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-rw-r--r--manual/.cvsignore2
-rw-r--r--manual/Makefile88
-rw-r--r--manual/arith.texi1967
-rw-r--r--manual/chapters.texi35
-rw-r--r--manual/conf.texi4
-rw-r--r--manual/contrib.texi1
-rw-r--r--manual/ctype.texi1
-rw-r--r--manual/errno.texi1
-rw-r--r--manual/filesys.texi1
-rw-r--r--manual/header.texi1
-rw-r--r--manual/install.texi1
-rw-r--r--manual/intro.texi1
-rw-r--r--manual/io.texi1
-rw-r--r--manual/job.texi3
-rw-r--r--manual/lang.texi4
-rw-r--r--manual/libc-texinfo.sh115
-rw-r--r--manual/libc.texinfo892
-rw-r--r--manual/llio.texi1
-rw-r--r--manual/locale.texi1
-rw-r--r--manual/maint.texi1
-rw-r--r--manual/math.texi1395
-rw-r--r--manual/mbyte.texi1
-rw-r--r--manual/memory.texi1
-rw-r--r--manual/message.texi3
-rw-r--r--manual/nss.texi7
-rw-r--r--manual/pattern.texi1
-rw-r--r--manual/pipe.texi1
-rw-r--r--manual/process.texi3
-rw-r--r--manual/search.texi1
-rw-r--r--manual/setjmp.texi1
-rw-r--r--manual/signal.texi1
-rw-r--r--manual/socket.texi1
-rw-r--r--manual/startup.texi3
-rw-r--r--manual/stdio.texi1
-rw-r--r--manual/string.texi1
-rw-r--r--manual/sysinfo.texi1
-rw-r--r--manual/terminal.texi3
-rw-r--r--manual/texis78
-rw-r--r--manual/texis.awk21
-rw-r--r--manual/time.texi1
-rw-r--r--manual/top-menu.texi499
-rw-r--r--manual/users.texi3
42 files changed, 2582 insertions, 2566 deletions
diff --git a/manual/.cvsignore b/manual/.cvsignore
index 92494696db..01f89684cf 100644
--- a/manual/.cvsignore
+++ b/manual/.cvsignore
@@ -5,7 +5,7 @@ TODO COPYING* AUTHORS copyr-* copying.*
glibc-*
*.dvi* *.info* *.c.texi *.ps
-*.toc *.aux *.log
+*.toc *.aux *.log *.tmp
*.cp *.cps *.fn *.fns *.vr *.vrs *.tp *.tps *.ky *.kys *.pg *.pgs
chapters chapters-incl1 chapters-incl2 summary.texi stamp-*
diff --git a/manual/Makefile b/manual/Makefile
index c5ca263537..8af1d6c1a2 100644
--- a/manual/Makefile
+++ b/manual/Makefile
@@ -41,47 +41,37 @@ all: info
info: libc.info dir-add.info
endif
-# Set chapters and chapters-incl[12].
--include chapters
-chapters: libc.texinfo
- $(find-includes)
-ifdef chapters
-# @includes in chapter files
--include chapters-incl1
-chapters-incl1: $(chapters)
- $(find-includes)
-chapters-incl1 := $(filter-out summary.texi,$(chapters-incl1))
-endif
-ifdef chapters-incl1
-# @includes in files included by chapter files, if any
--include chapters-incl2
-chapters-incl2: $(chapters-incl1)
- $(find-includes)
-endif
-
-chapters-incl := $(chapters-incl1) $(chapters-incl2)
-
-define find-includes
-(echo '$(@F) :=' \\ ;\
- $(AWK) '$$1 == "@include" { print $$2 " \\" }' $^) > $@.new
-mv -f $@.new $@
-endef
-
# scripts we use
ifndef move-if-change
move-if-change = ./move-if-change
endif
mkinstalldirs = $(..)scripts/mkinstalldirs
-libc.dvi libc.info: $(chapters) summary.texi $(chapters-incl)
+chapters = $(addsuffix .texi, \
+ intro errno memory ctype string mbyte locale message search \
+ pattern io stdio llio filesys pipe socket terminal math \
+ arith time setjmp signal startup process job nss users \
+ sysinfo conf)
+add-chapters = $(wildcard $(patsubst %, ../%.texi, \
+ $(join $(add-ons:=/),$(add-ons))))
+appendices = lang.texi header.texi install.texi maint.texi contrib.texi
+
+-include texis
+texis: $(chapters) $(add-chapters) $(appendices) lgpl.texinfo
+ $(AWK) -f texis.awk $^ > $@.T
+ mv -f $@.T $@
+
+nonexamples = $(filter-out %.c.texi, $(texis))
+examples = $(filter %.c.texi, $(texis))
+
+# Kludge: implicit rule so Make knows the one command does it all.
+chapters.% top-menu.%: $(texis)
+ AWK=$(AWK) $(SHELL) libc-texinfo.sh \
+ '$(chapters)' '$(add-chapters)' '$(appendices)'
+
+libc.dvi libc.info: chapters.texi top-menu.texi
libc.dvi: texinfo.tex
-%.info: %.texinfo
- $(MAKEINFO) $<
-
-%.dvi: %.texinfo
- $(TEXI2DVI) $<
-
# Generate the summary from the Texinfo source files for each chapter.
summary.texi: stamp-summary ;
stamp-summary: summary.awk $(chapters) $(chapters-incl)
@@ -93,7 +83,7 @@ stamp-summary: summary.awk $(chapters) $(chapters-incl)
# Generate a file which can be added to the `dir' content to provide direct
# access to the documentation of the function, variables, and other
# definitions.
-dir-add.texinfo: xtract-typefun.awk $(chapters) $(chapters-incl)
+dir-add.texinfo: xtract-typefun.awk $(texis)
(echo "@dircategory GNU C library functions"; \
echo "@direntry"; \
$(AWK) -f $^; \
@@ -109,18 +99,22 @@ dir-add.texinfo: xtract-typefun.awk $(chapters) $(chapters-incl)
$< | expand > $@.new
mv -f $@.new $@
+%.info: %.texinfo
+ $(MAKEINFO) $<
+
+%.dvi: %.texinfo
+ $(TEXI2DVI) $<
+
+# Distribution.
+minimal-dist = summary.awk texis.awk libc-texinfo.sh libc.texinfo \
+ $(filter-out summary.texi, $(nonexamples)) \
+ $(patsubst %.c.texi,examples/%.c, $(examples))
-minimal-dist = summary.awk libc.texinfo $(chapters) \
- $(patsubst %.c.texi,examples/%.c, \
- $(filter-out summary.texi,$(chapters-incl)))
doc-only-dist = Makefile COPYING.LIB
-distribute = $(minimal-dist) \
- $(patsubst examples/%.c,%.c.texi,$(filter examples/%.c, \
- $(minimal-dist))) \
- libc.info* libc.?? libc.??s texinfo.tex summary.texi \
- stamp-summary chapters chapters-incl1 chapters-incl2 \
+distribute = $(minimal-dist) $(examples) texis stdio-fp.c \
+ libc.info* libc.?? libc.??s texinfo.tex stamp-summary \
xtract-typefun.awk dir-add.texinfo dir-add.info dir \
- stdio-fp.c
+ chapters.texi top-menu.texi
export distribute := $(distribute)
tar-it = tar chovf $@ $^
@@ -149,15 +143,17 @@ glibc-doc-$(edition).tar: $(doc-only-dist) $(distribute)
.PHONY: mostlyclean distclean realclean clean
mostlyclean:
- -rm -f libc.dvi libc.info* dir-add.info stubs
+ -rm -f libc.dvi libc.tmp libc.info* dir-add.info
+ -rm -f $(objpfx)stubs $(objpfx)distinfo
-rm -f $(foreach o,$(object-suffixes-for-libc),$(objpfx)stamp$o)
clean: mostlyclean
distclean: clean
indices = cp fn pg tp vr ky
realclean: distclean
- -rm -f chapters chapters-incl* summary.texi stamp-summary *.c.texi
+ -rm -f texis summary.texi stamp-summary *.c.texi
-rm -f $(foreach index,$(indices),libc.$(index) libc.$(index)s)
- -rm -f libc.log libc.aux libc.toc dir-add.texi
+ -rm -f libc.log libc.aux libc.toc dir-add.texinfo
+ -rm -f top-menu.texi chapters.texi
.PHONY: install subdir_install installdirs install-data
install-data subdir_install: install
diff --git a/manual/arith.texi b/manual/arith.texi
index 8822a8ce9d..bb7ec34793 100644
--- a/manual/arith.texi
+++ b/manual/arith.texi
@@ -1,30 +1,6 @@
-@c We need some definitions here.
-@c No we don't, they were done by math.texi. -zw
-@ignore
-@ifclear cdot
-@ifhtml
-@set cdot ·
-@macro mul
-@end macro
-@end ifhtml
-@iftex
-@set cdot ·
-@macro mul
-@cdot
-@end macro
-@end iftex
-@ifclear cdot
-@set cdot x
-@macro mul
-x
-@end macro
-@end ifclear
-@end ifclear
-@end ignore
-
@node Arithmetic, Date and Time, Mathematics, Top
-@chapter Low-Level Arithmetic Functions
+@c %MENU% Low level arithmetic functions
+@chapter Arithmetic Functions
This chapter contains information about functions for doing basic
arithmetic operations, such as splitting a float into its integer and
@@ -33,176 +9,145 @@ These functions are declared in the header files @file{math.h} and
@file{complex.h}.
@menu
-* Infinity:: What is Infinity and how to test for it.
-* Not a Number:: Making NaNs and testing for NaNs.
-* Imaginary Unit:: Constructing complex Numbers.
-* Predicates on Floats:: Testing for infinity and for NaNs.
-* Floating-Point Classes:: Classify floating-point numbers.
-* Operations on Complex:: Projections, Conjugates, and Decomposing.
-* Absolute Value:: Absolute value functions.
-* Normalization Functions:: Hacks for radix-2 representations.
-* Rounding and Remainders:: Determining the integer and
- fractional parts of a float.
-* Arithmetic on FP Values:: Setting and Modifying Single Bits of FP Values.
-* Special arithmetic on FPs:: Special Arithmetic on FPs.
-* Integer Division:: Functions for performing integer
- division.
-* Parsing of Numbers:: Functions for ``reading'' numbers
- from strings.
-* Old-style number conversion:: Low-level number to string conversion.
+* Floating Point Numbers:: Basic concepts. IEEE 754.
+* Floating Point Classes:: The five kinds of floating-point number.
+* Floating Point Errors:: When something goes wrong in a calculation.
+* Rounding:: Controlling how results are rounded.
+* Control Functions:: Saving and restoring the FPU's state.
+* Arithmetic Functions:: Fundamental operations provided by the library.
+* Complex Numbers:: The types. Writing complex constants.
+* Operations on Complex:: Projection, conjugation, decomposition.
+* Integer Division:: Integer division with guaranteed rounding.
+* Parsing of Numbers:: Converting strings to numbers.
+* System V Number Conversion:: An archaic way to convert numbers to strings.
@end menu
-@node Infinity
-@section Infinity Values
-@cindex Infinity
+@node Floating Point Numbers
+@section Floating Point Numbers
+@cindex floating point
+@cindex IEEE 754
@cindex IEEE floating point
-Mathematical operations easily can produce as the result values which
-are not representable by the floating-point format. The functions in
-the mathematics library also have this problem. The situation is
-generally solved by raising an overflow exception and by returning a
-huge value.
+Most computer hardware has support for two different kinds of numbers:
+integers (@math{@dots{}-3, -2, -1, 0, 1, 2, 3@dots{}}) and
+floating-point numbers. Floating-point numbers have three parts: the
+@dfn{mantissa}, the @dfn{exponent}, and the @dfn{sign bit}. The real
+number represented by a floating-point value is given by
+@tex
+$(s \mathrel? -1 \mathrel: 1) \cdot 2^e \cdot M$
+@end tex
+@ifnottex
+@math{(s ? -1 : 1) @mul{} 2^e @mul{} M}
+@end ifnottex
+where @math{s} is the sign bit, @math{e} the exponent, and @math{M}
+the mantissa. @xref{Floating Point Concepts}, for details. (It is
+possible to have a different @dfn{base} for the exponent, but all modern
+hardware uses @math{2}.)
+
+Floating-point numbers can represent a finite subset of the real
+numbers. While this subset is large enough for most purposes, it is
+important to remember that the only reals that can be represented
+exactly are rational numbers that have a terminating binary expansion
+shorter than the width of the mantissa. Even simple fractions such as
+@math{1/5} can only be approximated by floating point.
+
+Mathematical operations and functions frequently need to produce values
+that are not representable. Often these values can be approximated
+closely enough for practical purposes, but sometimes they can't.
+Historically there was no way to tell when the results of a calculation
+were inaccurate. Modern computers implement the @w{IEEE 754} standard
+for numerical computations, which defines a framework for indicating to
+the program when the results of calculation are not trustworthy. This
+framework consists of a set of @dfn{exceptions} that indicate why a
+result could not be represented, and the special values @dfn{infinity}
+and @dfn{not a number} (NaN).
+
+@node Floating Point Classes
+@section Floating-Point Number Classification Functions
+@cindex floating-point classes
+@cindex classes, floating-point
+@pindex math.h
-The @w{IEEE 754} floating-point defines a special value to be used in
-these situations. There is a special value for infinity.
+@w{ISO C 9x} defines macros that let you determine what sort of
+floating-point number a variable holds.
@comment math.h
@comment ISO
-@deftypevr Macro float INFINITY
-An expression representing the infinite value. @code{INFINITY} values are
-produced by mathematical operations like @code{1.0 / 0.0}. It is
-possible to continue the computations with this value since the basic
-operations as well as the mathematical library functions are prepared to
-handle values like this.
-
-Beside @code{INFINITY} also the value @code{-INFINITY} is representable
-and it is handled differently if needed. It is possible to test a
-value for infiniteness using a simple comparison but the
-recommended way is to use the @code{isinf} function.
-
-This macro was introduced in the @w{ISO C 9X} standard.
-@end deftypevr
-
-@vindex HUGE_VAL
-The macros @code{HUGE_VAL}, @code{HUGE_VALF} and @code{HUGE_VALL} are
-defined in a similar way but they are not required to represent the
-infinite value, only a very large value (@pxref{Domain and Range Errors}).
-If actually infinity is wanted, @code{INFINITY} should be used.
-
-
-@node Not a Number
-@section ``Not a Number'' Values
-@cindex NaN
-@cindex not a number
-@cindex IEEE floating point
+@deftypefn {Macro} int fpclassify (@emph{float-type} @var{x})
+This is a generic macro which works on all floating-point types and
+which returns a value of type @code{int}. The possible values are:
-The IEEE floating point format used by most modern computers supports
-values that are ``not a number''. These values are called @dfn{NaNs}.
-``Not a number'' values result from certain operations which have no
-meaningful numeric result, such as zero divided by zero or infinity
-divided by infinity.
+@vtable @code
+@item FP_NAN
+The floating-point number @var{x} is ``Not a Number'' (@pxref{Infinity
+and NaN})
+@item FP_INFINITE
+The value of @var{x} is either plus or minus infinity (@pxref{Infinity
+and NaN})
+@item FP_ZERO
+The value of @var{x} is zero. In floating-point formats like @w{IEEE
+754}, where zero can be signed, this value is also returned if
+@var{x} is negative zero.
+@item FP_SUBNORMAL
+Numbers whose absolute value is too small to be represented in the
+normal format are represented in an alternate, @dfn{denormalized} format
+(@pxref{Floating Point Concepts}). This format is less precise but can
+represent values closer to zero. @code{fpclassify} returns this value
+for values of @var{x} in this alternate format.
+@item FP_NORMAL
+This value is returned for all other values of @var{x}. It indicates
+that there is nothing special about the number.
+@end vtable
-One noteworthy property of NaNs is that they are not equal to
-themselves. Thus, @code{x == x} can be 0 if the value of @code{x} is a
-NaN. You can use this to test whether a value is a NaN or not: if it is
-not equal to itself, then it is a NaN. But the recommended way to test
-for a NaN is with the @code{isnan} function (@pxref{Predicates on Floats}).
+@end deftypefn
-Almost any arithmetic operation in which one argument is a NaN returns
-a NaN.
+@code{fpclassify} is most useful if more than one property of a number
+must be tested. There are more specific macros which only test one
+property at a time. Generally these macros execute faster than
+@code{fpclassify}, since there is special hardware support for them.
+You should therefore use the specific macros whenever possible.
@comment math.h
-@comment GNU
-@deftypevr Macro float NAN
-An expression representing a value which is ``not a number''. This
-macro is a GNU extension, available only on machines that support ``not
-a number'' values---that is to say, on all machines that support IEEE
-floating point.
-
-You can use @samp{#ifdef NAN} to test whether the machine supports
-NaNs. (Of course, you must arrange for GNU extensions to be visible,
-such as by defining @code{_GNU_SOURCE}, and then you must include
-@file{math.h}.)
-@end deftypevr
-
-@node Imaginary Unit
-@section Constructing complex Numbers
-
-@pindex complex.h
-To construct complex numbers it is necessary have a way to express the
-imaginary part of the numbers. In mathematics one uses the symbol ``i''
-to mark a number as imaginary. For convenience the @file{complex.h}
-header defines two macros which allow to use a similar easy notation.
-
-@deftypevr Macro {const float complex} _Complex_I
-This macro is a representation of the complex number ``@math{0+1i}''.
-Computing
-
-@smallexample
-_Complex_I * _Complex_I = -1
-@end smallexample
-
-@noindent
-leads to a real-valued result. If no @code{imaginary} types are
-available it is easiest to use this value to construct complex numbers
-from real values:
+@comment ISO
+@deftypefn {Macro} int isfinite (@emph{float-type} @var{x})
+This macro returns a nonzero value if @var{x} is finite: not plus or
+minus infinity, and not NaN. It is equivalent to
@smallexample
-3.0 - _Complex_I * 4.0
+(fpclassify (x) != FP_NAN && fpclassify (x) != FP_INFINITE)
@end smallexample
-@end deftypevr
-@noindent
-Without an optimizing compiler this is more expensive than the use of
-@code{_Imaginary_I} but with is better than nothing. You can avoid all
-the hassles if you use the @code{I} macro below if the name is not
-problem.
+@code{isfinite} is implemented as a macro which accepts any
+floating-point type.
+@end deftypefn
-@deftypevr Macro {const float imaginary} _Imaginary_I
-This macro is a representation of the value ``@math{1i}''. I.e., it is
-the value for which
+@comment math.h
+@comment ISO
+@deftypefn {Macro} int isnormal (@emph{float-type} @var{x})
+This macro returns a nonzero value if @var{x} is finite and normalized.
+It is equivalent to
@smallexample
-_Imaginary_I * _Imaginary_I = -1
+(fpclassify (x) == FP_NORMAL)
@end smallexample
+@end deftypefn
-@noindent
-The result is not of type @code{float imaginary} but instead @code{float}.
-One can use it to easily construct complex number like in
+@comment math.h
+@comment ISO
+@deftypefn {Macro} int isnan (@emph{float-type} @var{x})
+This macro returns a nonzero value if @var{x} is NaN. It is equivalent
+to
@smallexample
-3.0 - _Imaginary_I * 4.0
+(fpclassify (x) == FP_NAN)
@end smallexample
+@end deftypefn
-@noindent
-which results in the complex number with a real part of 3.0 and a
-imaginary part -4.0.
-@end deftypevr
-
-@noindent
-A more intuitive approach is to use the following macro.
-
-@deftypevr Macro {const float imaginary} I
-This macro has exactly the same value as @code{_Imaginary_I}. The
-problem is that the name @code{I} very easily can clash with macros or
-variables in programs and so it might be a good idea to avoid this name
-and stay at the safe side by using @code{_Imaginary_I}.
-
-If the implementation does not support the @code{imaginary} types
-@code{I} is defined as @code{_Complex_I} which is the second best
-solution. It still can be used in the same way but requires a most
-clever compiler to get the same results.
-@end deftypevr
-
-
-@node Predicates on Floats
-@section Predicates on Floats
-
-@pindex math.h
-This section describes some miscellaneous test functions on doubles.
-Prototypes for these functions appear in @file{math.h}. These are BSD
-functions, and thus are available if you define @code{_BSD_SOURCE} or
-@code{_GNU_SOURCE}.
+Another set of floating-point classification functions was provided by
+BSD. The GNU C library also supports these functions; however, we
+recommend that you use the C9x macros in new code. Those are standard
+and will be available more widely. Also, since they are macros, you do
+not have to worry about the type of their argument.
@comment math.h
@comment BSD
@@ -219,15 +164,16 @@ This function returns @code{-1} if @var{x} represents negative infinity,
@deftypefunx int isnanf (float @var{x})
@deftypefunx int isnanl (long double @var{x})
This function returns a nonzero value if @var{x} is a ``not a number''
-value, and zero otherwise. (You can just as well use @code{@var{x} !=
-@var{x}} to get the same result).
+value, and zero otherwise.
-However, @code{isnan} will not raise an invalid exception if @var{x} is
-a signalling NaN, while @code{@var{x} != @var{x}} will. This makes
-@code{isnan} much slower than the alternative; in code where performance
-matters and signalling NaNs are unimportant, it's usually better to use
-@code{@var{x} != @var{x}}, even though this is harder to understand.
+@strong{Note:} The @code{isnan} macro defined by @w{ISO C 9x} overrides
+the BSD function. This is normally not a problem, because the two
+routines behave identically. However, if you really need to get the BSD
+function for some reason, you can write
+@smallexample
+(isnan) (x)
+@end smallexample
@end deftypefun
@comment math.h
@@ -242,12 +188,11 @@ number'' value, and zero otherwise.
@comment math.h
@comment BSD
@deftypefun double infnan (int @var{error})
-This function is provided for compatibility with BSD. The other
-mathematical functions use @code{infnan} to decide what to return on
-occasion of an error. Its argument is an error code, @code{EDOM} or
-@code{ERANGE}; @code{infnan} returns a suitable value to indicate this
-with. @code{-ERANGE} is also acceptable as an argument, and corresponds
-to @code{-HUGE_VAL} as a value.
+This function is provided for compatibility with BSD. Its argument is
+an error code, @code{EDOM} or @code{ERANGE}; @code{infnan} returns the
+value that a math function would return if it set @code{errno} to that
+value. @xref{Math Error Reporting}. @code{-ERANGE} is also acceptable
+as an argument, and corresponds to @code{-HUGE_VAL} as a value.
In the BSD library, on certain machines, @code{infnan} raises a fatal
signal in all cases. The GNU library does not do likewise, because that
@@ -257,182 +202,602 @@ does not fit the @w{ISO C} specification.
@strong{Portability Note:} The functions listed in this section are BSD
extensions.
-@node Floating-Point Classes
-@section Floating-Point Number Classification Functions
-Instead of using the BSD specific functions from the last section it is
-better to use those in this section which are introduced in the @w{ISO C
-9X} standard and are therefore widely available.
+@node Floating Point Errors
+@section Errors in Floating-Point Calculations
+
+@menu
+* FP Exceptions:: IEEE 754 math exceptions and how to detect them.
+* Infinity and NaN:: Special values returned by calculations.
+* Status bit operations:: Checking for exceptions after the fact.
+* Math Error Reporting:: How the math functions report errors.
+@end menu
+
+@node FP Exceptions
+@subsection FP Exceptions
+@cindex exception
+@cindex signal
+@cindex zero divide
+@cindex division by zero
+@cindex inexact exception
+@cindex invalid exception
+@cindex overflow exception
+@cindex underflow exception
+
+The @w{IEEE 754} standard defines five @dfn{exceptions} that can occur
+during a calculation. Each corresponds to a particular sort of error,
+such as overflow.
+
+When exceptions occur (when exceptions are @dfn{raised}, in the language
+of the standard), one of two things can happen. By default the
+exception is simply noted in the floating-point @dfn{status word}, and
+the program continues as if nothing had happened. The operation
+produces a default value, which depends on the exception (see the table
+below). Your program can check the status word to find out which
+exceptions happened.
+
+Alternatively, you can enable @dfn{traps} for exceptions. In that case,
+when an exception is raised, your program will receive the @code{SIGFPE}
+signal. The default action for this signal is to terminate the
+program. @xref{Signal Handling} for how you can change the effect of
+the signal.
+
+@findex matherr
+In the System V math library, the user-defined function @code{matherr}
+is called when certain exceptions occur inside math library functions.
+However, the Unix98 standard deprecates this interface. We support it
+for historical compatibility, but recommend that you do not use it in
+new programs.
+
+@noindent
+The exceptions defined in @w{IEEE 754} are:
+
+@table @samp
+@item Invalid Operation
+This exception is raised if the given operands are invalid for the
+operation to be performed. Examples are
+(see @w{IEEE 754}, @w{section 7}):
+@enumerate
+@item
+Addition or subtraction: @math{@infinity{} - @infinity{}}. (But
+@math{@infinity{} + @infinity{} = @infinity{}}).
+@item
+Multiplication: @math{0 @mul{} @infinity{}}.
+@item
+Division: @math{0/0} or @math{@infinity{}/@infinity{}}.
+@item
+Remainder: @math{x} REM @math{y}, where @math{y} is zero or @math{x} is
+infinite.
+@item
+Square root if the operand is less then zero. More generally, any
+mathematical function evaluated outside its domain produces this
+exception.
+@item
+Conversion of a floating-point number to an integer or decimal
+string, when the number cannot be represented in the target format (due
+to overflow, infinity, or NaN).
+@item
+Conversion of an unrecognizable input string.
+@item
+Comparison via predicates involving @math{<} or @math{>}, when one or
+other of the operands is NaN. You can prevent this exception by using
+the unordered comparison functions instead; see @ref{FP Comparison Functions}.
+@end enumerate
+
+If the exception does not trap, the result of the operation is NaN.
+
+@item Division by Zero
+This exception is raised when a finite nonzero number is divided
+by zero. If no trap occurs the result is either @math{+@infinity{}} or
+@math{-@infinity{}}, depending on the signs of the operands.
+
+@item Overflow
+This exception is raised whenever the result cannot be represented
+as a finite value in the precision format of the destination. If no trap
+occurs the result depends on the sign of the intermediate result and the
+current rounding mode (@w{IEEE 754}, @w{section 7.3}):
+@enumerate
+@item
+Round to nearest carries all overflows to @math{@infinity{}}
+with the sign of the intermediate result.
+@item
+Round toward @math{0} carries all overflows to the largest representable
+finite number with the sign of the intermediate result.
+@item
+Round toward @math{-@infinity{}} carries positive overflows to the
+largest representable finite number and negative overflows to
+@math{-@infinity{}}.
+
+@item
+Round toward @math{@infinity{}} carries negative overflows to the
+most negative representable finite number and positive overflows
+to @math{@infinity{}}.
+@end enumerate
+
+Whenever the overflow exception is raised, the inexact exception is also
+raised.
+
+@item Underflow
+The underflow exception is raised when an intermediate result is too
+small to be calculated accurately, or if the operation's result rounded
+to the destination precision is too small to be normalized.
+
+When no trap is installed for the underflow exception, underflow is
+signaled (via the underflow flag) only when both tininess and loss of
+accuracy have been detected. If no trap handler is installed the
+operation continues with an imprecise small value, or zero if the
+destination precision cannot hold the small exact result.
+
+@item Inexact
+This exception is signalled if a rounded result is not exact (such as
+when calculating the square root of two) or a result overflows without
+an overflow trap.
+@end table
+
+@node Infinity and NaN
+@subsection Infinity and NaN
+@cindex infinity
+@cindex not a number
+@cindex NaN
+
+@w{IEEE 754} floating point numbers can represent positive or negative
+infinity, and @dfn{NaN} (not a number). These three values arise from
+calculations whose result is undefined or cannot be represented
+accurately. You can also deliberately set a floating-point variable to
+any of them, which is sometimes useful. Some examples of calculations
+that produce infinity or NaN:
+
+@ifnottex
+@smallexample
+@math{1/0 = @infinity{}}
+@math{log (0) = -@infinity{}}
+@math{sqrt (-1) = NaN}
+@end smallexample
+@end ifnottex
+@tex
+$${1\over0} = \infty$$
+$$\log 0 = -\infty$$
+$$\sqrt{-1} = \hbox{NaN}$$
+@end tex
+
+When a calculation produces any of these values, an exception also
+occurs; see @ref{FP Exceptions}.
+
+The basic operations and math functions all accept infinity and NaN and
+produce sensible output. Infinities propagate through calculations as
+one would expect: for example, @math{2 + @infinity{} = @infinity{}},
+@math{4/@infinity{} = 0}, atan @math{(@infinity{}) = @pi{}/2}. NaN, on
+the other hand, infects any calculation that involves it. Unless the
+calculation would produce the same result no matter what real value
+replaced NaN, the result is NaN.
+
+In comparison operations, positive infinity is larger than all values
+except itself and NaN, and negative infinity is smaller than all values
+except itself and NaN. NaN is @dfn{unordered}: it is not equal to,
+greater than, or less than anything, @emph{including itself}. @code{x ==
+x} is false if the value of @code{x} is NaN. You can use this to test
+whether a value is NaN or not, but the recommended way to test for NaN
+is with the @code{isnan} function (@pxref{Floating Point Classes}). In
+addition, @code{<}, @code{>}, @code{<=}, and @code{>=} will raise an
+exception when applied to NaNs.
+
+@file{math.h} defines macros that allow you to explicitly set a variable
+to infinity or NaN.
@comment math.h
@comment ISO
-@deftypefn {Macro} int fpclassify (@emph{float-type} @var{x})
-This is a generic macro which works on all floating-point types and
-which returns a value of type @code{int}. The possible values are:
+@deftypevr Macro float INFINITY
+An expression representing positive infinity. It is equal to the value
+produced by mathematical operations like @code{1.0 / 0.0}.
+@code{-INFINITY} represents negative infinity.
+
+You can test whether a floating-point value is infinite by comparing it
+to this macro. However, this is not recommended; you should use the
+@code{isfinite} macro instead. @xref{Floating Point Classes}.
+
+This macro was introduced in the @w{ISO C 9X} standard.
+@end deftypevr
+
+@comment math.h
+@comment GNU
+@deftypevr Macro float NAN
+An expression representing a value which is ``not a number''. This
+macro is a GNU extension, available only on machines that support the
+``not a number'' value---that is to say, on all machines that support
+IEEE floating point.
+
+You can use @samp{#ifdef NAN} to test whether the machine supports
+NaN. (Of course, you must arrange for GNU extensions to be visible,
+such as by defining @code{_GNU_SOURCE}, and then you must include
+@file{math.h}.)
+@end deftypevr
+
+@w{IEEE 754} also allows for another unusual value: negative zero. This
+value is produced when you divide a positive number by negative
+infinity, or when a negative result is smaller than the limits of
+representation. Negative zero behaves identically to zero in all
+calculations, unless you explicitly test the sign bit with
+@code{signbit} or @code{copysign}.
+
+@node Status bit operations
+@subsection Examining the FPU status word
+
+@w{ISO C 9x} defines functions to query and manipulate the
+floating-point status word. You can use these functions to check for
+untrapped exceptions when it's convenient, rather than worrying about
+them in the middle of a calculation.
+
+These constants represent the various @w{IEEE 754} exceptions. Not all
+FPUs report all the different exceptions. Each constant is defined if
+and only if the FPU you are compiling for supports that exception, so
+you can test for FPU support with @samp{#ifdef}. They are defined in
+@file{fenv.h}.
@vtable @code
-@item FP_NAN
-The floating-point number @var{x} is ``Not a Number'' (@pxref{Not a Number})
-@item FP_INFINITE
-The value of @var{x} is either plus or minus infinity (@pxref{Infinity})
-@item FP_ZERO
-The value of @var{x} is zero. In floating-point formats like @w{IEEE
-754} where the zero value can be signed this value is also returned if
-@var{x} is minus zero.
