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-@node Signal Handling, Program Basics, Non-Local Exits, Top
-@c %MENU% How to send, block, and handle signals
-@chapter Signal Handling
-
-@cindex signal
-A @dfn{signal} is a software interrupt delivered to a process. The
-operating system uses signals to report exceptional situations to an
-executing program. Some signals report errors such as references to
-invalid memory addresses; others report asynchronous events, such as
-disconnection of a phone line.
-
-@Theglibc{} defines a variety of signal types, each for a
-particular kind of event. Some kinds of events make it inadvisable or
-impossible for the program to proceed as usual, and the corresponding
-signals normally abort the program. Other kinds of signals that report
-harmless events are ignored by default.
-
-If you anticipate an event that causes signals, you can define a handler
-function and tell the operating system to run it when that particular
-type of signal arrives.
-
-Finally, one process can send a signal to another process; this allows a
-parent process to abort a child, or two related processes to communicate
-and synchronize.
-
-@menu
-* Concepts of Signals:: Introduction to the signal facilities.
-* Standard Signals:: Particular kinds of signals with
- standard names and meanings.
-* Signal Actions:: Specifying what happens when a
- particular signal is delivered.
-* Defining Handlers:: How to write a signal handler function.
-* Interrupted Primitives:: Signal handlers affect use of @code{open},
- @code{read}, @code{write} and other functions.
-* Generating Signals:: How to send a signal to a process.
-* Blocking Signals:: Making the system hold signals temporarily.
-* Waiting for a Signal:: Suspending your program until a signal
- arrives.
-* Signal Stack:: Using a Separate Signal Stack.
-* BSD Signal Handling:: Additional functions for backward
- compatibility with BSD.
-@end menu
-
-@node Concepts of Signals
-@section Basic Concepts of Signals
-
-This section explains basic concepts of how signals are generated, what
-happens after a signal is delivered, and how programs can handle
-signals.
-
-@menu
-* Kinds of Signals:: Some examples of what can cause a signal.
-* Signal Generation:: Concepts of why and how signals occur.
-* Delivery of Signal:: Concepts of what a signal does to the
- process.
-@end menu
-
-@node Kinds of Signals
-@subsection Some Kinds of Signals
-
-A signal reports the occurrence of an exceptional event. These are some
-of the events that can cause (or @dfn{generate}, or @dfn{raise}) a
-signal:
-
-@itemize @bullet
-@item
-A program error such as dividing by zero or issuing an address outside
-the valid range.
-
-@item
-A user request to interrupt or terminate the program. Most environments
-are set up to let a user suspend the program by typing @kbd{C-z}, or
-terminate it with @kbd{C-c}. Whatever key sequence is used, the
-operating system sends the proper signal to interrupt the process.
-
-@item
-The termination of a child process.
-
-@item
-Expiration of a timer or alarm.
-
-@item
-A call to @code{kill} or @code{raise} by the same process.
-
-@item
-A call to @code{kill} from another process. Signals are a limited but
-useful form of interprocess communication.
-
-@item
-An attempt to perform an I/O operation that cannot be done. Examples
-are reading from a pipe that has no writer (@pxref{Pipes and FIFOs}),
-and reading or writing to a terminal in certain situations (@pxref{Job
-Control}).
-@end itemize
-
-Each of these kinds of events (excepting explicit calls to @code{kill}
-and @code{raise}) generates its own particular kind of signal. The
-various kinds of signals are listed and described in detail in
-@ref{Standard Signals}.
-
-@node Signal Generation
-@subsection Concepts of Signal Generation
-@cindex generation of signals
-
-In general, the events that generate signals fall into three major
-categories: errors, external events, and explicit requests.
-
-An error means that a program has done something invalid and cannot
-continue execution. But not all kinds of errors generate signals---in
-fact, most do not. For example, opening a nonexistent file is an error,
-but it does not raise a signal; instead, @code{open} returns @code{-1}.
-In general, errors that are necessarily associated with certain library
-functions are reported by returning a value that indicates an error.
-The errors which raise signals are those which can happen anywhere in
-the program, not just in library calls. These include division by zero
-and invalid memory addresses.
-
-An external event generally has to do with I/O or other processes.
-These include the arrival of input, the expiration of a timer, and the
-termination of a child process.
-
-An explicit request means the use of a library function such as
-@code{kill} whose purpose is specifically to generate a signal.
-
-Signals may be generated @dfn{synchronously} or @dfn{asynchronously}. A
-synchronous signal pertains to a specific action in the program, and is
-delivered (unless blocked) during that action. Most errors generate
-signals synchronously, and so do explicit requests by a process to
-generate a signal for that same process. On some machines, certain
-kinds of hardware errors (usually floating-point exceptions) are not
-reported completely synchronously, but may arrive a few instructions
-later.
-
-Asynchronous signals are generated by events outside the control of the
-process that receives them. These signals arrive at unpredictable times
-during execution. External events generate signals asynchronously, and
-so do explicit requests that apply to some other process.
-
-A given type of signal is either typically synchronous or typically
-asynchronous. For example, signals for errors are typically synchronous
-because errors generate signals synchronously. But any type of signal
-can be generated synchronously or asynchronously with an explicit
-request.
-
-@node Delivery of Signal
-@subsection How Signals Are Delivered
-@cindex delivery of signals
-@cindex pending signals
-@cindex blocked signals
-
-When a signal is generated, it becomes @dfn{pending}. Normally it
-remains pending for just a short period of time and then is
-@dfn{delivered} to the process that was signaled. However, if that kind
-of signal is currently @dfn{blocked}, it may remain pending
-indefinitely---until signals of that kind are @dfn{unblocked}. Once
-unblocked, it will be delivered immediately. @xref{Blocking Signals}.
