries is inferred from the size of the section divided by the size of the
+ * entries in the section. For symbol pointers sections the size of the entries
+ * in the section is 4 bytes and for symbol stubs sections the byte size of the
+ * stubs is stored in the reserved2 field of the section structure.
+ */
+#define S_NON_LAZY_SYMBOL_POINTERS 0x6 /* section with only non-lazy
+ symbol pointers */
+#define S_LAZY_SYMBOL_POINTERS 0x7 /* section with only lazy symbol
+ pointers */
+#define S_SYMBOL_STUBS 0x8 /* section with only symbol
+ stubs, byte size of stub in
+ the reserved2 field */
+#define S_MOD_INIT_FUNC_POINTERS 0x9 /* section with only function
+ pointers for initialization*/
+#define S_MOD_TERM_FUNC_POINTERS 0xa /* section with only function
+ pointers for termination */
+#define S_COALESCED 0xb /* section contains symbols that
+ are to be coalesced */
+#define S_GB_ZEROFILL 0xc /* zero fill on demand section
+ (that can be larger than 4
+ gigabytes) */
+#define S_INTERPOSING 0xd /* section with only pairs of
+ function pointers for
+ interposing */
+#define S_16BYTE_LITERALS 0xe /* section with only 16 byte
+ literals */
+#define S_DTRACE_DOF 0xf /* section contains
+ DTrace Object Format */
+#define S_LAZY_DYLIB_SYMBOL_POINTERS 0x10 /* section with only lazy
+ symbol pointers to lazy
+ loaded dylibs */
+#define S_THREAD_LOCAL_REGULAR 0x11 /* template of initial
+ values for TLVs */
+#define S_THREAD_LOCAL_ZEROFILL 0x12 /* template of initial
+ values for TLVs */
+#define S_THREAD_LOCAL_VARIABLES 0x13 /* TLV descriptors */
+#define S_THREAD_LOCAL_VARIABLE_POINTERS 0x14 /* pointers to TLV descriptors */
+#define S_THREAD_LOCAL_INIT_FUNCTION_POINTERS 0x15 /* functions to call to initialize TLV values */
+
+#define SECTION_ATTRIBUTES_USR 0xff000000 /* User setable attributes */
+#define S_ATTR_PURE_INSTRUCTIONS 0x80000000 /* section contains only true
+ machine instructions */
+#define S_ATTR_NO_TOC 0x40000000 /* section contains coalesced
+ symbols that are not to be
+ in a ranlib table of
+ contents */
+#define S_ATTR_STRIP_STATIC_SYMS 0x20000000 /* ok to strip static symbols
+ in this section in files
+ with the MH_DYLDLINK flag */
+#define S_ATTR_NO_DEAD_STRIP 0x10000000 /* no dead stripping */
+#define S_ATTR_LIVE_SUPPORT 0x08000000 /* blocks are live if they
+ reference live blocks */
+#define S_ATTR_SELF_MODIFYING_CODE 0x04000000 /* Used with i386 code stubs
+ written on by dyld */
+/*
+ * If a segment contains any sections marked with S_ATTR_DEBUG then all
+ * sections in that segment must have this attribute. No section other than
+ * a section marked with this attribute may reference the contents of this
+ * section. A section with this attribute may contain no symbols and must have
+ * a section type S_REGULAR. The static linker will not copy section contents
+ * from sections with this attribute into its output file. These sections
+ * generally contain DWARF debugging info.
+ */
+#define S_ATTR_DEBUG 0x02000000 /* a debug section */
+#define SECTION_ATTRIBUTES_SYS 0x00ffff00 /* system setable attributes */
+#define S_ATTR_SOME_INSTRUCTIONS 0x00000400 /* section contains some
+ machine instructions */
+#define S_ATTR_EXT_RELOC 0x00000200 /* section has external
+ relocation entries */
+#define S_ATTR_LOC_RELOC 0x00000100 /* section has local
+ relocation entries */
+
+
+/*
+ * The names of segments and sections in them are mostly meaningless to the
+ * link-editor. But there are few things to support traditional UNIX
+ * executables that require the link-editor and assembler to use some names
+ * agreed upon by convention.
+ *
+ * The initial protection of the "__TEXT" segment has write protection turned
+ * off (not writeable).
+ *
+ * The link-editor will allocate common symbols at the end of the "__common"
+ * section in the "__DATA" segment. It will create the section and segment
+ * if needed.
+ */
+
+/* The currently known segment names and the section names in those segments */
+
+#define SEG_PAGEZERO "__PAGEZERO" /* the pagezero segment which has no */
+ /* protections and catches NULL */
+ /* references for MH_EXECUTE files */
+
+
+#define SEG_TEXT "__TEXT" /* the tradition UNIX text segment */
+#define SECT_TEXT "__text" /* the real text part of the text */
+ /* section no headers, and no padding */
+#define SECT_FVMLIB_INIT0 "__fvmlib_init0" /* the fvmlib initialization */
+ /* section */
+#define SECT_FVMLIB_INIT1 "__fvmlib_init1" /* the section following the */
+ /* fvmlib initialization */
+ /* section */
+
+#define SEG_DATA "__DATA" /* the tradition UNIX data segment */
+#define SECT_DATA "__data" /* the real initialized data section */
+ /* no padding, no bss overlap */
+#define SECT_BSS "__bss" /* the real uninitialized data section*/
+ /* no padding */
+#define SECT_COMMON "__common" /* the section common symbols are */
+ /* allocated in by the link editor */
+
+#define SEG_OBJC "__OBJC" /* objective-C runtime segment */
+#define SECT_OBJC_SYMBOLS "__symbol_table" /* symbol table */
+#define SECT_OBJC_MODULES "__module_info" /* module information */
+#define SECT_OBJC_STRINGS "__selector_strs" /* string table */
+#define SECT_OBJC_REFS "__selector_refs" /* string table */
+
+#define SEG_ICON "__ICON" /* the icon segment */
+#define SECT_ICON_HEADER "__header" /* the icon headers */
+#define SECT_ICON_TIFF "__tiff" /* the icons in tiff format */
+
+#define SEG_LINKEDIT "__LINKEDIT" /* the segment containing all structs */
+ /* created and maintained by the link */
+ /* editor. Created with -seglinkedit */
+ /* option to ld(1) for MH_EXECUTE and */
+ /* FVMLIB file types only */
+
+#define SEG_UNIXSTACK "__UNIXSTACK" /* the unix stack segment */
+
+#define SEG_IMPORT "__IMPORT" /* the segment for the self (dyld) */
+ /* modifying code stubs that has read, */
+ /* write and execute permissions */
+
+/*
+ * Thread commands contain machine-specific data structures suitable for
+ * use in the thread state primitives. The machine specific data structures
+ * follow the struct thread_command as follows.
+ * Each flavor of machine specific data structure is preceded by an unsigned
+ * long constant for the flavor of that data structure, an uint32_t
+ * that is the count of longs of the size of the state data structure and then
+ * the state data structure follows. This triple may be repeated for many
+ * flavors. The constants for the flavors, counts and state data structure
+ * definitions are expected to be in the header file <machine/thread_status.h>.
+ * These machine specific data structures sizes must be multiples of
+ * 4 bytes The cmdsize reflects the total size of the thread_command
+ * and all of the sizes of the constants for the flavors, counts and state
+ * data structures.