-@item FP_SUBNORMAL
-Some floating-point formats (such as @w{IEEE 754}) allow floating-point
-numbers to be represented in a denormalized format. This happens if the
-absolute value of the number is too small to be represented in the
-normal format. @code{FP_SUBNORMAL} is returned for such values of @var{x}.
-@item FP_NORMAL
-This value is returned for all other cases which means the number is a
-plain floating-point number without special meaning.
+@comment fenv.h
+@comment ISO
+@item FE_INEXACT
+ The inexact exception.
+@comment fenv.h
+@comment ISO
+@item FE_DIVBYZERO
+ The divide by zero exception.
+@comment fenv.h
+@comment ISO
+@item FE_UNDERFLOW
+ The underflow exception.
+@comment fenv.h
+@comment ISO
+@item FE_OVERFLOW
+ The overflow exception.
+@comment fenv.h
+@comment ISO
+@item FE_INVALID
+ The invalid exception.
@end vtable
-This macro is useful if more than property of a number must be
-tested. If one only has to test for, e.g., a NaN value, there are
-function which are faster.
-@end deftypefn
+The macro @code{FE_ALL_EXCEPT} is the bitwise OR of all exception macros
+which are supported by the FP implementation.
-The remainder of this section introduces some more specific functions.
-They might be implemented faster than the call to @code{fpclassify} and
-if the actual need in the program is covered be these functions they
-should be used (and not @code{fpclassify}).
+These functions allow you to clear exception flags, test for exceptions,
+and save and restore the set of exceptions flagged.
-@comment math.h
+@comment fenv.h
@comment ISO
-@deftypefn {Macro} int isfinite (@emph{float-type} @var{x})
-The value returned by this macro is nonzero if the value of @var{x} is
-not plus or minus infinity and not NaN. I.e., it could be implemented as
+@deftypefun void feclearexcept (int @var{excepts})
+This function clears all of the supported exception flags indicated by
+@var{excepts}.
+@end deftypefun
+
+@comment fenv.h
+@comment ISO
+@deftypefun int fetestexcept (int @var{excepts})
+Test whether the exception flags indicated by the parameter @var{except}
+are currently set. If any of them are, a nonzero value is returned
+which specifies which exceptions are set. Otherwise the result is zero.
+@end deftypefun
+
+To understand these functions, imagine that the status word is an
+integer variable named @var{status}. @code{feclearexcept} is then
+equivalent to @samp{status &= ~excepts} and @code{fetestexcept} is
+equivalent to @samp{(status & excepts)}. The actual implementation may
+be very different, of course.
+
+Exception flags are only cleared when the program explicitly requests it,
+by calling @code{feclearexcept}. If you want to check for exceptions
+from a set of calculations, you should clear all the flags first. Here
+is a simple example of the way to use @code{fetestexcept}:
@smallexample
-(fpclassify (x) != FP_NAN && fpclassify (x) != FP_INFINITE)
+@{
+ double f;
+ int raised;
+ feclearexcept (FE_ALL_EXCEPT);
+ f = compute ();
+ raised = fetestexcept (FE_OVERFLOW | FE_INVALID);
+ if (raised & FE_OVERFLOW) @{ /* ... */ @}
+ if (raised & FE_INVALID) @{ /* ... */ @}
+ /* ... */
+@}
@end smallexample
-@code{isfinite} is also implemented as a macro which can handle all
-floating-point types. Programs should use this function instead of
-@var{finite} (@pxref{Predicates on Floats}).
-@end deftypefn
+You cannot explicitly set bits in the status word. You can, however,
+save the entire status word and restore it later. This is done with the
+following functions:
-@comment math.h
+@comment fenv.h
@comment ISO
-@deftypefn {Macro} int isnormal (@emph{float-type} @var{x})
-If @code{isnormal} returns a nonzero value the value or @var{x} is
-neither a NaN, infinity, zero, nor a denormalized number. I.e., it
-could be implemented as
+@deftypefun void fegetexceptflag (fexcept_t *@var{flagp}, int @var{excepts})
+This function stores in the variable pointed to by @var{flagp} an
+implementation-defined value representing the current setting of the
+exception flags indicated by @var{excepts}.
+@end deftypefun
-@smallexample
-(fpclassify (x) == FP_NORMAL)
-@end smallexample
-@end deftypefn
+@comment fenv.h
+@comment ISO
+@deftypefun void fesetexceptflag (const fexcept_t *@var{flagp}, int
+@var{excepts})
+This function restores the flags for the exceptions indicated by
+@var{excepts} to the values stored in the variable pointed to by
+@var{flagp}.
+@end deftypefun
+
+Note that the value stored in @code{fexcept_t} bears no resemblance to
+the bit mask returned by @code{fetestexcept}. The type may not even be
+an integer. Do not attempt to modify an @code{fexcept_t} variable.
+
+@node Math Error Reporting
+@subsection Error Reporting by Mathematical Functions
+@cindex errors, mathematical
+@cindex domain error
+@cindex range error
+
+Many of the math functions are defined only over a subset of the real or
+complex numbers. Even if they are mathematically defined, their result
+may be larger or smaller than the range representable by their return
+type. These are known as @dfn{domain errors}, @dfn{overflows}, and
+@dfn{underflows}, respectively. Math functions do several things when
+one of these errors occurs. In this manual we will refer to the
+complete response as @dfn{signalling} a domain error, overflow, or
+underflow.
+
+When a math function suffers a domain error, it raises the invalid
+exception and returns NaN. It also sets @var{errno} to @code{EDOM};
+this is for compatibility with old systems that do not support @w{IEEE
+754} exception handling. Likewise, when overflow occurs, math
+functions raise the overflow exception and return @math{@infinity{}} or
+@math{-@infinity{}} as appropriate. They also set @var{errno} to
+@code{ERANGE}. When underflow occurs, the underflow exception is
+raised, and zero (appropriately signed) is returned. @var{errno} may be
+set to @code{ERANGE}, but this is not guaranteed.
+
+Some of the math functions are defined mathematically to result in a
+complex value over parts of their domains. The most familiar example of
+this is taking the square root of a negative number. The complex math
+functions, such as @code{csqrt}, will return the appropriate complex value
+in this case. The real-valued functions, such as @code{sqrt}, will
+signal a domain error.
+
+Some older hardware does not support infinities. On that hardware,
+overflows instead return a particular very large number (usually the
+largest representable number). @file{math.h} defines macros you can use
+to test for overflow on both old and new hardware.
@comment math.h
@comment ISO
-@deftypefn {Macro} int isnan (@emph{float-type} @var{x})
-The situation with this macro is a bit complicated. Here @code{isnan}
-is a macro which can handle all kinds of floating-point types. It
-returns a nonzero value is @var{x} does not represent a NaN value and
-could be written like this
+@deftypevr Macro double HUGE_VAL
+@deftypevrx Macro float HUGE_VALF
+@deftypevrx Macro {long double} HUGE_VALL
+An expression representing a particular very large number. On machines
+that use @w{IEEE 754} floating point format, @code{HUGE_VAL} is infinity.
+On other machines, it's typically the largest positive number that can
+be represented.
+
+Mathematical functions return the appropriately typed version of
+@code{HUGE_VAL} or @code{@minus{}HUGE_VAL} when the result is too large
+to be represented.
+@end deftypevr
-@smallexample
-(fpclassify (x) == FP_NAN)
-@end smallexample
+@node Rounding
+@section Rounding Modes
+
+Floating-point calculations are carried out internally with extra
+precision, and then rounded to fit into the destination type. This
+ensures that results are as precise as the input data. @w{IEEE 754}
+defines four possible rounding modes:
+
+@table @asis
+@item Round to nearest.
+This is the default mode. It should be used unless there is a specific
+need for one of the others. In this mode results are rounded to the
+nearest representable value. If the result is midway between two
+representable values, the even representable is chosen. @dfn{Even} here
+means the lowest-order bit is zero. This rounding mode prevents
+statistical bias and guarantees numeric stability: round-off errors in a
+lengthy calculation will remain smaller than half of @code{FLT_EPSILON}.
+
+@c @item Round toward @math{+@infinity{}}
+@item Round toward plus Infinity.
+All results are rounded to the smallest representable value
+which is greater than the result.
+
+@c @item Round toward @math{-@infinity{}}
+@item Round toward minus Infinity.
+All results are rounded to the largest representable value which is less
+than the result.
+
+@item Round toward zero.
+All results are rounded to the largest representable value whose
+magnitude is less than that of the result. In other words, if the
+result is negative it is rounded up; if it is positive, it is rounded
+down.
+@end table
-The complication is that there is a function of the same name and the
-same semantic defined for compatibility with BSD (@pxref{Predicates on
-Floats}). Fortunately this should not yield to problems in most cases
-since the macro and the function have the same semantic. Should in a
-situation the function be absolutely necessary one can use
+@noindent
+@file{fenv.h} defines constants which you can use to refer to the
+various rounding modes. Each one will be defined if and only if the FPU
+supports the corresponding rounding mode.
-@smallexample
-(isnan) (x)
-@end smallexample
+@table @code
+@comment fenv.h
+@comment ISO
+@vindex FE_TONEAREST
+@item FE_TONEAREST
+Round to nearest.
-@noindent
-to avoid the macro expansion. Using the macro has two big advantages:
-it is more portable and one does not have to choose the right function
-among @code{isnan}, @code{isnanf}, and @code{isnanl}.
-@end deftypefn
+@comment fenv.h
+@comment ISO
+@vindex FE_UPWARD
+@item FE_UPWARD
+Round toward @math{+@infinity{}}.
+@comment fenv.h
+@comment ISO
+@vindex FE_DOWNWARD
+@item FE_DOWNWARD
+Round toward @math{-@infinity{}}.
-@node Operations on Complex
-@section Projections, Conjugates, and Decomposing of Complex Numbers
-@cindex project complex numbers
-@cindex conjugate complex numbers
-@cindex decompose complex numbers
+@comment fenv.h
+@comment ISO
+@vindex FE_TOWARDZERO
+@item FE_TOWARDZERO
+Round toward zero.
+@end table
-This section lists functions performing some of the simple mathematical
-operations on complex numbers. Using any of the function requires that
-the C compiler understands the @code{complex} keyword, introduced to the
-C language in the @w{ISO C 9X} standard.
+Underflow is an unusual case. Normally, @w{IEEE 754} floating point
+numbers are always normalized (@pxref{Floating Point Concepts}).
+Numbers smaller than @math{2^r} (where @math{r} is the minimum exponent,
+@code{FLT_MIN_RADIX-1} for @var{float}) cannot be represented as
+normalized numbers. Rounding all such numbers to zero or @math{2^r}
+would cause some algorithms to fail at 0. Therefore, they are left in
+denormalized form. That produces loss of precision, since some bits of
+the mantissa are stolen to indicate the decimal point.
+
+If a result is too small to be represented as a denormalized number, it
+is rounded to zero. However, the sign of the result is preserved; if
+the calculation was negative, the result is @dfn{negative zero}.
+Negative zero can also result from some operations on infinity, such as
+@math{4/-@infinity{}}. Negative zero behaves identically to zero except
+when the @code{copysign} or @code{signbit} functions are used to check
+the sign bit directly.
+
+At any time one of the above four rounding modes is selected. You can
+find out which one with this function:
+
+@comment fenv.h
+@comment ISO
+@deftypefun int fegetround (void)
+Returns the currently selected rounding mode, represented by one of the
+values of the defined rounding mode macros.
+@end deftypefun
-@pindex complex.h
-The prototypes for all functions in this section can be found in
-@file{complex.h}. All functions are available in three variants, one
-for each of the three floating-point types.
+@noindent
+To change the rounding mode, use this function:
-The easiest operation on complex numbers is the decomposition in the
-real part and the imaginary part. This is done by the next two
-functions.
+@comment fenv.h
+@comment ISO
+@deftypefun int fesetround (int @var{round})
+Changes the currently selected rounding mode to @var{round}. If
+@var{round} does not correspond to one of the supported rounding modes
+nothing is changed. @code{fesetround} returns a nonzero value if it
+changed the rounding mode, zero if the mode is not supported.
+@end deftypefun
-@comment complex.h
+You should avoid changing the rounding mode if possible. It can be an
+expensive operation; also, some hardware requires you to compile your
+program differently for it to work. The resulting code may run slower.
+See your compiler documentation for details.
+@c This section used to claim that functions existed to round one number
+@c in a specific fashion. I can't find any functions in the library
+@c that do that. -zw
+
+@node Control Functions
+@section Floating-Point Control Functions
+
+@w{IEEE 754} floating-point implementations allow the programmer to
+decide whether traps will occur for each of the exceptions, by setting
+bits in the @dfn{control word}. In C, traps result in the program
+receiving the @code{SIGFPE} signal; see @ref{Signal Handling}.
+
+@strong{Note:} @w{IEEE 754} says that trap handlers are given details of
+the exceptional situation, and can set the result value. C signals do
+not provide any mechanism to pass this information back and forth.
+Trapping exceptions in C is therefore not very useful.
+
+It is sometimes necessary to save the state of the floating-point unit
+while you perform some calculation. The library provides functions
+which save and restore the exception flags, the set of exceptions that
+generate traps, and the rounding mode. This information is known as the
+@dfn{floating-point environment}.
+
+The functions to save and restore the floating-point environment all use
+a variable of type @code{fenv_t} to store information. This type is
+defined in @file{fenv.h}. Its size and contents are
+implementation-defined. You should not attempt to manipulate a variable
+of this type directly.
+
+To save the state of the FPU, use one of these functions:
+
+@comment fenv.h
@comment ISO
-@deftypefun double creal (complex double @var{z})
-@deftypefunx float crealf (complex float @var{z})
-@deftypefunx {long double} creall (complex long double @var{z})
-These functions return the real part of the complex number @var{z}.
+@deftypefun void fegetenv (fenv_t *@var{envp})
+Store the floating-point environment in the variable pointed to by
+@var{envp}.
@end deftypefun
-@comment complex.h
+@comment fenv.h
@comment ISO
-@deftypefun double cimag (complex double @var{z})
-@deftypefunx float cimagf (complex float @var{z})
-@deftypefunx {long double} cimagl (complex long double @var{z})
-These functions return the imaginary part of the complex number @var{z}.
+@deftypefun int feholdexcept (fenv_t *@var{envp})
+Store the current floating-point environment in the object pointed to by
+@var{envp}. Then clear all exception flags, and set the FPU to trap no
+exceptions. Not all FPUs support trapping no exceptions; if
+@code{feholdexcept} cannot set this mode, it returns zero. If it
+succeeds, it returns a nonzero value.
@end deftypefun
+The functions which restore the floating-point environment can take two
+kinds of arguments:
-The conjugate complex value of a given complex number has the same value
-for the real part but the complex part is negated.
+@itemize @bullet
+@item
+Pointers to @code{fenv_t} objects, which were initialized previously by a
+call to @code{fegetenv} or @code{feholdexcept}.
+@item
+@vindex FE_DFL_ENV
+The special macro @code{FE_DFL_ENV} which represents the floating-point
+environment as it was available at program start.
+@item
+Implementation defined macros with names starting with @code{FE_}.
-@comment complex.h
+@vindex FE_NOMASK_ENV
+If possible, the GNU C Library defines a macro @code{FE_NOMASK_ENV}
+which represents an environment where every exception raised causes a
+trap to occur. You can test for this macro using @code{#ifdef}. It is
+only defined if @code{_GNU_SOURCE} is defined.
+
+Some platforms might define other predefined environments.
+@end itemize
+
+@noindent
+To set the floating-point environment, you can use either of these
+functions:
+
+@comment fenv.h
@comment ISO
-@deftypefun {complex double} conj (complex double @var{z})
-@deftypefunx {complex float} conjf (complex float @var{z})
-@deftypefunx {complex long double} conjl (complex long double @var{z})
-These functions return the conjugate complex value of the complex number
-@var{z}.
+@deftypefun void fesetenv (const fenv_t *@var{envp})
+Set the floating-point environment to that described by @var{envp}.
@end deftypefun
-@comment complex.h
+@comment fenv.h
@comment ISO
-@deftypefun double carg (complex double @var{z})
-@deftypefunx float cargf (complex float @var{z})
-@deftypefunx {long double} cargl (complex long double @var{z})
-These functions return argument of the complex number @var{z}.
-
-Mathematically, the argument is the phase angle of @var{z} with a branch
-cut along the negative real axis.
+@deftypefun void feupdateenv (const fenv_t *@var{envp})
+Like @code{fesetenv}, this function sets the floating-point environment
+to that described by @var{envp}. However, if any exceptions were
+flagged in the status word before @code{feupdateenv} was called, they
+remain flagged after the call. In other words, after @code{feupdateenv}
+is called, the status word is the bitwise OR of the previous status word
+and the one saved in @var{envp}.
@end deftypefun
-@comment complex.h
-@comment ISO
-@deftypefun {complex double} cproj (complex double @var{z})
-@deftypefunx {complex float} cprojf (complex float @var{z})
-@deftypefunx {complex long double} cprojl (complex long double @var{z})
-Return the projection of the complex value @var{z} on the Riemann
-sphere. Values with a infinite complex part (even if the real part
-is NaN) are projected to positive infinite on the real axis. If the
-real part is infinite, the result is equivalent to
+@node Arithmetic Functions
+@section Arithmetic Functions
-@smallexample
-INFINITY + I * copysign (0.0, cimag (z))
-@end smallexample
-@end deftypefun
+The C library provides functions to do basic operations on
+floating-point numbers. These include absolute value, maximum and minimum,
+normalization, bit twiddling, rounding, and a few others.
+@menu
+* Absolute Value:: Absolute values of integers and floats.
+* Normalization Functions:: Extracting exponents and putting them back.
+* Rounding Functions:: Rounding floats to integers.
+* Remainder Functions:: Remainders on division, precisely defined.
+* FP Bit Twiddling:: Sign bit adjustment. Adding epsilon.
+* FP Comparison Functions:: Comparisons without risk of exceptions.
+* Misc FP Arithmetic:: Max, min, positive difference, multiply-add.
+@end menu
@node Absolute Value
-@section Absolute Value
+@subsection Absolute Value
@cindex absolute value functions
These functions are provided for obtaining the @dfn{absolute value} (or
@@ -445,33 +810,21 @@ whose imaginary part is @var{y}, the absolute value is @w{@code{sqrt
@pindex math.h
@pindex stdlib.h
Prototypes for @code{abs}, @code{labs} and @code{llabs} are in @file{stdlib.h};
-@code{fabs}, @code{fabsf} and @code{fabsl} are declared in @file{math.h};
+@code{fabs}, @code{fabsf} and @code{fabsl} are declared in @file{math.h}.
@code{cabs}, @code{cabsf} and @code{cabsl} are declared in @file{complex.h}.
@comment stdlib.h
@comment ISO
@deftypefun int abs (int @var{number})
-This function returns the absolute value of @var{number}.
+@deftypefunx {long int} labs (long int @var{number})
+@deftypefunx {long long int} llabs (long long int @var{number})
+These functions return the absolute value of @var{number}.
Most computers use a two's complement integer representation, in which
the absolute value of @code{INT_MIN} (the smallest possible @code{int})
cannot be represented; thus, @w{@code{abs (INT_MIN)}} is not defined.
-@end deftypefun
-@comment stdlib.h
-@comment ISO
-@deftypefun {long int} labs (long int @var{number})
-This is similar to @code{abs}, except that both the argument and result
-are of type @code{long int} rather than @code{int}.
-@end deftypefun
-
-@comment stdlib.h
-@comment ISO
-@deftypefun {long long int} llabs (long long int @var{number})
-This is similar to @code{abs}, except that both the argument and result
-are of type @code{long long int} rather than @code{int}.
-
-This function is defined in @w{ISO C 9X}.
+@code{llabs} is new to @w{ISO C 9x}
@end deftypefun
@comment math.h
@@ -488,24 +841,21 @@ This function returns the absolute value of the floating-point number
@deftypefun double cabs (complex double @var{z})
@deftypefunx float cabsf (complex float @var{z})
@deftypefunx {long double} cabsl (complex long double @var{z})
-These functions return the absolute value of the complex number @var{z}.
-The compiler must support complex numbers to use these functions. The
-value is:
+These functions return the absolute value of the complex number @var{z}
+(@pxref{Complex Numbers}). The absolute value of a complex number is:
@smallexample
sqrt (creal (@var{z}) * creal (@var{z}) + cimag (@var{z}) * cimag (@var{z}))
@end smallexample
-This function should always be used instead of the direct formula since
-using the simple straight-forward method can mean to lose accuracy. If
-one of the squared values is neglectable in size compared to the other
-value the result should be the same as the larger value. But squaring
-the value and afterwards using the square root function leads to
-inaccuracy. See @code{hypot} in @xref{Exponents and Logarithms}.
+This function should always be used instead of the direct formula
+because it takes special care to avoid losing precision. It may also
+take advantage of hardware support for this operation. See @code{hypot}
+in @xref{Exponents and Logarithms}.
@end deftypefun
@node Normalization Functions
-@section Normalization Functions
+@subsection Normalization Functions
@cindex normalization functions (floating-point)
The functions described in this section are primarily provided as a way
@@ -553,23 +903,15 @@ by @code{frexp}.)
For example, @code{ldexp (0.8, 4)} returns @code{12.8}.
@end deftypefun
-The following functions which come from BSD provide facilities
-equivalent to those of @code{ldexp} and @code{frexp}:
-
-@comment math.h
-@comment BSD
-@deftypefun double scalb (double @var{value}, int @var{exponent})
-@deftypefunx float scalbf (float @var{value}, int @var{exponent})
-@deftypefunx {long double} scalbl (long double @var{value}, int @var{exponent})
-The @code{scalb} function is the BSD name for @code{ldexp}.
-@end deftypefun
+The following functions, which come from BSD, provide facilities
+equivalent to those of @code{ldexp} and @code{frexp}.
@comment math.h
@comment BSD
@deftypefun double logb (double @var{x})
@deftypefunx float logbf (float @var{x})
@deftypefunx {long double} logbl (long double @var{x})
-These BSD functions return the integer part of the base-2 logarithm of
+These functions return the integer part of the base-2 logarithm of
@var{x}, an integer value represented in type @code{double}. This is
the highest integer power of @code{2} contained in @var{x}. The sign of
@var{x} is ignored. For example, @code{logb (3.5)} is @code{1.0} and
@@ -578,25 +920,62 @@ the highest integer power of @code{2} contained in @var{x}. The sign of
When @code{2} raised to this power is divided into @var{x}, it gives a
quotient between @code{1} (inclusive) and @code{2} (exclusive).
-If @var{x} is zero, the value is minus infinity (if the machine supports
-such a value), or else a very small number. If @var{x} is infinity, the
-value is infinity.
+If @var{x} is zero, the return value is minus infinity if the machine
+supports infinities, and a very small number if it does not. If @var{x}
+is infinity, the return value is infinity.
+
+For finite @var{x}, the value returned by @code{logb} is one less than
+the value that @code{frexp} would store into @code{*@var{exponent}}.
+@end deftypefun
+
+@comment math.h
+@comment BSD
+@deftypefun double scalb (double @var{value}, int @var{exponent})
+@deftypefunx float scalbf (float @var{value}, int @var{exponent})
+@deftypefunx {long double} scalbl (long double @var{value}, int @var{exponent})
+The @code{scalb} function is the BSD name for @code{ldexp}.
+@end deftypefun
+
+@comment math.h
+@comment BSD
+@deftypefun {long long int} scalbn (double @var{x}, int n)
+@deftypefunx {long long int} scalbnf (float @var{x}, int n)
+@deftypefunx {long long int} scalbnl (long double @var{x}, int n)
+@code{scalbn} is identical to @code{scalb}, except that the exponent
+@var{n} is an @code{int} instead of a floating-point number.
+@end deftypefun
+
+@comment math.h
+@comment BSD
+@deftypefun {long long int} scalbln (double @var{x}, long int n)
+@deftypefunx {long long int} scalblnf (float @var{x}, long int n)
+@deftypefunx {long long int} scalblnl (long double @var{x}, long int n)
+@code{scalbln} is identical to @code{scalb}, except that the exponent
+@var{n} is a @code{long int} instead of a floating-point number.
+@end deftypefun
-The value returned by @code{logb} is one less than the value that
-@code{frexp} would store into @code{*@var{exponent}}.
+@comment math.h
+@comment BSD
+@deftypefun {long long int} significand (double @var{x})
+@deftypefunx {long long int} significandf (float @var{x})
+@deftypefunx {long long int} significandl (long double @var{x})
+@code{significand} returns the mantissa of @var{x} scaled to the range
+@math{[1, 2)}.
+It is equivalent to @w{@code{scalb (@var{x}, (double) -ilogb (@var{x}))}}.
+
+This function exists mainly for use in certain standardized tests
+of @w{IEEE 754} conformance.
@end deftypefun
-@node Rounding and Remainders
-@section Rounding and Remainder Functions
-@cindex rounding functions
-@cindex remainder functions
+@node Rounding Functions
+@subsection Rounding Functions
@cindex converting floats to integers
@pindex math.h
-The functions listed here perform operations such as rounding,
-truncation, and remainder in division of floating point numbers. Some
-of these functions convert floating point numbers to integer values.
-They are all declared in @file{math.h}.
+The functions listed here perform operations such as rounding and
+truncation of floating-point values. Some of these functions convert
+floating point numbers to integer values. They are all declared in
+@file{math.h}.
You can also convert floating-point numbers to integers simply by
casting them to @code{int}. This discards the fractional part,
@@ -627,6 +1006,14 @@ integer, returning that value as a @code{double}. Thus, @code{floor
@comment math.h
@comment ISO
+@deftypefun double trunc (double @var{x})
+@deftypefunx float truncf (float @var{x})
+@deftypefunx {long double} truncl (long double @var{x})
+@code{trunc} is another name for @code{floor}
+@end deftypefun
+
+@comment math.h
+@comment ISO
@deftypefun double rint (double @var{x})
@deftypefunx float rintf (float @var{x})
@deftypefunx {long double} rintl (long double @var{x})
@@ -635,7 +1022,10 @@ current rounding mode. @xref{Floating Point Parameters}, for
information about the various rounding modes. The default
rounding mode is to round to the nearest integer; some machines
support other modes, but round-to-nearest is always used unless
-you explicit select another.
+you explicitly select another.
+
+If @var{x} was not initially an integer, these functions raise the
+inexact exception.
@end deftypefun
@comment math.h
@@ -643,26 +1033,78 @@ you explicit select another.
@deftypefun double nearbyint (double @var{x})
@deftypefunx float nearbyintf (float @var{x})
@deftypefunx {long double} nearbyintl (long double @var{x})
-These functions return the same value as the @code{rint} functions but
-even some rounding actually takes place @code{nearbyint} does @emph{not}
-raise the inexact exception.
+These functions return the same value as the @code{rint} functions, but
+do not raise the inexact exception if @var{x} is not an integer.
+@end deftypefun
+
+@comment math.h
+@comment ISO
+@deftypefun double round (double @var{x})
+@deftypefunx float roundf (float @var{x})
+@deftypefunx {long double} roundl (long double @var{x})
+These functions are similar to @code{rint}, but they round halfway
+cases away from zero instead of to the nearest even integer.
+@end deftypefun
+
+@comment math.h
+@comment ISO
+@deftypefun {long int} lrint (double @var{x})
+@deftypefunx {long int} lrintf (float @var{x})
+@deftypefunx {long int} lrintl (long double @var{x})
+These functions are just like @code{rint}, but they return a
+@code{long int} instead of a floating-point number.
+@end deftypefun
+
+@comment math.h
+@comment ISO
+@deftypefun {long long int} llrint (double @var{x})
+@deftypefunx {long long int} llrintf (float @var{x})
+@deftypefunx {long long int} llrintl (long double @var{x})
+These functions are just like @code{rint}, but they return a
+@code{long long int} instead of a floating-point number.
@end deftypefun
@comment math.h
@comment ISO
+@deftypefun {long int} lround (double @var{x})
+@deftypefunx {long int} lroundf (float @var{x})
+@deftypefunx {long int} lroundl (long double @var{x})
+These functions are just like @code{round}, but they return a
+@code{long int} instead of a floating-point number.
+@end deftypefun
+
+@comment math.h
+@comment ISO
+@deftypefun {long long int} llround (double @var{x})
+@deftypefunx {long long int} llroundf (float @var{x})
+@deftypefunx {long long int} llroundl (long double @var{x})
+These functions are just like @code{round}, but they return a
+@code{long long int} instead of a floating-point number.
+@end deftypefun
+
+
+@comment math.h
+@comment ISO
@deftypefun double modf (double @var{value}, double *@var{integer-part})
@deftypefunx float modff (float @var{value}, float *@var{integer-part})
@deftypefunx {long double} modfl (long double @var{value}, long double *@var{integer-part})
These functions break the argument @var{value} into an integer part and a
fractional part (between @code{-1} and @code{1}, exclusive). Their sum
equals @var{value}. Each of the parts has the same sign as @var{value},
-so the rounding of the integer part is towards zero.
+and the integer part is always rounded toward zero.
@code{modf} stores the integer part in @code{*@var{integer-part}}, and
returns the fractional part. For example, @code{modf (2.5, &intpart)}
returns @code{0.5} and stores @code{2.0} into @code{intpart}.
@end deftypefun
+@node Remainder Functions
+@subsection Remainder Functions
+
+The functions in this section compute the remainder on division of two
+floating-point numbers. Each is a little different; pick the one that
+suits your problem.
+
@comment math.h
@comment ISO
@deftypefun double fmod (double @var{numerator}, double @var{denominator})
@@ -678,8 +1120,7 @@ towards zero to an integer. Thus, @w{@code{fmod (6.5, 2.3)}} returns
The result has the same sign as the @var{numerator} and has magnitude
less than the magnitude of the @var{denominator}.
-If @var{denominator} is zero, @code{fmod} fails and sets @code{errno} to
-@code{EDOM}.
+If @var{denominator} is zero, @code{fmod} signals a domain error.
@end deftypefun
@comment math.h
@@ -687,7 +1128,7 @@ If @var{denominator} is zero, @code{fmod} fails and sets @code{errno} to
@deftypefun double drem (double @var{numerator}, double @var{denominator})
@deftypefunx float dremf (float @var{numerator}, float @var{denominator})
@deftypefunx {long double} dreml (long double @var{numerator}, long double @var{denominator})
-These functions are like @code{fmod} etc except that it rounds the
+These functions are like @code{fmod} except that they rounds the
internal quotient @var{n} to the nearest integer instead of towards zero
to an integer. For example, @code{drem (6.5, 2.3)} returns @code{-0.4},
which is @code{6.5} minus @code{6.9}.
@@ -698,33 +1139,38 @@ absolute value of the @var{denominator}. The difference between
(@var{numerator}, @var{denominator})} is always either
@var{denominator}, minus @var{denominator}, or zero.
-If @var{denominator} is zero, @code{drem} fails and sets @code{errno} to
-@code{EDOM}.
+If @var{denominator} is zero, @code{drem} signals a domain error.
@end deftypefun
+@comment math.h
+@comment BSD
+@deftypefun double remainder (double @var{numerator}, double @var{denominator})
+@deftypefunx float remainderf (float @var{numerator}, float @var{denominator})
+@deftypefunx {long double} remainderl (long double @var{numerator}, long double @var{denominator})
+This function is another name for @code{drem}.