-
-@cindex specified action (for a signal)
-@cindex default action (for a signal)
-@cindex signal action
-@cindex catching signals
-When the signal is delivered, whether right away or after a long delay,
-the @dfn{specified action} for that signal is taken. For certain
-signals, such as @code{SIGKILL} and @code{SIGSTOP}, the action is fixed,
-but for most signals, the program has a choice: ignore the signal,
-specify a @dfn{handler function}, or accept the @dfn{default action} for
-that kind of signal. The program specifies its choice using functions
-such as @code{signal} or @code{sigaction} (@pxref{Signal Actions}). We
-sometimes say that a handler @dfn{catches} the signal. While the
-handler is running, that particular signal is normally blocked.
-
-If the specified action for a kind of signal is to ignore it, then any
-such signal which is generated is discarded immediately. This happens
-even if the signal is also blocked at the time. A signal discarded in
-this way will never be delivered, not even if the program subsequently
-specifies a different action for that kind of signal and then unblocks
-it.
-
-If a signal arrives which the program has neither handled nor ignored,
-its @dfn{default action} takes place. Each kind of signal has its own
-default action, documented below (@pxref{Standard Signals}). For most kinds
-of signals, the default action is to terminate the process. For certain
-kinds of signals that represent ``harmless'' events, the default action
-is to do nothing.
-
-When a signal terminates a process, its parent process can determine the
-cause of termination by examining the termination status code reported
-by the @code{wait} or @code{waitpid} functions. (This is discussed in
-more detail in @ref{Process Completion}.) The information it can get
-includes the fact that termination was due to a signal and the kind of
-signal involved. If a program you run from a shell is terminated by a
-signal, the shell typically prints some kind of error message.
-
-The signals that normally represent program errors have a special
-property: when one of these signals terminates the process, it also
-writes a @dfn{core dump file} which records the state of the process at
-the time of termination. You can examine the core dump with a debugger
-to investigate what caused the error.
-
-If you raise a ``program error'' signal by explicit request, and this
-terminates the process, it makes a core dump file just as if the signal
-had been due directly to an error.
-
-@node Standard Signals
-@section Standard Signals
-@cindex signal names
-@cindex names of signals
-
-@pindex signal.h
-@cindex signal number
-This section lists the names for various standard kinds of signals and
-describes what kind of event they mean. Each signal name is a macro
-which stands for a positive integer---the @dfn{signal number} for that
-kind of signal. Your programs should never make assumptions about the
-numeric code for a particular kind of signal, but rather refer to them
-always by the names defined here. This is because the number for a
-given kind of signal can vary from system to system, but the meanings of
-the names are standardized and fairly uniform.
-
-The signal names are defined in the header file @file{signal.h}.
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int NSIG
-The value of this symbolic constant is the total number of signals
-defined. Since the signal numbers are allocated consecutively,
-@code{NSIG} is also one greater than the largest defined signal number.
-@end deftypevr
-
-@menu
-* Program Error Signals:: Used to report serious program errors.
-* Termination Signals:: Used to interrupt and/or terminate the
- program.
-* Alarm Signals:: Used to indicate expiration of timers.
-* Asynchronous I/O Signals:: Used to indicate input is available.
-* Job Control Signals:: Signals used to support job control.
-* Operation Error Signals:: Used to report operational system errors.
-* Miscellaneous Signals:: Miscellaneous Signals.
-* Signal Messages:: Printing a message describing a signal.
-@end menu
-
-@node Program Error Signals
-@subsection Program Error Signals
-@cindex program error signals
-
-The following signals are generated when a serious program error is
-detected by the operating system or the computer itself. In general,
-all of these signals are indications that your program is seriously
-broken in some way, and there's usually no way to continue the
-computation which encountered the error.
-
-Some programs handle program error signals in order to tidy up before
-terminating; for example, programs that turn off echoing of terminal
-input should handle program error signals in order to turn echoing back
-on. The handler should end by specifying the default action for the
-signal that happened and then reraising it; this will cause the program
-to terminate with that signal, as if it had not had a handler.
-(@xref{Termination in Handler}.)
-
-Termination is the sensible ultimate outcome from a program error in
-most programs. However, programming systems such as Lisp that can load
-compiled user programs might need to keep executing even if a user
-program incurs an error. These programs have handlers which use
-@code{longjmp} to return control to the command level.
-
-The default action for all of these signals is to cause the process to
-terminate. If you block or ignore these signals or establish handlers
-for them that return normally, your program will probably break horribly
-when such signals happen, unless they are generated by @code{raise} or
-@code{kill} instead of a real error.
-
-@vindex COREFILE
-When one of these program error signals terminates a process, it also
-writes a @dfn{core dump file} which records the state of the process at
-the time of termination. The core dump file is named @file{core} and is
-written in whichever directory is current in the process at the time.
-(On @gnuhurdsystems{}, you can specify the file name for core dumps with
-the environment variable @code{COREFILE}.) The purpose of core dump
-files is so that you can examine them with a debugger to investigate
-what caused the error.
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGFPE
-The @code{SIGFPE} signal reports a fatal arithmetic error. Although the
-name is derived from ``floating-point exception'', this signal actually
-covers all arithmetic errors, including division by zero and overflow.
-If a program stores integer data in a location which is then used in a
-floating-point operation, this often causes an ``invalid operation''
-exception, because the processor cannot recognize the data as a
-floating-point number.
-@cindex exception
-@cindex floating-point exception
-
-Actual floating-point exceptions are a complicated subject because there
-are many types of exceptions with subtly different meanings, and the
-@code{SIGFPE} signal doesn't distinguish between them. The @cite{IEEE
-Standard for Binary Floating-Point Arithmetic (ANSI/IEEE Std 754-1985
-and ANSI/IEEE Std 854-1987)}
-defines various floating-point exceptions and requires conforming
-computer systems to report their occurrences. However, this standard
-does not specify how the exceptions are reported, or what kinds of
-handling and control the operating system can offer to the programmer.
-@end deftypevr
-
-BSD systems provide the @code{SIGFPE} handler with an extra argument
-that distinguishes various causes of the exception. In order to access
-this argument, you must define the handler to accept two arguments,
-which means you must cast it to a one-argument function type in order to
-establish the handler. @Theglibc{} does provide this extra
-argument, but the value is meaningful only on operating systems that
-provide the information (BSD systems and @gnusystems{}).