+ *
+ * For executable objects that are unix processes there will be one
+ * thread_command (cmd == LC_UNIXTHREAD) created for it by the link-editor.
+ * This is the same as a LC_THREAD, except that a stack is automatically
+ * created (based on the shell's limit for the stack size). Command arguments
+ * and environment variables are copied onto that stack.
+ */
+
+struct thread_command {
+ uint32_t cmd; /* LC_THREAD or LC_UNIXTHREAD */
+ uint32_t cmdsize; /* total size of this command */
+ //uint32_t flavor; /* flavor of thread state */
+ //uint32_t count; /* count of longs in thread state */
+ /* struct XXX_thread_state state thread state for this flavor */
+ /* ... */
+};
+
+#define ARM_THREAD_STATE 1
+
+/*
+ * THREAD_STATE_FLAVOR_LIST 0
+ * these are the supported flavors
+ */
+#define x86_THREAD_STATE32 1
+#define x86_FLOAT_STATE32 2
+#define x86_EXCEPTION_STATE32 3
+#define x86_THREAD_STATE64 4
+#define x86_FLOAT_STATE64 5
+#define x86_EXCEPTION_STATE64 6
+#define x86_THREAD_STATE 7
+#define x86_FLOAT_STATE 8
+#define x86_EXCEPTION_STATE 9
+#define x86_DEBUG_STATE32 10
+#define x86_DEBUG_STATE64 11
+#define x86_DEBUG_STATE 12
+#define THREAD_STATE_NONE 13
+/* 15 and 16 are used for the internal x86_SAVED_STATE flavours */
+#define x86_AVX_STATE32 16
+#define x86_AVX_STATE64 17
+
+struct x86_thread_state32_t {
+ uint32_t __eax;
+ uint32_t __ebx;
+ uint32_t __ecx;
+ uint32_t __edx;
+ uint32_t __edi;
+ uint32_t __esi;
+ uint32_t __ebp;
+ uint32_t __esp;
+ uint32_t __ss;
+ uint32_t __eflags;
+ uint32_t __eip;
+ uint32_t __cs;
+ uint32_t __ds;
+ uint32_t __es;
+ uint32_t __fs;
+ uint32_t __gs;
+};
+
+struct x86_thread_state64_t {
+ uint64_t __rax;
+ uint64_t __rbx;
+ uint64_t __rcx;
+ uint64_t __rdx;
+ uint64_t __rdi;
+ uint64_t __rsi;
+ uint64_t __rbp;
+ uint64_t __rsp;
+ uint64_t __r8;
+ uint64_t __r9;
+ uint64_t __r10;
+ uint64_t __r11;
+ uint64_t __r12;
+ uint64_t __r13;
+ uint64_t __r14;
+ uint64_t __r15;
+ uint64_t __rip;
+ uint64_t __rflags;
+ uint64_t __cs;
+ uint64_t __fs;
+ uint64_t __gs;
+};
+
+struct x86_state_hdr_t {
+ int flavor;
+ int count;
+};
+
+/*
+ * The symtab_command contains the offsets and sizes of the link-edit 4.3BSD
+ * "stab" style symbol table information as described in the header files
+ * <nlist.h> and <stab.h>.
+ */
+struct symtab_command {
+ uint32_t cmd; /* LC_SYMTAB */
+ uint32_t cmdsize; /* sizeof(struct symtab_command) */
+ uint32_t symoff; /* symbol table offset */
+ uint32_t nsyms; /* number of symbol table entries */
+ uint32_t stroff; /* string table offset */
+ uint32_t strsize; /* string table size in bytes */
+};
+
+/*
+ * Format of a symbol table entry of a Mach-O file for 32-bit architectures.
+ * Modified from the BSD format. The modifications from the original format
+ * were changing n_other (an unused field) to n_sect and the addition of the
+ * N_SECT type. These modifications are required to support symbols in a larger
+ * number of sections not just the three sections (text, data and bss) in a BSD
+ * file.
+ */
+struct nlist {
+ union {
+ int32_t n_strx; /* index into the string table */
+ } n_un;
+ uint8_t n_type; /* type flag, see below */
+ uint8_t n_sect; /* section number or NO_SECT */
+ int16_t n_desc; /* see <mach-o/stab.h> */
+ uint32_t n_value; /* value of this symbol (or stab offset) */
+};
+
+/*
+ * This is the symbol table entry structure for 64-bit architectures.
+ */
+struct nlist_64 {
+ union {
+ uint32_t n_strx; /* index into the string table */
+ } n_un;
+ uint8_t n_type; /* type flag, see below */
+ uint8_t n_sect; /* section number or NO_SECT */
+ uint16_t n_desc; /* see <mach-o/stab.h> */
+ uint64_t n_value; /* value of this symbol (or stab offset) */
+};
+
+/*
+ * Symbols with a index into the string table of zero (n_un.n_strx == 0) are
+ * defined to have a null, "", name. Therefore all string indexes to non null
+ * names must not have a zero string index. This is bit historical information
+ * that has never been well documented.
+ */
+
+/*
+ * The n_type field really contains four fields:
+ * unsigned char N_STAB:3,
+ * N_PEXT:1,
+ * N_TYPE:3,
+ * N_EXT:1;
+ * which are used via the following masks.
+ */
+#define N_STAB 0xe0 /* if any of these bits set, a symbolic debugging entry */
+#define N_PEXT 0x10 /* private external symbol bit */
+#define N_TYPE 0x0e /* mask for the type bits */
+#define N_EXT 0x01 /* external symbol bit, set for external symbols */
+
+/*
+ * Only symbolic debugging entries have some of the N_STAB bits set and if any
+ * of these bits are set then it is a symbolic debugging entry (a stab). In
+ * which case then the values of the n_type field (the entire field) are given
+ * in <mach-o/stab.h>
+ */
+
+/*
+ * Values for N_TYPE bits of the n_type field.
+ */
+#define N_UNDF 0x0 /* undefined, n_sect == NO_SECT */
+#define N_ABS 0x2 /* absolute, n_sect == NO_SECT */
+#define N_SECT 0xe /* defined in section number n_sect */
+#define N_PBUD 0xc /* prebound undefined (defined in a dylib) */
+#define N_INDR 0xa /* indirect */
+
+/*
+ * If the type is N_INDR then the symbol is defined to be the same as another
+ * symbol. In this case the n_value field is an index into the string table
+ * of the other symbol's name. When the other symbol is defined then they both
+ * take on the defined type and value.
+ */
+
+/*
+ * If the type is N_SECT then the n_sect field contains an ordinal of the
+ * section the symbol is defined in. The sections are numbered from 1 and
+ * refer to sections in order they appear in the load commands for the file
+ * they are in. This means the same ordinal may very well refer to different
+ * sections in different files.
+ *
+ * The n_value field for all symbol table entries (including N_STAB's) gets
+ * updated by the link editor based on the value of it's n_sect field and where
+ * the section n_sect references gets relocated. If the value of the n_sect
+ * field is NO_SECT then it's n_value field is not changed by the link editor.
+ */
+#define NO_SECT 0 /* symbol is not in any section */
+#define MAX_SECT 255 /* 1 thru 255 inclusive */
+
+/*
+ * Common symbols are represented by undefined (N_UNDF) external (N_EXT) types
+ * who's values (n_value) are non-zero. In which case the value of the n_value
+ * field is the size (in bytes) of the common symbol. The n_sect field is set
+ * to NO_SECT. The alignment of a common symbol may be set as a power of 2
+ * between 2^1 and 2^15 as part of the n_desc field using the macros below. If
+ * the alignment is not set (a value of zero) then natural alignment based on
+ * the size is used.