+@end deftypefun
-@node Arithmetic on FP Values
-@section Setting and modifying Single Bits of FP Values
+@node FP Bit Twiddling
+@subsection Setting and modifying single bits of FP values
@cindex FP arithmetic
-In certain situations it is too complicated (or expensive) to modify a
-floating-point value by the normal operations. For a few operations
-@w{ISO C 9X} defines functions to modify the floating-point value
-directly.
+There are some operations that are too complicated or expensive to
+perform by hand on floating-point numbers. @w{ISO C 9x} defines
+functions to do these operations, which mostly involve changing single
+bits.
@comment math.h
@comment ISO
@deftypefun double copysign (double @var{x}, double @var{y})
@deftypefunx float copysignf (float @var{x}, float @var{y})
@deftypefunx {long double} copysignl (long double @var{x}, long double @var{y})
-The @code{copysign} function allows to specifiy the sign of the
-floating-point value given in the parameter @var{x} by discarding the
-prior content and replacing it with the sign of the value @var{y}.
-The so found value is returned.
+These functions return @var{x} but with the sign of @var{y}. They work
+even if @var{x} or @var{y} are NaN or zero. Both of these can carry a
+sign (although not all implementations support it) and this is one of
+the few operations that can tell the difference.
-This function also works and throws no exception if the parameter
-@var{x} is a @code{NaN}. If the platform supports the signed zero
-representation @var{x} might also be zero.
+@code{copysign} never raises an exception.
+@c except signalling NaNs
This function is defined in @w{IEC 559} (and the appendix with
recommended functions in @w{IEEE 754}/@w{IEEE 854}).
@@ -737,10 +1183,9 @@ recommended functions in @w{IEEE 754}/@w{IEEE 854}).
types. It returns a nonzero value if the value of @var{x} has its sign
bit set.
-This is not the same as @code{x < 0.0} since in some floating-point
-formats (e.g., @w{IEEE 754}) the zero value is optionally signed. The
-comparison @code{-0.0 < 0.0} will not be true while @code{signbit
-(-0.0)} will return a nonzero value.
+This is not the same as @code{x < 0.0}, because @w{IEEE 754} floating
+point allows zero to be signed. The comparison @code{-0.0 < 0.0} is
+false, but @code{signbit (-0.0)} will return a nonzero value.
@end deftypefun
@comment math.h
@@ -749,58 +1194,151 @@ comparison @code{-0.0 < 0.0} will not be true while @code{signbit
@deftypefunx float nextafterf (float @var{x}, float @var{y})
@deftypefunx {long double} nextafterl (long double @var{x}, long double @var{y})
The @code{nextafter} function returns the next representable neighbor of
-@var{x} in the direction towards @var{y}. Depending on the used data
-type the steps make have a different size. If @math{@var{x} = @var{y}}
-the function simply returns @var{x}. If either value is a @code{NaN}
-one the @code{NaN} values is returned. Otherwise a value corresponding
-to the value of the least significant bit in the mantissa is
-added/subtracted (depending on the direction). If the resulting value
-is not finite but @var{x} is, overflow is signaled. Underflow is
-signaled if the resulting value is a denormalized number (if the @w{IEEE
-754}/@w{IEEE 854} representation is used).
+@var{x} in the direction towards @var{y}. The size of the step between
+@var{x} and the result depends on the type of the result. If
+@math{@var{x} = @var{y}} the function simply returns @var{x}. If either
+value is @code{NaN}, @code{NaN} is returned. Otherwise
+a value corresponding to the value of the least significant bit in the
+mantissa is added or subtracted, depending on the direction.
+@code{nextafter} will signal overflow or underflow if the result goes
+outside of the range of normalized numbers.
This function is defined in @w{IEC 559} (and the appendix with
recommended functions in @w{IEEE 754}/@w{IEEE 854}).
@end deftypefun
+@comment math.h
+@comment ISO
+@deftypefun {long long int} nextafterx (double @var{x}, long double @var{y})
+@deftypefunx {long long int} nextafterxf (float @var{x}, long double @var{y})
+@deftypefunx {long long int} nextafterxl (long double @var{x}, long double @var{y})
+These functions are identical to the corresponding versions of
+@code{nextafter} except that their second argument is a @code{long
+double}.
+@end deftypefun
+
@cindex NaN
@comment math.h
@comment ISO
@deftypefun double nan (const char *@var{tagp})
@deftypefunx float nanf (const char *@var{tagp})
@deftypefunx {long double} nanl (const char *@var{tagp})
-The @code{nan} function returns a representation of the NaN value. If
-quiet NaNs are supported by the platform a call like @code{nan
-("@var{n-char-sequence}")} is equivalent to @code{strtod
-("NAN(@var{n-char-sequence})")}. The exact implementation is left
-unspecified but on systems using IEEE arithmethic the
-@var{n-char-sequence} specifies the bits of the mantissa for the NaN
-value.
+The @code{nan} function returns a representation of NaN, provided that
+NaN is supported by the target platform.
+@code{nan ("@var{n-char-sequence}")} is equivalent to
+@code{strtod ("NAN(@var{n-char-sequence})")}.
+
+The argument @var{tagp} is used in an unspecified manner. On @w{IEEE
+754} systems, there are many representations of NaN, and @var{tagp}
+selects one. On other systems it may do nothing.
@end deftypefun
+@node FP Comparison Functions
+@subsection Floating-Point Comparison Functions
+@cindex unordered comparison
-@node Special arithmetic on FPs
-@section Special Arithmetic on FPs
-@cindex positive difference
+The standard C comparison operators provoke exceptions when one or other
+of the operands is NaN. For example,
+
+@smallexample
+int v = a < 1.0;
+@end smallexample
+
+@noindent
+will raise an exception if @var{a} is NaN. (This does @emph{not}
+happen with @code{==} and @code{!=}; those merely return false and true,
+respectively, when NaN is examined.) Frequently this exception is
+undesirable. @w{ISO C 9x} therefore defines comparison functions that
+do not raise exceptions when NaN is examined. All of the functions are
+implemented as macros which allow their arguments to be of any
+floating-point type. The macros are guaranteed to evaluate their
+arguments only once.
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int isgreater (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether the argument @var{x} is greater than
+@var{y}. It is equivalent to @code{(@var{x}) > (@var{y})}, but no
+exception is raised if @var{x} or @var{y} are NaN.
+@end deftypefn
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int isgreaterequal (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether the argument @var{x} is greater than or
+equal to @var{y}. It is equivalent to @code{(@var{x}) >= (@var{y})}, but no
+exception is raised if @var{x} or @var{y} are NaN.
+@end deftypefn
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int isless (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether the argument @var{x} is less than @var{y}.
+It is equivalent to @code{(@var{x}) < (@var{y})}, but no exception is
+raised if @var{x} or @var{y} are NaN.
+@end deftypefn
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int islessequal (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether the argument @var{x} is less than or equal
+to @var{y}. It is equivalent to @code{(@var{x}) <= (@var{y})}, but no
+exception is raised if @var{x} or @var{y} are NaN.
+@end deftypefn
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int islessgreater (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether the argument @var{x} is less or greater
+than @var{y}. It is equivalent to @code{(@var{x}) < (@var{y}) ||
+(@var{x}) > (@var{y})} (although it only evaluates @var{x} and @var{y}
+once), but no exception is raised if @var{x} or @var{y} are NaN.
+
+This macro is not equivalent to @code{@var{x} != @var{y}}, because that
+expression is true if @var{x} or @var{y} are NaN.
+@end deftypefn
+
+@comment math.h
+@comment ISO
+@deftypefn Macro int isunordered (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
+This macro determines whether its arguments are unordered. In other
+words, it is true if @var{x} or @var{y} are NaN, and false otherwise.
+@end deftypefn
+
+Not all machines provide hardware support for these operations. On
+machines that don't, the macros can be very slow. Therefore, you should
+not use these functions when NaN is not a concern.
+
+@strong{Note:} There are no macros @code{isequal} or @code{isunequal}.
+They are unnecessary, because the @code{==} and @code{!=} operators do
+@emph{not} throw an exception if one or both of the operands are NaN.
+
+@node Misc FP Arithmetic
+@subsection Miscellaneous FP arithmetic functions
@cindex minimum
@cindex maximum
+@cindex positive difference
+@cindex multiply-add
-A frequent operation of numbers is the determination of mimuma, maxima,
-or the difference between numbers. The @w{ISO C 9X} standard introduces
-three functions which implement this efficiently while also providing
-some useful functions which is not so efficient to implement. Machine
-specific implementation might perform this very efficient.
+The functions in this section perform miscellaneous but common
+operations that are awkward to express with C operators. On some
+processors these functions can use special machine instructions to
+perform these operations faster than the equivalent C code.
@comment math.h
@comment ISO
@deftypefun double fmin (double @var{x}, double @var{y})
@deftypefunx float fminf (float @var{x}, float @var{y})
@deftypefunx {long double} fminl (long double @var{x}, long double @var{y})
-The @code{fmin} function determine the minimum of the two values @var{x}
-and @var{y} and returns it.
+The @code{fmin} function returns the lesser of the two values @var{x}
+and @var{y}. It is similar to the expression
+@smallexample
+((x) < (y) ? (x) : (y))
+@end smallexample
+except that @var{x} and @var{y} are only evaluated once.
-If an argument is NaN it as treated as missing and the other value is
-returned. If both values are NaN one of the values is returned.
+If an argument is NaN, the other argument is returned. If both arguments
+are NaN, NaN is returned.
@end deftypefun
@comment math.h
@@ -808,11 +1346,11 @@ returned. If both values are NaN one of the values is returned.
@deftypefun double fmax (double @var{x}, double @var{y})
@deftypefunx float fmaxf (float @var{x}, float @var{y})
@deftypefunx {long double} fmaxl (long double @var{x}, long double @var{y})
-The @code{fmax} function determine the maximum of the two values @var{x}
-and @var{y} and returns it.
+The @code{fmax} function returns the greater of the two values @var{x}
+and @var{y}.
-If an argument is NaN it as treated as missing and the other value is
-returned. If both values are NaN one of the values is returned.
+If an argument is NaN, the other argument is returned. If both arguments
+are NaN, NaN is returned.
@end deftypefun
@comment math.h
@@ -820,13 +1358,11 @@ returned. If both values are NaN one of the values is returned.
@deftypefun double fdim (double @var{x}, double @var{y})
@deftypefunx float fdimf (float @var{x}, float @var{y})
@deftypefunx {long double} fdiml (long double @var{x}, long double @var{y})
-The @code{fdim} function computes the positive difference between
-@var{x} and @var{y} and returns this value. @dfn{Positive difference}
-means that if @var{x} is greater than @var{y} the value @math{@var{x} -
-@var{y}} is returned. Otherwise the return value is @math{+0}.
+The @code{fdim} function returns the positive difference between
+@var{x} and @var{y}. The positive difference is @math{@var{x} -
+@var{y}} if @var{x} is greater than @var{y}, and @math{0} otherwise.
-If any of the arguments is NaN this value is returned. If both values
-are NaN, one of the values is returned.
+If @var{x}, @var{y}, or both are NaN, NaN is returned.
@end deftypefun
@comment math.h
@@ -835,39 +1371,192 @@ are NaN, one of the values is returned.
@deftypefunx float fmaf (float @var{x}, float @var{y}, float @var{z})
@deftypefunx {long double} fmal (long double @var{x}, long double @var{y}, long double @var{z})
@cindex butterfly
-The name of the function @code{fma} means floating-point multiply-add.
-I.e., the operation performed is @math{(@var{x} @mul{} @var{y}) + @var{z}}.
-The speciality of this function is that the intermediate
-result is not rounded and the addition is performed with the full
-precision of the multiplcation.
-
-This function was introduced because some processors provide such a
-function in their FPU implementation. Since compilers cannot optimize
-code which performs the operation in single steps using this opcode
-because of rounding differences the operation is available separately so
-the programmer can select when the rounding of the intermediate result
-is not important.
+The @code{fma} function performs floating-point multiply-add. This is
+the operation @math{(@var{x} @mul{} @var{y}) + @var{z}}, but the
+intermediate result is not rounded to the destination type. This can
+sometimes improve the precision of a calculation.
+
+This function was introduced because some processors have a special
+instruction to perform multiply-add. The C compiler cannot use it
+directly, because the expression @samp{x*y + z} is defined to round the
+intermediate result. @code{fma} lets you choose when you want to round
+only once.
@vindex FP_FAST_FMA
-If the @file{math.h} header defines the symbol @code{FP_FAST_FMA} (or
-@code{FP_FAST_FMAF} and @code{FP_FAST_FMAL} for @code{float} and
-@code{long double} respectively) the processor typically defines the
-operation in hardware. The symbols might also be defined if the
-software implementation is as fast as a multiply and an add but in the
-GNU C Library the macros indicate hardware support.
+On processors which do not implement multiply-add in hardware,
+@code{fma} can be very slow since it must avoid intermediate rounding.
+@file{math.h} defines the symbols @code{FP_FAST_FMA},
+@code{FP_FAST_FMAF}, and @code{FP_FAST_FMAL} when the corresponding
+version of @code{fma} is no slower than the expression @samp{x*y + z}.
+In the GNU C library, this always means the operation is implemented in
+hardware.
@end deftypefun
+@node Complex Numbers
+@section Complex Numbers
+@pindex complex.h
+@cindex complex numbers
+
+@w{ISO C 9x} introduces support for complex numbers in C. This is done
+with a new type qualifier, @code{complex}. It is a keyword if and only
+if @file{complex.h} has been included. There are three complex types,
+corresponding to the three real types: @code{float complex},
+@code{double complex}, and @code{long double complex}.
+
+To construct complex numbers you need a way to indicate the imaginary
+part of a number. There is no standard notation for an imaginary
+floating point constant. Instead, @file{complex.h} defines two macros
+that can be used to create complex numbers.
+
+@deftypevr Macro {const float complex} _Complex_I
+This macro is a representation of the complex number ``@math{0+1i}''.
+Multiplying a real floating-point value by @code{_Complex_I} gives a
+complex number whose value is purely imaginary. You can use this to
+construct complex constants:
+
+@smallexample
+@math{3.0 + 4.0i} = @code{3.0 + 4.0 * _Complex_I}
+@end smallexample
+
+Note that @code{_Complex_I * _Complex_I} has the value @code{-1}, but
+the type of that value is @code{complex}.
+@end deftypevr
+
+@c Put this back in when gcc supports _Imaginary_I. It's too confusing.
+@ignore
+@noindent
+Without an optimizing compiler this is more expensive than the use of
+@code{_Imaginary_I} but with is better than nothing. You can avoid all
+the hassles if you use the @code{I} macro below if the name is not
+problem.
+
+@deftypevr Macro {const float imaginary} _Imaginary_I
+This macro is a representation of the value ``@math{1i}''. I.e., it is
+the value for which
+
+@smallexample
+_Imaginary_I * _Imaginary_I = -1
+@end smallexample
+
+@noindent
+The result is not of type @code{float imaginary} but instead @code{float}.
+One can use it to easily construct complex number like in
+
+@smallexample
+3.0 - _Imaginary_I * 4.0
+@end smallexample
+
+@noindent
+which results in the complex number with a real part of 3.0 and a
+imaginary part -4.0.
+@end deftypevr
+@end ignore
+
+@noindent
+@code{_Complex_I} is a bit of a mouthful. @file{complex.h} also defines
+a shorter name for the same constant.
+
+@deftypevr Macro {const float complex} I
+This macro has exactly the same value as @code{_Complex_I}. Most of the
+time it is preferable. However, it causes problems if you want to use
+the identifier @code{I} for something else. You can safely write
+
+@smallexample
+#include <complex.h>
+#undef I
+@end smallexample
+
+@noindent
+if you need @code{I} for your own purposes. (In that case we recommend
+you also define some other short name for @code{_Complex_I}, such as
+@code{J}.)
+
+@ignore
+If the implementation does not support the @code{imaginary} types
+@code{I} is defined as @code{_Complex_I} which is the second best
+solution. It still can be used in the same way but requires a most
+clever compiler to get the same results.
+@end ignore
+@end deftypevr
+
+@node Operations on Complex
+@section Projections, Conjugates, and Decomposing of Complex Numbers
+@cindex project complex numbers
+@cindex conjugate complex numbers
+@cindex decompose complex numbers
+@pindex complex.h
+
+@w{ISO C 9x} also defines functions that perform basic operations on
+complex numbers, such as decomposition and conjugation. The prototypes
+for all these functions are in @file{complex.h}. All functions are
+available in three variants, one for each of the three complex types.
+
+@comment complex.h
+@comment ISO
+@deftypefun double creal (complex double @var{z})
+@deftypefunx float crealf (complex float @var{z})
+@deftypefunx {long double} creall (complex long double @var{z})
+These functions return the real part of the complex number @var{z}.
+@end deftypefun
+
+@comment complex.h
+@comment ISO
+@deftypefun double cimag (complex double @var{z})
+@deftypefunx float cimagf (complex float @var{z})
+@deftypefunx {long double} cimagl (complex long double @var{z})
+These functions return the imaginary part of the complex number @var{z}.
+@end deftypefun
+
+@comment complex.h
+@comment ISO
+@deftypefun {complex double} conj (complex double @var{z})
+@deftypefunx {complex float} conjf (complex float @var{z})
+@deftypefunx {complex long double} conjl (complex long double @var{z})
+These functions return the conjugate value of the complex number
+@var{z}. The conjugate of a complex number has the same real part and a
+negated imaginary part. In other words, @samp{conj(a + bi) = a + -bi}.
+@end deftypefun
+
+@comment complex.h
+@comment ISO
+@deftypefun double carg (complex double @var{z})
+@deftypefunx float cargf (complex float @var{z})
+@deftypefunx {long double} cargl (complex long double @var{z})
+These functions return the argument of the complex number @var{z}.
+The argument of a complex number is the angle in the complex plane
+between the positive real axis and a line passing through zero and the
+number. This angle is measured in the usual fashion and ranges from @math{0}
+to @math{2@pi{}}.
+
+@code{carg} has a branch cut along the positive real axis.
+@end deftypefun
+
+@comment complex.h
+@comment ISO
+@deftypefun {complex double} cproj (complex double @var{z})
+@deftypefunx {complex float} cprojf (complex float @var{z})
+@deftypefunx {complex long double} cprojl (complex long double @var{z})
+These functions return the projection of the complex value @var{z} onto
+the Riemann sphere. Values with a infinite imaginary part are projected
+to positive infinity on the real axis, even if the real part is NaN. If
+the real part is infinite, the result is equivalent to
+
+@smallexample
+INFINITY + I * copysign (0.0, cimag (z))
+@end smallexample
+@end deftypefun
@node Integer Division
@section Integer Division
@cindex integer division functions
This section describes functions for performing integer division. These
-functions are redundant in the GNU C library, since in GNU C the @samp{/}
-operator always rounds towards zero. But in other C implementations,
-@samp{/} may round differently with negative arguments. @code{div} and
-@code{ldiv} are useful because they specify how to round the quotient:
-towards zero. The remainder has the same sign as the numerator.
+functions are redundant when GNU CC is used, because in GNU C the
+@samp{/} operator always rounds towards zero. But in other C
+implementations, @samp{/} may round differently with negative arguments.
+@code{div} and @code{ldiv} are useful because they specify how to round
+the quotient: towards zero. The remainder has the same sign as the
+numerator.
These functions are specified to return a result @var{r} such that the value
@code{@var{r}.quot*@var{denominator} + @var{r}.rem} equals
@@ -940,7 +1629,7 @@ structure of type @code{ldiv_t}.
@end deftypefun
@comment stdlib.h
-@comment GNU
+@comment ISO
@deftp {Data Type} lldiv_t
This is a structure type used to hold the result returned by the @code{lldiv}
function. It has the following members:
@@ -958,14 +1647,13 @@ type @code{long long int} rather than @code{int}.)
@end deftp
@comment stdlib.h
-@comment GNU
+@comment ISO
@deftypefun lldiv_t lldiv (long long int @var{numerator}, long long int @var{denominator})
The @code{lldiv} function is like the @code{div} function, but the
arguments are of type @code{long long int} and the result is returned as
a structure of type @code{lldiv_t}.
-The @code{lldiv} function is a GNU extension but it will eventually be
-part of the next ISO C standard.
+The @code{lldiv} function was added in @w{ISO C 9x}.
@end deftypefun
@@ -1047,10 +1735,13 @@ representable because of overflow, @code{strtol} returns either
appropriate for the sign of the value. It also sets @code{errno}
to @code{ERANGE} to indicate there was overflow.
-Because the value @code{0l} is a correct result for @code{strtol} the
-user who is interested in handling errors should set the global variable
-@code{errno} to @code{0} before calling this function, so that the program
-can later test whether an error occurred.
+You should not check for errors by examining the return value of
+@code{strtol}, because the string might be a valid representation of
+@code{0l}, @code{LONG_MAX}, or @code{LONG_MIN}. Instead, check whether
+@var{tailptr} points to what you expect after the number
+(e.g. @code{'\0'} if the string should end after the number). You also
+need to clear @var{errno} before the call and check it afterward, in
+case there was overflow.
There is an example at the end of this section.
@end deftypefun
@@ -1059,22 +1750,22 @@ There is an example at the end of this section.
@comment ISO
@deftypefun {unsigned long int} strtoul (const char *@var{string}, char **@var{tailptr}, int @var{base})
The @code{strtoul} (``string-to-unsigned-long'') function is like
-@code{strtol} except it deals with unsigned numbers, and returns its
-value with type @code{unsigned long int}. If the number has a leading
-@samp{-} sign the negated value is returned. The syntax is the same as
-described above for @code{strtol}. The value returned in case of
-overflow is @code{ULONG_MAX} (@pxref{Range of Type}).
-
-Like @code{strtol} this function sets @code{errno} and returns the value
-@code{0ul} in case the value for @var{base} is not in the legal range.
+@code{strtol} except it returns an @code{unsigned long int} value. If
+the number has a leading @samp{-} sign, the return value is negated.
+The syntax is the same as described above for @code{strtol}. The value
+returned on overflow is @code{ULONG_MAX} (@pxref{Range of
+Type}).
+
+@code{strtoul} sets @var{errno} to @code{EINVAL} if @var{base} is out of
+range, or @code{ERANGE} on overflow.
@end deftypefun
@comment stdlib.h
-@comment GNU
+@comment ISO
@deftypefun {long long int} strtoll (const char *@var{string}, char **@var{tailptr}, int @var{base})
-The @code{strtoll} function is like @code{strtol} except that is deals
-with extra long numbers and it returns its value with type @code{long
-long int}.
+The @code{strtoll} function is like @code{strtol} except that it returns
+a @code{long long int} value, and accepts numbers with a correspondingly
+larger range.
If the string has valid syntax for an integer but the value is not
representable because of overflow, @code{strtoll} returns either
@@ -1082,36 +1773,29 @@ representable because of overflow, @code{strtoll} returns either
appropriate for the sign of the value. It also sets @code{errno} to
@code{ERANGE} to indicate there was overflow.
-The @code{strtoll} function is a GNU extension but it will eventually be
-part of the next ISO C standard.
+The @code{strtoll} function was introduced in @w{ISO C 9x}.
@end deftypefun
@comment stdlib.h
@comment BSD
@deftypefun {long long int} strtoq (const char *@var{string}, char **@var{tailptr}, int @var{base})
-@code{strtoq} (``string-to-quad-word'') is only an commonly used other
-name for the @code{strtoll} function. Everything said for
-@code{strtoll} applies to @code{strtoq} as well.
+@code{strtoq} (``string-to-quad-word'') is the BSD name for @code{strtoll}.
@end deftypefun
@comment stdlib.h
-@comment GNU
+@comment ISO
@deftypefun {unsigned long long int} strtoull (const char *@var{string}, char **@var{tailptr}, int @var{base})
-The @code{strtoull} function is like @code{strtoul} except that is deals
-with extra long numbers and it returns its value with type
-@code{unsigned long long int}. The value returned in case of overflow
+The @code{strtoull} function is like @code{strtoul} except that it
+returns an @code{unsigned long long int}. The value returned on overflow
is @code{ULONG_LONG_MAX} (@pxref{Range of Type}).
-The @code{strtoull} function is a GNU extension but it will eventually be
-part of the next ISO C standard.
+The @code{strtoull} function was introduced in @w{ISO C 9x}.
@end deftypefun
@comment stdlib.h
@comment BSD
@deftypefun {unsigned long long int} strtouq (const char *@var{string}, char **@var{tailptr}, int @var{base})
-@code{strtouq} (``string-to-unsigned-quad-word'') is only an commonly
-used other name for the @code{strtoull} function. Everything said for
-@code{strtoull} applies to @code{strtouq} as well.
+@code{strtouq} is the BSD name for @code{strtoull}.
@end deftypefun
@comment stdlib.h
@@ -1126,43 +1810,40 @@ existing code; using @code{strtol} is more robust.
@comment stdlib.h
@comment ISO
@deftypefun int atoi (const char *@var{string})
-This function is like @code{atol}, except that it returns an @code{int}
-value rather than @code{long int}. The @code{atoi} function is also
-considered obsolete; use @code{strtol} instead.
+This function is like @code{atol}, except that it returns an @code{int}.
+The @code{atoi} function is also considered obsolete; use @code{strtol}
+instead.
@end deftypefun
@comment stdlib.h
-@comment GNU
+@comment ISO
@deftypefun {long long int} atoll (const char *@var{string})
This function is similar to @code{atol}, except it returns a @code{long
-long int} value rather than @code{long int}.
+long int}.
-The @code{atoll} function is a GNU extension but it will eventually be
-part of the next ISO C standard.
+The @code{atoll} function was introduced in @w{ISO C 9x}. It too is
+obsolete (despite having just been added); use @code{strtoll} instead.
@end deftypefun
-The POSIX locales contain some information about how to format numbers
-(@pxref{General Numeric}). This mainly deals with representing numbers
-for better readability for humans. The functions present so far in this
-section cannot handle numbers in this form.
-
-If this functionality is needed in a program one can use the functions
-from the @code{scanf} family which know about the flag @samp{'} for
-parsing numeric input (@pxref{Numeric Input Conversions}). Sometimes it
-is more desirable to have finer control.
-
-In these situation one could use the function
-@code{__strto@var{XXX}_internal}. @var{XXX} here stands for any of the
-above forms. All numeric conversion functions (including the functions
-to process floating-point numbers) have such a counterpart. The
-difference to the normal form is the extra argument at the end of the
-parameter list. If this value has an non-zero value the handling of
-number grouping is enabled. The advantage of using these functions is
-that the @var{tailptr} parameters allow to determine which part of the
-input is processed. The @code{scanf} functions don't provide this
-information. The drawback of using these functions is that they are not
-portable. They only exist in the GNU C library.
-
+@c !!! please fact check this paragraph -zw
+@findex strtol_l
+@findex strtoul_l
+@findex strtoll_l
+@findex strtoull_l
+@cindex parsing numbers and locales
+@cindex locales, parsing numbers and
+Some locales specify a printed syntax for numbers other than the one
+that these functions understand. If you need to read numbers formatted
+in some other locale, you can use the @code{strtoX_l} functions. Each
+of the @code{strtoX} functions has a counterpart with @samp{_l} added to
+its name. The @samp{_l} counterparts take an additional argument: a
+pointer to an @code{locale_t} structure, which describes how the numbers
+to be read are formatted. @xref{Locales}.
+
+@strong{Portability Note:} These functions are all GNU extensions. You
+can also use @code{scanf} or its relatives, which have the @samp{'} flag
+for parsing numeric input according to the current locale
+(@pxref{Numeric Input Conversions}). This feature is standard.
Here is a function which parses a string as a sequence of integers and
returns the sum of them:
@@ -1249,78 +1930,40 @@ In a locale other than the standard @code{"C"} or @code{"POSIX"} locales,
this function may recognize additional locale-dependent syntax.
If the string has valid syntax for a floating-point number but the value
-is not representable because of overflow, @code{strtod} returns either
-positive or negative @code{HUGE_VAL} (@pxref{Mathematics}), depending on
-the sign of the value. Similarly, if the value is not representable
-because of underflow, @code{strtod} returns zero. It also sets @code{errno}
-to @code{ERANGE} if there was overflow or underflow.
-
-There are two more special inputs which are recognized by @code{strtod}.
-The string @code{"inf"} or @code{"infinity"} (without consideration of
-case and optionally preceded by a @code{"+"} or @code{"-"} sign) is
-changed to the floating-point value for infinity if the floating-point
-format supports this; and to the largest representable value otherwise.
-
-If the input string is @code{"nan"} or
-@code{"nan(@var{n-char-sequence})"} the return value of @code{strtod} is
-the representation of the NaN (not a number) value (if the
-floating-point format supports this). In the second form the part
-@var{n-char-sequence} allows to specify the form of the NaN value in an
-implementation specific way. When using the @w{IEEE 754}
-floating-point format, the NaN value can have a lot of forms since only
-at least one bit in the mantissa must be set. In the GNU C library
-implementation of @code{strtod} the @var{n-char-sequence} is interpreted
-as a number (as recognized by @code{strtol}, @pxref{Parsing of Integers}).
-The mantissa of the return value corresponds to this given number.
-
-Since the value zero which is returned in the error case is also a valid
-result the user should set the global variable @code{errno} to zero
-before calling this function. So one can test for failures after the
-call since all failures set @code{errno} to a non-zero value.
+is outside the range of a @code{double}, @code{strtod} will signal
+overflow or underflow as described in @ref{Math Error Reporting}.
+
+@code{strtod} recognizes four special input strings. The strings
+@code{"inf"} and @code{"infinity"} are converted to @math{@infinity{}},
+or to the largest representable value if the floating-point format
+doesn't support infinities. You can prepend a @code{"+"} or @code{"-"}
+to specify the sign. Case is ignored when scanning these strings.
+
+The strings @code{"nan"} and @code{"nan(@var{chars...})"} are converted
+to NaN. Again, case is ignored. If @var{chars...} are provided, they
+are used in some unspecified fashion to select a particular
+representation of NaN (there can be several).
+
+Since zero is a valid result as well as the value returned on error, you
+should check for errors in the same way as for @code{strtol}, by
+examining @var{errno} and @var{tailptr}.
@end deftypefun
@comment stdlib.h
@comment GNU
@deftypefun float strtof (const char *@var{string}, char **@var{tailptr})
-This function is similar to the @code{strtod} function but it returns a
-@code{float} value instead of a @code{double} value. If the precision
-of a @code{float} value is sufficient this function should be used since
-it is much faster than @code{strtod} on some architectures. The reasons
-are obvious: @w{IEEE 754} defines @code{float} to have a mantissa of 23
-bits while @code{double} has 53 bits and every additional bit of
-precision can require additional computation.
-
-If the string has valid syntax for a floating-point number but the value
-is not representable because of overflow, @code{strtof} returns either
-positive or negative @code{HUGE_VALF} (@pxref{Mathematics}), depending on
-the sign of the value.
-
-This function is a GNU extension.
+@deftypefunx {long double} strtold (const char *@var{string}, char **@var{tailptr})
+These functions are analogous to @code{strtod}, but return @code{float}
+and @code{long double} values respectively. They report errors in the
+same way as @code{strtod}. @code{strtof} can be substantially faster
+than @code{strtod}, but has less precision; conversely, @code{strtold}
+can be much slower but has more precision (on systems where @code{long
+double} is a separate type).
+
+These functions are GNU extensions.
@end deftypefun
@comment stdlib.h
-@comment GNU
-@deftypefun {long double} strtold (const char *@var{string}, char **@var{tailptr})
-This function is similar to the @code{strtod} function but it returns a
-@code{long double} value instead of a @code{double} value. It should be
-used when high precision is needed. On systems which define a @code{long
-double} type (i.e., on which it is not the same as @code{double})
-running this function might take significantly more time since more bits
-of precision are required.