-
-@vtable @code
-@comment signal.h
-@comment BSD
-@item FPE_INTOVF_TRAP
-Integer overflow (impossible in a C program unless you enable overflow
-trapping in a hardware-specific fashion).
-@comment signal.h
-@comment BSD
-@item FPE_INTDIV_TRAP
-Integer division by zero.
-@comment signal.h
-@comment BSD
-@item FPE_SUBRNG_TRAP
-Subscript-range (something that C programs never check for).
-@comment signal.h
-@comment BSD
-@item FPE_FLTOVF_TRAP
-Floating overflow trap.
-@comment signal.h
-@comment BSD
-@item FPE_FLTDIV_TRAP
-Floating/decimal division by zero.
-@comment signal.h
-@comment BSD
-@item FPE_FLTUND_TRAP
-Floating underflow trap. (Trapping on floating underflow is not
-normally enabled.)
-@comment signal.h
-@comment BSD
-@item FPE_DECOVF_TRAP
-Decimal overflow trap. (Only a few machines have decimal arithmetic and
-C never uses it.)
-@ignore @c These seem redundant
-@comment signal.h
-@comment BSD
-@item FPE_FLTOVF_FAULT
-Floating overflow fault.
-@comment signal.h
-@comment BSD
-@item FPE_FLTDIV_FAULT
-Floating divide by zero fault.
-@comment signal.h
-@comment BSD
-@item FPE_FLTUND_FAULT
-Floating underflow fault.
-@end ignore
-@end vtable
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGILL
-The name of this signal is derived from ``illegal instruction''; it
-usually means your program is trying to execute garbage or a privileged
-instruction. Since the C compiler generates only valid instructions,
-@code{SIGILL} typically indicates that the executable file is corrupted,
-or that you are trying to execute data. Some common ways of getting
-into the latter situation are by passing an invalid object where a
-pointer to a function was expected, or by writing past the end of an
-automatic array (or similar problems with pointers to automatic
-variables) and corrupting other data on the stack such as the return
-address of a stack frame.
-
-@code{SIGILL} can also be generated when the stack overflows, or when
-the system has trouble running the handler for a signal.
-@end deftypevr
-@cindex illegal instruction
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGSEGV
-@cindex segmentation violation
-This signal is generated when a program tries to read or write outside
-the memory that is allocated for it, or to write memory that can only be
-read. (Actually, the signals only occur when the program goes far
-enough outside to be detected by the system's memory protection
-mechanism.) The name is an abbreviation for ``segmentation violation''.
-
-Common ways of getting a @code{SIGSEGV} condition include dereferencing
-a null or uninitialized pointer, or when you use a pointer to step
-through an array, but fail to check for the end of the array. It varies
-among systems whether dereferencing a null pointer generates
-@code{SIGSEGV} or @code{SIGBUS}.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGBUS
-This signal is generated when an invalid pointer is dereferenced. Like
-@code{SIGSEGV}, this signal is typically the result of dereferencing an
-uninitialized pointer. The difference between the two is that
-@code{SIGSEGV} indicates an invalid access to valid memory, while
-@code{SIGBUS} indicates an access to an invalid address. In particular,
-@code{SIGBUS} signals often result from dereferencing a misaligned
-pointer, such as referring to a four-word integer at an address not
-divisible by four. (Each kind of computer has its own requirements for
-address alignment.)
-
-The name of this signal is an abbreviation for ``bus error''.
-@end deftypevr
-@cindex bus error
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGABRT
-@cindex abort signal
-This signal indicates an error detected by the program itself and
-reported by calling @code{abort}. @xref{Aborting a Program}.
-@end deftypevr
-
-@comment signal.h
-@comment Unix
-@deftypevr Macro int SIGIOT
-Generated by the PDP-11 ``iot'' instruction. On most machines, this is
-just another name for @code{SIGABRT}.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGTRAP
-Generated by the machine's breakpoint instruction, and possibly other
-trap instructions. This signal is used by debuggers. Your program will
-probably only see @code{SIGTRAP} if it is somehow executing bad
-instructions.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGEMT
-Emulator trap; this results from certain unimplemented instructions
-which might be emulated in software, or the operating system's
-failure to properly emulate them.
-@end deftypevr
-
-@comment signal.h
-@comment Unix
-@deftypevr Macro int SIGSYS
-Bad system call; that is to say, the instruction to trap to the
-operating system was executed, but the code number for the system call
-to perform was invalid.
-@end deftypevr
-
-@node Termination Signals
-@subsection Termination Signals
-@cindex program termination signals
-
-These signals are all used to tell a process to terminate, in one way
-or another. They have different names because they're used for slightly
-different purposes, and programs might want to handle them differently.
-
-The reason for handling these signals is usually so your program can
-tidy up as appropriate before actually terminating. For example, you
-might want to save state information, delete temporary files, or restore
-the previous terminal modes. Such a handler should end by specifying
-the default action for the signal that happened and then reraising it;
-this will cause the program to terminate with that signal, as if it had
-not had a handler. (@xref{Termination in Handler}.)
-
-The (obvious) default action for all of these signals is to cause the
-process to terminate.
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGTERM
-@cindex termination signal
-The @code{SIGTERM} signal is a generic signal used to cause program
-termination. Unlike @code{SIGKILL}, this signal can be blocked,
-handled, and ignored. It is the normal way to politely ask a program to
-terminate.
-
-The shell command @code{kill} generates @code{SIGTERM} by default.
-@pindex kill
-@end deftypevr
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro int SIGINT
-@cindex interrupt signal
-The @code{SIGINT} (``program interrupt'') signal is sent when the user
-types the INTR character (normally @kbd{C-c}). @xref{Special
-Characters}, for information about terminal driver support for
-@kbd{C-c}.
-@end deftypevr
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGQUIT
-@cindex quit signal
-@cindex quit signal
-The @code{SIGQUIT} signal is similar to @code{SIGINT}, except that it's
-controlled by a different key---the QUIT character, usually
-@kbd{C-\}---and produces a core dump when it terminates the process,
-just like a program error signal. You can think of this as a
-program error condition ``detected'' by the user.