+ */
+#define GET_COMM_ALIGN(n_desc) (((n_desc) >> 8) & 0x0f)
+#define SET_COMM_ALIGN(n_desc,align) \
+ (n_desc) = (((n_desc) & 0xf0ff) | (((align) & 0x0f) << 8))
+
+/*
+ * To support the lazy binding of undefined symbols in the dynamic link-editor,
+ * the undefined symbols in the symbol table (the nlist structures) are marked
+ * with the indication if the undefined reference is a lazy reference or
+ * non-lazy reference. If both a non-lazy reference and a lazy reference is
+ * made to the same symbol the non-lazy reference takes precedence. A reference
+ * is lazy only when all references to that symbol are made through a symbol
+ * pointer in a lazy symbol pointer section.
+ *
+ * The implementation of marking nlist structures in the symbol table for
+ * undefined symbols will be to use some of the bits of the n_desc field as a
+ * reference type. The mask REFERENCE_TYPE will be applied to the n_desc field
+ * of an nlist structure for an undefined symbol to determine the type of
+ * undefined reference (lazy or non-lazy).
+ *
+ * The constants for the REFERENCE FLAGS are propagated to the reference table
+ * in a shared library file. In that case the constant for a defined symbol,
+ * REFERENCE_FLAG_DEFINED, is also used.
+ */
+/* Reference type bits of the n_desc field of undefined symbols */
+#define REFERENCE_TYPE 0x7
+/* types of references */
+#define REFERENCE_FLAG_UNDEFINED_NON_LAZY 0
+#define REFERENCE_FLAG_UNDEFINED_LAZY 1
+#define REFERENCE_FLAG_DEFINED 2
+#define REFERENCE_FLAG_PRIVATE_DEFINED 3
+#define REFERENCE_FLAG_PRIVATE_UNDEFINED_NON_LAZY 4
+#define REFERENCE_FLAG_PRIVATE_UNDEFINED_LAZY 5
+
+/*
+ * To simplify stripping of objects that use are used with the dynamic link
+ * editor, the static link editor marks the symbols defined an object that are
+ * referenced by a dynamicly bound object (dynamic shared libraries, bundles).
+ * With this marking strip knows not to strip these symbols.
+ */
+#define REFERENCED_DYNAMICALLY 0x0010
+
+/*
+ * For images created by the static link editor with the -twolevel_namespace
+ * option in effect the flags field of the mach header is marked with
+ * MH_TWOLEVEL. And the binding of the undefined references of the image are
+ * determined by the static link editor. Which library an undefined symbol is
+ * bound to is recorded by the static linker in the high 8 bits of the n_desc
+ * field using the SET_LIBRARY_ORDINAL macro below. The ordinal recorded
+ * references the libraries listed in the Mach-O's LC_LOAD_DYLIB load commands
+ * in the order they appear in the headers. The library ordinals start from 1.
+ * For a dynamic library that is built as a two-level namespace image the
+ * undefined references from module defined in another use the same nlist struct
+ * an in that case SELF_LIBRARY_ORDINAL is used as the library ordinal. For
+ * defined symbols in all images they also must have the library ordinal set to
+ * SELF_LIBRARY_ORDINAL. The EXECUTABLE_ORDINAL refers to the executable
+ * image for references from plugins that refer to the executable that loads
+ * them.
+ *
+ * The DYNAMIC_LOOKUP_ORDINAL is for undefined symbols in a two-level namespace
+ * image that are looked up by the dynamic linker with flat namespace semantics.
+ * This ordinal was added as a feature in Mac OS X 10.3 by reducing the
+ * value of MAX_LIBRARY_ORDINAL by one. So it is legal for existing binaries
+ * or binaries built with older tools to have 0xfe (254) dynamic libraries. In
+ * this case the ordinal value 0xfe (254) must be treated as a library ordinal
+ * for compatibility.
+ */
+#define GET_LIBRARY_ORDINAL(n_desc) (((n_desc) >> 8) & 0xff)
+#define SET_LIBRARY_ORDINAL(n_desc,ordinal) \
+ (n_desc) = (((n_desc) & 0x00ff) | (((ordinal) & 0xff) << 8))
+#define SELF_LIBRARY_ORDINAL 0x0
+#define MAX_LIBRARY_ORDINAL 0xfd
+#define DYNAMIC_LOOKUP_ORDINAL 0xfe
+#define EXECUTABLE_ORDINAL 0xff
+
+/*
+ * The bit 0x0020 of the n_desc field is used for two non-overlapping purposes
+ * and has two different symbolic names, N_NO_DEAD_STRIP and N_DESC_DISCARDED.
+ */
+
+/*
+ * The N_NO_DEAD_STRIP bit of the n_desc field only ever appears in a
+ * relocatable .o file (MH_OBJECT filetype). And is used to indicate to the
+ * static link editor it is never to dead strip the symbol.
+ */
+#define N_NO_DEAD_STRIP 0x0020 /* symbol is not to be dead stripped */
+
+/*
+ * The N_DESC_DISCARDED bit of the n_desc field never appears in linked image.
+ * But is used in very rare cases by the dynamic link editor to mark an in
+ * memory symbol as discared and longer used for linking.
+ */
+#define N_DESC_DISCARDED 0x0020 /* symbol is discarded */
+
+/*
+ * The N_WEAK_REF bit of the n_desc field indicates to the dynamic linker that
+ * the undefined symbol is allowed to be missing and is to have the address of
+ * zero when missing.
+ */
+#define N_WEAK_REF 0x0040 /* symbol is weak referenced */
+
+/*
+ * The N_WEAK_DEF bit of the n_desc field indicates to the static and dynamic
+ * linkers that the symbol definition is weak, allowing a non-weak symbol to
+ * also be used which causes the weak definition to be discared. Currently this
+ * is only supported for symbols in coalesed sections.
+ */
+#define N_WEAK_DEF 0x0080 /* coalesed symbol is a weak definition */
+
+/*
+ * The N_REF_TO_WEAK bit of the n_desc field indicates to the dynamic linker
+ * that the undefined symbol should be resolved using flat namespace searching.
+ */
+#define N_REF_TO_WEAK 0x0080 /* reference to a weak symbol */
+
+/*
+ * The N_ARM_THUMB_DEF bit of the n_desc field indicates that the symbol is
+ * a defintion of a Thumb function.
+ */
+#define N_ARM_THUMB_DEF 0x0008 /* symbol is a Thumb function (ARM) */
+
+/*
+ * This is the second set of the symbolic information which is used to support
+ * the data structures for the dynamically link editor.
+ *
+ * The original set of symbolic information in the symtab_command which contains
+ * the symbol and string tables must also be present when this load command is
+ * present. When this load command is present the symbol table is organized
+ * into three groups of symbols:
+ * local symbols (static and debugging symbols) - grouped by module
+ * defined external symbols - grouped by module (sorted by name if not lib)
+ * undefined external symbols (sorted by name if MH_BINDATLOAD is not set,
+ * and in order the were seen by the static
+ * linker if MH_BINDATLOAD is set)
+ * In this load command there are offsets and counts to each of the three groups
+ * of symbols.