-
-If the string has valid syntax for a floating-point number but the value
-is not representable because of overflow, @code{strtold} returns either
-positive or negative @code{HUGE_VALL} (@pxref{Mathematics}), depending on
-the sign of the value.
-
-This function is a GNU extension.
-@end deftypefun
-
-As for the integer parsing functions there are additional functions
-which will handle numbers represented using the grouping scheme of the
-current locale (@pxref{Parsing of Integers}).
-
-@comment stdlib.h
@comment ISO
@deftypefun double atof (const char *@var{string})
This function is similar to the @code{strtod} function, except that it
@@ -1329,168 +1972,140 @@ is provided mostly for compatibility with existing code; using
@code{strtod} is more robust.
@end deftypefun
+The GNU C library also provides @samp{_l} versions of thse functions,
+which take an additional argument, the locale to use in conversion.
+@xref{Parsing of Integers}.
-@node Old-style number conversion
-@section Old-style way of converting numbers to strings
+@node System V Number Conversion
+@section Old-fashioned System V number-to-string functions
-The @w{System V} library provided three functions to convert numbers to
-strings which have a unusual and hard-to-be-used semantic. The GNU C
-library also provides these functions together with some useful
-extensions in the same sense.
+The old @w{System V} C library provided three functions to convert
+numbers to strings, with unusual and hard-to-use semantics. The GNU C
+library also provides these functions and some natural extensions.
-Generally, you should avoid using these functions unless the really fit
-into the problem you have to solve. Otherwise it is almost always
-better to use @code{sprintf} since its greater availability (it is an
-@w{ISO C} function).
+These functions are only available in glibc and on systems descended
+from AT&T Unix. Therefore, unless these functions do precisely what you
+need, it is better to use @code{sprintf}, which is standard.
+All these functions are defined in @file{stdlib.h}.
@comment stdlib.h
@comment SVID, Unix98
-@deftypefun {char *} ecvt (double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{sign})
+@deftypefun {char *} ecvt (double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{neg})
The function @code{ecvt} converts the floating-point number @var{value}
-to a string with at most @var{ndigit} decimal digits. If @code{ndigit}
-is greater than the accuracy of the @code{double} floating-point type
-the implementation can shorten @var{ndigit} to a reasonable value. The
-returned string neither contains decimal point nor sign. The high-order
+to a string with at most @var{ndigit} decimal digits.
+The returned string contains no decimal point or sign. The first
digit of the string is non-zero (unless @var{value} is actually zero)
-and the low-order digit is rounded. The variable pointed to by
-@var{decpt} gets the position of the decimal character relative to the
-start of the string. If @var{value} is negative, @var{sign} is set to a
-non-zero value, otherwise to 0.
+and the last digit is rounded to nearest. @var{decpt} is set to the
+index in the string of the first digit after the decimal point.
+@var{neg} is set to a nonzero value if @var{value} is negative, zero
+otherwise.
The returned string is statically allocated and overwritten by each call
to @code{ecvt}.
-If @var{value} is zero, it's implementation defined if @var{decpt} is
+If @var{value} is zero, it's implementation defined whether @var{decpt} is
@code{0} or @code{1}.
-The prototype for this function can be found in @file{stdlib.h}.
+For example: @code{ecvt (12.3, 5, &decpt, &neg)} returns @code{"12300"}
+and sets @var{decpt} to @code{2} and @var{neg} to @code{0}.
@end deftypefun
-As an example @code{ecvt (12.3, 5, &decpt, &sign)} returns @code{"12300"}
-and sets @var{decpt} to @code{2} and @var{sign} to @code{0}.
-
@comment stdlib.h
@comment SVID, Unix98
-@deftypefun {char *} fcvt (double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{sign})
-The function @code{fcvt} is similar to @code{ecvt} with the difference
-that @var{ndigit} specifies the digits after the decimal point. If
-@var{ndigit} is less than zero, @var{value} is rounded to the left of
-the decimal point upto the reasonable limit (e.g., @math{123.45} is only
-rounded to the third digit before the decimal point, even if
-@var{ndigit} is less than @math{-3}).
+@deftypefun {char *} fcvt (double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{neg})
+The function @code{fcvt} is like @code{ecvt}, but @var{ndigit} specifies
+the number of digits after the decimal point. If @var{ndigit} is less
+than zero, @var{value} is rounded to the @math{@var{ndigit}+1}'th place to the
+left of the decimal point. For example, if @var{ndigit} is @code{-1},
+@var{value} will be rounded to the nearest 10. If @var{ndigit} is
+negative and larger than the number of digits to the left of the decimal
+point in @var{value}, @var{value} will be rounded to one significant digit.
The returned string is statically allocated and overwritten by each call
to @code{fcvt}.
-
-The prototype for this function can be found in @file{stdlib.h}.
@end deftypefun
@comment stdlib.h
@comment SVID, Unix98
@deftypefun {char *} gcvt (double @var{value}, int @var{ndigit}, char *@var{buf})
-The @code{gcvt} function also converts @var{value} to a NUL terminated
-string but in a way similar to the @code{%g} format of
-@code{sprintf}. It also does not use a static buffer but instead uses
-the user-provided buffer starting at @var{buf}. It is the user's
-responsibility to make sure the buffer is long enough to contain the
-result. Unlike the @code{ecvt} and @code{fcvt} functions @code{gcvt}
-includes the sign and the decimal point characters (which are determined
-according to the current locale) in the result. Therefore there are yet
-less reasons to use this function instead of @code{sprintf}.
-
-The return value is @var{buf}.
-
-The prototype for this function can be found in @file{stdlib.h}.
+@code{gcvt} is functionally equivalent to @samp{sprintf(buf, "%*g",
+ndigit, value}. It is provided only for compatibility's sake. It
+returns @var{buf}.
@end deftypefun
-
-All three functions have in common that they use @code{double}
-values as parameter. Calling these functions using @code{long
-double} values would mean a loss of precision due to the implicit
-rounding. Therefore the GNU C library contains three more functions
-with similar semantics which take @code{long double} values.
+As extensions, the GNU C library provides versions of these three
+functions that take @code{long double} arguments.
@comment stdlib.h
@comment GNU
-@deftypefun {char *} qecvt (long double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{sign})
-This function is equivalent to the @code{ecvt} function except that it
-takes an @code{long double} value for the first parameter.
-
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+@deftypefun {char *} qecvt (long double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{neg})
+This function is equivalent to @code{ecvt} except that it
+takes a @code{long double} for the first parameter.
@end deftypefun
@comment stdlib.h
@comment GNU
-@deftypefun {char *} qfcvt (long double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{sign})
-This function is equivalent to the @code{fcvt} function except that it
-takes an @code{long double} value for the first parameter.
-
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+@deftypefun {char *} qfcvt (long double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{neg})
+This function is equivalent to @code{fcvt} except that it
+takes a @code{long double} for the first parameter.
@end deftypefun
@comment stdlib.h
@comment GNU
@deftypefun {char *} qgcvt (long double @var{value}, int @var{ndigit}, char *@var{buf})
-This function is equivalent to the @code{gcvt} function except that it
-takes an @code{long double} value for the first parameter.
-
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+This function is equivalent to @code{gcvt} except that it
+takes a @code{long double} for the first parameter.
@end deftypefun
@cindex gcvt_r
-As said above the @code{ecvt} and @code{fcvt} function along with their
-@code{long double} equivalents have the problem that they return a value
-located in a static buffer which is overwritten by the next call of the
-function. This limitation is lifted in yet another set of functions
-which also are GNU extensions. These reentrant functions can be
-recognized by the by the conventional @code{_r} ending. Obviously there
-is no need for a @code{gcvt_r} function.
+The @code{ecvt} and @code{fcvt} functions, and their @code{long double}
+equivalents, all return a string located in a static buffer which is
+overwritten by the next call to the function. The GNU C library
+provides another set of extended functions which write the converted
+string into a user-supplied buffer. These have the conventional
+@code{_r} suffix.
+
+@code{gcvt_r} is not necessary, because @code{gcvt} already uses a
+user-supplied buffer.
@comment stdlib.h
@comment GNU
-@deftypefun {char *} ecvt_r (double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{sign}, char *@var{buf}, size_t @var{len})
-The @code{ecvt_r} function is similar to the @code{ecvt} function except
-that it places its result into the user-specified buffer starting at
-@var{buf} with length @var{len}.
+@deftypefun {char *} ecvt_r (double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{neg}, char *@var{buf}, size_t @var{len})
+The @code{ecvt_r} function is the same as @code{ecvt}, except
+that it places its result into the user-specified buffer pointed to by
+@var{buf}, with length @var{len}.
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+This function is a GNU extension.
@end deftypefun
@comment stdlib.h
@comment SVID, Unix98
-@deftypefun {char *} fcvt_r (double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{sign}, char *@var{buf}, size_t @var{len})
-The @code{fcvt_r} function is similar to the @code{fcvt} function except
-that it places its result into the user-specified buffer starting at
-@var{buf} with length @var{len}.
+@deftypefun {char *} fcvt_r (double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{neg}, char *@var{buf}, size_t @var{len})
+The @code{fcvt_r} function is the same as @code{fcvt}, except
+that it places its result into the user-specified buffer pointed to by
+@var{buf}, with length @var{len}.
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+This function is a GNU extension.
@end deftypefun
@comment stdlib.h
@comment GNU
-@deftypefun {char *} qecvt_r (long double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{sign}, char *@var{buf}, size_t @var{len})
-The @code{qecvt_r} function is similar to the @code{qecvt} function except
-that it places its result into the user-specified buffer starting at
-@var{buf} with length @var{len}.
+@deftypefun {char *} qecvt_r (long double @var{value}, int @var{ndigit}, int *@var{decpt}, int *@var{neg}, char *@var{buf}, size_t @var{len})
+The @code{qecvt_r} function is the same as @code{qecvt}, except
+that it places its result into the user-specified buffer pointed to by
+@var{buf}, with length @var{len}.
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+This function is a GNU extension.
@end deftypefun
@comment stdlib.h
@comment GNU
-@deftypefun {char *} qfcvt_r (long double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{sign}, char *@var{buf}, size_t @var{len})
-The @code{qfcvt_r} function is similar to the @code{qfcvt} function except
-that it places its result into the user-specified buffer starting at
-@var{buf} with length @var{len}.
+@deftypefun {char *} qfcvt_r (long double @var{value}, int @var{ndigit}, int @var{decpt}, int *@var{neg}, char *@var{buf}, size_t @var{len})
+The @code{qfcvt_r} function is the same as @code{qfcvt}, except
+that it places its result into the user-specified buffer pointed to by
+@var{buf}, with length @var{len}.
-This function is a GNU extension. The prototype can be found in
-@file{stdlib.h}.
+This function is a GNU extension.
@end deftypefun
diff --git a/manual/chapters.texi b/manual/chapters.texi
new file mode 100644
index 0000000000..a5a8a57903
--- /dev/null
+++ b/manual/chapters.texi
@@ -0,0 +1,35 @@
+@include intro.texi
+@include errno.texi
+@include memory.texi
+@include ctype.texi
+@include string.texi
+@include mbyte.texi
+@include locale.texi
+@include message.texi
+@include search.texi
+@include pattern.texi
+@include io.texi
+@include stdio.texi
+@include llio.texi
+@include filesys.texi
+@include pipe.texi
+@include socket.texi
+@include terminal.texi
+@include math.texi
+@include arith.texi
+@include time.texi
+@include setjmp.texi
+@include signal.texi
+@include startup.texi
+@include process.texi
+@include job.texi
+@include nss.texi
+@include users.texi
+@include sysinfo.texi
+@include conf.texi
+@include ../linuxthreads/linuxthreads.texi
+@include lang.texi
+@include header.texi
+@include install.texi
+@include maint.texi
+@include contrib.texi
diff --git a/manual/conf.texi b/manual/conf.texi
index 529c3ad7ab..eabbce62fe 100644
--- a/manual/conf.texi
+++ b/manual/conf.texi
@@ -1,4 +1,6 @@
-@node System Configuration, Language Features, System Information, Top
+@c This node must have no next pointer.
+@node System Configuration, , System Information, Top
+@c %MENU% Parameters describing operating system limits
@chapter System Configuration Parameters
The functions and macros listed in this chapter give information about
diff --git a/manual/contrib.texi b/manual/contrib.texi
index 11c0dd2c2d..84362cb446 100644
--- a/manual/contrib.texi
+++ b/manual/contrib.texi
@@ -1,4 +1,5 @@
@node Contributors, Copying, Maintenance, Top
+@c %MENU% Who wrote what parts of the GNU C library
@appendix Contributors to the GNU C Library
The GNU C library was written originally by Roland McGrath, and is
diff --git a/manual/ctype.texi b/manual/ctype.texi
index 8e8db4a88a..26e40a1c53 100644
--- a/manual/ctype.texi
+++ b/manual/ctype.texi
@@ -1,4 +1,5 @@
@node Character Handling, String and Array Utilities, Memory Allocation, Top
+@c %MENU% Character testing and conversion functions
@chapter Character Handling
Programs that work with characters and strings often need to classify a
diff --git a/manual/errno.texi b/manual/errno.texi
index f006bf7aca..e0c5b870f9 100644
--- a/manual/errno.texi
+++ b/manual/errno.texi
@@ -1,5 +1,6 @@
@node Error Reporting, Memory Allocation, Introduction, Top
@chapter Error Reporting
+@c %MENU% How library functions report errors
@cindex error reporting
@cindex reporting errors
@cindex error codes
diff --git a/manual/filesys.texi b/manual/filesys.texi
index ddb028624d..5d6df0a1ac 100644
--- a/manual/filesys.texi
+++ b/manual/filesys.texi
@@ -1,4 +1,5 @@
@node File System Interface, Pipes and FIFOs, Low-Level I/O, Top
+@c %MENU% Functions for manipulating files
@chapter File System Interface
This chapter describes the GNU C library's functions for manipulating
diff --git a/manual/header.texi b/manual/header.texi
index b6ca60ee96..0ab36d7e5e 100644
--- a/manual/header.texi
+++ b/manual/header.texi
@@ -1,4 +1,5 @@
@node Library Summary, Installation, Language Features, Top
+@c %MENU% A summary showing the syntax, header file, and derivation of each library feature
@appendix Summary of Library Facilities
This appendix is a complete list of the facilities declared within the
diff --git a/manual/install.texi b/manual/install.texi
index 716c2b9f46..00b4cbe520 100644
--- a/manual/install.texi
+++ b/manual/install.texi
@@ -3,6 +3,7 @@
@setfilename INSTALL
@node Installation, Maintenance, Library Summary, Top
+@c %MENU% How to install the GNU C library
@appendix Installing the GNU C Library
@menu
diff --git a/manual/intro.texi b/manual/intro.texi
index fa16041b9b..3d674ac15d 100644
--- a/manual/intro.texi
+++ b/manual/intro.texi
@@ -1,5 +1,6 @@
@node Introduction, Error Reporting, Top, Top
@chapter Introduction
+@c %MENU% Purpose of the GNU C Library
The C language provides no built-in facilities for performing such
common operations as input/output, memory management, string
diff --git a/manual/io.texi b/manual/io.texi
index e43685ffec..34fb352956 100644
--- a/manual/io.texi
+++ b/manual/io.texi
@@ -1,4 +1,5 @@
@node I/O Overview, I/O on Streams, Pattern Matching, Top
+@c %MENU% Introduction to the I/O facilities
@chapter Input/Output Overview
Most programs need to do either input (reading data) or output (writing
diff --git a/manual/job.texi b/manual/job.texi
index 342aee326b..44b8783299 100644
--- a/manual/job.texi
+++ b/manual/job.texi
@@ -1,4 +1,5 @@
-@node Job Control
+@node Job Control, Name Service Switch, Processes, Top
+@c %MENU% All about process groups and sessions
@chapter Job Control
@cindex process groups
diff --git a/manual/lang.texi b/manual/lang.texi
index 889bda374d..ff80e164a0 100644
--- a/manual/lang.texi
+++ b/manual/lang.texi
@@ -1,4 +1,6 @@
-@node Language Features, Library Summary, System Configuration, Top
+@c This node must not have a prev pointer.
+@node Language Features, Library Summary, , Top
+@c %MENU% C language features provided by the library
@appendix C Language Facilities in the Library
Some of the facilities implemented by the C library really should be
diff --git a/manual/libc-texinfo.sh b/manual/libc-texinfo.sh
new file mode 100644
index 0000000000..88733cb079
--- /dev/null
+++ b/manual/libc-texinfo.sh
@@ -0,0 +1,115 @@
+#! /bin/sh
+
+# Create libc.texinfo from the chapter files.
+
+grep '^@node.*Top' $1 | cut -d, -f-2 |
+ sed 's/, /:/; s/:@node /:/; s/ /_/g; s/:/ /g' >cnodes.$$
+
+$AWK '{ file[$2] = $1; nnode[$2] = $3 }
+END { for(x in file)
+ if(file[x] != "")
+ print file[x] ":" x, file[nnode[x]] ":" nnode[x] }' \
+ cnodes.$$ | tsort | sed 's/_/ /g; $d' >corder.$$
+
+[ -z "$2" ] || grep '^@node.*Top' `echo $2 /dev/null | tr ' ' '\n' | sort` |
+ cut -d, -f1 | sed 's/@node //' >xorder.$$
+
+grep '^@node.*Top' $3 | cut -d, -f-2 |
+ sed 's/, /:/; s/:@node /:/; s/ /_/g; s/:/ /g' >anodes.$$
+
+$AWK '{ file[$2] = $1; nnode[$2] = $3 }
+END { for(x in file)
+ if(file[x] != "")
+ print file[x] ":" x, file[nnode[x]] ":" nnode[x] }' \
+ anodes.$$ | tsort | sed 's/_/ /g; $d' >aorder.$$
+
+IFS=:
+
+>incl.$$
+>smenu.$$
+>lmenu.$$
+
+while read file node; do
+ echo "@include $file" >>incl.$$
+ echo "* $node:: `sed -n 's/^@c %MENU% //p' $file`" >>smenu.$$
+ lmenu=`sed -n '/^@menu/,/^@end menu/p; /^@end menu/q' $file |
+ sed '/^@menu/d; /^@end menu/d'`
+ [ -z "$lmenu" ] || (
+ echo; echo "$node"; echo
+ echo "$lmenu"
+ ) >>lmenu.$$
+done <corder.$$
+
+if [ -f xorder.$$ ]; then
+
+ (echo; echo 'Add-ons'; echo) >>smenu.$$
+
+ while read file node; do
+ echo "@include $file" >>incl.$$
+ echo "* $node:: `sed -n 's/^@c %MENU% //p' $file`" >>smenu.$$
+ lmenu=`sed -n '/^@menu/,/^@end menu/p; /^@end menu/q' $file |
+ sed '/^@menu/d; /^@end menu/d'`
+ [ -z "$lmenu" ] || (
+ echo; echo "$node"; echo
+ echo "$lmenu"
+ ) >>lmenu.$$
+ done <xorder.$$
+fi
+
+(echo; echo 'Appendices'; echo) >>smenu.$$
+
+while read file node; do
+ echo "@include $file" >>incl.$$
+ echo "* $node:: `sed -n 's/^@c %MENU% //p' $file`" >>smenu.$$
+ lmenu=`sed -n '/^@menu/,/^@end menu/p; /^@end menu/q' $file |
+ sed '/^@menu/d; /^@end menu/d'`
+ [ -z "$lmenu" ] || (
+ echo; echo "$node"; echo
+ echo "$lmenu"
+ ) >>lmenu.$$
+done <aorder.$$
+
+$AWK '
+BEGIN { FS=":" }
+
+/^\*/ {
+ printf("%-32s", $1 "::");
+ x = split($3, word, " ");
+ hpos = 34;
+ for(i = 1; i <= x; i++) {
+ hpos += length(word[i]) + 1;
+ if(hpos > 78) {
+ printf("\n%34s", "");
+ hpos = 35 + length(word[i]);
+ }
+ printf(" %s", word[i]);
+ }
+ print ".";
+}
+
+!/^\*/ { print; }
+' smenu.$$ >smenux.$$
+
+mv -f incl.$$ chapters.texi
+
+(echo '@menu'
+ cat smenux.$$
+ cat <<EOF
+* Copying:: The GNU Library General Public License says
+ how you can copy and share the GNU C Library.
+
+Indices
+
+* Concept Index:: Index of concepts and names.
+* Type Index:: Index of types and type qualifiers.
+* Function Index:: Index of functions and function-like macros.
+* Variable Index:: Index of variables and variable-like macros.
+* File Index:: Index of programs and files.
+
+ --- The Detailed Node Listing ---
+EOF
+ cat lmenu.$$
+ echo '@end menu' ) >top-menu.texi.$$
+mv -f top-menu.texi.$$ top-menu.texi
+
+rm -f *.$$
diff --git a/manual/libc.texinfo b/manual/libc.texinfo
index 1e92d52456..0beec66fd6 100644
--- a/manual/libc.texinfo
+++ b/manual/libc.texinfo
@@ -109,896 +109,8 @@ This is Edition @value{EDITION}, last updated @value{UPDATED}, of
of the GNU C Library.
@end ifinfo
-
-@menu
-* Introduction:: Purpose of the GNU C Library.
-* Error Reporting:: How the GNU Library functions report
- error conditions.
-* Memory Allocation:: Your program can allocate memory dynamically
- and manipulate it via pointers.
-* Character Handling:: Character testing and conversion functions.
-* String and Array Utilities:: Utilities for copying and comparing
- strings and arrays.
-* Extended Characters:: Support for extended character sets.
-* Locales:: The country and language can affect
- the behavior of library functions.
-* Message Translation:: How to make the program speak the users
- language.
-* Searching and Sorting:: General searching and sorting functions.
-* Pattern Matching:: Matching wildcards and regular expressions,
- and shell-style ``word expansion''.
-* I/O Overview:: Introduction to the I/O facilities.
-* Streams: I/O on Streams. High-level, portable I/O facilities.
-* Low-Level I/O:: Low-level, less portable I/O.
-* File System Interface:: Functions for manipulating files.
-* Pipes and FIFOs:: A simple interprocess communication mechanism.
-* Sockets:: A more complicated interprocess communication
- mechanism, with support for networking.
-* Low-Level Terminal Interface::How to change the characteristics
- of a terminal device.
-* Mathematics:: Math functions (transcendental functions,
- random numbers, absolute value, etc.).
-* Arithmetic:: Low-level arithmetic functions.
-* Date and Time:: Functions for getting the date and time,
- and for conversion between formats.
-* Non-Local Exits:: The @code{setjmp} and @code{longjmp} facilities.
-* Signal Handling:: All about signals; how to send them,
- block them, and handle them.
-* Process Startup:: Writing the beginning and end of your program.
-* Processes:: How to create processes and run other programs.
-* Job Control:: All about process groups and sessions.
-* Name Service Switch:: Accessing the various system databases.
-* Users and Groups:: How users are identified and classified.
-* System Information:: Getting information about the
- hardware and software configuration
- of the machine a program runs on.
-* System Configuration:: Parameters describing operating system limits.
-
-Appendices
-
-* Language Features:: C language features provided by the library.
-
-* Library Summary:: A summary showing the syntax, header file,
- and derivation of each library feature.
-* Installation:: How to install the GNU C library.
-* Maintenance:: How to enhance and port the GNU C Library.
-* Contributors:: Who wrote what parts of the GNU C Library.
-* Copying:: The GNU Library General Public License says
- how you can copy and share the GNU C Library.
-
-Indices
-
-* Concept Index:: Index of concepts and names.
-* Type Index:: Index of types and type qualifiers.
-* Function Index:: Index of functions and function-like macros.
-* Variable Index:: Index of variables and variable-like macros.
-* File Index:: Index of programs and files.
-
- --- The Detailed Node Listing ---
-
-Introduction
-
-* Getting Started:: Getting Started
-* Standards and Portability:: Standards and Portability
-* Using the Library:: Using the Library
-* Roadmap to the Manual:: Roadmap to the Manual
-
-Standards and Portability
-
-* ISO C:: The American National Standard for the
- C programming language.
-* POSIX:: The ISO/IEC 9945 (aka IEEE 1003) standards
- for operating systems.
-* Berkeley Unix:: BSD and SunOS.
-* SVID:: The System V Interface Description.
-
-Using the Library
-
-* Header Files:: How to use the header files in your programs.
-* Macro Definitions:: Some functions in the library may really
- be implemented as macros.
-* Reserved Names:: The C standard reserves some names for
- the library, and some for users.
-* Feature Test Macros:: How to control what names are defined.
-
-Error Reporting
-
-* Checking for Errors:: How errors are reported by library functions.
-* Error Codes:: What all the error codes are.
-* Error Messages:: Mapping error codes onto error messages.
-
-Memory Allocation
-
-* Memory Concepts:: An introduction to concepts and terminology.
-* Dynamic Allocation and C:: How to get different kinds of allocation in C.
-* Unconstrained Allocation:: The @code{malloc} facility allows fully general
- dynamic allocation.
-* Obstacks:: Obstacks are less general than malloc
- but more efficient and convenient.
-* Variable Size Automatic:: Allocation of variable-sized blocks
- of automatic storage that are freed when the
- calling function returns.
-* Relocating Allocator:: Waste less memory, if you can tolerate
- automatic relocation of the blocks you get.
-
-Unconstrained Allocation
-
-* Basic Allocation:: Simple use of @code{malloc}.
-* Malloc Examples:: Examples of @code{malloc}. @code{xmalloc}.
-* Freeing after Malloc:: Use @code{free} to free a block you
- got with @code{malloc}.
-* Changing Block Size:: Use @code{realloc} to make a block
- bigger or smaller.
-* Allocating Cleared Space:: Use @code{calloc} to allocate a
- block and clear it.
-* Efficiency and Malloc:: Efficiency considerations in use of
- these functions.
-* Aligned Memory Blocks:: Allocating specially aligned memory:
- @code{memalign} and @code{valloc}.
-* Heap Consistency Checking:: Automatic checking for errors.
-* Hooks for Malloc:: You can use these hooks for debugging
- programs that use @code{malloc}.
-* Statistics of Malloc:: Getting information about how much
- memory your program is using.
-* Summary of Malloc:: Summary of @code{malloc} and related functions.
-
-Obstacks
-
-* Creating Obstacks:: How to declare an obstack in your program.
-* Preparing for Obstacks:: Preparations needed before you can
- use obstacks.
-* Allocation in an Obstack:: Allocating objects in an obstack.
-* Freeing Obstack Objects:: Freeing objects in an obstack.
-* Obstack Functions:: The obstack functions are both
- functions and macros.
-* Growing Objects:: Making an object bigger by stages.
-* Extra Fast Growing:: Extra-high-efficiency (though more
- complicated) growing objects.
-* Status of an Obstack:: Inquiries about the status of an obstack.
-* Obstacks Data Alignment:: Controlling alignment of objects in obstacks.
-* Obstack Chunks:: How obstacks obtain and release chunks.
- Efficiency considerations.
-* Summary of Obstacks::
-
-Automatic Storage with Variable Size
-
-* Alloca Example:: Example of using @code{alloca}.
-* Advantages of Alloca:: Reasons to use @code{alloca}.
-* Disadvantages of Alloca:: Reasons to avoid @code{alloca}.
-* GNU C Variable-Size Arrays:: Only in GNU C, here is an alternative
- method of allocating dynamically and
- freeing automatically.
-Relocating Allocator
-
-* Relocator Concepts:: How to understand relocating allocation.
-* Using Relocator:: Functions for relocating allocation.
-
-Character Handling
-
-* Classification of Characters::Testing whether characters are
- letters, digits, punctuation, etc.
-* Case Conversion:: Case mapping, and the like.
-
-String and Array Utilities
-
-* Representation of Strings:: Introduction to basic concepts.
-* String/Array Conventions:: Whether to use a string function or an
- arbitrary array function.
-* String Length:: Determining the length of a string.
-* Copying and Concatenation:: Functions to copy the contents of strings
- and arrays.
-* String/Array Comparison:: Functions for byte-wise and character-wise
- comparison.
-* Collation Functions:: Functions for collating strings.
-* Search Functions:: Searching for a specific element or substring.
-* Finding Tokens in a String:: Splitting a string into tokens by looking
- for delimiters.
-
-Extended Characters
-
-* Extended Char Intro:: Multibyte codes versus wide characters.
-* Locales and Extended Chars:: The locale selects the character codes.
-* Multibyte Char Intro:: How multibyte codes are represented.
-* Wide Char Intro:: How wide characters are represented.
-* Wide String Conversion:: Converting wide strings to multibyte code
- and vice versa.
-* Length of Char:: how many bytes make up one multibyte char.
-* Converting One Char:: Converting a string character by character.
-* Example of Conversion:: Example showing why converting
- one character at a time may be useful.
-* Shift State:: Multibyte codes with "shift characters".
-
-Locales and Internationalization
-
-* Effects of Locale:: Actions affected by the choice of locale.
-* Choosing Locale:: How the user specifies a locale.
-* Locale Categories:: Different purposes for which
- you can select a locale.
-* Setting the Locale:: How a program specifies the locale.
-* Standard Locales:: Locale names available on all systems.
-* Numeric Formatting:: How to format numbers for the chosen locale.
-
-Message Translation
-
-* Message catalogs a la X/Open:: The @code{catgets} family of functions.
-* The Uniforum approach:: The @code{gettext} family of functions.
-
-Searching and Sorting
-
-* Comparison Functions:: Defining how to compare two objects.
- Since the sort and search facilities are
- general, you have to specify the ordering.
-* Array Search Function:: The @code{bsearch} function.
-* Array Sort Function:: The @code{qsort} function.
-* Search/Sort Example:: An example program.
-
-Pattern Matching
-
-* Wildcard Matching:: Matching a wildcard pattern against a single string.
-* Globbing:: Finding the files that match a wildcard pattern.
-* Regular Expressions:: Matching regular expressions against strings.
-* Word Expansion:: Expanding shell variables, nested commands,
- arithmetic, and wildcards.
- This is what the shell does with shell commands.
-
-I/O Overview
-
-* I/O Concepts:: Some basic information and terminology.
-* File Names:: How to refer to a file.
-
-I/O Concepts
-
-* Streams and File Descriptors:: The GNU Library provides two ways
- to access the contents of files.
-* File Position:: The number of bytes from the
- beginning of the file.
-
-File Names
-
-* Directories:: Directories contain entries for files.
-* File Name Resolution:: A file name specifies how to look up a file.
-* File Name Errors:: Error conditions relating to file names.
-* File Name Portability:: File name portability and syntax issues.
-
-I/O on Streams
-
-* Streams:: About the data type representing a stream.
-* Standard Streams:: Streams to the standard input and output
- devices are created for you.
-* Opening Streams:: How to create a stream to talk to a file.
-* Closing Streams:: Close a stream when you are finished with it.
-* Simple Output:: Unformatted output by characters and lines.
-* Character Input:: Unformatted input by characters and words.
-* Line Input:: Reading a line or a record from a stream.
-* Unreading:: Peeking ahead/pushing back input just read.
-* Formatted Output:: @code{printf} and related functions.
-* Customizing Printf:: You can define new conversion specifiers for
- @code{printf} and friends.
-* Formatted Input:: @code{scanf} and related functions.
-* Block Input/Output:: Input and output operations on blocks of data.
-* EOF and Errors:: How you can tell if an I/O error happens.
-* Binary Streams:: Some systems distinguish between text files
- and binary files.
-* File Positioning:: About random-access streams.
-* Portable Positioning:: Random access on peculiar ISO C systems.
-* Stream Buffering:: How to control buffering of streams.
-* Temporary Files:: How to open a temporary file.
-* Other Kinds of Streams:: Other Kinds of Streams
-
-Unreading
-
-* Unreading Idea:: An explanation of unreading with pictures.
