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#include <stdio.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>
#define SERVER "/tmp/serversocket"
#define CLIENT "/tmp/mysocket"
#define MAXMSG 512
#define MESSAGE "Yow!!! Are we having fun yet?!?"
int
main (void)
{
extern int make_named_socket (const char *name);
int sock;
char message[MAXMSG];
struct sockaddr_un name;
size_t size;
int nbytes;
/* Make the socket. */
sock = make_named_socket (CLIENT);
/* Initialize the server socket address. */
name.sun_family = AF_UNIX;
strcpy (name.sun_path, SERVER);
size = strlen (name.sun_path) + sizeof (name.sun_family);
/* Send the datagram. */
nbytes = sendto (sock, MESSAGE, strlen (MESSAGE) + 1, 0,
(struct sockaddr *) & name, size);
if (nbytes < 0)
{
perror ("sendto (client)");
exit (EXIT_FAILURE);
}
/* Wait for a reply. */
nbytes = recvfrom (sock, message, MAXMSG, 0, NULL, 0);
if (nbytes < 0)
{
perror ("recfrom (client)");
exit (EXIT_FAILURE);
}
/* Print a diagnostic message. */
fprintf (stderr, "Client: got message: %s\n", message);
/* Clean up. */
remove (CLIENT);
close (sock);
}
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