+ *
+ * This load command contains a the offsets and sizes of the following new
+ * symbolic information tables:
+ * table of contents
+ * module table
+ * reference symbol table
+ * indirect symbol table
+ * The first three tables above (the table of contents, module table and
+ * reference symbol table) are only present if the file is a dynamically linked
+ * shared library. For executable and object modules, which are files
+ * containing only one module, the information that would be in these three
+ * tables is determined as follows:
+ * table of contents - the defined external symbols are sorted by name
+ * module table - the file contains only one module so everything in the
+ * file is part of the module.
+ * reference symbol table - is the defined and undefined external symbols
+ *
+ * For dynamically linked shared library files this load command also contains
+ * offsets and sizes to the pool of relocation entries for all sections
+ * separated into two groups:
+ * external relocation entries
+ * local relocation entries
+ * For executable and object modules the relocation entries continue to hang
+ * off the section structures.
+ */
+struct dysymtab_command {
+ uint32_t cmd; /* LC_DYSYMTAB */
+ uint32_t cmdsize; /* sizeof(struct dysymtab_command) */
+
+ /*
+ * The symbols indicated by symoff and nsyms of the LC_SYMTAB load command
+ * are grouped into the following three groups:
+ * local symbols (further grouped by the module they are from)
+ * defined external symbols (further grouped by the module they are from)
+ * undefined symbols
+ *
+ * The local symbols are used only for debugging. The dynamic binding
+ * process may have to use them to indicate to the debugger the local
+ * symbols for a module that is being bound.
+ *
+ * The last two groups are used by the dynamic binding process to do the
+ * binding (indirectly through the module table and the reference symbol
+ * table when this is a dynamically linked shared library file).
+ */
+ uint32_t ilocalsym; /* index to local symbols */
+ uint32_t nlocalsym; /* number of local symbols */
+
+ uint32_t iextdefsym;/* index to externally defined symbols */
+ uint32_t nextdefsym;/* number of externally defined symbols */
+
+ uint32_t iundefsym; /* index to undefined symbols */
+ uint32_t nundefsym; /* number of undefined symbols */
+
+ /*
+ * For the for the dynamic binding process to find which module a symbol
+ * is defined in the table of contents is used (analogous to the ranlib
+ * structure in an archive) which maps defined external symbols to modules
+ * they are defined in. This exists only in a dynamically linked shared
+ * library file. For executable and object modules the defined external
+ * symbols are sorted by name and is use as the table of contents.
+ */
+ uint32_t tocoff; /* file offset to table of contents */
+ uint32_t ntoc; /* number of entries in table of contents */
+
+ /*
+ * To support dynamic binding of "modules" (whole object files) the symbol
+ * table must reflect the modules that the file was created from. This is
+ * done by having a module table that has indexes and counts into the merged
+ * tables for each module. The module structure that these two entries
+ * refer to is described below. This exists only in a dynamically linked
+ * shared library file. For executable and object modules the file only
+ * contains one module so everything in the file belongs to the module.
+ */
+ uint32_t modtaboff; /* file offset to module table */
+ uint32_t nmodtab; /* number of module table entries */
+
+ /*
+ * To support dynamic module binding the module structure for each module
+ * indicates the external references (defined and undefined) each module
+ * makes. For each module there is an offset and a count into the
+ * reference symbol table for the symbols that the module references.
+ * This exists only in a dynamically linked shared library file. For
+ * executable and object modules the defined external symbols and the
+ * undefined external symbols indicates the external references.
+ */
+ uint32_t extrefsymoff; /* offset to referenced symbol table */
+ uint32_t nextrefsyms; /* number of referenced symbol table entries */
+
+ /*
+ * The sections that contain "symbol pointers" and "routine stubs" have
+ * indexes and (implied counts based on the size of the section and fixed
+ * size of the entry) into the "indirect symbol" table for each pointer
+ * and stub. For every section of these two types the index into the
+ * indirect symbol table is stored in the section header in the field
+ * reserved1. An indirect symbol table entry is simply a 32bit index into
+ * the symbol table to the symbol that the pointer or stub is referring to.
+ * The indirect symbol table is ordered to match the entries in the section.
+ */
+ uint32_t indirectsymoff; /* file offset to the indirect symbol table */
+ uint32_t nindirectsyms; /* number of indirect symbol table entries */
+
+ /*
+ * To support relocating an individual module in a library file quickly the
+ * external relocation entries for each module in the library need to be
+ * accessed efficiently. Since the relocation entries can't be accessed
+ * through the section headers for a library file they are separated into
+ * groups of local and external entries further grouped by module. In this
+ * case the presents of this load command who's extreloff, nextrel,
+ * locreloff and nlocrel fields are non-zero indicates that the relocation
+ * entries of non-merged sections are not referenced through the section
+ * structures (and the reloff and nreloc fields in the section headers are
+ * set to zero).
+ *
+ * Since the relocation entries are not accessed through the section headers
+ * this requires the r_address field to be something other than a section
+ * offset to identify the item to be relocated. In this case r_address is
+ * set to the offset from the vmaddr of the first LC_SEGMENT command.
+ * For MH_SPLIT_SEGS images r_address is set to the the offset from the
+ * vmaddr of the first read-write LC_SEGMENT command.
+ *
+ * The relocation entries are grouped by module and the module table
+ * entries have indexes and counts into them for the group of external
+ * relocation entries for that the module.
+ *
+ * For sections that are merged across modules there must not be any
+ * remaining external relocation entries for them (for merged sections
+ * remaining relocation entries must be local).
+ */
+ uint32_t extreloff; /* offset to external relocation entries */
+ uint32_t nextrel; /* number of external relocation entries */
+
+ /*
+ * All the local relocation entries are grouped together (they are not
+ * grouped by their module since they are only used if the object is moved
+ * from it staticly link edited address).
+ */
+ uint32_t locreloff; /* offset to local relocation entries */
+ uint32_t nlocrel; /* number of local relocation entries */
+
+};
+
+/*
+ * An indirect symbol table entry is simply a 32bit index into the symbol table
+ * to the symbol that the pointer or stub is refering to. Unless it is for a
+ * non-lazy symbol pointer section for a defined symbol which strip(1) as
+ * removed. In which case it has the value INDIRECT_SYMBOL_LOCAL. If the
+ * symbol was also absolute INDIRECT_SYMBOL_ABS is or'ed with that.
+ */
+#define INDIRECT_SYMBOL_LOCAL 0x80000000
+#define INDIRECT_SYMBOL_ABS 0x40000000
+
+/*
+ * The dyld_info_command contains the file offsets and sizes of
+ * the new compressed form of the information dyld needs to
+ * load the image. This information is used by dyld on Mac OS X
+ * 10.6 and later. All information pointed to by this command
+ * is encoded using byte streams, so no endian swapping is needed
+ * to interpret it.
+ */
+struct dyld_info_command {
+ uint32_t cmd; /* LC_DYLD_INFO or LC_DYLD_INFO_ONLY */
+ uint32_t cmdsize; /* sizeof(struct dyld_info_command) */
+
+ /*
+ * Dyld rebases an image whenever dyld loads it at an address different
+ * from its preferred address. The rebase information is a stream
+ * of byte sized opcodes whose symbolic names start with REBASE_OPCODE_.
+ * Conceptually the rebase information is a table of tuples:
+ * <seg-index, seg-offset, type>
+ * The opcodes are a compressed way to encode the table by only
+ * encoding when a column changes. In addition simple patterns
+ * like "every n'th offset for m times" can be encoded in a few
+ * bytes.