-
-@xref{Program Error Signals}, for information about core dumps.
-@xref{Special Characters}, for information about terminal driver
-support.
-
-Certain kinds of cleanups are best omitted in handling @code{SIGQUIT}.
-For example, if the program creates temporary files, it should handle
-the other termination requests by deleting the temporary files. But it
-is better for @code{SIGQUIT} not to delete them, so that the user can
-examine them in conjunction with the core dump.
-@end deftypevr
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGKILL
-The @code{SIGKILL} signal is used to cause immediate program termination.
-It cannot be handled or ignored, and is therefore always fatal. It is
-also not possible to block this signal.
-
-This signal is usually generated only by explicit request. Since it
-cannot be handled, you should generate it only as a last resort, after
-first trying a less drastic method such as @kbd{C-c} or @code{SIGTERM}.
-If a process does not respond to any other termination signals, sending
-it a @code{SIGKILL} signal will almost always cause it to go away.
-
-In fact, if @code{SIGKILL} fails to terminate a process, that by itself
-constitutes an operating system bug which you should report.
-
-The system will generate @code{SIGKILL} for a process itself under some
-unusual conditions where the program cannot possibly continue to run
-(even to run a signal handler).
-@end deftypevr
-@cindex kill signal
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGHUP
-@cindex hangup signal
-The @code{SIGHUP} (``hang-up'') signal is used to report that the user's
-terminal is disconnected, perhaps because a network or telephone
-connection was broken. For more information about this, see @ref{Control
-Modes}.
-
-This signal is also used to report the termination of the controlling
-process on a terminal to jobs associated with that session; this
-termination effectively disconnects all processes in the session from
-the controlling terminal. For more information, see @ref{Termination
-Internals}.
-@end deftypevr
-
-@node Alarm Signals
-@subsection Alarm Signals
-
-These signals are used to indicate the expiration of timers.
-@xref{Setting an Alarm}, for information about functions that cause
-these signals to be sent.
-
-The default behavior for these signals is to cause program termination.
-This default is rarely useful, but no other default would be useful;
-most of the ways of using these signals would require handler functions
-in any case.
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGALRM
-This signal typically indicates expiration of a timer that measures real
-or clock time. It is used by the @code{alarm} function, for example.
-@end deftypevr
-@cindex alarm signal
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGVTALRM
-This signal typically indicates expiration of a timer that measures CPU
-time used by the current process. The name is an abbreviation for
-``virtual time alarm''.
-@end deftypevr
-@cindex virtual time alarm signal
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGPROF
-This signal typically indicates expiration of a timer that measures
-both CPU time used by the current process, and CPU time expended on
-behalf of the process by the system. Such a timer is used to implement
-code profiling facilities, hence the name of this signal.
-@end deftypevr
-@cindex profiling alarm signal
-
-
-@node Asynchronous I/O Signals
-@subsection Asynchronous I/O Signals
-
-The signals listed in this section are used in conjunction with
-asynchronous I/O facilities. You have to take explicit action by
-calling @code{fcntl} to enable a particular file descriptor to generate
-these signals (@pxref{Interrupt Input}). The default action for these
-signals is to ignore them.
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGIO
-@cindex input available signal
-@cindex output possible signal
-This signal is sent when a file descriptor is ready to perform input
-or output.
-
-On most operating systems, terminals and sockets are the only kinds of
-files that can generate @code{SIGIO}; other kinds, including ordinary
-files, never generate @code{SIGIO} even if you ask them to.
-
-On @gnusystems{} @code{SIGIO} will always be generated properly
-if you successfully set asynchronous mode with @code{fcntl}.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGURG
-@cindex urgent data signal
-This signal is sent when ``urgent'' or out-of-band data arrives on a
-socket. @xref{Out-of-Band Data}.
-@end deftypevr
-
-@comment signal.h
-@comment SVID
-@deftypevr Macro int SIGPOLL
-This is a System V signal name, more or less similar to @code{SIGIO}.
-It is defined only for compatibility.
-@end deftypevr
-
-@node Job Control Signals
-@subsection Job Control Signals
-@cindex job control signals
-
-These signals are used to support job control. If your system
-doesn't support job control, then these macros are defined but the
-signals themselves can't be raised or handled.
-
-You should generally leave these signals alone unless you really
-understand how job control works. @xref{Job Control}.
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGCHLD
-@cindex child process signal
-This signal is sent to a parent process whenever one of its child
-processes terminates or stops.
-
-The default action for this signal is to ignore it. If you establish a
-handler for this signal while there are child processes that have
-terminated but not reported their status via @code{wait} or
-@code{waitpid} (@pxref{Process Completion}), whether your new handler
-applies to those processes or not depends on the particular operating
-system.
-@end deftypevr
-
-@comment signal.h
-@comment SVID
-@deftypevr Macro int SIGCLD
-This is an obsolete name for @code{SIGCHLD}.
-@end deftypevr
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGCONT
-@cindex continue signal
-You can send a @code{SIGCONT} signal to a process to make it continue.
-This signal is special---it always makes the process continue if it is
-stopped, before the signal is delivered. The default behavior is to do
-nothing else. You cannot block this signal. You can set a handler, but
-@code{SIGCONT} always makes the process continue regardless.
-
-Most programs have no reason to handle @code{SIGCONT}; they simply
-resume execution without realizing they were ever stopped. You can use
-a handler for @code{SIGCONT} to make a program do something special when
-it is stopped and continued---for example, to reprint a prompt when it
-is suspended while waiting for input.
-@end deftypevr
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGSTOP
-The @code{SIGSTOP} signal stops the process. It cannot be handled,
-ignored, or blocked.
-@end deftypevr
-@cindex stop signal
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGTSTP
-The @code{SIGTSTP} signal is an interactive stop signal. Unlike
-@code{SIGSTOP}, this signal can be handled and ignored.
-
-Your program should handle this signal if you have a special need to
-leave files or system tables in a secure state when a process is
-stopped. For example, programs that turn off echoing should handle
-@code{SIGTSTP} so they can turn echoing back on before stopping.