-* How Unread:: How to call @code{ungetc} to do unreading.
-
-Formatted Output
-
-* Formatted Output Basics:: Some examples to get you started.
-* Output Conversion Syntax:: General syntax of conversion specifications.
-* Table of Output Conversions:: Summary of output conversions, what they do.
-* Integer Conversions:: Details of formatting integers.
-* Floating-Point Conversions:: Details of formatting floating-point numbers.
-* Other Output Conversions:: Details about formatting of strings,
- characters, pointers, and the like.
-* Formatted Output Functions:: Descriptions of the actual functions.
-* Variable Arguments Output:: @code{vprintf} and friends.
-* Parsing a Template String:: What kinds of arguments does
- a given template call for?
-
-Customizing Printf
-
-* Registering New Conversions::
-* Conversion Specifier Options::
-* Defining the Output Handler::
-* Printf Extension Example::
-
-Formatted Input
-
-* Formatted Input Basics:: Some basics to get you started.
-* Input Conversion Syntax:: Syntax of conversion specifications.
-* Table of Input Conversions:: Summary of input conversions and what they do.
-* Numeric Input Conversions:: Details of conversions for reading numbers.
-* String Input Conversions:: Details of conversions for reading strings.
-* Other Input Conversions:: Details of miscellaneous other conversions.
-* Formatted Input Functions:: Descriptions of the actual functions.
-* Variable Arguments Input:: @code{vscanf} and friends.
-
-Stream Buffering
-
-* Buffering Concepts:: Terminology is defined here.
-* Flushing Buffers:: How to ensure that output buffers are flushed.
-* Controlling Buffering:: How to specify what kind of buffering to use.
-
-Other Kinds of Streams
-
-* String Streams::
-* Custom Streams::
-
-Programming Your Own Custom Streams
-
-* Streams and Cookies::
-* Hook Functions::
-
-Low-Level I/O
-
-* Opening and Closing Files:: How to open and close file descriptors.
-* I/O Primitives:: Reading and writing data.
-* File Position Primitive:: Setting a descriptor's file position.
-* Descriptors and Streams:: Converting descriptor to stream or vice-versa.
-* Stream/Descriptor Precautions:: Precautions needed if you use both
- descriptors and streams.
-* Waiting for I/O:: How to check for input or output
- on multiple file descriptors.
-* Control Operations:: Various other operations on file descriptors.
-* Duplicating Descriptors:: Fcntl commands for duplicating descriptors.
-* Descriptor Flags:: Fcntl commands for manipulating flags
- associated with file descriptors.
-* File Status Flags:: Fcntl commands for manipulating flags
- associated with open files.
-* File Locks:: Fcntl commands for implementing file locking.
-* Interrupt Input:: Getting a signal when input arrives.
-
-File System Interface
-
-* Working Directory:: This is used to resolve relative file names.
-* Accessing Directories:: Finding out what files a directory contains.
-* Hard Links:: Adding alternate names to a file.
-* Symbolic Links:: A file that ``points to'' a file name.
-* Deleting Files:: How to delete a file, and what that means.
-* Renaming Files:: Changing a file's name.
-* Creating Directories:: A system call just for creating a directory.
-* File Attributes:: Attributes of individual files.
-* Making Special Files:: How to create special files.
-
-Accessing Directories
-
-* Directory Entries:: Format of one directory entry.
-* Opening a Directory:: How to open a directory stream.
-* Reading/Closing Directory:: How to read directory entries from the stream.
-* Simple Directory Lister:: A very simple directory listing program.
-* Random Access Directory:: Rereading part of the directory
- already read with the same stream.
-
-File Attributes
-
-* Attribute Meanings:: The names of the file attributes,
- and what their values mean.
-* Reading Attributes:: How to read the attributes of a file.
-* Testing File Type:: Distinguishing ordinary files,
- directories, links...
-* File Owner:: How ownership for new files is determined,
- and how to change it.
-* Permission Bits:: How information about a file's access mode
- is stored.
-* Access Permission:: How the system decides who can access a file.
-* Setting Permissions:: How permissions for new files are assigned,
- and how to change them.
-* Testing File Access:: How to find out if your process can
- access a file.
-* File Times:: About the time attributes of a file.
-
-Pipes and FIFOs
-
-* Creating a Pipe:: Making a pipe with the @code{pipe} function.
-* Pipe to a Subprocess:: Using a pipe to communicate with a child.
-* FIFO Special Files:: Making a FIFO special file.
-
-Sockets
-
-* Socket Concepts:: Basic concepts you need to know about.
-* Communication Styles:: Stream communication, datagrams, and others.
-* Socket Addresses:: How socket names (``addresses'') work.
-* Local Namespace:: Details about the local namespace.
-* Internet Namespace:: Details about the Internet namespace.
-* Open/Close Sockets:: Creating sockets and destroying them.
-* Connections:: Operations on sockets with connection state.
-* Datagrams:: Operations on datagram sockets.
-* Socket Options:: Miscellaneous low-level socket options.
-* Networks Database:: Accessing the database of network names.
-
-Socket Addresses
-
-* Address Formats:: About @code{struct sockaddr}.
-* Setting Address:: Binding an address to a socket.
-* Reading Address:: Reading the address of a socket.
-
-Internet Domain
-
-* Internet Address Formats:: How socket addresses are specified in the
- Internet namespace.
-* Host Addresses:: All about host addresses of Internet hosts.
-* Protocols Database:: Referring to protocols by name.
-* Services Database:: Ports may have symbolic names.
-* Byte Order:: Different hosts may use different byte
- ordering conventions; you need to
- canonicalize host address and port number.
-* Inet Example:: Putting it all together.
-
-Host Addresses
-
-* Abstract Host Addresses:: What a host number consists of.
-* Data type: Host Address Data Type. Data type for a host number.
-* Functions: Host Address Functions. Functions to operate on them.
-* Names: Host Names. Translating host names to host numbers.
-
-Open/Close Sockets
-
-* Creating a Socket:: How to open a socket.
-* Closing a Socket:: How to close a socket.
-* Socket Pairs:: These are created like pipes.
-
-Connections
-
-* Connecting:: What the client program must do.
-* Listening:: How a server program waits for requests.
-* Accepting Connections:: What the server does when it gets a request.
-* Who is Connected:: Getting the address of the
- other side of a connection.
-* Transferring Data:: How to send and receive data.
-* Byte Stream Example:: An example client for communicating over a
- byte stream socket in the Internet namespace.
-* Server Example:: A corresponding server program.
-* Out-of-Band Data:: This is an advanced feature.
-
-Transferring Data
-
-* Sending Data:: Sending data with @code{write}.
-* Receiving Data:: Reading data with @code{read}.
-* Socket Data Options:: Using @code{send} and @code{recv}.
-
-Datagrams
-
-* Sending Datagrams:: Sending packets on a datagram socket.
-* Receiving Datagrams:: Receiving packets on a datagram socket.
-* Datagram Example:: An example program: packets sent over a
- datagram stream in the local namespace.
-* Example Receiver:: Another program, that receives those packets.
-
-Socket Options
-
-* Socket Option Functions:: The basic functions for setting and getting
- socket options.
-* Socket-Level Options:: Details of the options at the socket level.
-
-Low-Level Terminal Interface
-
-* Is It a Terminal:: How to determine if a file is a terminal
- device, and what its name is.
-* I/O Queues:: About flow control and typeahead.
-* Canonical or Not:: Two basic styles of input processing.
-* Terminal Modes:: How to examine and modify flags controlling
- terminal I/O: echoing, signals, editing.
-* Line Control:: Sending break sequences, clearing buffers...
-* Noncanon Example:: How to read single characters without echo.
-
-Terminal Modes
-
-* Mode Data Types:: The data type @code{struct termios} and related types.
-* Mode Functions:: Functions to read and set terminal attributes.
-* Setting Modes:: The right way to set attributes reliably.
-* Input Modes:: Flags controlling low-level input handling.
-* Output Modes:: Flags controlling low-level output handling.
-* Control Modes:: Flags controlling serial port behavior.
-* Local Modes:: Flags controlling high-level input handling.
-* Line Speed:: How to read and set the terminal line speed.
-* Special Characters:: Characters that have special effects,
- and how to change them.
-* Noncanonical Input:: Controlling how long to wait for input.
-
-Special Characters
-
-* Editing Characters::
-* Signal Characters::
-* Start/Stop Characters::
-
-Mathematics
-
-* Domain and Range Errors:: How overflow conditions and the
- like are reported.
-* Not a Number:: Making NANs and testing for NANs.
-* Trig Functions:: Sine, cosine, and tangent.
-* Inverse Trig Functions:: Arc sine, arc cosine, and arc tangent.
-* Exponents and Logarithms:: Also includes square root.
-* Hyperbolic Functions:: Hyperbolic sine and friends.
-* Pseudo-Random Numbers:: Functions for generating pseudo-random numbers.
-* Absolute Value:: Absolute value functions.
-
-Pseudo-Random Numbers
-
-* ISO Random:: @code{rand} and friends.
-* BSD Random:: @code{random} and friends.
-
-Low-Level Arithmetic Functions
-
-* Normalization Functions:: Hacks for radix-2 representations.
-* Rounding and Remainders:: Determining the integer and
- fractional parts of a float.
-* Integer Division:: Functions for performing integer division.
-* Parsing of Numbers:: Functions for ``reading'' numbers from strings.
-* Predicates on Floats:: Some miscellaneous test functions.
-
-Parsing of Numbers
-
-* Parsing of Integers:: Functions for conversion of integer values.
-* Parsing of Floats:: Functions for conversion of floating-point.
-
-Date and Time
-
-* Processor Time:: Measures processor time used by a program.
-* Calendar Time:: Manipulation of ``real'' dates and times.
-* Setting an Alarm:: Sending a signal after a specified time.
-* Sleeping:: Waiting for a period of time.
-
-Processor Time
-
-* Basic CPU Time:: The @code{clock} function.
-* Detailed CPU Time:: The @code{times} function.
-
-Calendar Time
-
-* Simple Calendar Time:: Facilities for manipulating calendar time.
-* High-Resolution Calendar:: A time representation with greater precision.
-* Broken-down Time:: Facilities for manipulating local time.
-* Formatting Date and Time:: Converting times to strings.
-* TZ Variable:: How users specify the time zone.
-* Time Zone Functions:: Functions to examine or specify the time zone.
-* Time Functions Example:: An example program showing use of some of
- the time functions.
-
-Signal Handling
-
-* Concepts of Signals:: Introduction to the signal facilities.
-* Standard Signals:: Particular kinds of signals with standard
- names and meanings.
-* Signal Actions:: Specifying what happens when a particular
- signal is delivered.
-* Defining Handlers:: How to write a signal handler function.
-* Generating Signals:: How to send a signal to a process.
-* Blocking Signals:: Making the system hold signals temporarily.
-* Waiting for a Signal:: Suspending your program until a signal arrives.
-* Signal Stack:: Using a Separate Signal Stack
-* BSD Signal Handling:: Additional functions for backward
- compatibility with BSD.
-
-Basic Concepts of Signals
-
-* Kinds of Signals:: Some examples of what can cause a signal.
-* Signal Generation:: Concepts of why and how signals occur.
-* Delivery of Signal:: Concepts of what a signal does to the process.
-
-Standard Signals
-
-* Program Error Signals:: Used to report serious program errors.
-* Termination Signals:: Used to interrupt and/or terminate the program.
-* Alarm Signals:: Used to indicate expiration of timers.
-* Asynchronous I/O Signals:: Used to indicate input is available.
-* Job Control Signals:: Signals used to support job control.
-* Operation Error Signals:: Used to report operational system errors.
-* Miscellaneous Signals:: Miscellaneous Signals.
-* Signal Messages:: Printing a message describing a signal.
-
-Specifying Signal Actions
-
-* Basic Signal Handling:: The simple @code{signal} function.
-* Advanced Signal Handling:: The more powerful @code{sigaction} function.
-* Signal and Sigaction:: How those two functions interact.
-* Sigaction Function Example:: An example of using the sigaction function.
-* Flags for Sigaction:: Specifying options for signal handling.
-* Initial Signal Actions:: How programs inherit signal actions.
-
-Defining Signal Handlers
-
-* Handler Returns::
-* Termination in Handler::
-* Longjmp in Handler::
-* Signals in Handler::
-* Nonreentrancy::
-* Atomic Data Access::
-
-Generating Signals
-
-* Signaling Yourself:: Signaling Yourself
-* Signaling Another Process:: Send a signal to another process.
-* Permission for kill:: Permission for using @code{kill}
-* Kill Example:: Using @code{kill} for Communication
-
-Blocking Signals
-
-* Why Block:: The purpose of blocking signals.
-* Signal Sets:: How to specify which signals to block.
-* Process Signal Mask:: Blocking delivery of signals to your
- process during normal execution.
-* Testing for Delivery:: Blocking to Test for Delivery of a Signal
-* Blocking for Handler:: Blocking additional signals while a
- handler is being run.
-* Checking for Pending Signals::Checking for Pending Signals
-* Remembering a Signal:: How you can get almost the same effect
- as blocking a signal, by handling it
- and setting a flag to be tested later.
-
-Waiting for a Signal
-
-* Using Pause:: The simple way, using @code{pause}.
-* Pause Problems:: Why the simple way is often not very good.
-* Sigsuspend:: Reliably waiting for a specific signal.
-
-BSD Signal Handling
-
-* BSD Handler:: BSD Function to Establish a Handler.
-* Blocking in BSD:: BSD Functions for Blocking Signals
-
-Process Startup and Termination
-
-* Program Arguments:: Parsing your program's command-line arguments.
-* Environment Variables:: How to access parameters inherited from
- a parent process.
-* Program Termination:: How to cause a process to terminate and
- return status information to its parent.
-
-Program Arguments
-
-* Argument Syntax:: By convention, options start with a hyphen.
-* Parsing Program Arguments:: Ways to parse program options and arguments.
-
-Parsing Program Arguments
-
-* Getopt:: Parsing program options using @code{getopt}.
-* Argp:: Parsing program options using @code{argp_parse}.
-* Suboptions:: Some programs need more detailed options.
-* Suboptions Example:: This shows how it could be done for @code{mount}.
-
-Environment Variables
-
-* Environment Access:: How to get and set the values of
- environment variables.
-* Standard Environment:: These environment variables have
- standard interpretations.
-
-Program Termination
-
-* Normal Termination:: If a program calls @code{exit}, a
- process terminates normally.
-* Exit Status:: The @code{exit status} provides information
- about why the process terminated.
-* Cleanups on Exit:: A process can run its own cleanup
- functions upon normal termination.
-* Aborting a Program:: The @code{abort} function causes
- abnormal program termination.
-* Termination Internals:: What happens when a process terminates.
-
-
-Child Processes
-
-* Running a Command:: The easy way to run another program.
-* Process Creation Concepts:: An overview of the hard way to do it.
-* Process Identification:: How to get the process ID of a process.
-* Creating a Process:: How to fork a child process.
-* Executing a File:: How to make a child execute another program.
-* Process Completion:: How to tell when a child process has completed.
-* Process Completion Status:: How to interpret the status value
- returned from a child process.
-* BSD Wait Functions:: More functions, for backward compatibility.
-* Process Creation Example:: A complete example program.
-
-Job Control
-
-* Concepts of Job Control :: Concepts of Job Control
-* Job Control is Optional:: Not all POSIX systems support job control.
-* Controlling Terminal:: How a process gets its controlling terminal.
-* Access to the Terminal:: How processes share the controlling terminal.
-* Orphaned Process Groups:: Jobs left after the user logs out.
-* Implementing a Shell:: What a shell must do to implement job control.
-* Functions for Job Control:: Functions to control process groups.
-
-Implementing a Job Control Shell
-
-* Data Structures:: Introduction to the sample shell.
-* Initializing the Shell:: What the shell must do to take
- responsibility for job control.
-* Launching Jobs:: Creating jobs to execute commands.
-* Foreground and Background:: Putting a job in foreground of background.
-* Stopped and Terminated Jobs:: Reporting job status.
-* Continuing Stopped Jobs:: How to continue a stopped job in
- the foreground or background.
-* Missing Pieces:: Other parts of the shell.
-
-Functions for Job Control
-
-* Identifying the Terminal:: Determining the controlling terminal's name.
-* Process Group Functions:: Functions for manipulating process groups.
-* Terminal Access Functions:: Functions for controlling terminal access.
-
-Name Service Switch
-
-* NSS Basics:: What is this NSS good for.
-* NSS Configuration File:: Configuring NSS.
-* NSS Module Internals:: How does it work internally.
-* Extending NSS:: What to do to add services or databases.
-
-Users and Groups
-
-* User and Group IDs:: Each user and group has a unique numeric ID.
-* Process Persona:: The user IDs and group IDs of a process.
-* Why Change Persona:: Why a program might need to change
- its user and/or group IDs.
-* How Change Persona:: Restrictions on changing user and group IDs.
-* Reading Persona:: Examining the process's user and group IDs.
-* Setting User ID::
-* Setting Groups::
-* Enable/Disable Setuid::
-* Setuid Program Example:: Setuid Program Example
-* Tips for Setuid::
-* Who Logged In:: Getting the name of the user who logged in,
- or of the real user ID of the current process.
-
-* User Database:: Functions and data structures for
- accessing the user database.
-* Group Database:: Functions and data structures for
- accessing the group database.
-* Database Example:: Example program showing use of database
- inquiry functions.
-
-User Database
-
-* User Data Structure::
-* Lookup User::
-* Scanning All Users:: Scanning the List of All Users
-* Writing a User Entry::
-
-Group Database
-
-* Group Data Structure::
-* Lookup Group::
-* Scanning All Groups:: Scanning the List of All Groups
-
-System Information
-
-* Host Identification:: Determining the name of the machine.
-* Hardware/Software Type ID:: Determining the hardware type and
- operating system type.
-
-System Configuration Limits
-
-* General Limits:: Constants and functions that describe
- various process-related limits that have
- one uniform value for any given machine.
-* System Options:: Optional POSIX features.
-* Version Supported:: Version numbers of POSIX.1 and POSIX.2.
-* Sysconf:: Getting specific configuration values
- of general limits and system options.
-* Minimums:: Minimum values for general limits.
-
-* Limits for Files:: Size limitations on individual files.
- These can vary between file systems
- or even from file to file.
-* Options for Files:: Optional features that some files may support.
-* File Minimums:: Minimum values for file limits.
-* Pathconf:: Getting the limit values for a particular file.
-
-* Utility Limits:: Capacity limits of POSIX.2 utility programs.
-* Utility Minimums:: Minimum allowable values of those limits.
-
-* String Parameters:: Getting the default search path.
-
-Library Facilities that are Part of the C Language
-
-* Consistency Checking:: Using @code{assert} to abort
- if something ``impossible'' happens.
-* Variadic Functions:: Defining functions with varying
- numbers of arguments.
-* Null Pointer Constant:: The macro @code{NULL}.
-* Important Data Types:: Data types for object sizes.
-* Data Type Measurements:: Parameters of data type representations.
-
-Variadic Functions
-
-* Why Variadic:: Reasons for making functions take
- variable arguments.
-* How Variadic:: How to define and call variadic functions.
-* Argument Macros:: Detailed specification of the macros
- for accessing variable arguments.
-* Variadic Example:: A complete example.
-
-How Variadic Functions are Defined and Used
-
-* Variadic Prototypes:: How to make a prototype for a function
- with variable arguments.
-* Receiving Arguments:: Steps you must follow to access the
- optional argument values.
-* How Many Arguments:: How to decide whether there are more arguments.
-* Calling Variadics:: Things you need to know about calling
- variable arguments functions.
-
-Data Type Measurements
-
-* Width of Type:: How many bits does an integer type hold?
-* Range of Type:: What are the largest and smallest values
- that an integer type can hold?
-* Floating Type Macros:: Parameters that measure floating-point types.
-* Structure Measurement:: Getting measurements on structure types.
-
-Floating Type Macros
-
-* Floating Point Concepts:: Definitions of terminology.
-* Floating Point Parameters:: Dimensions, limits of floating point types.
-* IEEE Floating Point:: How one common representation is described.
-
-Library Maintenance
-
-* Installation:: How to configure, compile and install
- the GNU C library.
-* Reporting Bugs:: How to report bugs (if you want to
- get them fixed) and other troubles
- you may have with the GNU C library.
-@c * Traditional C Compatibility:: Using the GNU C library with non-ANSI
-@c C compilers.
-
-Porting the GNU C Library
-
-* Hierarchy Conventions:: How the @file{sysdeps} hierarchy is
- layed out.
-* Porting to Unix:: Porting the library to an average
- Unix-like system.
-@end menu
-
-
-@comment Includes of all the individual chapters.
-@include intro.texi
-@include errno.texi
-@include memory.texi
-@include ctype.texi
-@include string.texi
-@include mbyte.texi
-@include locale.texi
-@include message.texi
-@include search.texi
-@include pattern.texi
-@include io.texi
-@include stdio.texi
-@include llio.texi
-@include filesys.texi
-@include pipe.texi
-@include socket.texi
-@include terminal.texi
-@include math.texi
-@include arith.texi
-@include time.texi
-@include setjmp.texi
-@include signal.texi
-@include startup.texi
-@include process.texi
-@include job.texi
-@include nss.texi
-@include users.texi
-@include sysinfo.texi
-@include conf.texi
-
-@comment Includes of the appendices.
-@include lang.texi
-@include header.texi
-@include install.texi
-@include maint.texi
-@include contrib.texi
-
+@include top-menu.texi
+@include chapters.texi
@set lgpl-appendix
@node Copying, Concept Index, Contributors, Top
diff --git a/manual/llio.texi b/manual/llio.texi
index 6387eecbe0..459032ee3a 100644
--- a/manual/llio.texi
+++ b/manual/llio.texi
@@ -1,4 +1,5 @@
@node Low-Level I/O, File System Interface, I/O on Streams, Top
+@c %MENU% Low-level, less portable I/O
@chapter Low-Level Input/Output
This chapter describes functions for performing low-level input/output
diff --git a/manual/locale.texi b/manual/locale.texi
index dfc9117176..f4fa3a71a5 100644
--- a/manual/locale.texi
+++ b/manual/locale.texi
@@ -1,4 +1,5 @@
@node Locales, Message Translation, Extended Characters, Top
+@c %MENU% The country and language can affect the behavior of library functions
@chapter Locales and Internationalization
Different countries and cultures have varying conventions for how to
diff --git a/manual/maint.texi b/manual/maint.texi
index a7e0cc4b0a..3d8d24f16a 100644
--- a/manual/maint.texi
+++ b/manual/maint.texi
@@ -1,4 +1,5 @@
@node Maintenance, Contributors, Installation, Top
+@c %MENU% How to enhance and port the GNU C Library
@appendix Library Maintenance
@menu
diff --git a/manual/math.texi b/manual/math.texi
index 1991bfbdb8..10b326287e 100644
--- a/manual/math.texi
+++ b/manual/math.texi
@@ -1,739 +1,129 @@
@c We need some definitions here.
+@ifclear mult
@ifhtml
-@set mult ·
+@set mult &middot;
+@set infty &infin;
+@set pie &pi;
@end ifhtml
@iftex
@set mult @cdot
+@set infty @infty
@end iftex
@ifclear mult
-@set mult x
+@set mult *
+@set infty oo
+@set pie pi
@end ifclear
@macro mul
@value{mult}
@end macro
-@iftex
-@set infty @infty
-@end iftex
-@ifclear infty
-@set infty oo
-@end ifclear
@macro infinity
@value{infty}
@end macro
+@ifnottex
+@macro pi
+@value{pie}
+@end macro
+@end ifnottex
+@end ifclear
@node Mathematics, Arithmetic, Low-Level Terminal Interface, Top
+@c %MENU% Math functions, useful constants, random numbers
@chapter Mathematics
This chapter contains information about functions for performing
mathematical computations, such as trigonometric functions. Most of
these functions have prototypes declared in the header file
-@file{math.h}.
+@file{math.h}. The complex-valued functions are defined in
+@file{complex.h}.
@pindex math.h
-
-For all functions which take a single floating-point argument and for
-several other functions as well there are three different functions
-available for the type @code{double}, @code{float}, and @code{long
-double}. The @code{double} versions of the functions are mostly defined
-even in the @w{ISO C 89} standard. The @code{float} and @code{long
-double} variants are introduced in the numeric extensions for the C
-language which are part of the @w{ISO C 9X} standard.
-
-Which of the three versions of the function should be used depends on
-the situation. For most functions and implementation it is true that
-speed and precision do not go together. I.e., the @code{float} versions
-are normally faster than the @code{double} and @code{long double}
-versions. On the other hand the @code{long double} version has the
-highest precision. One should always think about the actual needs and
-in case of double using @code{double} is a good compromise.
-
+@pindex complex.h
+
+All mathematical functions which take a floating-point argument
+have three variants, one each for @code{double}, @code{float}, and
+@code{long double} arguments. The @code{double} versions are mostly
+defined in @w{ISO C 89}. The @code{float} and @code{long double}
+versions are from the numeric extensions to C included in @w{ISO C 9X}.
+
+Which of the three versions of a function should be used depends on the
+situation. For most calculations, the @code{float} functions are the
+fastest. On the other hand, the @code{long double} functions have the
+highest precision. @code{double} is somewhere in between. It is
+usually wise to pick the narrowest type that can accomodate your data.
+Not all machines have a distinct @code{long double} type; it may be the
+same as @code{double}.
@menu
-* Domain and Range Errors:: Detecting overflow conditions and the like.
-* Exceptions in Math Functions:: Signalling exception in math functions.
-* Mathematical Constants:: Precise numeric values for often used
- constant.
-* FP Comparison Functions:: Special functions to compare floating-point
- numbers.
-* FP Function Optimizations:: Fast code or small code.
-* Trig Functions:: Sine, cosine, and tangent.
-* Inverse Trig Functions:: Arc sine, arc cosine, and arc tangent.
-* Exponents and Logarithms:: Also includes square root.
-* Hyperbolic Functions:: Hyperbolic sine and friends.
-* Pseudo-Random Numbers:: Functions for generating pseudo-random
- numbers.
+* Mathematical Constants:: Precise numeric values for often-used
+ constants.
+* Trig Functions:: Sine, cosine, tangent, and friends.
+* Inverse Trig Functions:: Arcsine, arccosine, etc.
+* Exponents and Logarithms:: Also pow and sqrt.
+* Hyperbolic Functions:: sinh, cosh, tanh, etc.
+* Special Functions:: Bessel, gamma, erf.
+* Pseudo-Random Numbers:: Functions for generating pseudo-random
+ numbers.
+* FP Function Optimizations:: Fast code or small code.
@end menu
-@node Domain and Range Errors
-@section Domain and Range Errors
-
-@cindex domain error
-Many of the functions listed in this chapter are defined mathematically
-over a domain that is only a subset of real numbers. For example, the
-@code{acos} function is defined over the domain between @code{@minus{}1} and
-@code{1}. If you pass an argument to one of these functions that is
-outside the domain over which it is defined, the function sets
-@code{errno} to @code{EDOM} to indicate a @dfn{domain error}. On
-machines that support @w{IEEE 754} floating point, functions reporting
-error @code{EDOM} also return a NaN.
-
-Some of these functions are defined mathematically to result in a
-complex value over parts of their domains. The most familiar example of
-this is taking the square root of a negative number. The functions in
-this chapter take only real arguments and return only real values;
-therefore, if the value ought to be nonreal, this is treated as a domain
-error.
-
-@cindex range error
-A related problem is that the mathematical result of a function may not
-be representable as a floating point number. If magnitude of the
-correct result is too large to be represented, the function sets
-@code{errno} to @code{ERANGE} to indicate a @dfn{range error}, and
-returns a particular very large value (named by the macro
-@code{HUGE_VAL}) or its negation (@code{@minus{}HUGE_VAL}).
-
-If the magnitude of the result is too small, a value of zero is returned
-instead. In this case, @code{errno} might or might not be
-set to @code{ERANGE}.
-
-The only completely reliable way to check for domain and range errors is
-to set @code{errno} to @code{0} before you call the mathematical function
-and test @code{errno} afterward. As a consequence of this use of
-@code{errno}, use of the mathematical functions is not reentrant if you
-check for errors.
-
-@c ### This is no longer true. --drepper
-@c None of the mathematical functions ever generates signals as a result of
-@c domain or range errors. In particular, this means that you won't see
-@c @code{SIGFPE} signals generated within these functions. (@xref{Signal
-@c Handling}, for more information about signals.)
-
-@comment math.h
-@comment ISO
-@deftypevr Macro double HUGE_VAL
-An expression representing a particular very large number. On machines
-that use @w{IEEE 754}/@w{IEEE 854} floating point format, the value is
-``infinity''. On other machines, it's typically the largest positive
-number that can be represented.
-
-The value of this macro is used as the return value from various
-mathematical @code{double} returning functions in overflow situations.
-@end deftypevr
-
-@comment math.h
-@comment ISO
-@deftypevr Macro float HUGE_VALF
-This macro is similar to the @code{HUGE_VAL} macro except that it is
-used by functions returning @code{float} values.
-
-This macro is introduced in @w{ISO C 9X}.
-@end deftypevr
-
-@comment math.h
-@comment ISO
-@deftypevr Macro {long double} HUGE_VALL
-This macro is similar to the @code{HUGE_VAL} macro except that it is
-used by functions returning @code{long double} values. The value is
-only different from @code{HUGE_VAL} if the architecture really supports
-@code{long double} values.
-
-This macro is introduced in @w{ISO C 9X}.
-@end deftypevr
-
-
-A special case is the @code{ilogb} function @pxref{Exponents and
-Logarithms}. Since the return value is an integer value, one cannot
-compare with @code{HUGE_VAL} etc. Therefore two further values are
-defined.
-
-@comment math.h
-@comment ISO
-@deftypevr Macro int FP_ILOGB0
-This value is returned by @code{ilogb} if the argument is @code{0}. The
-numeric value is either @code{INT_MIN} or @code{-INT_MAX}.
-
-This macro is introduced in @w{ISO C 9X}.
-@end deftypevr
-
-@comment math.h
-@comment ISO
-@deftypevr Macro int FP_ILOGBNAN
-This value is returned by @code{ilogb} if the argument is @code{NaN}. The
-numeric value is either @code{INT_MIN} or @code{INT_MAX}.
-
-This macro is introduced in @w{ISO C 9X}.
-@end deftypevr
-
-
-For more information about floating-point representations and limits,
-see @ref{Floating Point Parameters}. In particular, the macro
-@code{DBL_MAX} might be more appropriate than @code{HUGE_VAL} for many
-uses other than testing for an error in a mathematical function.
-
-
-@node Exceptions in Math Functions
-@section Exceptions in Math Functions
-@cindex exception
-@cindex signal
-
-Due to the restrictions in the size of the floating-point number
-representation or the limitation of the input range of certain functions
-some of the mathematical operations and functions have to signal
-exceptional situations. The @w{IEEE 754} standard specifies which
-exceptions have to be supported and how they can be handled.
-
-@w{IEEE 754} specifies two actions for floating-point exception: taking
-a trap or continuing without doing so. If the trap is taken a
-(possibly) user defined trap handler is called and this function can
-correct the argument or react somehow else on the call. If the trap
-handler returns, its return value is taken as the result of the
-operation.
-
-If no trap handler is called each of the known exceptions has a default
-action. This consists of setting a corresponding bit in the
-floating-point status word to indicate which kind of exception was
-raised and to return a default value, which depends on the exception
-(see the table below).