+ */
+ uint32_t rebase_off; /* file offset to rebase info */
+ uint32_t rebase_size; /* size of rebase info */
+
+ /*
+ * Dyld binds an image during the loading process, if the image
+ * requires any pointers to be initialized to symbols in other images.
+ * The rebase information is a stream of byte sized
+ * opcodes whose symbolic names start with BIND_OPCODE_.
+ * Conceptually the bind information is a table of tuples:
+ * <seg-index, seg-offset, type, symbol-library-ordinal, symbol-name, addend>
+ * The opcodes are a compressed way to encode the table by only
+ * encoding when a column changes. In addition simple patterns
+ * like for runs of pointers initialzed to the same value can be
+ * encoded in a few bytes.
+ */
+ uint32_t bind_off; /* file offset to binding info */
+ uint32_t bind_size; /* size of binding info */
+
+ /*
+ * Some C++ programs require dyld to unique symbols so that all
+ * images in the process use the same copy of some code/data.
+ * This step is done after binding. The content of the weak_bind
+ * info is an opcode stream like the bind_info. But it is sorted
+ * alphabetically by symbol name. This enable dyld to walk
+ * all images with weak binding information in order and look
+ * for collisions. If there are no collisions, dyld does
+ * no updating. That means that some fixups are also encoded
+ * in the bind_info. For instance, all calls to "operator new"
+ * are first bound to libstdc++.dylib using the information
+ * in bind_info. Then if some image overrides operator new
+ * that is detected when the weak_bind information is processed
+ * and the call to operator new is then rebound.
+ */
+ uint32_t weak_bind_off; /* file offset to weak binding info */
+ uint32_t weak_bind_size; /* size of weak binding info */
+
+ /*
+ * Some uses of external symbols do not need to be bound immediately.
+ * Instead they can be lazily bound on first use. The lazy_bind
+ * are contains a stream of BIND opcodes to bind all lazy symbols.
+ * Normal use is that dyld ignores the lazy_bind section when
+ * loading an image. Instead the static linker arranged for the
+ * lazy pointer to initially point to a helper function which
+ * pushes the offset into the lazy_bind area for the symbol
+ * needing to be bound, then jumps to dyld which simply adds
+ * the offset to lazy_bind_off to get the information on what
+ * to bind.
+ */
+ uint32_t lazy_bind_off; /* file offset to lazy binding info */
+ uint32_t lazy_bind_size; /* size of lazy binding infs */
+
+ /*
+ * The symbols exported by a dylib are encoded in a trie. This
+ * is a compact representation that factors out common prefixes.
+ * It also reduces LINKEDIT pages in RAM because it encodes all
+ * information (name, address, flags) in one small, contiguous range.
+ * The export area is a stream of nodes. The first node sequentially
+ * is the start node for the trie.
+ *
+ * Nodes for a symbol start with a byte that is the length of
+ * the exported symbol information for the string so far.
+ * If there is no exported symbol, the byte is zero. If there
+ * is exported info, it follows the length byte. The exported
+ * info normally consists of a flags and offset both encoded
+ * in uleb128. The offset is location of the content named
+ * by the symbol. It is the offset from the mach_header for
+ * the image.
+ *
+ * After the initial byte and optional exported symbol information
+ * is a byte of how many edges (0-255) that this node has leaving
+ * it, followed by each edge.
+ * Each edge is a zero terminated cstring of the addition chars
+ * in the symbol, followed by a uleb128 offset for the node that
+ * edge points to.
+ *
+ */
+ uint32_t export_off; /* file offset to lazy binding info */
+ uint32_t export_size; /* size of lazy binding infs */
+};
+
+/*
+ * A variable length string in a load command is represented by an lc_str
+ * union. The strings are stored just after the load command structure and
+ * the offset is from the start of the load command structure. The size
+ * of the string is reflected in the cmdsize field of the load command.
+ * Once again any padded bytes to bring the cmdsize field to a multiple
+ * of 4 bytes must be zero.
+ */
+union lc_str {
+ uint32_t offset; /* offset to the string */
+};
+
+/*
+ * Dynamicly linked shared libraries are identified by two things. The
+ * pathname (the name of the library as found for execution), and the
+ * compatibility version number. The pathname must match and the compatibility
+ * number in the user of the library must be greater than or equal to the
+ * library being used. The time stamp is used to record the time a library was
+ * built and copied into user so it can be use to determined if the library used
+ * at runtime is exactly the same as used to built the program.
+ */
+struct dylib {
+ union lc_str name; /* library's path name */
+ uint32_t timestamp; /* library's build time stamp */
+ uint32_t current_version; /* library's current version number */
+ uint32_t compatibility_version; /* library's compatibility vers number*/
+};
+
+/*
+ * A dynamically linked shared library (filetype == MH_DYLIB in the mach header)
+ * contains a dylib_command (cmd == LC_ID_DYLIB) to identify the library.
+ * An object that uses a dynamically linked shared library also contains a
+ * dylib_command (cmd == LC_LOAD_DYLIB, LC_LOAD_WEAK_DYLIB, or
+ * LC_REEXPORT_DYLIB) for each library it uses.
+ */
+struct dylib_command {
+ uint32_t cmd; /* LC_ID_DYLIB, LC_LOAD_{,WEAK_}DYLIB,
+ LC_REEXPORT_DYLIB */
+ uint32_t cmdsize; /* includes pathname string */
+ struct dylib dylib; /* the library identification */
+};
+
+/*
+ * The following are used to encode rebasing information
+ */
+#define REBASE_TYPE_POINTER 1
+#define REBASE_TYPE_TEXT_ABSOLUTE32 2
+#define REBASE_TYPE_TEXT_PCREL32 3
+
+#define REBASE_OPCODE_MASK 0xF0
+#define REBASE_IMMEDIATE_MASK 0x0F
+#define REBASE_OPCODE_DONE 0x00
+#define REBASE_OPCODE_SET_TYPE_IMM 0x10
+#define REBASE_OPCODE_SET_SEGMENT_AND_OFFSET_ULEB 0x20
+#define REBASE_OPCODE_ADD_ADDR_ULEB 0x30
+#define REBASE_OPCODE_ADD_ADDR_IMM_SCALED 0x40
+#define REBASE_OPCODE_DO_REBASE_IMM_TIMES 0x50
+#define REBASE_OPCODE_DO_REBASE_ULEB_TIMES 0x60
+#define REBASE_OPCODE_DO_REBASE_ADD_ADDR_ULEB 0x70
+#define REBASE_OPCODE_DO_REBASE_ULEB_TIMES_SKIPPING_ULEB 0x80
+
+/*
+ * The following are used to encode binding information
+ */
+#define BIND_TYPE_POINTER 1
+#define BIND_TYPE_TEXT_ABSOLUTE32 2
+#define BIND_TYPE_TEXT_PCREL32 3
+
+#define BIND_SPECIAL_DYLIB_SELF 0
+#define BIND_SPECIAL_DYLIB_MAIN_EXECUTABLE -1
+#define BIND_SPECIAL_DYLIB_FLAT_LOOKUP -2
+
+#define BIND_SYMBOL_FLAGS_WEAK_IMPORT 0x1
+#define BIND_SYMBOL_FLAGS_NON_WEAK_DEFINITION 0x8
+
+#define BIND_OPCODE_MASK 0xF0
+#define BIND_IMMEDIATE_MASK 0x0F
+#define BIND_OPCODE_DONE 0x00
+#define BIND_OPCODE_SET_DYLIB_ORDINAL_IMM 0x10
+#define BIND_OPCODE_SET_DYLIB_ORDINAL_ULEB 0x20
+#define BIND_OPCODE_SET_DYLIB_SPECIAL_IMM 0x30
+#define BIND_OPCODE_SET_SYMBOL_TRAILING_FLAGS_IMM 0x40
+#define BIND_OPCODE_SET_TYPE_IMM 0x50
+#define BIND_OPCODE_SET_ADDEND_SLEB 0x60
+#define BIND_OPCODE_SET_SEGMENT_AND_OFFSET_ULEB 0x70
+#define BIND_OPCODE_ADD_ADDR_ULEB 0x80
+#define BIND_OPCODE_DO_BIND 0x90
+#define BIND_OPCODE_DO_BIND_ADD_ADDR_ULEB 0xA0
+#define BIND_OPCODE_DO_BIND_ADD_ADDR_IMM_SCALED 0xB0
+#define BIND_OPCODE_DO_BIND_ULEB_TIMES_SKIPPING_ULEB 0xC0
+
+/*
+ * The following are used on the flags byte of a terminal node
+ * in the export information.