-
-This signal is generated when the user types the SUSP character
-(normally @kbd{C-z}). For more information about terminal driver
-support, see @ref{Special Characters}.
-@end deftypevr
-@cindex interactive stop signal
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGTTIN
-A process cannot read from the user's terminal while it is running
-as a background job. When any process in a background job tries to
-read from the terminal, all of the processes in the job are sent a
-@code{SIGTTIN} signal. The default action for this signal is to
-stop the process. For more information about how this interacts with
-the terminal driver, see @ref{Access to the Terminal}.
-@end deftypevr
-@cindex terminal input signal
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGTTOU
-This is similar to @code{SIGTTIN}, but is generated when a process in a
-background job attempts to write to the terminal or set its modes.
-Again, the default action is to stop the process. @code{SIGTTOU} is
-only generated for an attempt to write to the terminal if the
-@code{TOSTOP} output mode is set; @pxref{Output Modes}.
-@end deftypevr
-@cindex terminal output signal
-
-While a process is stopped, no more signals can be delivered to it until
-it is continued, except @code{SIGKILL} signals and (obviously)
-@code{SIGCONT} signals. The signals are marked as pending, but not
-delivered until the process is continued. The @code{SIGKILL} signal
-always causes termination of the process and can't be blocked, handled
-or ignored. You can ignore @code{SIGCONT}, but it always causes the
-process to be continued anyway if it is stopped. Sending a
-@code{SIGCONT} signal to a process causes any pending stop signals for
-that process to be discarded. Likewise, any pending @code{SIGCONT}
-signals for a process are discarded when it receives a stop signal.
-
-When a process in an orphaned process group (@pxref{Orphaned Process
-Groups}) receives a @code{SIGTSTP}, @code{SIGTTIN}, or @code{SIGTTOU}
-signal and does not handle it, the process does not stop. Stopping the
-process would probably not be very useful, since there is no shell
-program that will notice it stop and allow the user to continue it.
-What happens instead depends on the operating system you are using.
-Some systems may do nothing; others may deliver another signal instead,
-such as @code{SIGKILL} or @code{SIGHUP}. On @gnuhurdsystems{}, the process
-dies with @code{SIGKILL}; this avoids the problem of many stopped,
-orphaned processes lying around the system.
-
-@ignore
-On @gnuhurdsystems{}, it is possible to reattach to the orphaned process
-group and continue it, so stop signals do stop the process as usual on
-@gnuhurdsystems{} unless you have requested POSIX compatibility ``till it
-hurts.''
-@end ignore
-
-@node Operation Error Signals
-@subsection Operation Error Signals
-
-These signals are used to report various errors generated by an
-operation done by the program. They do not necessarily indicate a
-programming error in the program, but an error that prevents an
-operating system call from completing. The default action for all of
-them is to cause the process to terminate.
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGPIPE
-@cindex pipe signal
-@cindex broken pipe signal
-Broken pipe. If you use pipes or FIFOs, you have to design your
-application so that one process opens the pipe for reading before
-another starts writing. If the reading process never starts, or
-terminates unexpectedly, writing to the pipe or FIFO raises a
-@code{SIGPIPE} signal. If @code{SIGPIPE} is blocked, handled or
-ignored, the offending call fails with @code{EPIPE} instead.
-
-Pipes and FIFO special files are discussed in more detail in @ref{Pipes
-and FIFOs}.
-
-Another cause of @code{SIGPIPE} is when you try to output to a socket
-that isn't connected. @xref{Sending Data}.
-@end deftypevr
-
-@comment signal.h
-@comment GNU
-@deftypevr Macro int SIGLOST
-@cindex lost resource signal
-Resource lost. This signal is generated when you have an advisory lock
-on an NFS file, and the NFS server reboots and forgets about your lock.
-
-On @gnuhurdsystems{}, @code{SIGLOST} is generated when any server program
-dies unexpectedly. It is usually fine to ignore the signal; whatever
-call was made to the server that died just returns an error.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGXCPU
-CPU time limit exceeded. This signal is generated when the process
-exceeds its soft resource limit on CPU time. @xref{Limits on Resources}.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGXFSZ
-File size limit exceeded. This signal is generated when the process
-attempts to extend a file so it exceeds the process's soft resource
-limit on file size. @xref{Limits on Resources}.
-@end deftypevr
-
-@node Miscellaneous Signals
-@subsection Miscellaneous Signals
-
-These signals are used for various other purposes. In general, they
-will not affect your program unless it explicitly uses them for something.
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SIGUSR1
-@comment signal.h
-@comment POSIX.1
-@deftypevrx Macro int SIGUSR2
-@cindex user signals
-The @code{SIGUSR1} and @code{SIGUSR2} signals are set aside for you to
-use any way you want. They're useful for simple interprocess
-communication, if you write a signal handler for them in the program
-that receives the signal.
-
-There is an example showing the use of @code{SIGUSR1} and @code{SIGUSR2}
-in @ref{Signaling Another Process}.
-
-The default action is to terminate the process.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGWINCH
-Window size change. This is generated on some systems (including GNU)
-when the terminal driver's record of the number of rows and columns on
-the screen is changed. The default action is to ignore it.
-
-If a program does full-screen display, it should handle @code{SIGWINCH}.
-When the signal arrives, it should fetch the new screen size and
-reformat its display accordingly.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SIGINFO
-Information request. On 4.4 BSD and @gnuhurdsystems{}, this signal is sent
-to all the processes in the foreground process group of the controlling
-terminal when the user types the STATUS character in canonical mode;
-@pxref{Signal Characters}.
-
-If the process is the leader of the process group, the default action is
-to print some status information about the system and what the process
-is doing. Otherwise the default is to do nothing.
-@end deftypevr
-
-@node Signal Messages
-@subsection Signal Messages
-@cindex signal messages
-
-We mentioned above that the shell prints a message describing the signal
-that terminated a child process. The clean way to print a message
-describing a signal is to use the functions @code{strsignal} and
-@code{psignal}. These functions use a signal number to specify which
-kind of signal to describe. The signal number may come from the
-termination status of a child process (@pxref{Process Completion}) or it
-may come from a signal handler in the same process.