-
-@noindent
-The exceptions defined in @w{IEEE 754} are:
-
-@table @samp
-@item Invalid Operation
-This exception is raised if the given operands are invalid for the
-operation to be performed. Examples are
-(see @w{IEEE 754}, @w{section 7}):
-@enumerate
-@item
-Any operation on a signalling NaN.
-@item
-Addition or subtraction; magnitude subtraction of infinities such as
-@math{(+@infinity{}) + (-@infinity{})}.
-@item
-Multiplication:
-@math{0 @mul{} @infinity{}}.
-
-@item
-Division: @math{0/0} or @math{@infinity{}/@infinity{}}.
-
-@item
-Remainder: @math{x} REM @math{y}, where @math{y} is zero or @math{x} is
-infinite.
-@item
-Square root if the operand is less then zero.
-@item
-Conversion of an internal floating-point number to an integer or to a
-decimal string when overflow, infinity, or NaN precludes a faithful
-representation in that format and this cannot otherwise be signaled.
-@item
-Conversion of an unrecognizable input string.
-@item
-Comparison via predicates involving @math{<} or @math{>}, without
-@code{?}, when the operands are @dfn{unordered}. (@math{?>} means the
-unordered greater relation, @xref{FP Comparison Functions}).
-@end enumerate
-
-If the exception does not cause a trap handler to be called the result
-of the operation is taken as a quiet NaN.
-
-@item Division by Zero
-This exception is raised if the divisor is zero and the dividend is a
-finite nonzero number. If no trap occurs the result is either
-@math{+@infinity{}} or @math{-@infinity{}}, depending on the
-signs of the operands.
-
-@item Overflow
-This exception is signalled whenever the result cannot be represented
-as a finite value in the precision format of the destination. If no trap
-occurs the result depends on the sign of the intermediate result and the
-current rounding mode (@w{IEEE 754}, @w{section 7.3}):
-@enumerate
-@item
-Round to nearest carries all overflows to @math{@infinity{}}
-with the sign of the intermediate result.
-@item
-Round toward @math{0} carries all overflows to the precision's largest
-finite number with the sign of the intermediate result.
-@item
-Round toward @math{-@infinity{}} carries positive overflows to the
-precision's largest finite number and carries negative overflows to
-@math{-@infinity{}}.
-
-@item
-Round toward @math{@infinity{}} carries negative overflows to the
-precision's most negative finite number and carries positive overflows
-to @math{@infinity{}}.
-@end enumerate
-
-@item Underflow
-The underflow exception is created when an intermediate result is too
-small for the operation or if the operations result rounded to the
-destination precision causes a loss of accuracy by approximating the
-result by denormalized numbers.
-
-When no trap is installed for the underflow exception, underflow shall
-be signaled (via the underflow flag) only when both tininess and loss of
-accuracy have been detected. If no trap handler is installed the
-operation continues with an inprecise small value or zero if the
-destination precision cannot hold the small exact result.
-
-@item Inexact
-This exception is signalled if the rounded result is not exact (such as
-computing the square root of two) or the result overflows without an
-overflow trap.
-@end table
-
-To control whether an exception causes a trap to occur all @w{IEEE 754}
-conformant floating-point implementations (either hardware or software)
-have a control word. By setting specific bits for each exception in
-this control word the programmer can decide whether a trap is wanted or
-not.
-
-@w{ISO C 9X} introduces a set of function which can be used to control
-exceptions. There are functions to manipulate the control word, to
-query the status word or to save and restore the whole state of the
-floating-point unit. There are also functions to control the rounding
-mode used.
-
-@menu
-* Status bit operations:: Manipulate the FP status word.
-* FPU environment:: Controlling the status of the FPU.
-* Rounding Modes:: Controlling the rounding mode.
-@end menu
-
-@node Status bit operations
-@subsection Controlling the FPU status word
-
-To control the five types of exceptions defined in @w{IEEE 754} some
-functions are defined which abstract the interface to the FPU. The
-actual implementation can be very different, depending on the underlying
-hardware or software.
-
-To address the single exception the @file{fenv.h} headers defines a
-number of macros:
-
-@vtable @code
-@comment fenv.h
-@comment ISO
-@item FE_INEXACT
-Represents the inexact exception iff the FPU supports this exception.
-@comment fenv.h
-@comment ISO
-@item FE_DIVBYZERO
-Represents the divide by zero exception iff the FPU supports this exception.
-@comment fenv.h
-@comment ISO
-@item FE_UNDERFLOW
-Represents the underflow exception iff the FPU supports this exception.
-@comment fenv.h
-@comment ISO
-@item FE_OVERFLOW
-Represents the overflow exception iff the FPU supports this exception.
-@comment fenv.h
-@comment ISO
-@item FE_INVALID
-Represents the invalid exception iff the FPU supports this exception.
-@end vtable
-
-The macro @code{FE_ALL_EXCEPT} is the bitwise OR of all exception macros
-which are supported by the FP implementation.
-
-Each of the supported exception flags can either be set or unset. The
-@w{ISO C 9X} standard defines functions to set, unset and test the
-status of the flags.
-
-@comment fenv.h
-@comment ISO
-@deftypefun void feclearexcept (int @var{excepts})
-This function clears all of the supported exception flags denoted by
-@var{excepts} in the status word.
-@end deftypefun
-
-To safe the current status of the flags in the status word @file{fenv.h}
-defines the type @code{fexcept_t} which can hold all the information.
-The following function can be used to retrieve the current setting.
-
-@comment fenv.h
-@comment ISO
-@deftypefun void fegetexceptflag (fexcept_t *@var{flagp}, int @var{excepts})
-Store in the variable pointed to by @var{flagp} an
-implementation-defined value representing the current setting of the
-exception flags indicated by the parameter @var{excepts}.
-@end deftypefun
-
-@noindent
-To restore the previously saved values one can use this function:
-
-@comment fenv.h
-@comment ISO
-@deftypefun void fesetexceptflag (const fexcept_t *@var{flagp}, int @var{excepts})
-Restore from the variable pointed to by @var{flagp} the setting of the
-flags for the exceptions denoted by the value of the parameter
-@var{excepts}.
-@end deftypefun
-
-The last function allows to query the current status of the flags. The
-flags can be set either explicitely (using @code{fesetexceptflag} or
-@code{feclearexcept}) or by a floating-point operation which happened
-before. Since the flags are accumulative, the flags must be explicitely
-reset using @code{feclearexcept} if one wants to test for a certain
-exceptions raised by a specific piece of code.
-
-@comment fenv.h
-@comment ISO
-@deftypefun int fetestexcept (int @var{excepts})
-Test whether a subset of the flags indicated by the parameter
-@var{except} is currently set. If yes, a nonzero value is returned
-which specifies which exceptions are set. Otherwise the result is zero.
-@end deftypefun
-
-@noindent
-Code which uses the @code{fetestexcept} function could look like this:
-
-@smallexample
-@{
- double f;
- int raised;
- feclearexcept (FE_ALL_EXCEPT);
- f = compute ();
- raised = fetestexcept (FE_OVERFLOW | FE_INVALID);
- if (raised & FE_OVERFLOW) @{ /* ... */ @}
- if (raised & FE_INVALID) @{ /* ... */ @}
- /* ... */
-@}
-@end smallexample
-
-Please note that the return value of @code{fetestexcept} is @code{int}
-but this does not mean that the @code{fexcept_t} type is generally
-representable as an integer. These are completely independent types.
-
-
-@node FPU environment
-@subsection Controlling the Floating-Point environment
-
-It is sometimes necessary so save the complete status of the
-floating-point unit for a certain time to perform some completely
-different actions. Beside the status of the exception flags, the
-control word for the exceptions and the rounding mode can be saved.
-
-The file @file{fenv.h} defines the type @code{fenv_t}. The layout of a
-variable of this type is implementation defined but the variable is able
-to contain the complete status information. To fill a variable of this
-type one can use this function:
-
-@comment fenv.h
-@comment ISO
-@deftypefun void fegetenv (fenv_t *@var{envp})
-Store the current floating-point environment in the object pointed to by
-@var{envp}.
-@end deftypefun
-
-@noindent
-Another possibility which is useful in several situations is
-
-@comment fenv.h
-@comment ISO
-@deftypefun int feholdexcept (fenv_t *@var{envp})
-Store the current floating-point environment in the object pointed to by
-@var{envp}. Afterwards, all exception flags are cleared and if
-available a mode is installed which continues on all exceptions and does
-not cause a trap to occur. In this case a nonzero value is returned.
-
-If the floating-point implementation does not support such a non-stop
-mode, the return value is zero.
-@end deftypefun
-
-The functions which allow a state of the floating-point unit to be
-restored can take two kinds of arguments:
-
-@itemize @bullet
-@item
-Pointers to @code{fenv_t} objects which were initialized previously by a
-call to @code{fegetenv} or @code{feholdexcept}.
-@item
-@vindex FE_DFL_ENV
-The special macro @code{FE_DFL_ENV} which represents the floating-point
-environment as it was available at program start.
-@item
-Implementation defined macros with names starting with @code{FE_}.
-
-@vindex FE_NOMASK_ENV
-If possible, the GNU C Library defines a macro @code{FE_NOMASK_ENV}
-which represents an environment where no exceptions are masked, so every
-exception raised causes a trap to occur. You can test for this macro
-using @code{#ifdef}.
-
-Some platforms might define other predefined environments.
-@end itemize
-
-@noindent
-To set any of the environments there are two functions defined.
-
-@deftypefun void fesetenv (const fenv_t *@var{envp})
-Establish the floating-point environment described in the object pointed
-to by @var{envp}. Even if one or more exceptions flags in the restored
-environment are set no exception is raised.
-@end deftypefun
-
-In some situations the previous status of the exception flags must not
-simply be discarded and so this function is useful:
-
-@deftypefun void feupdateenv (const fenv_t *@var{envp})
-The current status of the floating-point unit is preserved in some
-automatic storage before the environment described by the object pointed
-to by @var{envp} is installed. Once this is finished all exceptions set
-in the original environment which is saved in the automatic storage, is
-raised.
-@end deftypefun
-
-This function can be used to execute a part of the program with an
-environment which masks all exceptions and before switching back remove
-unwanted exception and raise the remaining exceptions.
-
-
-@node Rounding Modes
-@subsection Rounding modes of the Floating-Point Unit
-
-@w{IEEE 754} defines four different rounding modes. If the rounding
-mode is supported by the floating-point implementation the corresponding
-of the following macros is defined:
-
-@table @code
-@comment fenv.h
-@comment ISO
-@vindex FE_TONEAREST
-@item FE_TONEAREST
-Round to nearest. This is the default mode and should always be used
-except when a different mode is explicitely required. Only rounding to
-nearest guarantees numeric stability of the computations.
-
-@comment fenv.h
-@comment ISO
-@vindex FE_UPWARD
-@item FE_UPWARD
-Round toward @math{+@infinity{}}.
-
-@comment fenv.h
-@comment ISO
-@vindex FE_DOWNWARD
-@item FE_DOWNWARD
-Round toward @math{-@infinity{}}.
-
-@comment fenv.h
-@comment ISO
-@vindex FE_TOWARDZERO
-@item FE_TOWARDZERO
-Round toward zero.
-@end table
-
-At any time one of the above four rounding modes is selected. To get
-information about the currently selected mode one can use this function:
-
-@comment fenv.h
-@comment ISO
-@deftypefun int fegetround (void)
-Return the currently selected rounding mode, represented by one of the
-values of the defined rounding mode macros.
-@end deftypefun
-
-@noindent
-To set a specific rounding mode the next function can be used.
-
-@comment fenv.h
-@comment ISO
-@deftypefun int fesetround (int @var{round})
-Change the currently selected rounding mode to the mode described by the
-parameter @var{round}. If @var{round} does not correspond to one of the
-supported rounding modes nothing is changed.
-
-The function returns a nonzero value iff the requested rounding mode can
-be established. Otherwise zero is returned.
-@end deftypefun
-
-Changing the rounding mode might be necessary for various reasons. But
-changing the mode only to round a given number normally is no good idea.
-The standard defines a set of functions which can be used to round an
-argument according to some rules and for all of the rounding modes there
-is a corresponding function.
-
-If a large set of number has to be rounded it might be good to change
-the rounding mode and to not use the function the library provides. So
-the perhaps necessary switching of the rounding mode in the library
-function can be avoided. But since not all rounding modes are
-guaranteed to exist on any platform this possible implementation cannot
-be portably used. A default method has to be implemented as well.
-
-
@node Mathematical Constants
@section Predefined Mathematical Constants
@cindex constants
@cindex mathematical constants
-The header @file{math.h} defines a series of mathematical constants if
-@code{_BSD_SOURCE} or a more general feature select macro is defined
-before including this file. All values are defined as preprocessor
-macros starting with @code{M_}. The collection includes:
+The header @file{math.h} defines several useful mathematical constants.
+All values are defined as preprocessor macros starting with @code{M_}.
+The values provided are:
@vtable @code
@item M_E
-The value is that of the base of the natural logarithm.
+The base of natural logarithms.
@item M_LOG2E
-The value is computed as the logarithm to base @code{2} of @code{M_E}.
+The logarithm to base @code{2} of @code{M_E}.
@item M_LOG10E
-The value is computed as the logarithm to base @code{10} of @code{M_E}.
+The logarithm to base @code{10} of @code{M_E}.
@item M_LN2
-The value is computed as the natural logarithm of @code{2}.
+The natural logarithm of @code{2}.
@item M_LN10
-The value is computed as the natural logarithm of @code{10}.
+The natural logarithm of @code{10}.
@item M_PI
-The value is those of the number pi.
+Pi, the ratio of a circle's circumrefence to its diameter.
@item M_PI_2
-The value is those of the number pi divided by two.
+Pi divided by two.
@item M_PI_4
-The value is those of the number pi divided by four.
+Pi divided by four.
@item M_1_PI
-The value is the reziprocal of the value of the number pi.
+The reciprocal of pi (1/pi)
@item M_2_PI
-The value is two times the reziprocal of the value of the number pi.
+Two times the reciprocal of pi.
@item M_2_SQRTPI
-The value is two times the reziprocal of the square root of the number pi.
+Two times the reciprocal of the square root of pi.
@item M_SQRT2
-The value is the square root of the value of the number pi.
+The square root of two.
@item M_SQRT1_2
-The value is the reziprocal of the square root of the value of the number pi.
+The reciprocal of the square root of two (also the square root of 1/2).
@end vtable
-All values are defined as @code{long double} values unless the compiler
-does not support this type or @code{__STDC__} is not defined (both is
-unlikely). Historically the numbers were @code{double} values and some
-old code still relies on this so you might want to add explicit casts if
-the extra precision of the @code{long double} value is not needed. One
-critical case are functions with a variable number of arguments, such as
-@code{printf}.
+These constants come from the Unix98 standard and were also available in
+4.4BSD; therefore, they are only defined if @code{_BSD_SOURCE} or
+@code{_XOPEN_SOURCE=500}, or a more general feature select macro, is
+defined. The default set of features includes these constants.
+@xref{Feature Test Macros}.
+
+All values are of type @code{double}. As an extension, the GNU C
+library also defines these constants with type @code{long double}. The
+@code{long double} macros have a lowercase @samp{l} appended to their
+names: @code{M_El}, @code{M_PIl}, and so forth. These are only
+available if @code{_GNU_SOURCE} is defined.
@vindex PI
@emph{Note:} Some programs use a constant named @code{PI} which has the
-same value as @code{M_PI}. This probably derives from Stroustroup's
-book about his C++ programming language where this value is used in
-examples (and perhaps some AT&T headers contain this value). But due to
-possible name space problems (@code{PI} is a quite frequently used name)
-this value is not added to @file{math.h}. Every program should use
-@code{M_PI} instead or add on the compiler command line
-@code{-DPI=M_PI}.
-
-
-@node FP Comparison Functions
-@section Floating-Point Comparison Functions
-@cindex unordered comparison
-
-The @w{IEEE 754} standards defines a set of functions which allows to
-compare even those numbers which normally would cause an exception to be
-raised since they are unordered. E.g., the expression
-
-@smallexample
-int v = a < 1.0;
-@end smallexample
-
-@noindent
-would raise an exception if @var{a} would be a NaN. Functions to
-compare unordered numbers are part of the FORTRAN language for a long
-time and the extensions in @w{ISO C 9X} finally introduce them as well
-for the C programming language.
-
-All of the operations are implemented as macros which allow their
-arguments to be of either @code{float}, @code{double}, or @code{long
-double} type.
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int isgreater (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether the argument @var{x} is greater than
-@var{y}. This is equivalent to @code{(@var{x}) > (@var{y})} but no
-exception is raised if @var{x} or @var{y} are unordered.
-@end deftypefn
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int isgreaterequal (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether the argument @var{x} is greater than or
-equal to @var{y}. This is equivalent to @code{(@var{x}) >= (@var{y})} but no
-exception is raised if @var{x} or @var{y} are unordered.
-@end deftypefn
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int isless (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether the argument @var{x} is less than @var{y}.
-This is equivalent @code{(@var{x}) < (@var{y})} but no exception is raised if
-@var{x} or @var{y} are unordered.
-@end deftypefn
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int islessequal (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether the argument @var{x} is less than or equal
-to @var{y}. This is equivalent to @code{(@var{x}) <= (@var{y})} but no
-exception is raised if @var{x} or @var{y} are unordered.
-@end deftypefn
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int islessgreater (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether the argument @var{x} is less or greater
-than @var{y}. This is equivalent to @code{(@var{x}) < (@var{y}) ||
-(@var{x}) > (@var{y})} (except that @var{x} and @var{y} are only
-evaluated once) but no exception is raised if @var{x} or @var{y} are
-unordered.
-@end deftypefn
-
-@comment math.h
-@comment ISO
-@deftypefn {Macro} int isunordered (@emph{real-floating} @var{x}, @emph{real-floating} @var{y})
-This macro determines whether its arguments are unordered.
-@end deftypefn
-
-All the macros are defined in a way to ensure that both arguments are
-evaluated exactly once and so they can be used exactly like the builtin
-operators.
-
-On several platform these macros are mapped to efficient instructions
-the processor understands. But on machines missing these functions, the
-macros above might be rather slow. So it is best to use the builtin
-operators unless it is necessary to use unordered comparisons.
-
-@strong{Note:} There are no macros @code{isequal} or @code{isunequal}.
-These macros are not necessary since the @w{IEEE 754} standard requires
-that the comparison for equality and unequality do @emph{not} throw an
-exception if one of the arguments is an unordered value.
-
-
-@node FP Function Optimizations
-@section Is Fast Code or Small Code preferred?
-@cindex Optimization
-
-If an application uses many floating point function it is often the case
-that the costs for the function calls itselfs are not neglectable.
-Modern processor implementation often can execute the operation itself
-very fast but the call means a disturbance of the control flow.
-
-For this reason the GNU C Library provides optimizations for many of the
-frequently used math functions. When the GNU CC is used and the user
-activates the optimizer several new inline functions and macros get
-defined. These new functions and macros have the same names as the
-library function and so get used instead of the later. In case of
-inline functions the compiler will decide whether it is reasonable to
-use the inline function and this decision is usually correct.
-
-For the generated code this means that no calls to the library functions
-are necessary. This increases the speed significantly. But the
-drawback is that the code size increases and this increase is not always
-neglectable.
-
-In cases where the inline functions and macros are not wanted the symbol
-@code{__NO_MATH_INLINES} should be defined before any system header is
-included. This will make sure only library functions are used. Of
-course it can be determined for each single file in the project whether
-giving this option is preferred or not.
-
+same value as @code{M_PI}. This constant is not standard; it may have
+appeared in some old AT&T headers, and is mentioned in Stroustrup's book
+on C++. It infringes on the user's name space, so the GNU C library
+does not define it. Fixing programs written to expect it is simple:
+replace @code{PI} with @code{M_PI} throughout, or put @samp{-DPI=M_PI}
+on the compiler command line.
@node Trig Functions
@section Trigonometric Functions
@@ -744,10 +134,10 @@ The arguments to all of these functions are in units of radians; recall
that pi radians equals 180 degrees.
@cindex pi (trigonometric constant)
-The math library does define a symbolic constant for pi in @file{math.h}
-(@pxref{Mathematical Constants}) when BSD compliance is required
-(@pxref{Feature Test Macros}). In case it is not possible to use this
-predefined macro one easily can define it:
+The math library normally defines @code{M_PI} to a @code{double}
+approximation of pi. If strict ISO and/or POSIX compliance
+are requested this constant is not defined, but you can easily define it
+yourself:
@smallexample
#define M_PI 3.14159265358979323846264338327
@@ -757,7 +147,6 @@ predefined macro one easily can define it:
You can also compute the value of pi with the expression @code{acos
(-1.0)}.
-
@comment math.h
@comment ISO
@deftypefun double sin (double @var{x})
@@ -784,22 +173,15 @@ radians. The return value is in the range @code{-1} to @code{1}.
These functions return the tangent of @var{x}, where @var{x} is given in
radians.
-The following @code{errno} error conditions are defined for this function:
-
-@table @code
-@item ERANGE
Mathematically, the tangent function has singularities at odd multiples
of pi/2. If the argument @var{x} is too close to one of these
-singularities, @code{tan} sets @code{errno} to @code{ERANGE} and returns
-either positive or negative @code{HUGE_VAL}.
-@end table
+singularities, @code{tan} will signal overflow.
@end deftypefun
-In many applications where @code{sin} and @code{cos} are used, the value
-for the same argument of both of these functions is used at the same
-time. Since the algorithm to compute these values is very similar for
-both functions there is an additional function which computes both values
-at the same time.
+In many applications where @code{sin} and @code{cos} are used, the sine
+and cosine of the same angle are needed at the same time. It is more
+efficient to compute them simultaneously, so the library provides a
+function to do that.
@comment math.h
@comment GNU
@@ -811,33 +193,34 @@ cosine of @var{x} in @code{*@var{cos}}, where @var{x} is given in
radians. Both values, @code{*@var{sinx}} and @code{*@var{cosx}}, are in
the range of @code{-1} to @code{1}.
-This function is a GNU extension. It should be used whenever both sine
-and cosine are needed but in portable applications there should be a
-fallback method for systems without this function.
+This function is a GNU extension. Portable programs should be prepared
+to cope with its absence.
@end deftypefun
@cindex complex trigonometric functions
-The trigonometric functions are in mathematics not only defined on real
-numbers. They can be extended to complex numbers and the @w{ISO C 9X}
-standard introduces these variants in the standard math library.
+@w{ISO C 9x} defines variants of the trig functions which work on
+complex numbers. The GNU C library provides these functions, but they
+are only useful if your compiler supports the new complex types defined
+by the standard.
+@c Change this when gcc is fixed. -zw
+(As of this writing GCC supports complex numbers, but there are bugs in
+the implementation.)
@comment complex.h
@comment ISO
@deftypefun {complex double} csin (complex double @var{z})
@deftypefunx {complex float} csinf (complex float @var{z})
@deftypefunx {complex long double} csinl (complex long double @var{z})
-These functions return the complex sine of the complex value in @var{z}.
+These functions return the complex sine of @var{z}.
The mathematical definition of the complex sine is
@ifinfo
@math{sin (z) = 1/(2*i) * (exp (z*i) - exp (-z*i))}.
@end ifinfo
-@iftex
@tex
$$\sin(z) = {1\over 2i} (e^{zi} - e^{-zi})$$
@end tex
-@end iftex
@end deftypefun
@comment complex.h
@@ -845,17 +228,15 @@ $$\sin(z) = {1\over 2i} (e^{zi} - e^{-zi})$$
@deftypefun {complex double} ccos (complex double @var{z})
@deftypefunx {complex float} ccosf (complex float @var{z})
@deftypefunx {complex long double} ccosl (complex long double @var{z})
-These functions return the complex cosine of the complex value in @var{z}.
+These functions return the complex cosine of @var{z}.
The mathematical definition of the complex cosine is
@ifinfo
@math{cos (z) = 1/2 * (exp (z*i) + exp (-z*i))}
@end ifinfo
-@iftex
@tex
$$\cos(z) = {1\over 2} (e^{zi} + e^{-zi})$$
@end tex
-@end iftex
@end deftypefun
@comment complex.h
@@ -863,17 +244,20 @@ $$\cos(z) = {1\over 2} (e^{zi} + e^{-zi})$$
@deftypefun {complex double} ctan (complex double @var{z})
@deftypefunx {complex float} ctanf (complex float @var{z})
@deftypefunx {complex long double} ctanl (complex long double @var{z})
-These functions return the complex tangent of the complex value in @var{z}.
+These functions return the complex tangent of @var{z}.
The mathematical definition of the complex tangent is
@ifinfo
-@math{tan (z) = 1/i * (exp (z*i) - exp (-z*i)) / (exp (z*i) + exp (-z*i))}
+@math{tan (z) = -i * (exp (z*i) - exp (-z*i)) / (exp (z*i) + exp (-z*i))}
@end ifinfo
-@iftex
@tex
-$$\tan(z) = {1\over i} {e^{zi} - e^{-zi}\over e^{zi} + e^{-zi}}$$
+$$\tan(z) = -i \cdot {e^{zi} - e^{-zi}\over e^{zi} + e^{-zi}}$$
@end tex
-@end iftex
+
+@noindent
+The complex tangent has poles at @math{pi/2 + 2n}, where @math{n} is an
+integer. @code{ctan} may signal overflow if @var{z} is too close to a
+pole.
@end deftypefun
@@ -895,9 +279,9 @@ sine is @var{x}. The value is in units of radians. Mathematically,
there are infinitely many such values; the one actually returned is the
one between @code{-pi/2} and @code{pi/2} (inclusive).
-@code{asin} fails, and sets @code{errno} to @code{EDOM}, if @var{x} is
-out of range. The arc sine function is defined mathematically only
-over the domain @code{-1} to @code{1}.
+The arc sine function is defined mathematically only
+over the domain @code{-1} to @code{1}. If @var{x} is outside the
+domain, @code{asin} signals a domain error.
@end deftypefun
@comment math.h
@@ -910,12 +294,11 @@ whose cosine is @var{x}. The value is in units of radians.
Mathematically, there are infinitely many such values; the one actually
returned is the one between @code{0} and @code{pi} (inclusive).
-@code{acos} fails, and sets @code{errno} to @code{EDOM}, if @var{x} is
-out of range. The arc cosine function is defined mathematically only
-over the domain @code{-1} to @code{1}.
+The arc cosine function is defined mathematically only
+over the domain @code{-1} to @code{1}. If @var{x} is outside the
+domain, @code{acos} signals a domain error.
@end deftypefun
-
@comment math.h
@comment ISO
@deftypefun double atan (double @var{x})
@@ -924,8 +307,7 @@ over the domain @code{-1} to @code{1}.
These functions compute the arc tangent of @var{x}---that is, the value
whose tangent is @var{x}. The value is in units of radians.
Mathematically, there are infinitely many such values; the one actually
-returned is the one between @code{-pi/2} and @code{pi/2}
-(inclusive).
+returned is the one between @code{-pi/2} and @code{pi/2} (inclusive).
@end deftypefun
@comment math.h
@@ -933,11 +315,10 @@ returned is the one between @code{-pi/2} and @code{pi/2}
@deftypefun double atan2 (double @var{y}, double @var{x})
@deftypefunx float atan2f (float @var{y}, float @var{x})
@deftypefunx {long double} atan2l (long double @var{y}, long double @var{x})
-This is the two argument arc tangent function. It is similar to computing
-the arc tangent of @var{y}/@var{x}, except that the signs of both arguments
-are used to determine the quadrant of the result, and @var{x} is
-permitted to be zero. The return value is given in radians and is in
-the range @code{-pi} to @code{pi}, inclusive.
+This function computes the arc tangent of @var{y}/@var{x}, but the signs
+of both arguments are used to determine the quadrant of the result, and
+@var{x} is permitted to be zero. The return value is given in radians
+and is in the range @code{-pi} to @code{pi}, inclusive.
If @var{x} and @var{y} are coordinates of a point in the plane,
@code{atan2} returns the signed angle between the line from the origin
@@ -946,15 +327,12 @@ converting Cartesian coordinates to polar coordinates. (To compute the
radial coordinate, use @code{hypot}; see @ref{Exponents and
Logarithms}.)
-The function @code{atan2} sets @code{errno} to @code{EDOM} if both
-@var{x} and @var{y} are zero; the return value is not defined in this
-case.
+@c This is experimentally true. Should it be so? -zw
+If both @var{x} and @var{y} are zero, @code{atan2} returns zero.
@end deftypefun
@cindex inverse complex trigonometric functions
-
-The inverse trigonometric functions also exist is separate versions
-which are usable with complex numbers.
+@w{ISO C 9x} defines complex versions of the inverse trig functions.
@comment complex.h
@comment ISO
@@ -962,10 +340,10 @@ which are usable with complex numbers.
@deftypefunx {complex float} casinf (complex float @var{z})
@deftypefunx {complex long double} casinl (complex long double @var{z})
These functions compute the complex arc sine of @var{z}---that is, the
-value whose sine is @var{z}. The value is in units of radians.
+value whose sine is @var{z}. The value returned is in radians.
-Unlike the real version of the arc sine function @code{casin} has no
-limitation on the argument @var{z}.
+Unlike the real-valued functions, @code{casin} is defined for all
+values of @var{z}.
@end deftypefun
@comment complex.h
@@ -974,10 +352,10 @@ limitation on the argument @var{z}.
@deftypefunx {complex float} cacosf (complex float @var{z})
@deftypefunx {complex long double} cacosl (complex long double @var{z})
These functions compute the complex arc cosine of @var{z}---that is, the
-value whose cosine is @var{z}. The value is in units of radians.
+value whose cosine is @var{z}. The value returned is in radians.
-Unlike the real version of the arc cosine function @code{cacos} has no
-limitation on the argument @var{z}.
+Unlike the real-valued functions, @code{cacos} is defined for all
+values of @var{z}.
@end deftypefun
@@ -1002,11 +380,11 @@ the value whose tangent is @var{z}. The value is in units of radians.
@deftypefun double exp (double @var{x})
@deftypefunx float expf (float @var{x})
@deftypefunx {long double} expl (long double @var{x})
-These functions return the value of @code{e} (the base of natural
-logarithms) raised to power @var{x}.
+These functions compute @code{e} (the base of natural logarithms) raised
+to the power @var{x}.
-The function fails, and sets @code{errno} to @code{ERANGE}, if the
-magnitude of the result is too large to be representable.
+If the magnitude of the result is too large to be representable,
+@code{exp} signals overflow.
@end deftypefun
@comment math.h
@@ -1014,11 +392,8 @@ magnitude of the result is too large to be representable.
@deftypefun double exp2 (double @var{x})
@deftypefunx float exp2f (float @var{x})
@deftypefunx {long double} exp2l (long double @var{x})
-These functions return the value of @code{2} raised to the power @var{x}.
+These functions compute @code{2} raised to the power @var{x}.
Mathematically, @code{exp2 (x)} is the same as @code{exp (x * log (2))}.
-
-The function fails, and sets @code{errno} to @code{ERANGE}, if the
-magnitude of the result is too large to be representable.
@end deftypefun
@comment math.h
@@ -1029,15 +404,11 @@ magnitude of the result is too large to be representable.
@deftypefunx double pow10 (double @var{x})
@deftypefunx float pow10f (float @var{x})
@deftypefunx {long double} pow10l (long double @var{x})
-These functions return the value of @code{10} raised to the power @var{x}.
-Mathematically, @code{exp2 (x)} is the same as @code{exp (x * log (2))}.
+These functions compute @code{10} raised to the power @var{x}.
+Mathematically, @code{exp10 (x)} is the same as @code{exp (x * log (10))}.
-The function fails, and sets @code{errno} to @code{ERANGE}, if the
-magnitude of the result is too large to be representable.