+ */
+#define EXPORT_SYMBOL_FLAGS_KIND_MASK 0x03
+#define EXPORT_SYMBOL_FLAGS_KIND_REGULAR 0x00
+#define EXPORT_SYMBOL_FLAGS_KIND_THREAD_LOCAL 0x01
+#define EXPORT_SYMBOL_FLAGS_WEAK_DEFINITION 0x04
+#define EXPORT_SYMBOL_FLAGS_REEXPORT 0x08
+#define EXPORT_SYMBOL_FLAGS_STUB_AND_RESOLVER 0x10
+
+/*
+ * Format of a relocation entry of a Mach-O file. Modified from the 4.3BSD
+ * format. The modifications from the original format were changing the value
+ * of the r_symbolnum field for "local" (r_extern == 0) relocation entries.
+ * This modification is required to support symbols in an arbitrary number of
+ * sections not just the three sections (text, data and bss) in a 4.3BSD file.
+ * Also the last 4 bits have had the r_type tag added to them.
+ */
+struct relocation_info {
+ int32_t r_address; /* offset in the section to what is being
+ relocated */
+ uint32_t r_symbolnum:24, /* symbol index if r_extern == 1 or section
+ ordinal if r_extern == 0 */
+ r_pcrel:1, /* was relocated pc relative already */
+ r_length:2, /* 0=byte, 1=word, 2=long, 3=quad */
+ r_extern:1, /* does not include value of sym referenced */
+ r_type:4; /* if not 0, machine specific relocation type */
+};
+#define R_ABS 0 /* absolute relocation type for Mach-O files */
+
+/*
+ * Relocation types used in a generic implementation. Relocation entries for
+ * normal things use the generic relocation as discribed above and their r_type
+ * is GENERIC_RELOC_VANILLA (a value of zero).
+ *
+ * Another type of generic relocation, GENERIC_RELOC_SECTDIFF, is to support
+ * the difference of two symbols defined in different sections. That is the
+ * expression "symbol1 - symbol2 + constant" is a relocatable expression when
+ * both symbols are defined in some section. For this type of relocation the
+ * both relocations entries are scattered relocation entries. The value of
+ * symbol1 is stored in the first relocation entry's r_value field and the
+ * value of symbol2 is stored in the pair's r_value field.
+ *
+ * A special case for a prebound lazy pointer is needed to beable to set the
+ * value of the lazy pointer back to its non-prebound state. This is done
+ * using the GENERIC_RELOC_PB_LA_PTR r_type. This is a scattered relocation
+ * entry where the r_value feild is the value of the lazy pointer not prebound.
+ */
+enum reloc_type_generic
+{
+ GENERIC_RELOC_VANILLA, /* generic relocation as discribed above */
+ GENERIC_RELOC_PAIR, /* Only follows a GENERIC_RELOC_SECTDIFF */
+ GENERIC_RELOC_SECTDIFF,
+ GENERIC_RELOC_PB_LA_PTR, /* prebound lazy pointer */
+ GENERIC_RELOC_LOCAL_SECTDIFF
+};
+
+/*
+ * The entries in the reference symbol table are used when loading the module
+ * (both by the static and dynamic link editors) and if the module is unloaded
+ * or replaced. Therefore all external symbols (defined and undefined) are
+ * listed in the module's reference table. The flags describe the type of
+ * reference that is being made. The constants for the flags are defined in
+ * <mach-o/nlist.h> as they are also used for symbol table entries.
+ */
+struct dylib_reference {
+ uint32_t isym:24, /* index into the symbol table */
+ flags:8; /* flags to indicate the type of reference */
+};
+
+/*
+ * The linkedit_data_command contains the offsets and sizes of a blob
+ * of data in the __LINKEDIT segment.
+ */
+struct linkedit_data_command {
+ uint32_t cmd; /* LC_CODE_SIGNATURE or LC_SEGMENT_SPLIT_INFO */
+ uint32_t cmdsize; /* sizeof(struct linkedit_data_command) */
+ uint32_t dataoff; /* file offset of data in __LINKEDIT segment */
+ uint32_t datasize; /* file size of data in __LINKEDIT segment */
+};
+
+struct entry_point_command {
+ uint32_t cmd; /* LC_MAIN only used in MH_EXECUTE filetypes */
+ uint32_t cmdsize; /* 24 */
+ uint64_t entryoff; /* file (__TEXT) offset of main() */
+ uint64_t stacksize;/* if not zero, initial stack size */
+};
+
+struct version_min_command {
+ uint32_t cmd; /* LC_VERSION_MIN_MACOSX or
+ LC_VERSION_MIN_IPHONEOS */
+ uint32_t cmdsize; /* sizeof(struct min_version_command) */
+ uint32_t version; /* X.Y.Z is encoded in nibbles xxxx.yy.zz */
+ uint32_t sdk; /* X.Y.Z is encoded in nibbles xxxx.yy.zz */
+};
+
+#pragma pack(pop)
+
+#endif // __APPLE__
+
+/*
+ * This header file describes the structures of the file format for "fat"
+ * architecture specific file (wrapper design). At the begining of the file
+ * there is one fat_header structure followed by a number of fat_arch
+ * structures. For each architecture in the file, specified by a pair of
+ * cputype and cpusubtype, the fat_header describes the file offset, file
+ * size and alignment in the file of the architecture specific member.
+ * The padded bytes in the file to place each member on it's specific alignment
+ * are defined to be read as zeros and can be left as "holes" if the file system
+ * can support them as long as they read as zeros.
+ *
+ * All structures defined here are always written and read to/from disk
+ * in big-endian order.
+ */
+
+/*
+ * <mach/machine.h> is needed here for the cpu_type_t and cpu_subtype_t types
+ * and contains the constants for the possible values of these types.