-
-@comment string.h
-@comment GNU
-@deftypefun {char *} strsignal (int @var{signum})
-@safety{@prelim{}@mtunsafe{@mtasurace{:strsignal} @mtslocale{}}@asunsafe{@asuinit{} @ascuintl{} @asucorrupt{} @ascuheap{}}@acunsafe{@acuinit{} @acucorrupt{} @acsmem{}}}
-@c strsignal @mtasurace:strsignal @mtslocale @asuinit @ascuintl @asucorrupt @ascuheap @acucorrupt @acsmem
-@c uses a static buffer if tsd key creation fails
-@c [once] init
-@c libc_key_create ok
-@c pthread_key_create dup ok
-@c getbuffer @asucorrupt @ascuheap @acsmem
-@c libc_getspecific ok
-@c pthread_getspecific dup ok
-@c malloc dup @ascuheap @acsmem
-@c libc_setspecific @asucorrupt @ascuheap @acucorrupt @acsmem
-@c pthread_setspecific dup @asucorrupt @ascuheap @acucorrupt @acsmem
-@c snprintf dup @mtslocale @ascuheap @acsmem
-@c _ @ascuintl
-This function returns a pointer to a statically-allocated string
-containing a message describing the signal @var{signum}. You
-should not modify the contents of this string; and, since it can be
-rewritten on subsequent calls, you should save a copy of it if you need
-to reference it later.
-
-@pindex string.h
-This function is a GNU extension, declared in the header file
-@file{string.h}.
-@end deftypefun
-
-@comment signal.h
-@comment BSD
-@deftypefun void psignal (int @var{signum}, const char *@var{message})
-@safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuintl{} @ascuheap{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{}}}
-@c psignal @mtslocale @asucorrupt @ascuintl @ascuheap @aculock @acucorrupt @acsmem
-@c _ @ascuintl
-@c fxprintf @asucorrupt @aculock @acucorrupt
-@c asprintf @mtslocale @ascuheap @acsmem
-@c free dup @ascuheap @acsmem
-This function prints a message describing the signal @var{signum} to the
-standard error output stream @code{stderr}; see @ref{Standard Streams}.
-
-If you call @code{psignal} with a @var{message} that is either a null
-pointer or an empty string, @code{psignal} just prints the message
-corresponding to @var{signum}, adding a trailing newline.
-
-If you supply a non-null @var{message} argument, then @code{psignal}
-prefixes its output with this string. It adds a colon and a space
-character to separate the @var{message} from the string corresponding
-to @var{signum}.
-
-@pindex stdio.h
-This function is a BSD feature, declared in the header file @file{signal.h}.
-@end deftypefun
-
-@vindex sys_siglist
-There is also an array @code{sys_siglist} which contains the messages
-for the various signal codes. This array exists on BSD systems, unlike
-@code{strsignal}.
-
-@node Signal Actions
-@section Specifying Signal Actions
-@cindex signal actions
-@cindex establishing a handler
-
-The simplest way to change the action for a signal is to use the
-@code{signal} function. You can specify a built-in action (such as to
-ignore the signal), or you can @dfn{establish a handler}.
-
-@Theglibc{} also implements the more versatile @code{sigaction}
-facility. This section describes both facilities and gives suggestions
-on which to use when.
-
-@menu
-* Basic Signal Handling:: The simple @code{signal} function.
-* Advanced Signal Handling:: The more powerful @code{sigaction} function.
-* Signal and Sigaction:: How those two functions interact.
-* Sigaction Function Example:: An example of using the sigaction function.
-* Flags for Sigaction:: Specifying options for signal handling.
-* Initial Signal Actions:: How programs inherit signal actions.
-@end menu
-
-@node Basic Signal Handling
-@subsection Basic Signal Handling
-@cindex @code{signal} function
-
-The @code{signal} function provides a simple interface for establishing
-an action for a particular signal. The function and associated macros
-are declared in the header file @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment GNU
-@deftp {Data Type} sighandler_t
-This is the type of signal handler functions. Signal handlers take one
-integer argument specifying the signal number, and have return type
-@code{void}. So, you should define handler functions like this:
-
-@smallexample
-void @var{handler} (int @code{signum}) @{ @dots{} @}
-@end smallexample
-
-The name @code{sighandler_t} for this data type is a GNU extension.
-@end deftp
-
-@comment signal.h
-@comment ISO
-@deftypefun sighandler_t signal (int @var{signum}, sighandler_t @var{action})
-@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
-@c signal ok
-@c sigemptyset dup ok
-@c sigaddset dup ok
-@c sigismember dup ok
-@c sigaction dup ok
-The @code{signal} function establishes @var{action} as the action for
-the signal @var{signum}.
-
-The first argument, @var{signum}, identifies the signal whose behavior
-you want to control, and should be a signal number. The proper way to
-specify a signal number is with one of the symbolic signal names
-(@pxref{Standard Signals})---don't use an explicit number, because
-the numerical code for a given kind of signal may vary from operating
-system to operating system.
-
-The second argument, @var{action}, specifies the action to use for the
-signal @var{signum}. This can be one of the following:
-
-@table @code
-@item SIG_DFL
-@vindex SIG_DFL
-@cindex default action for a signal
-@code{SIG_DFL} specifies the default action for the particular signal.
-The default actions for various kinds of signals are stated in
-@ref{Standard Signals}.
-
-@item SIG_IGN
-@vindex SIG_IGN
-@cindex ignore action for a signal
-@code{SIG_IGN} specifies that the signal should be ignored.
-
-Your program generally should not ignore signals that represent serious
-events or that are normally used to request termination. You cannot
-ignore the @code{SIGKILL} or @code{SIGSTOP} signals at all. You can
-ignore program error signals like @code{SIGSEGV}, but ignoring the error
-won't enable the program to continue executing meaningfully. Ignoring
-user requests such as @code{SIGINT}, @code{SIGQUIT}, and @code{SIGTSTP}
-is unfriendly.