-
-All these functions are GNU extensions. The name @code{pow10} is used
-in some old code but the name @code{exp10} clearly is more in the sense
-of the ISO library designers and therefore should probably be preferred.
+These functions are GNU extensions. The name @code{exp10} is
+preferred, since it is analogous to @code{exp} and @code{exp2}.
@end deftypefun
@@ -1046,20 +417,13 @@ of the ISO library designers and therefore should probably be preferred.
@deftypefun double log (double @var{x})
@deftypefunx float logf (float @var{x})
@deftypefunx {long double} logl (long double @var{x})
-These functions return the natural logarithm of @var{x}. @code{exp (log
+These functions compute the natural logarithm of @var{x}. @code{exp (log
(@var{x}))} equals @var{x}, exactly in mathematics and approximately in
C.
-The following @code{errno} error conditions are defined for this function:
-
-@table @code
-@item EDOM
-The argument @var{x} is negative. The log function is defined
-mathematically to return a real result only on positive arguments.
-
-@item ERANGE
-The argument is zero. The log of zero is not defined.
-@end table
+If @var{x} is negative, @code{log} signals a domain error. If @var{x}
+is zero, it returns negative infinity; if @var{x} is too close to zero,
+it may signal overflow.
@end deftypefun
@comment math.h
@@ -1067,9 +431,9 @@ The argument is zero. The log of zero is not defined.
@deftypefun double log10 (double @var{x})
@deftypefunx float log10f (float @var{x})
@deftypefunx {long double} log10l (long double @var{x})
-These functions return the base-10 logarithm of @var{x}. Except for the
-different base, it is similar to the @code{log} function. In fact,
+These functions return the base-10 logarithm of @var{x}.
@code{log10 (@var{x})} equals @code{log (@var{x}) / log (10)}.
+
@end deftypefun
@comment math.h
@@ -1077,8 +441,7 @@ different base, it is similar to the @code{log} function. In fact,
@deftypefun double log2 (double @var{x})
@deftypefunx float log2f (float @var{x})
@deftypefunx {long double} log2l (long double @var{x})
-These functions return the base-2 logarithm of @var{x}. Except for the
-different base, it is similar to the @code{log} function. In fact,
+These functions return the base-2 logarithm of @var{x}.
@code{log2 (@var{x})} equals @code{log (@var{x}) / log (2)}.
@end deftypefun
@@ -1088,12 +451,13 @@ different base, it is similar to the @code{log} function. In fact,
@deftypefunx float logbf (float @var{x})
@deftypefunx {long double} logbl (long double @var{x})
These functions extract the exponent of @var{x} and return it as a
-signed integer value. If @var{x} is zero, a range error may occur.
+floating-point value. If @code{FLT_RADIX} is two, @code{logb} is equal
+to @code{floor (log2 (x))}, except it's probably faster.
-A special case are subnormal numbers (if supported by the floating-point
-format). The exponent returned is not the actual value from @var{x}.
-Instead the number is first normalized as if the range of the exponent
-field is large enough.
+If @var{x} is denormalized, @code{logb} returns the exponent @var{x}
+would have if it were normalized. If @var{x} is infinity (positive or
+negative), @code{logb} returns @math{@infinity{}}. If @var{x} is zero,
+@code{logb} returns @math{@infinity{}}. It does not signal.
@end deftypefun
@comment math.h
@@ -1102,17 +466,34 @@ field is large enough.
@deftypefunx int ilogbf (float @var{x})
@deftypefunx int ilogbl (long double @var{x})
These functions are equivalent to the corresponding @code{logb}
-functions except that the values are returned as signed integer values.
-Since integer values cannot represent infinity and NaN, there are some
-special symbols defined to help detect these situations.
-
-@vindex FP_ILOGB0
-@vindex FP_ILOGBNAN
-@code{ilogb} returns @code{FP_ILOGB0} if @var{x} is @code{0} and it
-returns @code{FP_ILOGBNAN} if @var{x} is @code{NaN}. These values are
-system specific and no fixed value is assigned. More concrete, these
-values might even have the same value. So a piece of code handling the
-result of @code{ilogb} could look like this:
+functions except that they return signed integer values.
+@end deftypefun
+
+@noindent
+Since integers cannot represent infinity and NaN, @code{ilogb} instead
+returns an integer that can't be the exponent of a normal floating-point
+number. @file{math.h} defines constants so you can check for this.
+
+@comment math.h
+@comment ISO
+@deftypevr Macro int FP_ILOGB0
+@code{ilogb} returns this value if its argument is @code{0}. The
+numeric value is either @code{INT_MIN} or @code{-INT_MAX}.
+
+This macro is defined in @w{ISO C 9X}.
+@end deftypevr
+
+@comment math.h
+@comment ISO
+@deftypevr Macro int FP_ILOGBNAN
+@code{ilogb} returns this value if its argument is @code{NaN}. The
+numeric value is either @code{INT_MIN} or @code{INT_MAX}.
+
+This macro is defined in @w{ISO C 9X}.
+@end deftypevr
+
+These values are system specific. They might even be the same. The
+proper way to test the result of @code{ilogb} is as follows:
@smallexample
i = ilogb (f);
@@ -1134,8 +515,6 @@ if (i == FP_ILOGB0 || i == FP_ILOGBNAN)
@}
@end smallexample
-@end deftypefun
-
@comment math.h
@comment ISO
@deftypefun double pow (double @var{base}, double @var{power})
@@ -1144,17 +523,10 @@ if (i == FP_ILOGB0 || i == FP_ILOGBNAN)
These are general exponentiation functions, returning @var{base} raised
to @var{power}.
-@need 250
-The following @code{errno} error conditions are defined for this function:
-
-@table @code
-@item EDOM
-The argument @var{base} is negative and @var{power} is not an integral
-value. Mathematically, the result would be a complex number in this case.
-
-@item ERANGE
-An underflow or overflow condition was detected in the result.
-@end table
+Mathematically, @code{pow} would return a complex number when @var{base}
+is negative and @var{power} is not an integral value. @code{pow} can't
+do that, so instead it signals a domain error. @code{pow} may also
+underflow or overflow the destination type.
@end deftypefun
@cindex square root function
@@ -1165,10 +537,8 @@ An underflow or overflow condition was detected in the result.
@deftypefunx {long double} sqrtl (long double @var{x})
These functions return the nonnegative square root of @var{x}.
-The @code{sqrt} function fails, and sets @code{errno} to @code{EDOM}, if
-@var{x} is negative. Mathematically, the square root would be a complex
-number.
-@c (@pxref{csqrt})
+If @var{x} is negative, @code{sqrt} signals a domain error.
+Mathematically, it should return a complex number.
@end deftypefun
@cindex cube root function
@@ -1187,10 +557,10 @@ fail; every representable real value has a representable real cube root.
@deftypefunx float hypotf (float @var{x}, float @var{y})
@deftypefunx {long double} hypotl (long double @var{x}, long double @var{y})
These functions return @code{sqrt (@var{x}*@var{x} +
-@var{y}*@var{y})}. (This is the length of the hypotenuse of a right
+@var{y}*@var{y})}. This is the length of the hypotenuse of a right
triangle with sides of length @var{x} and @var{y}, or the distance
-of the point (@var{x}, @var{y}) from the origin.) Using this function
-instead of the direct formula is highly appreciated since the error is
+of the point (@var{x}, @var{y}) from the origin. Using this function
+instead of the direct formula is wise, since the error is
much smaller. See also the function @code{cabs} in @ref{Absolute Value}.
@end deftypefun
@@ -1200,7 +570,7 @@ much smaller. See also the function @code{cabs} in @ref{Absolute Value}.
@deftypefunx float expm1f (float @var{x})
@deftypefunx {long double} expm1l (long double @var{x})
These functions return a value equivalent to @code{exp (@var{x}) - 1}.
-It is computed in a way that is accurate even if the value of @var{x} is
+They are computed in a way that is accurate even if @var{x} is
near zero---a case where @code{exp (@var{x}) - 1} would be inaccurate due
to subtraction of two numbers that are nearly equal.
@end deftypefun
@@ -1210,39 +580,32 @@ to subtraction of two numbers that are nearly equal.
@deftypefun double log1p (double @var{x})
@deftypefunx float log1pf (float @var{x})
@deftypefunx {long double} log1pl (long double @var{x})
-This function returns a value equivalent to @w{@code{log (1 + @var{x})}}.
-It is computed in a way that is accurate even if the value of @var{x} is
+These functions returns a value equivalent to @w{@code{log (1 + @var{x})}}.
+They are computed in a way that is accurate even if @var{x} is
near zero.
@end deftypefun
@cindex complex exponentiation functions
@cindex complex logarithm functions
-@w{ISO C 9X} defines variants of some of the exponentiation and
-logarithm functions. As for the other functions handling complex
-numbers these functions are perhaps better optimized and provide better
-error checking than a direct use of the formulas of the mathematical
-definition.
+@w{ISO C 9X} defines complex variants of some of the exponentiation and
+logarithm functions.
@comment complex.h
@comment ISO
@deftypefun {complex double} cexp (complex double @var{z})
@deftypefunx {complex float} cexpf (complex float @var{z})
@deftypefunx {complex long double} cexpl (complex long double @var{z})
-These functions return the value of @code{e} (the base of natural
-logarithms) raised to power of the complex value @var{z}.
-
-@noindent
+These functions return @code{e} (the base of natural
+logarithms) raised to the power of @var{z}.
Mathematically this corresponds to the value
@ifinfo
@math{exp (z) = exp (creal (z)) * (cos (cimag (z)) + I * sin (cimag (z)))}
@end ifinfo
-@iftex
@tex
-$$\exp(z) = e^z = e^{{\rm Re} z} (\cos ({\rm Im} z) + i \sin ({\rm Im} z))$$
+$$\exp(z) = e^z = e^{{\rm Re}\,z} (\cos ({\rm Im}\,z) + i \sin ({\rm Im}\,z))$$
@end tex
-@end iftex
@end deftypefun
@comment complex.h
@@ -1250,21 +613,20 @@ $$\exp(z) = e^z = e^{{\rm Re} z} (\cos ({\rm Im} z) + i \sin ({\rm Im} z))$$
@deftypefun {complex double} clog (complex double @var{z})
@deftypefunx {complex float} clogf (complex float @var{z})
@deftypefunx {complex long double} clogl (complex long double @var{z})
-These functions return the natural logarithm of the complex value
-@var{z}. Unlike the real value version @code{log} and its variants,
-@code{clog} has no limit for the range of its argument @var{z}.
-
-@noindent
+These functions return the natural logarithm of @var{z}.
Mathematically this corresponds to the value
@ifinfo
@math{log (z) = log (cabs (z)) + I * carg (z)}
@end ifinfo
-@iftex
@tex
-$$\log(z) = \log(|z|) + i \arg(z)$$
+$$\log(z) = \log |z| + i \arg z$$
@end tex
-@end iftex
+
+@noindent
+@code{clog} has a pole at 0, and will signal overflow if @var{z} equals
+or is very close to 0. It is well-defined for all other values of
+@var{z}.
@end deftypefun
@@ -1274,22 +636,16 @@ $$\log(z) = \log(|z|) + i \arg(z)$$
@deftypefunx {complex float} clog10f (complex float @var{z})
@deftypefunx {complex long double} clog10l (complex long double @var{z})
These functions return the base 10 logarithm of the complex value
-@var{z}. Unlike the real value version @code{log} and its variants,
-@code{clog} has no limit for the range of its argument @var{z}.
-
-@noindent
-Mathematically this corresponds to the value
+@var{z}. Mathematically this corresponds to the value
@ifinfo
@math{log (z) = log10 (cabs (z)) + I * carg (z)}
@end ifinfo
-@iftex
@tex
-$$\log_{10}(z) = \log_{10}(|z|) + i \arg(z)$$
+$$\log_{10}(z) = \log_{10}|z| + i \arg z$$
@end tex
-@end iftex
-This function is a GNU extension.
+These functions are GNU extensions.
@end deftypefun
@comment complex.h
@@ -1297,9 +653,8 @@ This function is a GNU extension.
@deftypefun {complex double} csqrt (complex double @var{z})
@deftypefunx {complex float} csqrtf (complex float @var{z})
@deftypefunx {complex long double} csqrtl (complex long double @var{z})
-These functions return the complex root of the argument @var{z}. Unlike
-the @code{sqrt} function these functions do not have any restriction on
-the value of the argument.
+These functions return the complex square root of the argument @var{z}. Unlike
+the real-valued functions, they are defined for all values of @var{z}.
@end deftypefun
@comment complex.h
@@ -1307,20 +662,10 @@ the value of the argument.
@deftypefun {complex double} cpow (complex double @var{base}, complex double @var{power})
@deftypefunx {complex float} cpowf (complex float @var{base}, complex float @var{power})
@deftypefunx {complex long double} cpowl (complex long double @var{base}, complex long double @var{power})
-These functions return the complex value @var{base} raised to the power of
-@var{power}. This is computed as
-
-@ifinfo
-@math{cpow (x, y) = cexp (y * clog (x))}
-@end ifinfo
-@iftex
-@tex
-$${\rm cpow}(x, y) = e^{y \log(x)}$$
-@end tex
-@end iftex
+These functions return @var{base} raised to the power of
+@var{power}. This is equivalent to @w{@code{cexp (y * clog (x))}}
@end deftypefun
-
@node Hyperbolic Functions
@section Hyperbolic Functions
@cindex hyperbolic functions
@@ -1334,9 +679,8 @@ see @ref{Exponents and Logarithms}.
@deftypefunx float sinhf (float @var{x})
@deftypefunx {long double} sinhl (long double @var{x})
These functions return the hyperbolic sine of @var{x}, defined
-mathematically as @w{@code{(exp (@var{x}) - exp (-@var{x})) / 2}}. The
-function fails, and sets @code{errno} to @code{ERANGE}, if the value of
-@var{x} is too large; that is, if overflow occurs.
+mathematically as @w{@code{(exp (@var{x}) - exp (-@var{x})) / 2}}. They
+may signal overflow if @var{x} is too large.
@end deftypefun
@comment math.h
@@ -1346,8 +690,7 @@ function fails, and sets @code{errno} to @code{ERANGE}, if the value of
@deftypefunx {long double} coshl (long double @var{x})
These function return the hyperbolic cosine of @var{x},
defined mathematically as @w{@code{(exp (@var{x}) + exp (-@var{x})) / 2}}.
-The function fails, and sets @code{errno} to @code{ERANGE}, if the value
-of @var{x} is too large; that is, if overflow occurs.
+They may signal overflow if @var{x} is too large.
@end deftypefun
@comment math.h
@@ -1355,16 +698,15 @@ of @var{x} is too large; that is, if overflow occurs.
@deftypefun double tanh (double @var{x})
@deftypefunx float tanhf (float @var{x})
@deftypefunx {long double} tanhl (long double @var{x})
-These functions return the hyperbolic tangent of @var{x}, whose
-mathematical definition is @w{@code{sinh (@var{x}) / cosh (@var{x})}}.
+These functions return the hyperbolic tangent of @var{x},
+defined mathematically as @w{@code{sinh (@var{x}) / cosh (@var{x})}}.
+They may signal overflow if @var{x} is too large.
@end deftypefun
@cindex hyperbolic functions
-There are counterparts for these hyperbolic functions which work with
-complex valued arguments. They should always be used instead of the
-obvious mathematical formula since the implementations in the math
-library are optimized for accuracy and speed.
+There are counterparts for the hyperbolic functions which take
+complex arguments.
@comment complex.h
@comment ISO
@@ -1372,9 +714,7 @@ library are optimized for accuracy and speed.
@deftypefunx {complex float} csinhf (complex float @var{z})
@deftypefunx {complex long double} csinhl (complex long double @var{z})
These functions return the complex hyperbolic sine of @var{z}, defined
-mathematically as @w{@code{(exp (@var{z}) - exp (-@var{z})) / 2}}. The
-function fails, and sets @code{errno} to @code{ERANGE}, if the value of
-result is too large.
+mathematically as @w{@code{(exp (@var{z}) - exp (-@var{z})) / 2}}.
@end deftypefun
@comment complex.h
@@ -1383,9 +723,7 @@ result is too large.
@deftypefunx {complex float} ccoshf (complex float @var{z})
@deftypefunx {complex long double} ccoshl (complex long double @var{z})
These functions return the complex hyperbolic cosine of @var{z}, defined
-mathematically as @w{@code{(exp (@var{z}) + exp (-@var{z})) / 2}}. The
-function fails, and sets @code{errno} to @code{ERANGE}, if the value of
-result is too large.
+mathematically as @w{@code{(exp (@var{z}) + exp (-@var{z})) / 2}}.
@end deftypefun
@comment complex.h
@@ -1393,8 +731,8 @@ result is too large.
@deftypefun {complex double} ctanh (complex double @var{z})
@deftypefunx {complex float} ctanhf (complex float @var{z})
@deftypefunx {complex long double} ctanhl (complex long double @var{z})
-These functions return the complex hyperbolic tangent of @var{z}, whose
-mathematical definition is @w{@code{csinh (@var{z}) / ccosh (@var{z})}}.
+These functions return the complex hyperbolic tangent of @var{z},
+defined mathematically as @w{@code{csinh (@var{z}) / ccosh (@var{z})}}.
@end deftypefun
@@ -1416,7 +754,7 @@ value whose hyperbolic sine is @var{x}.
@deftypefunx {long double} acoshl (long double @var{x})
These functions return the inverse hyperbolic cosine of @var{x}---the
value whose hyperbolic cosine is @var{x}. If @var{x} is less than
-@code{1}, @code{acosh} returns @code{HUGE_VAL}.
+@code{1}, @code{acosh} signals a domain error.
@end deftypefun
@comment math.h
@@ -1426,8 +764,8 @@ value whose hyperbolic cosine is @var{x}. If @var{x} is less than
@deftypefunx {long double} atanhl (long double @var{x})
These functions return the inverse hyperbolic tangent of @var{x}---the
value whose hyperbolic tangent is @var{x}. If the absolute value of
-@var{x} is greater than or equal to @code{1}, @code{atanh} returns
-@code{HUGE_VAL}.
+@var{x} is greater than @code{1}, @code{atanh} signals a domain error;
+if it is equal to 1, @code{atanh} returns infinity.
@end deftypefun
@cindex inverse complex hyperbolic functions
@@ -1448,8 +786,7 @@ These functions return the inverse complex hyperbolic sine of
@deftypefunx {complex long double} cacoshl (complex long double @var{z})
These functions return the inverse complex hyperbolic cosine of
@var{z}---the value whose complex hyperbolic cosine is @var{z}. Unlike
-the real valued function @code{acosh} there is not limit for the range
-of the argument.
+the real-valued functions, there are no restrictions on the value of @var{z}.
@end deftypefun
@comment complex.h
@@ -1459,10 +796,157 @@ of the argument.
@deftypefunx {complex long double} catanhl (complex long double @var{z})
These functions return the inverse complex hyperbolic tangent of
@var{z}---the value whose complex hyperbolic tangent is @var{z}. Unlike
-the real valued function @code{atanh} there is not limit for the range
-of the argument.
+the real-valued functions, there are no restrictions on the value of
+@var{z}.
@end deftypefun
+@node Special Functions
+@section Special Functions
+@cindex special functions
+@cindex Bessel functions
+@cindex gamma function
+
+These are some more exotic mathematical functions, which are sometimes
+useful. Currently they only have real-valued versions.
+
+@comment math.h
+@comment SVID
+@deftypefun double erf (double @var{x})
+@deftypefunx float erff (float @var{x})
+@deftypefunx {long double} erfl (long double @var{x})
+@code{erf} returns the error function of @var{x}. The error
+function is defined as
+@tex
+$$\hbox{erf}(x) = {2\over\sqrt{\pi}}\cdot\int_0^x e^{-t^2} \hbox{d}t$$
+@end tex
+@ifnottex
+@smallexample
+erf (x) = 2/sqrt(pi) * integral from 0 to x of exp(-t^2) dt
+@end smallexample
+@end ifnottex
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double erfc (double @var{x})
+@deftypefunx float erfcf (float @var{x})
+@deftypefunx {long double} erfcl (long double @var{x})
+@code{erfc} returns @code{1.0 - erf(@var{x})}, but computed in a
+fashion that avoids round-off error when @var{x} is large.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double lgamma (double @var{x})
+@deftypefunx float lgammaf (float @var{x})
+@deftypefunx {long double} lgammal (long double @var{x})
+@code{lgamma} returns the natural logarithm of the absolute value of
+the gamma function of @var{x}. The gamma function is defined as
+@tex
+$$\Gamma(x) = \int_0^\infty t^{x-1} e^{-t} \hbox{d}t$$
+@end tex
+@ifnottex
+@smallexample
+gamma (x) = integral from 0 to @infinity{} of t^(x-1) e^-t dt
+@end smallexample
+@end ifnottex
+
+@vindex signgam
+The sign of the gamma function is stored in the global variable
+@var{signgam}, which is declared in @file{math.h}. It is @code{1} if
+the intermediate result was positive or zero, and, @code{-1} if it was
+negative.
+
+You can compute the actual gamma function as follows:
+@smallexample
+lgam = lgamma(x);
+gam = signgam*exp(lgam);
+@end smallexample
+
+The gamma function has singularities at the nonpositive integers.
+@code{lgamma} will raise the zero divide exception if evaluated at a
+singularity.
+@end deftypefun
+
+@comment math.h
+@comment XPG
+@deftypefun double lgamma_r (double @var{x})
+@deftypefunx float lgammaf_r (float @var{x})
+@deftypefunx {long double} lgammal_r (long double @var{x})
+@code{lgamma_r} is just like @code{lgamma}, but it stores the sign of
+the intermediate result in the variable pointed to by @var{signp}
+instead of in the @var{signgam} global.
+@end deftypefun
+
+@ignore
+@comment math.h
+@comment SVID
+@deftypefun double gamma (double @var{x})
+@deftypefunx float gammaf (float @var{x})
+@deftypefunx {long double} gammal (long double @var{x})
+??? _not_ exp(lgamma())*signgam - historical?
+@end deftypefun
+@end ignore
+
+@comment math.h
+@comment SVID
+@deftypefun double j0 (double @var{x})
+@deftypefunx float j0f (float @var{x})
+@deftypefunx {long double} j0l (long double @var{x})
+@code{j0} returns the Bessel function of the first kind of order 0 of
+@var{x}. It may signal underflow if @var{x} is too large.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double j1 (double @var{x})
+@deftypefunx float j1f (float @var{x})
+@deftypefunx {long double} j1l (long double @var{x})
+@code{j1} returns the Bessel function of the first kind of order 1 of
+@var{x}. It may signal underflow if @var{x} is too large.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double jn (int n, double @var{x})
+@deftypefunx float jnf (int n, float @var{x})
+@deftypefunx {long double} jnl (int n, long double @var{x})
+@code{jn} returns the Bessel function of the first kind of order
+@var{n} of @var{x}. It may signal underflow if @var{x} is too large.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double y0 (double @var{x})
+@deftypefunx float y0f (float @var{x})
+@deftypefunx {long double} y0l (long double @var{x})
+@code{y0} returns the Bessel function of the second kind of order 0 of
+@var{x}. It may signal underflow if @var{x} is too large. If @var{x}
+is negative, @code{y0} signals a domain error; if it is zero,
+@code{y0} signals overflow and returns @math{-@infinity}.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double y1 (double @var{x})
+@deftypefunx float y1f (float @var{x})
+@deftypefunx {long double} y1l (long double @var{x})
+@code{y1} returns the Bessel function of the second kind of order 1 of
+@var{x}. It may signal underflow if @var{x} is too large. If @var{x}
+is negative, @code{y1} signals a domain error; if it is zero,
+@code{y1} signals overflow and returns @math{-@infinity}.
+@end deftypefun
+
+@comment math.h
+@comment SVID
+@deftypefun double yn (int n, double @var{x})
+@deftypefunx float ynf (int n, float @var{x})
+@deftypefunx {long double} ynl (int n, long double @var{x})
+@code{yn} returns the Bessel function of the second kind of order @var{n} of
+@var{x}. It may signal underflow if @var{x} is too large. If @var{x}
+is negative, @code{yn} signals a domain error; if it is zero,
+@code{yn} signals overflow and returns @math{-@infinity}.
+@end deftypefun
@node Pseudo-Random Numbers
@section Pseudo-Random Numbers
@@ -1472,19 +956,19 @@ of the argument.
This section describes the GNU facilities for generating a series of
pseudo-random numbers. The numbers generated are not truly random;
-typically, they form a sequence that repeats periodically, with a
-period so large that you can ignore it for ordinary purposes. The
-random number generator works by remembering at all times a @dfn{seed}
-value which it uses to compute the next random number and also to
-compute a new seed.
+typically, they form a sequence that repeats periodically, with a period
+so large that you can ignore it for ordinary purposes. The random
+number generator works by remembering a @dfn{seed} value which it uses
+to compute the next random number and also to compute a new seed.
Although the generated numbers look unpredictable within one run of a
program, the sequence of numbers is @emph{exactly the same} from one run
to the next. This is because the initial seed is always the same. This
is convenient when you are debugging a program, but it is unhelpful if
-you want the program to behave unpredictably. If you want truly random
-numbers, not just pseudo-random, specify a seed based on the current
-time.
+you want the program to behave unpredictably. If you want a different
+pseudo-random series each time your program runs, you must specify a
+different seed each time. For ordinary purposes, basing the seed on the
+current time works well.
You can get repeatable sequences of numbers on a particular machine type
by specifying the same initial seed value for the random number
@@ -1493,19 +977,20 @@ the same seed, used in different C libraries or on different CPU types,
will give you different random numbers.
The GNU library supports the standard @w{ISO C} random number functions
-plus two other sets derived from BSD and SVID. We recommend you use the
-standard ones, @code{rand} and @code{srand} if only a small number of
-random bits are required. The SVID functions provide an interface which
-allows better random number generator algorithms and they return up to
-48 random bits in one calls and they also return random floating-point
-numbers if wanted. The SVID function might not be available on some BSD
-derived systems but since they are required in the XPG they are
-available on all Unix-conformant systems.
+plus two other sets derived from BSD and SVID. The BSD and @w{ISO C}
+functions provide identical, somewhat limited functionality. If only a
+small number of random bits are required, we recommend you use the
+@w{ISO C} interface, @code{rand} and @code{srand}. The SVID functions
+provide a more flexible interface, which allows better random number
+generator algorithms, provides more random bits (up to 48) per call, and
+can provide random floating-point numbers. These functions are required
+by the XPG standard and therefore will be present in all modern Unix
+systems.
@menu
-* ISO Random:: @code{rand} and friends.
-* BSD Random:: @code{random} and friends.
-* SVID Random:: @code{drand48} and friends.
+* ISO Random:: @code{rand} and friends.
+* BSD Random:: @code{random} and friends.
+* SVID Random:: @code{drand48} and friends.
@end menu
@node ISO Random
@@ -1521,18 +1006,17 @@ To use these facilities, you should include the header file
@comment stdlib.h
@comment ISO
@deftypevr Macro int RAND_MAX
-The value of this macro is an integer constant expression that
-represents the maximum possible value returned by the @code{rand}
-function. In the GNU library, it is @code{037777777}, which is the
-largest signed integer representable in 32 bits. In other libraries, it
-may be as low as @code{32767}.
+The value of this macro is an integer constant representing the largest
+value the @code{rand} function can return. In the GNU library, it is
+@code{2147483647}, which is the largest signed integer representable in
+32 bits. In other libraries, it may be as low as @code{32767}.
@end deftypevr
@comment stdlib.h
@comment ISO
@deftypefun int rand (void)
The @code{rand} function returns the next pseudo-random number in the
-series. The value is in the range from @code{0} to @code{RAND_MAX}.
+series. The value ranges from @code{0} to @code{RAND_MAX}.
@end deftypefun
@comment stdlib.h
@@ -1543,31 +1027,27 @@ pseudo-random numbers. If you call @code{rand} before a seed has been
established with @code{srand}, it uses the value @code{1} as a default
seed.
-To produce truly random numbers (not just pseudo-random), do @code{srand
-(time (0))}.
+To produce a different pseudo-random series each time your program is
+run, do @code{srand (time (0))}.
@end deftypefun
-A completely broken interface was designed by the POSIX.1 committee to
-support reproducible random numbers in multi-threaded programs.
+POSIX.1 extended the C standard functions to support reproducible random
+numbers in multi-threaded programs. However, the extension is badly
+designed and unsuitable for serious work.
@comment stdlib.h
@comment POSIX.1
@deftypefun int rand_r (unsigned int *@var{seed})
This function returns a random number in the range 0 to @code{RAND_MAX}
-just as @code{rand} does. But this function does not keep an internal
-state for the RNG. Instead the @code{unsigned int} variable pointed to
-by the argument @var{seed} is the only state. Before the value is
-returned the state will be updated so that the next call will return a
-new number.
-
-I.e., the state of the RNG can only have as much bits as the type
-@code{unsigned int} has. This is far too few to provide a good RNG.
-This interface is broken by design.
+just as @code{rand} does. However, all its state is stored in the
+@var{seed} argument. This means the RNG's state can only have as many
+bits as the type @code{unsigned int} has. This is far too few to
+provide a good RNG.
-If the program requires reproducible random numbers in multi-threaded
-programs the reentrant SVID functions are probably a better choice. But
-these functions are GNU extensions and therefore @code{rand_r}, as being
-standardized in POSIX.1, should always be kept as a default method.
+If your program requires a reentrant RNG, we recommend you use the
+reentrant GNU extensions to the SVID random number generator. The
+POSIX.1 interface should only be used when the GNU extensions are not
+available.
@end deftypefun
@@ -1585,24 +1065,24 @@ The prototypes for these functions are in @file{stdlib.h}.
@comment BSD
@deftypefun {int32_t} random (void)
This function returns the next pseudo-random number in the sequence.
-The range of values returned is from @code{0} to @code{RAND_MAX}.
+The value returned ranges from @code{0} to @code{RAND_MAX}.
-@strong{Please note:} Historically this function returned a @code{long
-int} value. But with the appearance of 64bit machines this could lead
-to severe compatibility problems and therefore the type now explicitly
-limits the return value to 32bit.
+@strong{Note:} Historically this function returned a @code{long
+int} value. On 64bit systems @code{long int} would have been larger
+than programs expected, so @code{random} is now defined to return
+exactly 32 bits.
@end deftypefun
@comment stdlib.h
@comment BSD
@deftypefun void srandom (unsigned int @var{seed})
-The @code{srandom} function sets the seed for the current random number
-state based on the integer @var{seed}. If you supply a @var{seed} value
+The @code{srandom} function sets the state of the random number
+generator based on the integer @var{seed}. If you supply a @var{seed} value
of @code{1}, this will cause @code{random} to reproduce the default set
of random numbers.
-To produce truly random numbers (not just pseudo-random), do
-@code{srandom (time (0))}.
+To produce a different set of pseudo-random numbers each time your
+program runs, do @code{srandom (time (0))}.
@end deftypefun
@comment stdlib.h
@@ -1610,9 +1090,9 @@ To produce truly random numbers (not just pseudo-random), do
@deftypefun {void *} initstate (unsigned int @var{seed}, void *@var{state}, size_t @var{size})
The @code{initstate} function is used to initialize the random number
generator state. The argument @var{state} is an array of @var{size}
-bytes, used to hold the state information. The size must be at least 8
-bytes, and optimal sizes are 8, 16, 32, 64, 128, and 256. The bigger
-the @var{state} array, the better.
+bytes, used to hold the state information. It is initialized based on
+@var{seed}. The size must be between 8 and 256 bytes, and should be a
+power of two. The bigger the @var{state} array, the better.
The return value is the previous value of the state information array.