+ */
+#define FAT_MAGIC 0xcafebabe
+#define FAT_CIGAM 0xbebafeca /* NXSwapLong(FAT_MAGIC) */
+
+struct fat_header {
+ uint32_t magic; /* FAT_MAGIC */
+ uint32_t nfat_arch; /* number of structs that follow */
+};
+
+struct fat_arch {
+ cpu_type_t cputype; /* cpu specifier (int) */
+ cpu_subtype_t cpusubtype; /* machine specifier (int) */
+ uint32_t offset; /* file offset to this object file */
+ uint32_t size; /* size of this object file */
+ uint32_t align; /* alignment as a power of 2 */
+};
+
+#define BIND_TYPE_OVERRIDE_OF_WEAKDEF_IN_DYLIB 0
+
+#define SECT_NON_LAZY_SYMBOL_PTR "__nl_symbol_ptr"
+#define SECT_LAZY_SYMBOL_PTR "__la_symbol_ptr"
+#define SECT_JUMP_TABLE "__jump_table"
+#define SECT_MOD_INIT_FUNC "__mod_init_func"
+#define SECT_MOD_TERM_FUNC "__mod_term_func"
+#define SECT_DYLD "__dyld"
+#define SECT_PROGRAM_VARS "__program_vars"
+#define SECT_EH_FRAME "__eh_frame"
+#define SECT_INIT_TEXT "__inittext"
+#define SECT_UNWIND_INFO "__unwind_info"
+#define SECT_THREAD_LOCAL_VARIABLES "__thread_vars"
+#define SECT_THREAD_LOCAL_REGULAR "__thread_data"
+
+#define CLS_CLASS 0x1L
+#define CLS_META 0x2L
+#define CLS_INITIALIZED 0x4L
+#define CLS_POSING 0x8L
+#define CLS_MAPPED 0x10L
+#define CLS_FLUSH_CACHE 0x20L
+#define CLS_GROW_CACHE 0x40L
+#define CLS_NEED_BIND 0x80L
+#define CLS_METHOD_ARRAY 0x100L
+// the JavaBridge constructs classes with these markers
+#define CLS_JAVA_HYBRID 0x200L
+#define CLS_JAVA_CLASS 0x400L
+// thread-safe +initialize
+#define CLS_INITIALIZING 0x800
+// bundle unloading
+#define CLS_FROM_BUNDLE 0x1000L
+// C++ ivar support
+#define CLS_HAS_CXX_STRUCTORS 0x2000L
+// Lazy method list arrays
+#define CLS_NO_METHOD_ARRAY 0x4000L
+// +load implementation
+// #define CLS_HAS_LOAD_METHOD 0x8000L
+
+struct dyld_image_info {
+ const struct mach_header* imageLoadAddress;
+ const char* imageFilePath;
+ uintptr_t imageFileModDate;
+};
+
+struct dyld_all_image_infos {
+ uint32_t version;
+ uint32_t infoArrayCount;
+ const struct dyld_image_info* infoArray;
+};
+
+#define DW_EH_PE_absptr 0x00
+#define DW_EH_PE_omit 0xff
+
+#define DW_EH_PE_uleb128 0x01
+#define DW_EH_PE_udata2 0x02
+#define DW_EH_PE_udata4 0x03
+#define DW_EH_PE_udata8 0x04
+#define DW_EH_PE_sleb128 0x09
+#define DW_EH_PE_sdata2 0x0A
+#define DW_EH_PE_sdata4 0x0B
+#define DW_EH_PE_sdata8 0x0C
+#define DW_EH_PE_signed 0x08
+
+#define DW_EH_PE_pcrel 0x10
+#define DW_EH_PE_textrel 0x20
+#define DW_EH_PE_datarel 0x30
+#define DW_EH_PE_funcrel 0x40
+#define DW_EH_PE_aligned 0x50
+
+#define DW_EH_PE_indirect 0x80
+
+// dwarf unwind instructions
+enum {
+ DW_CFA_nop = 0x0,
+ DW_CFA_set_loc = 0x1,
+ DW_CFA_advance_loc1 = 0x2,
+ DW_CFA_advance_loc2 = 0x3,
+ DW_CFA_advance_loc4 = 0x4,
+ DW_CFA_offset_extended = 0x5,
+ DW_CFA_restore_extended = 0x6,
+ DW_CFA_undefined = 0x7,
+ DW_CFA_same_value = 0x8,
+ DW_CFA_register = 0x9,
+ DW_CFA_remember_state = 0xA,
+ DW_CFA_restore_state = 0xB,
+ DW_CFA_def_cfa = 0xC,
+ DW_CFA_def_cfa_register = 0xD,
+ DW_CFA_def_cfa_offset = 0xE,
+ DW_CFA_def_cfa_expression = 0xF,
+ DW_CFA_expression = 0x10,
+ DW_CFA_offset_extended_sf = 0x11,
+ DW_CFA_def_cfa_sf = 0x12,
+ DW_CFA_def_cfa_offset_sf = 0x13,
+ DW_CFA_val_offset = 0x14,
+ DW_CFA_val_offset_sf = 0x15,
+ DW_CFA_val_expression = 0x16,
+ DW_CFA_advance_loc = 0x40, // high 2 bits are 0x1, lower 6 bits are delta
+ DW_CFA_offset = 0x80, // high 2 bits are 0x2, lower 6 bits are register
+ DW_CFA_restore = 0xC0, // high 2 bits are 0x3, lower 6 bits are register
+
+ // GNU extensions
+ DW_CFA_GNU_window_save = 0x2D,
+ DW_CFA_GNU_args_size = 0x2E,
+ DW_CFA_GNU_negative_offset_extended = 0x2F
+};
+
+#define UNWIND_SECTION_VERSION 1
+struct unwind_info_section_header
+{
+ uint32_t version; // UNWIND_SECTION_VERSION
+ uint32_t commonEncodingsArraySectionOffset;
+ uint32_t commonEncodingsArrayCount;
+ uint32_t personalityArraySectionOffset;
+ uint32_t personalityArrayCount;
+ uint32_t indexSectionOffset;
+ uint32_t indexCount;
+ // compact_unwind_encoding_t[]
+ // uintptr_t personalities[]
+ // unwind_info_section_header_index_entry[]
+ // unwind_info_section_header_lsda_index_entry[]
+};
+
+struct unwind_info_section_header_index_entry
+{
+ uint32_t functionOffset;
+ uint32_t secondLevelPagesSectionOffset; // section offset to start of regular or compress page
+ uint32_t lsdaIndexArraySectionOffset; // section offset to start of lsda_index array for this range
+};
+
+struct unwind_info_section_header_lsda_index_entry
+{
+ uint32_t functionOffset;
+ uint32_t lsdaOffset;
+};
+
+//
+// There are two kinds of second level index pages: regular and compressed.
+// A compressed page can hold up to 1021 entries, but it cannot be used
+// if too many different encoding types are used. The regular page holds
+// 511 entries.