-
-When you do not wish signals to be delivered during a certain part of
-the program, the thing to do is to block them, not ignore them.
-@xref{Blocking Signals}.
-
-@item @var{handler}
-Supply the address of a handler function in your program, to specify
-running this handler as the way to deliver the signal.
-
-For more information about defining signal handler functions,
-see @ref{Defining Handlers}.
-@end table
-
-If you set the action for a signal to @code{SIG_IGN}, or if you set it
-to @code{SIG_DFL} and the default action is to ignore that signal, then
-any pending signals of that type are discarded (even if they are
-blocked). Discarding the pending signals means that they will never be
-delivered, not even if you subsequently specify another action and
-unblock this kind of signal.
-
-The @code{signal} function returns the action that was previously in
-effect for the specified @var{signum}. You can save this value and
-restore it later by calling @code{signal} again.
-
-If @code{signal} can't honor the request, it returns @code{SIG_ERR}
-instead. The following @code{errno} error conditions are defined for
-this function:
-
-@table @code
-@item EINVAL
-You specified an invalid @var{signum}; or you tried to ignore or provide
-a handler for @code{SIGKILL} or @code{SIGSTOP}.
-@end table
-@end deftypefun
-
-@strong{Compatibility Note:} A problem encountered when working with the
-@code{signal} function is that it has different semantics on BSD and
-SVID systems. The difference is that on SVID systems the signal handler
-is deinstalled after signal delivery. On BSD systems the
-handler must be explicitly deinstalled. In @theglibc{} we use the
-BSD version by default. To use the SVID version you can either use the
-function @code{sysv_signal} (see below) or use the @code{_XOPEN_SOURCE}
-feature select macro (@pxref{Feature Test Macros}). In general, use of these
-functions should be avoided because of compatibility problems. It
-is better to use @code{sigaction} if it is available since the results
-are much more reliable.
-
-Here is a simple example of setting up a handler to delete temporary
-files when certain fatal signals happen:
-
-@smallexample
-#include <signal.h>
-
-void
-termination_handler (int signum)
-@{
- struct temp_file *p;
-
- for (p = temp_file_list; p; p = p->next)
- unlink (p->name);
-@}
-
-int
-main (void)
-@{
- @dots{}
- if (signal (SIGINT, termination_handler) == SIG_IGN)
- signal (SIGINT, SIG_IGN);
- if (signal (SIGHUP, termination_handler) == SIG_IGN)
- signal (SIGHUP, SIG_IGN);
- if (signal (SIGTERM, termination_handler) == SIG_IGN)
- signal (SIGTERM, SIG_IGN);
- @dots{}
-@}
-@end smallexample
-
-@noindent
-Note that if a given signal was previously set to be ignored, this code
-avoids altering that setting. This is because non-job-control shells
-often ignore certain signals when starting children, and it is important
-for the children to respect this.
-
-We do not handle @code{SIGQUIT} or the program error signals in this
-example because these are designed to provide information for debugging
-(a core dump), and the temporary files may give useful information.
-
-@comment signal.h
-@comment GNU
-@deftypefun sighandler_t sysv_signal (int @var{signum}, sighandler_t @var{action})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c sysv_signal ok
-@c sigemptyset dup ok
-@c sigaction dup ok
-The @code{sysv_signal} implements the behavior of the standard
-@code{signal} function as found on SVID systems. The difference to BSD
-systems is that the handler is deinstalled after a delivery of a signal.
-
-@strong{Compatibility Note:} As said above for @code{signal}, this
-function should be avoided when possible. @code{sigaction} is the
-preferred method.
-@end deftypefun
-
-@comment signal.h
-@comment SVID
-@deftypefun sighandler_t ssignal (int @var{signum}, sighandler_t @var{action})
-@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
-@c Aliases signal and bsd_signal.
-The @code{ssignal} function does the same thing as @code{signal}; it is
-provided only for compatibility with SVID.
-@end deftypefun
-
-@comment signal.h
-@comment ISO
-@deftypevr Macro sighandler_t SIG_ERR
-The value of this macro is used as the return value from @code{signal}
-to indicate an error.
-@end deftypevr
-
-@ignore
-@comment RMS says that ``we don't do this''.
-Implementations might define additional macros for built-in signal
-actions that are suitable as a @var{action} argument to @code{signal},
-besides @code{SIG_IGN} and @code{SIG_DFL}. Identifiers whose names
-begin with @samp{SIG_} followed by an uppercase letter are reserved for
-this purpose.
-@end ignore
-
-
-@node Advanced Signal Handling
-@subsection Advanced Signal Handling
-@cindex @code{sigaction} function
-
-The @code{sigaction} function has the same basic effect as
-@code{signal}: to specify how a signal should be handled by the process.
-However, @code{sigaction} offers more control, at the expense of more
-complexity. In particular, @code{sigaction} allows you to specify
-additional flags to control when the signal is generated and how the
-handler is invoked.
-
-The @code{sigaction} function is declared in @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment POSIX.1
-@deftp {Data Type} {struct sigaction}
-Structures of type @code{struct sigaction} are used in the
-@code{sigaction} function to specify all the information about how to
-handle a particular signal. This structure contains at least the
-following members:
-
-@table @code
-@item sighandler_t sa_handler
-This is used in the same way as the @var{action} argument to the
-@code{signal} function. The value can be @code{SIG_DFL},
-@code{SIG_IGN}, or a function pointer. @xref{Basic Signal Handling}.
-
-@item sigset_t sa_mask
-This specifies a set of signals to be blocked while the handler runs.
-Blocking is explained in @ref{Blocking for Handler}. Note that the
-signal that was delivered is automatically blocked by default before its
-handler is started; this is true regardless of the value in
-@code{sa_mask}. If you want that signal not to be blocked within its
-handler, you must write code in the handler to unblock it.
-
-@item int sa_flags
-This specifies various flags which can affect the behavior of
-the signal. These are described in more detail in @ref{Flags for Sigaction}.