You can use this value later as an argument to @code{setstate} to
@@ -1631,13 +1111,12 @@ You can use this value later as an argument to @code{setstate} to
restore that state.
@end deftypefun
-
@node SVID Random
@subsection SVID Random Number Function
The C library on SVID systems contains yet another kind of random number
generator functions. They use a state of 48 bits of data. The user can
-choose among a collection of functions which all return the random bits
+choose among a collection of functions which return the random bits
in different forms.
Generally there are two kinds of functions: those which use a state of
@@ -1973,3 +1452,37 @@ If the return value is non-negative the function call succeeded.
This function is a GNU extension and should not be used in portable
programs.
@end deftypefun
+
+@node FP Function Optimizations
+@section Is Fast Code or Small Code preferred?
+@cindex Optimization
+
+If an application uses many floating point function it is often the case
+that the costs for the function calls itselfs are not neglectable.
+Modern processor implementation often can execute the operation itself
+very fast but the call means a disturbance of the control flow.
+
+For this reason the GNU C Library provides optimizations for many of the
+frequently used math functions. When the GNU CC is used and the user
+activates the optimizer several new inline functions and macros get
+defined. These new functions and macros have the same names as the
+library function and so get used instead of the later. In case of
+inline functions the compiler will decide whether it is reasonable to
+use the inline function and this decision is usually correct.
+
+For the generated code this means that no calls to the library functions
+are necessary. This increases the speed significantly. But the
+drawback is that the code size increases and this increase is not always
+neglectable.
+
+In cases where the inline functions and macros are not wanted the symbol
+@code{__NO_MATH_INLINES} should be defined before any system header is
+included. This will make sure only library functions are used. Of
+course it can be determined for each single file in the project whether
+giving this option is preferred or not.
+
+Not all hardware implements the entire @w{IEEE 754} standard, or if it
+does, there may be a substantial performance penalty for using some of
+its features. For example, enabling traps on some processors forces
+the FPU to run unpipelined, which more than doubles calculation time.
+@c ***Add explanation of -lieee, -mieee.
diff --git a/manual/mbyte.texi b/manual/mbyte.texi
index 4ff9a1b974..8f3c1924fa 100644
--- a/manual/mbyte.texi
+++ b/manual/mbyte.texi
@@ -1,4 +1,5 @@
@node Extended Characters, Locales, String and Array Utilities, Top
+@c %MENU% Support for extended character sets
@chapter Extended Characters
A number of languages use character sets that are larger than the range
diff --git a/manual/memory.texi b/manual/memory.texi
index 49c2fdac2a..b87bc3f160 100644
--- a/manual/memory.texi
+++ b/manual/memory.texi
@@ -3,6 +3,7 @@
@node Memory Allocation, Character Handling, Error Reporting, Top
@chapter Memory Allocation
+@c %MENU% Allocating memory dynamically and manipulating it via pointers
@cindex memory allocation
@cindex storage allocation
diff --git a/manual/message.texi b/manual/message.texi
index fb6126215a..c0ab28161c 100644
--- a/manual/message.texi
+++ b/manual/message.texi
@@ -1,4 +1,5 @@
-@node Message Translation
+@node Message Translation, Searching and Sorting, Locales, Top
+@c %MENU% How to make the program speak the user's language
@chapter Message Translation
The program's interface with the human should be designed in a way to
diff --git a/manual/nss.texi b/manual/nss.texi
index a5dd635fd5..f6293c0a2f 100644
--- a/manual/nss.texi
+++ b/manual/nss.texi
@@ -1,11 +1,10 @@
-@c each section should have index entries corresponding to the section title
-
-@node Name Service Switch
+@node Name Service Switch, Users and Groups, Job Control, Top
@chapter System Databases and Name Service Switch
-
+@c %MENU% Accessing system databases
@cindex Name Service Switch
@cindex NSS
@cindex databases
+
Various functions in the C Library need to be configured to work
correctly in the local environment. Traditionally, this was done by
using files (e.g., @file{/etc/passwd}), but other nameservices (like the
diff --git a/manual/pattern.texi b/manual/pattern.texi
index 90529bace6..24e8e4c612 100644
--- a/manual/pattern.texi
+++ b/manual/pattern.texi
@@ -1,4 +1,5 @@
@node Pattern Matching, I/O Overview, Searching and Sorting, Top
+@c %MENU% Matching shell ``globs'' and regular expressions
@chapter Pattern Matching
The GNU C Library provides pattern matching facilities for two kinds of
diff --git a/manual/pipe.texi b/manual/pipe.texi
index 274b93d427..9050ec8cba 100644
--- a/manual/pipe.texi
+++ b/manual/pipe.texi
@@ -1,4 +1,5 @@
@node Pipes and FIFOs, Sockets, File System Interface, Top
+@c %MENU% A simple interprocess communication mechanism
@chapter Pipes and FIFOs
@cindex pipe
diff --git a/manual/process.texi b/manual/process.texi
index e10534212c..46aeff6009 100644
--- a/manual/process.texi
+++ b/manual/process.texi
@@ -1,4 +1,5 @@
-@node Processes
+@node Processes, Job Control, Process Startup, Top
+@c %MENU% How to create processes and run other programs
@chapter Processes
@cindex process
diff --git a/manual/search.texi b/manual/search.texi
index 013c584914..ae6d5ef409 100644
--- a/manual/search.texi
+++ b/manual/search.texi
@@ -1,4 +1,5 @@
@node Searching and Sorting, Pattern Matching, Message Translation, Top
+@c %MENU% General searching and sorting functions
@chapter Searching and Sorting
This chapter describes functions for searching and sorting arrays of
diff --git a/manual/setjmp.texi b/manual/setjmp.texi
index b8e7a45d8f..6e3408c8c1 100644
--- a/manual/setjmp.texi
+++ b/manual/setjmp.texi
@@ -1,4 +1,5 @@
@node Non-Local Exits, Signal Handling, Date and Time, Top
+@c %MENU% Jumping out of nested function calls
@chapter Non-Local Exits
@cindex non-local exits
@cindex long jumps
diff --git a/manual/signal.texi b/manual/signal.texi
index fc05d222c8..029485c8e0 100644
--- a/manual/signal.texi
+++ b/manual/signal.texi
@@ -1,4 +1,5 @@
@node Signal Handling, Process Startup, Non-Local Exits, Top
+@c %MENU% How to send, block, and handle signals
@chapter Signal Handling
@cindex signal
diff --git a/manual/socket.texi b/manual/socket.texi
index 8ac5fa5b84..4de5b9cd56 100644
--- a/manual/socket.texi
+++ b/manual/socket.texi
@@ -1,4 +1,5 @@
@node Sockets, Low-Level Terminal Interface, Pipes and FIFOs, Top
+@c %MENU% A more complicated IPC mechanism, with networking support
@chapter Sockets
This chapter describes the GNU facilities for interprocess
diff --git a/manual/startup.texi b/manual/startup.texi
index 2a55e3934e..dd21c89e6f 100644
--- a/manual/startup.texi
+++ b/manual/startup.texi
@@ -1,4 +1,5 @@
-@node Process Startup
+@node Process Startup, Processes, Signal Handling, Top
+@c %MENU% Writing the beginning and end of your program
@chapter Process Startup and Termination
@cindex process
diff --git a/manual/stdio.texi b/manual/stdio.texi
index 4d054c02ef..c930471220 100644
--- a/manual/stdio.texi
+++ b/manual/stdio.texi
@@ -1,4 +1,5 @@
@node I/O on Streams, Low-Level I/O, I/O Overview, Top
+@c %MENU% Hign-level, portable I/O facilities
@chapter Input/Output on Streams
@c fix an overfull:
@tex
diff --git a/manual/string.texi b/manual/string.texi
index dd3c68d294..2bbc238bed 100644
--- a/manual/string.texi
+++ b/manual/string.texi
@@ -1,4 +1,5 @@
@node String and Array Utilities, Extended Characters, Character Handling, Top
+@c %MENU% Utilities for copying and comparing strings and arrays
@chapter String and Array Utilities
Operations on strings (or arrays of characters) are an important part of
diff --git a/manual/sysinfo.texi b/manual/sysinfo.texi
index f35aa8b0c6..5f599c44e5 100644
--- a/manual/sysinfo.texi
+++ b/manual/sysinfo.texi
@@ -1,4 +1,5 @@
@node System Information, System Configuration, Users and Groups, Top
+@c %MENU% Getting information about the hardware and operating system
@chapter System Information
This chapter describes functions that return information about the
diff --git a/manual/terminal.texi b/manual/terminal.texi
index 217cfc5053..85600b0190 100644
--- a/manual/terminal.texi
+++ b/manual/terminal.texi
@@ -1,4 +1,5 @@
-@node Low-Level Terminal Interface
+@node Low-Level Terminal Interface, Mathematics, Sockets, Top
+@c %MENU% How to change the characteristics of a terminal device
@chapter Low-Level Terminal Interface
This chapter describes functions that are specific to terminal devices.
diff --git a/manual/texis b/manual/texis
new file mode 100644
index 0000000000..4459561a61
--- /dev/null
+++ b/manual/texis
@@ -0,0 +1,78 @@
+texis = \
+intro.texi \
+creature.texi \
+errno.texi \
+memory.texi \
+ctype.texi \
+string.texi \
+stpcpy.c.texi \
+strdupa.c.texi \
+strncat.c.texi \
+mbyte.texi \
+locale.texi \
+message.texi \
+search.texi \
+search.c.texi \
+pattern.texi \
+io.texi \
+stdio.texi \
+rprintf.c.texi \
+memopen.c.texi \
+memstrm.c.texi \
+fmtmsgexpl.c.texi \
+llio.texi \
+select.c.texi \
+filesys.texi \
+dir.c.texi \
+dir2.c.texi \
+pipe.texi \
+pipe.c.texi \
+popen.c.texi \
+socket.texi \
+mkfsock.c.texi \
+mkisock.c.texi \
+isockad.c.texi \
+inetcli.c.texi \
+inetsrv.c.texi \
+filesrv.c.texi \
+filecli.c.texi \
+terminal.texi \
+termios.c.texi \
+math.texi \
+arith.texi \
+time.texi \
+strftim.c.texi \
+setjmp.texi \
+setjmp.c.texi \
+signal.texi \
+sigh1.c.texi \
+sigusr.c.texi \
+startup.texi \
+getopt.texi \
+testopt.c.texi \
+longopt.c.texi \
+argp.texi \
+argp-ex1.c.texi \
+argp-ex2.c.texi \
+argp-ex3.c.texi \
+argp-ex4.c.texi \
+subopt.c.texi \
+atexit.c.texi \
+process.texi \
+job.texi \
+nss.texi \
+nsswitch.texi \
+users.texi \
+db.c.texi \
+sysinfo.texi \
+conf.texi \
+../linuxthreads/linuxthreads.texi \
+lang.texi \
+add.c.texi \
+header.texi \
+summary.texi \
+install.texi \
+maint.texi \
+contrib.texi \
+lgpl.texinfo \
+
diff --git a/manual/texis.awk b/manual/texis.awk
new file mode 100644
index 0000000000..a2a8dbfe09
--- /dev/null
+++ b/manual/texis.awk
@@ -0,0 +1,21 @@
+BEGIN {
+ print "texis = \\";
+ for(x = 1; x < ARGC; x++)
+ {
+ input[0] = ARGV[x];
+ print ARGV[x], "\\";
+ for (s = 0; s >= 0; s--)
+ {
+ while ((getline < input[s]) > 0)
+ {
+ if ($1 == "@include")
+ {
+ input[++s] = $2;
+ print $2, "\\";
+ }
+ }
+ close(input[stackptr]);
+ }
+ }
+ print "";
+}
diff --git a/manual/time.texi b/manual/time.texi
index 540bca1632..09c3a9fd2e 100644
--- a/manual/time.texi
+++ b/manual/time.texi
@@ -1,4 +1,5 @@
@node Date and Time, Non-Local Exits, Arithmetic, Top
+@c %MENU% Functions for getting the date and time and formatting them nicely
@chapter Date and Time
This chapter describes functions for manipulating dates and times,
diff --git a/manual/top-menu.texi b/manual/top-menu.texi
new file mode 100644
index 0000000000..2ad64aeec1
--- /dev/null
+++ b/manual/top-menu.texi
@@ -0,0 +1,499 @@
+@menu
+* Introduction:: Purpose of the GNU C Library.
+* Error Reporting:: How library functions report errors.
+* Memory Allocation:: Allocating memory dynamically and
+ manipulating it via pointers.
+* Character Handling:: Character testing and conversion functions.
+* String and Array Utilities:: Utilities for copying and comparing strings
+ and arrays.
+* Extended Characters:: Support for extended character sets.
+* Locales:: The country and language can affect the
+ behavior of library functions.
+* Message Translation:: How to make the program speak the user's
+ language.
+* Searching and Sorting:: General searching and sorting functions.
+* Pattern Matching:: Matching shell ``globs'' and regular
+ expressions.
+* I/O Overview:: Introduction to the I/O facilities.
+* I/O on Streams:: Hign-level, portable I/O facilities.
+* Low-Level I/O:: Low-level, less portable I/O.
+* File System Interface:: Functions for manipulating files.
+* Pipes and FIFOs:: A simple interprocess communication
+ mechanism.
+* Sockets:: A more complicated IPC mechanism, with
+ networking support.
+* Low-Level Terminal Interface:: How to change the characteristics of a
+ terminal device.
+* Mathematics:: Math functions, useful constants, random
+ numbers.
+* Arithmetic:: Low level arithmetic functions.
+* Date and Time:: Functions for getting the date and time and
+ formatting them nicely.
+* Non-Local Exits:: Jumping out of nested function calls.
+* Signal Handling:: How to send, block, and handle signals.
+* Process Startup:: Writing the beginning and end of your
+ program.
+* Processes:: How to create processes and run other
+ programs.
+* Job Control:: All about process groups and sessions.
+* Name Service Switch:: Accessing system databases.
+* Users and Groups:: How users are identified and classified.
+* System Information:: Getting information about the hardware and
+ operating system.
+* System Configuration:: Parameters describing operating system
+ limits.
+
+Add-ons
+
+* POSIX Threads:: The standard threads library.
+
+Appendices
+
+* Language Features:: C language features provided by the library.
+* Library Summary:: A summary showing the syntax, header file,
+ and derivation of each library feature.
+* Installation:: How to install the GNU C library.
+* Maintenance:: How to enhance and port the GNU C Library.
+* Contributors:: Who wrote what parts of the GNU C library.
+* Copying:: The GNU Library General Public License says
+ how you can copy and share the GNU C Library.
+
+Indices
+
+* Concept Index:: Index of concepts and names.
+* Type Index:: Index of types and type qualifiers.
+* Function Index:: Index of functions and function-like macros.
+* Variable Index:: Index of variables and variable-like macros.
+* File Index:: Index of programs and files.
+
+ --- The Detailed Node Listing ---
+
+Introduction
+
+* Getting Started:: What this manual is for and how to use it.
+* Standards and Portability:: Standards and sources upon which the GNU
+ C library is based.
+* Using the Library:: Some practical uses for the library.
+* Roadmap to the Manual:: Overview of the remaining chapters in
+ this manual.
+
+Error Reporting
+
+* Checking for Errors:: How errors are reported by library functions.
+* Error Codes:: Error code macros; all of these expand
+ into integer constant values.
+* Error Messages:: Mapping error codes onto error messages.
+
+Memory Allocation
+
+* Memory Concepts:: An introduction to concepts and terminology.
+* Dynamic Allocation and C:: How to get different kinds of allocation in C.
+* Unconstrained Allocation:: The @code{malloc} facility allows fully general
+ dynamic allocation.
+* Allocation Debugging:: Finding memory leaks and not freed memory.
+* Obstacks:: Obstacks are less general than malloc
+ but more efficient and convenient.
+* Variable Size Automatic:: Allocation of variable-sized blocks
+ of automatic storage that are freed when the
+ calling function returns.
+* Relocating Allocator:: Waste less memory, if you can tolerate
+ automatic relocation of the blocks you get.
+
+Character Handling
+
+* Classification of Characters:: Testing whether characters are
+ letters, digits, punctuation, etc.
+
+* Case Conversion:: Case mapping, and the like.
+
+String and Array Utilities
+
+* Representation of Strings:: Introduction to basic concepts.
+* String/Array Conventions:: Whether to use a string function or an
+ arbitrary array function.
+* String Length:: Determining the length of a string.
+* Copying and Concatenation:: Functions to copy the contents of strings
+ and arrays.
+* String/Array Comparison:: Functions for byte-wise and character-wise
+ comparison.
+* Collation Functions:: Functions for collating strings.
+* Search Functions:: Searching for a specific element or substring.
+* Finding Tokens in a String:: Splitting a string into tokens by looking
+ for delimiters.
+* Encode Binary Data:: Encoding and Decoding of Binary Data.
+* Argz and Envz Vectors:: Null-separated string vectors.
+
+Extended Characters
+
+* Extended Char Intro:: Multibyte codes versus wide characters.
+* Locales and Extended Chars:: The locale selects the character codes.
+* Multibyte Char Intro:: How multibyte codes are represented.
+* Wide Char Intro:: How wide characters are represented.
+* Wide String Conversion:: Converting wide strings to multibyte code
+ and vice versa.
+* Length of Char:: how many bytes make up one multibyte char.
+* Converting One Char:: Converting a string character by character.
+* Example of Conversion:: Example showing why converting
+ one character at a time may be useful.
+* Shift State:: Multibyte codes with "shift characters".
+
+Locales
+
+* Effects of Locale:: Actions affected by the choice of
+ locale.
+* Choosing Locale:: How the user specifies a locale.
+* Locale Categories:: Different purposes for which you can
+ select a locale.
+* Setting the Locale:: How a program specifies the locale
+ with library functions.
+* Standard Locales:: Locale names available on all systems.
+* Numeric Formatting:: How to format numbers according to the
+ chosen locale.
+
+Message Translation
+
+* Message catalogs a la X/Open:: The @code{catgets} family of functions.
+* The Uniforum approach:: The @code{gettext} family of functions.
+
+Searching and Sorting
+
+* Comparison Functions:: Defining how to compare two objects.
+ Since the sort and search facilities
+ are general, you have to specify the
+ ordering.
+* Array Search Function:: The @code{bsearch} function.
+* Array Sort Function:: The @code{qsort} function.
+* Search/Sort Example:: An example program.
+* Hash Search Function:: The @code{hsearch} function.
+* Tree Search Function:: The @code{tsearch} function.
+
+Pattern Matching
+
+* Wildcard Matching:: Matching a wildcard pattern against a single string.
+* Globbing:: Finding the files that match a wildcard pattern.
+* Regular Expressions:: Matching regular expressions against strings.
+* Word Expansion:: Expanding shell variables, nested commands,
+ arithmetic, and wildcards.
+ This is what the shell does with shell commands.
+
+I/O Overview
+
+* I/O Concepts:: Some basic information and terminology.
+* File Names:: How to refer to a file.
+
+I/O on Streams
+
+* Streams:: About the data type representing a stream.
+* Standard Streams:: Streams to the standard input and output
+ devices are created for you.
+* Opening Streams:: How to create a stream to talk to a file.
+* Closing Streams:: Close a stream when you are finished with it.
+* Simple Output:: Unformatted output by characters and lines.
+* Character Input:: Unformatted input by characters and words.
+* Line Input:: Reading a line or a record from a stream.
+* Unreading:: Peeking ahead/pushing back input just read.
+* Block Input/Output:: Input and output operations on blocks of data.
+* Formatted Output:: @code{printf} and related functions.
+* Customizing Printf:: You can define new conversion specifiers for
+ @code{printf} and friends.
+* Formatted Input:: @code{scanf} and related functions.
+* EOF and Errors:: How you can tell if an I/O error happens.
+* Binary Streams:: Some systems distinguish between text files
+ and binary files.
+* File Positioning:: About random-access streams.
+* Portable Positioning:: Random access on peculiar ISO C systems.
+* Stream Buffering:: How to control buffering of streams.
+* Other Kinds of Streams:: Streams that do not necessarily correspond
+ to an open file.
+* Formatted Messages:: Print strictly formatted messages.
+
+Low-Level I/O
+
+* Opening and Closing Files:: How to open and close file
+ descriptors.
+* Truncating Files:: Change the size of a file.
+* I/O Primitives:: Reading and writing data.
+* File Position Primitive:: Setting a descriptor's file
+ position.
+* Descriptors and Streams:: Converting descriptor to stream
+ or vice-versa.
+* Stream/Descriptor Precautions:: Precautions needed if you use both
+ descriptors and streams.
+* Waiting for I/O:: How to check for input or output
+ on multiple file descriptors.
+* Synchronizing I/O:: Making sure all I/O actions completed.
+* Asynchronous I/O:: Perform I/O in parallel.
+* Control Operations:: Various other operations on file
+ descriptors.
+* Duplicating Descriptors:: Fcntl commands for duplicating
+ file descriptors.
+* Descriptor Flags:: Fcntl commands for manipulating
+ flags associated with file
+ descriptors.
+* File Status Flags:: Fcntl commands for manipulating
+ flags associated with open files.
+* File Locks:: Fcntl commands for implementing
+ file locking.
+* Interrupt Input:: Getting an asynchronous signal when
+ input arrives.
+
+File System Interface
+
+* Working Directory:: This is used to resolve relative
+ file names.
+* Accessing Directories:: Finding out what files a directory
+ contains.
+* Working on Directory Trees:: Apply actions to all files or a selectable
+ subset of a directory hierarchy.
+* Hard Links:: Adding alternate names to a file.
+* Symbolic Links:: A file that ``points to'' a file name.
+* Deleting Files:: How to delete a file, and what that means.
+* Renaming Files:: Changing a file's name.
+* Creating Directories:: A system call just for creating a directory.
+* File Attributes:: Attributes of individual files.
+* Making Special Files:: How to create special files.
+* Temporary Files:: Naming and creating temporary files.
+
+Pipes and FIFOs
+
+* Creating a Pipe:: Making a pipe with the @code{pipe} function.
+* Pipe to a Subprocess:: Using a pipe to communicate with a
+ child process.
+* FIFO Special Files:: Making a FIFO special file.
+* Pipe Atomicity:: When pipe (or FIFO) I/O is atomic.
+
+Sockets
+
+* Socket Concepts:: Basic concepts you need to know about.
+* Communication Styles::Stream communication, datagrams, and other styles.
+* Socket Addresses:: How socket names (``addresses'') work.
+* Interface Naming:: Identifying specific network interfaces.
+* Local Namespace:: Details about the local namespace.
+* Internet Namespace:: Details about the Internet namespace.
+* Misc Namespaces:: Other namespaces not documented fully here.
+* Open/Close Sockets:: Creating sockets and destroying them.
+* Connections:: Operations on sockets with connection state.
+* Datagrams:: Operations on datagram sockets.
+* Inetd:: Inetd is a daemon that starts servers on request.
+ The most convenient way to write a server
+ is to make it work with Inetd.
+* Socket Options:: Miscellaneous low-level socket options.
+* Networks Database:: Accessing the database of network names.
+
+Low-Level Terminal Interface
+
+* Is It a Terminal:: How to determine if a file is a terminal
+ device, and what its name is.
+* I/O Queues:: About flow control and typeahead.
+* Canonical or Not:: Two basic styles of input processing.
+* Terminal Modes:: How to examine and modify flags controlling
+ details of terminal I/O: echoing,
+ signals, editing.
+* Line Control:: Sending break sequences, clearing
+ terminal buffers @dots{}
+* Noncanon Example:: How to read single characters without echo.
+* Pseudo-Terminals:: How to open a pseudo-terminal.
+
+Mathematics
+
+* Mathematical Constants:: Precise numeric values for often-used
+ constants.
+* Trig Functions:: Sine, cosine, tangent, and friends.
+* Inverse Trig Functions:: Arcsine, arccosine, etc.
+* Exponents and Logarithms:: Also pow and sqrt.
+* Hyperbolic Functions:: sinh, cosh, tanh, etc.
+* Special Functions:: Bessel, gamma, erf.
+* Pseudo-Random Numbers:: Functions for generating pseudo-random
+ numbers.
+* FP Function Optimizations:: Fast code or small code.
+
+Arithmetic
+
+* Floating Point Numbers:: Basic concepts. IEEE 754.
+* Floating Point Classes:: The five kinds of floating-point number.
+* Floating Point Errors:: When something goes wrong in a calculation.
+* Rounding:: Controlling how results are rounded.
+* Control Functions:: Saving and restoring the FPU's state.
+* Arithmetic Functions:: Fundamental operations provided by the library.
+* Complex Numbers:: The types. Writing complex constants.
+* Operations on Complex:: Projection, conjugation, decomposition.
+* Integer Division:: Integer division with guaranteed rounding.
+* Parsing of Numbers:: Converting strings to numbers.
+* System V Number Conversion:: An archaic way to convert numbers to strings.
+
+Date and Time
+
+* Processor Time:: Measures processor time used by a program.
+* Calendar Time:: Manipulation of ``real'' dates and times.
+* Setting an Alarm:: Sending a signal after a specified time.
+* Sleeping:: Waiting for a period of time.
+* Resource Usage:: Measuring various resources used.
+* Limits on Resources:: Specifying limits on resource usage.
+* Priority:: Reading or setting process run priority.
+
+Non-Local Exits
+
+* Intro: Non-Local Intro. When and how to use these facilities.
+* Details: Non-Local Details. Functions for nonlocal exits.
+* Non-Local Exits and Signals:: Portability issues.
+
+Signal Handling
+
+* Concepts of Signals:: Introduction to the signal facilities.
+* Standard Signals:: Particular kinds of signals with
+ standard names and meanings.
+* Signal Actions:: Specifying what happens when a
+ particular signal is delivered.
+* Defining Handlers:: How to write a signal handler function.
+* Interrupted Primitives:: Signal handlers affect use of @code{open},
+ @code{read}, @code{write} and other functions.
+* Generating Signals:: How to send a signal to a process.
+* Blocking Signals:: Making the system hold signals temporarily.
+* Waiting for a Signal:: Suspending your program until a signal
+ arrives.
+* Signal Stack:: Using a Separate Signal Stack.
+* BSD Signal Handling:: Additional functions for backward
+ compatibility with BSD.
+
+Process Startup
+
+* Program Arguments:: Parsing your program's command-line arguments.
+* Environment Variables:: How to access parameters inherited from
+ a parent process.
+* Program Termination:: How to cause a process to terminate and
+ return status information to its parent.
+
+Processes
+
+* Running a Command:: The easy way to run another program.
+* Process Creation Concepts:: An overview of the hard way to do it.
+* Process Identification:: How to get the process ID of a process.
+* Creating a Process:: How to fork a child process.
+* Executing a File:: How to make a process execute another program.
+* Process Completion:: How to tell when a child process has completed.
+* Process Completion Status:: How to interpret the status value
+ returned from a child process.
+* BSD Wait Functions:: More functions, for backward compatibility.
+* Process Creation Example:: A complete example program.
+
+Job Control
+
+* Concepts of Job Control:: Jobs can be controlled by a shell.
+* Job Control is Optional:: Not all POSIX systems support job control.
+* Controlling Terminal:: How a process gets its controlling terminal.
+* Access to the Terminal:: How processes share the controlling terminal.
+* Orphaned Process Groups:: Jobs left after the user logs out.
+* Implementing a Shell:: What a shell must do to implement job control.
+* Functions for Job Control:: Functions to control process groups.
+
+Name Service Switch
+
+* NSS Basics:: What is this NSS good for.
+* NSS Configuration File:: Configuring NSS.
+* NSS Module Internals:: How does it work internally.
+* Extending NSS:: What to do to add services or databases.
+
+Users and Groups
+
+* User and Group IDs:: Each user has a unique numeric ID;
+ likewise for groups.
+* Process Persona:: The user IDs and group IDs of a process.
+* Why Change Persona:: Why a program might need to change
+ its user and/or group IDs.
+* How Change Persona:: Changing the user and group IDs.
+* Reading Persona:: How to examine the user and group IDs.
+
+* Setting User ID:: Functions for setting the user ID.
+* Setting Groups:: Functions for setting the group IDs.
+
+* Enable/Disable Setuid:: Turning setuid access on and off.
+* Setuid Program Example:: The pertinent parts of one sample program.
+* Tips for Setuid:: How to avoid granting unlimited access.
+
+* Who Logged In:: Getting the name of the user who logged in,
+ or of the real user ID of the current process.
+
+* User Accounting Database:: Keeping information about users and various
+ actions in databases.
+
+* User Database:: Functions and data structures for
+ accessing the user database.
+* Group Database:: Functions and data structures for
+ accessing the group database.
+* Database Example:: Example program showing the use of database
+ inquiry functions.
+* Netgroup Database:: Functions for accessing the netgroup database.
+
+System Information
+
+* Host Identification:: Determining the name of the machine.
+* Hardware/Software Type ID:: Determining the hardware type of the
+ machine and what operating system it is
+ running.
+* Filesystem handling:: Which is mounted and/or available?
+
+System Configuration
+
+* General Limits:: Constants and functions that describe
+ various process-related limits that have
+ one uniform value for any given machine.
+* System Options:: Optional POSIX features.
+* Version Supported:: Version numbers of POSIX.1 and POSIX.2.
+* Sysconf:: Getting specific configuration values
+ of general limits and system options.
+* Minimums:: Minimum values for general limits.
+
+* Limits for Files:: Size limitations that pertain to individual files.
+ These can vary between file systems
+ or even from file to file.
+* Options for Files:: Optional features that some files may support.
+* File Minimums:: Minimum values for file limits.
+* Pathconf:: Getting the limit values for a particular file.
+
+* Utility Limits:: Capacity limits of some POSIX.2 utility programs.
+* Utility Minimums:: Minimum allowable values of those limits.
+
+* String Parameters:: Getting the default search path.
+
+POSIX Threads
+
+* Basic Thread Operations:: Creating, terminating, and waiting for threads.
+* Thread Attributes:: Tuning thread scheduling.
+* Cancellation:: Stopping a thread before it's done.
+* Cleanup Handlers:: Deallocating resources when a thread is
+ cancelled.
+* Mutexes:: One way to synchronize threads.
+* Condition Variables:: Another way.
+* POSIX Semaphores:: And a third way.
+* Thread-Specific Data:: Variables with different values in
+ different threads.
+* Threads and Signal Handling:: Why you should avoid mixing the two, and
+ how to do it if you must.
+* Miscellaneous Thread Functions:: A grab bag of utility routines.
+
+Language Features
+
+* Consistency Checking:: Using @code{assert} to abort if
+ something ``impossible'' happens.
+* Variadic Functions:: Defining functions with varying numbers
+ of args.
+* Null Pointer Constant:: The macro @code{NULL}.
+* Important Data Types:: Data types for object sizes.
+* Data Type Measurements:: Parameters of data type representations.
+
+Installation
+
+* Tools for Installation:: We recommend using these tools to build.
+* Supported Configurations:: What systems the GNU C library runs on.
+* Tips for Installation:: Useful hints for the installation.
+* Reporting Bugs:: How to report bugs (if you want to
+ get them fixed) and other troubles
+ you may have with the GNU C library.
+
+Maintenance
+
+* Source Layout:: How to add new functions or header files
+ to the GNU C library.
+* Porting:: How to port the GNU C library to
+ a new machine or operating system.
+@end menu
diff --git a/manual/users.texi b/manual/users.texi
index 5ffd5fd990..562390c355 100644
--- a/manual/users.texi
+++ b/manual/users.texi
@@ -1,4 +1,5 @@
-@node Users and Groups
+@node Users and Groups, System Information, Name Service Switch, Top
+@c %MENU% How users are identified and classified
@chapter Users and Groups
Every user who can log in on the system is identified by a unique number