+//
+
+struct unwind_info_regular_second_level_entry
+{
+ uint32_t functionOffset;
+ uint32_t encoding;
+};
+
+#define UNWIND_SECOND_LEVEL_REGULAR 2
+struct unwind_info_regular_second_level_page_header
+{
+ uint32_t kind; // UNWIND_SECOND_LEVEL_REGULAR
+ uint16_t entryPageOffset;
+ uint16_t entryCount;
+ // entry array
+};
+
+#define UNWIND_SECOND_LEVEL_COMPRESSED 3
+struct unwind_info_compressed_second_level_page_header
+{
+ uint32_t kind; // UNWIND_SECOND_LEVEL_COMPRESSED
+ uint16_t entryPageOffset;
+ uint16_t entryCount;
+ uint16_t encodingsPageOffset;
+ uint16_t encodingsCount;
+ // 32-bit entry array
+ // encodings array
+};
+
+#define UNWIND_INFO_COMPRESSED_ENTRY_FUNC_OFFSET(entry) ((entry) & 0x00FFFFFF)
+#define UNWIND_INFO_COMPRESSED_ENTRY_ENCODING_INDEX(entry) (((entry) >> 24) & 0xFF)
+
+// architecture independent bits
+enum {
+ UNWIND_IS_NOT_FUNCTION_START = 0x80000000,
+ UNWIND_HAS_LSDA = 0x40000000,
+ UNWIND_PERSONALITY_MASK = 0x30000000,
+};
+
+// x86_64
+//
+// 1-bit: start
+// 1-bit: has lsda
+// 2-bit: personality index
+//
+// 4-bits: 0=old, 1=rbp based, 2=stack-imm, 3=stack-ind, 4=dwarf
+// rbp based:
+// 15-bits (5*3-bits per reg) register permutation
+// 8-bits for stack offset
+// frameless:
+// 8-bits stack size
+// 3-bits stack adjust
+// 3-bits register count
+// 10-bits register permutation
+//
+enum {
+ UNWIND_X86_64_MODE_MASK = 0x0F000000,
+ UNWIND_X86_64_MODE_COMPATIBILITY = 0x00000000,
+ UNWIND_X86_64_MODE_RBP_FRAME = 0x01000000,
+ UNWIND_X86_64_MODE_STACK_IMMD = 0x02000000,
+ UNWIND_X86_64_MODE_STACK_IND = 0x03000000,
+ UNWIND_X86_64_MODE_DWARF = 0x04000000,
+
+ UNWIND_X86_64_RBP_FRAME_REGISTERS = 0x00007FFF,
+ UNWIND_X86_64_RBP_FRAME_OFFSET = 0x00FF0000,
+
+ UNWIND_X86_64_FRAMELESS_STACK_SIZE = 0x00FF0000,
+ UNWIND_X86_64_FRAMELESS_STACK_ADJUST = 0x0000E000,
+ UNWIND_X86_64_FRAMELESS_STACK_REG_COUNT = 0x00001C00,
+ UNWIND_X86_64_FRAMELESS_STACK_REG_PERMUTATION = 0x000003FF,
+
+ UNWIND_X86_64_DWARF_SECTION_OFFSET = 0x00FFFFFF,
+};
+
+enum {
+ UNWIND_X86_64_REG_NONE = 0,
+ UNWIND_X86_64_REG_RBX = 1,
+ UNWIND_X86_64_REG_R12 = 2,
+ UNWIND_X86_64_REG_R13 = 3,
+ UNWIND_X86_64_REG_R14 = 4,
+ UNWIND_X86_64_REG_R15 = 5,
+ UNWIND_X86_64_REG_RBP = 6,
+};
+
+// x86
+//
+// 1-bit: start
+// 1-bit: has lsda
+// 2-bit: personality index
+//
+// 4-bits: 0=old, 1=ebp based, 2=stack-imm, 3=stack-ind, 4=dwarf
+// ebp based:
+// 15-bits (5*3-bits per reg) register permutation
+// 8-bits for stack offset
+// frameless:
+// 8-bits stack size
+// 3-bits stack adjust
+// 3-bits register count
+// 10-bits register permutation
+//
+enum {
+ UNWIND_X86_MODE_MASK = 0x0F000000,
+ UNWIND_X86_MODE_COMPATIBILITY = 0x00000000,
+ UNWIND_X86_MODE_EBP_FRAME = 0x01000000,
+ UNWIND_X86_MODE_STACK_IMMD = 0x02000000,
+ UNWIND_X86_MODE_STACK_IND = 0x03000000,
+ UNWIND_X86_MODE_DWARF = 0x04000000,
+
+ UNWIND_X86_EBP_FRAME_REGISTERS = 0x00007FFF,
+ UNWIND_X86_EBP_FRAME_OFFSET = 0x00FF0000,
+
+ UNWIND_X86_FRAMELESS_STACK_SIZE = 0x00FF0000,
+ UNWIND_X86_FRAMELESS_STACK_ADJUST = 0x0000E000,
+ UNWIND_X86_FRAMELESS_STACK_REG_COUNT = 0x00001C00,
+ UNWIND_X86_FRAMELESS_STACK_REG_PERMUTATION = 0x000003FF,
+
+ UNWIND_X86_DWARF_SECTION_OFFSET = 0x00FFFFFF,
+};
+
+enum {
+ UNWIND_X86_REG_NONE = 0,
+ UNWIND_X86_REG_EBX = 1,
+ UNWIND_X86_REG_ECX = 2,
+ UNWIND_X86_REG_EDX = 3,
+ UNWIND_X86_REG_EDI = 4,
+ UNWIND_X86_REG_ESI = 5,
+ UNWIND_X86_REG_EBP = 6,
+};
+
+enum {
+ UNW_X86_64_RAX,
+ UNW_X86_64_RDX,
+ UNW_X86_64_RCX,
+ UNW_X86_64_RBX,
+ UNW_X86_64_RSI,
+ UNW_X86_64_RDI,
+ UNW_X86_64_RBP,
+ UNW_X86_64_RSP,
+ UNW_X86_64_R8,
+ UNW_X86_64_R9,
+ UNW_X86_64_R10,
+ UNW_X86_64_R11,
+ UNW_X86_64_R12,
+ UNW_X86_64_R13,
+ UNW_X86_64_R14,
+ UNW_X86_64_R15,
+ UNW_X86_64_RIP
+};
+
+enum {
+ DW_X86_64_RET_ADDR = 16
+};
+
+enum {
+ UNW_X86_EAX,
+ UNW_X86_EDX,
+ UNW_X86_ECX,
+ UNW_X86_EBX,
+ UNW_X86_ESI,
+ UNW_X86_EDI,
+ UNW_X86_EBP,
+ UNW_X86_ESP,
+ UNW_X86_EIP
+};
+
+enum {
+ DW_X86_RET_ADDR = 8
+};
+
+#define LC_ENCRYPTION_INFO_64 0x2C /* 64-bit encrypted segment information */
+#define LC_LINKER_OPTION 0x2D /* linker options in MH_OBJECT files */
+#define LC_LINKER_OPTIMIZATION_HINT 0x2E /* optimization hints in MH_OBJECT files */
+#define LC_VERSION_MIN_TVOS 0x2F /* build for AppleTV min OS version */
+#define LC_VERSION_MIN_WATCHOS 0x30 /* build for Watch min OS version */
+#define LC_NOTE 0x31 /* arbitrary data included within a Mach-O file */
+#define LC_BUILD_VERSION 0x32 /* build for platform min OS version */
+
+struct build_version_command {
+ uint32_t cmd; /* LC_BUILD_VERSION */
+ uint32_t cmdsize; /* sizeof(struct build_version_command) plus */
+ /* ntools * sizeof(struct build_tool_version) */
+ uint32_t platform; /* platform */
+ uint32_t minos; /* X.Y.Z is encoded in nibbles xxxx.yy.zz */
+ uint32_t sdk; /* X.Y.Z is encoded in nibbles xxxx.yy.zz */
+ uint32_t ntools; /* number of tool entries following this */
+};
+
+struct build_tool_version {
+ uint32_t tool; /* enum for the tool */
+ uint32_t version; /* version number of the tool */
+};
+
+#define DYLD_MACOSX_VERSION_10_12 0x000A0C00
+
+#endif \ No newline at end of file