-@end table
-@end deftp
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigaction (int @var{signum}, const struct sigaction *restrict @var{action}, struct sigaction *restrict @var{old-action})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-The @var{action} argument is used to set up a new action for the signal
-@var{signum}, while the @var{old-action} argument is used to return
-information about the action previously associated with this signal.
-(In other words, @var{old-action} has the same purpose as the
-@code{signal} function's return value---you can check to see what the
-old action in effect for the signal was, and restore it later if you
-want.)
-
-Either @var{action} or @var{old-action} can be a null pointer. If
-@var{old-action} is a null pointer, this simply suppresses the return
-of information about the old action. If @var{action} is a null pointer,
-the action associated with the signal @var{signum} is unchanged; this
-allows you to inquire about how a signal is being handled without changing
-that handling.
-
-The return value from @code{sigaction} is zero if it succeeds, and
-@code{-1} on failure. The following @code{errno} error conditions are
-defined for this function:
-
-@table @code
-@item EINVAL
-The @var{signum} argument is not valid, or you are trying to
-trap or ignore @code{SIGKILL} or @code{SIGSTOP}.
-@end table
-@end deftypefun
-
-@node Signal and Sigaction
-@subsection Interaction of @code{signal} and @code{sigaction}
-
-It's possible to use both the @code{signal} and @code{sigaction}
-functions within a single program, but you have to be careful because
-they can interact in slightly strange ways.
-
-The @code{sigaction} function specifies more information than the
-@code{signal} function, so the return value from @code{signal} cannot
-express the full range of @code{sigaction} possibilities. Therefore, if
-you use @code{signal} to save and later reestablish an action, it may
-not be able to reestablish properly a handler that was established with
-@code{sigaction}.
-
-To avoid having problems as a result, always use @code{sigaction} to
-save and restore a handler if your program uses @code{sigaction} at all.
-Since @code{sigaction} is more general, it can properly save and
-reestablish any action, regardless of whether it was established
-originally with @code{signal} or @code{sigaction}.
-
-On some systems if you establish an action with @code{signal} and then
-examine it with @code{sigaction}, the handler address that you get may
-not be the same as what you specified with @code{signal}. It may not
-even be suitable for use as an action argument with @code{signal}. But
-you can rely on using it as an argument to @code{sigaction}. This
-problem never happens on @gnusystems{}.
-
-So, you're better off using one or the other of the mechanisms
-consistently within a single program.
-
-@strong{Portability Note:} The basic @code{signal} function is a feature
-of @w{ISO C}, while @code{sigaction} is part of the POSIX.1 standard. If
-you are concerned about portability to non-POSIX systems, then you
-should use the @code{signal} function instead.
-
-@node Sigaction Function Example
-@subsection @code{sigaction} Function Example
-
-In @ref{Basic Signal Handling}, we gave an example of establishing a
-simple handler for termination signals using @code{signal}. Here is an
-equivalent example using @code{sigaction}:
-
-@smallexample
-#include <signal.h>
-
-void
-termination_handler (int signum)
-@{
- struct temp_file *p;
-
- for (p = temp_file_list; p; p = p->next)
- unlink (p->name);
-@}
-
-int
-main (void)
-@{
- @dots{}
- struct sigaction new_action, old_action;
-
- /* @r{Set up the structure to specify the new action.} */
- new_action.sa_handler = termination_handler;
- sigemptyset (&new_action.sa_mask);
- new_action.sa_flags = 0;
-
- sigaction (SIGINT, NULL, &old_action);
- if (old_action.sa_handler != SIG_IGN)
- sigaction (SIGINT, &new_action, NULL);
- sigaction (SIGHUP, NULL, &old_action);
- if (old_action.sa_handler != SIG_IGN)
- sigaction (SIGHUP, &new_action, NULL);
- sigaction (SIGTERM, NULL, &old_action);
- if (old_action.sa_handler != SIG_IGN)
- sigaction (SIGTERM, &new_action, NULL);
- @dots{}
-@}
-@end smallexample
-
-The program just loads the @code{new_action} structure with the desired
-parameters and passes it in the @code{sigaction} call. The usage of
-@code{sigemptyset} is described later; see @ref{Blocking Signals}.
-
-As in the example using @code{signal}, we avoid handling signals
-previously set to be ignored. Here we can avoid altering the signal
-handler even momentarily, by using the feature of @code{sigaction} that
-lets us examine the current action without specifying a new one.
-
-Here is another example. It retrieves information about the current
-action for @code{SIGINT} without changing that action.
-
-@smallexample
-struct sigaction query_action;
-
-if (sigaction (SIGINT, NULL, &query_action) < 0)
- /* @r{@code{sigaction} returns -1 in case of error.} */
-else if (query_action.sa_handler == SIG_DFL)
- /* @r{@code{SIGINT} is handled in the default, fatal manner.} */
-else if (query_action.sa_handler == SIG_IGN)
- /* @r{@code{SIGINT} is ignored.} */
-else
- /* @r{A programmer-defined signal handler is in effect.} */
-@end smallexample
-
-@node Flags for Sigaction
-@subsection Flags for @code{sigaction}
-@cindex signal flags
-@cindex flags for @code{sigaction}
-@cindex @code{sigaction} flags
-
-The @code{sa_flags} member of the @code{sigaction} structure is a
-catch-all for special features. Most of the time, @code{SA_RESTART} is
-a good value to use for this field.
-
-The value of @code{sa_flags} is interpreted as a bit mask. Thus, you
-should choose the flags you want to set, @sc{or} those flags together,
-and store the result in the @code{sa_flags} member of your
-@code{sigaction} structure.
-
-Each signal number has its own set of flags. Each call to
-@code{sigaction} affects one particular signal number, and the flags
-that you specify apply only to that particular signal.
-
-In @theglibc{}, establishing a handler with @code{signal} sets all
-the flags to zero except for @code{SA_RESTART}, whose value depends on
-the settings you have made with @code{siginterrupt}. @xref{Interrupted
-Primitives}, to see what this is about.
-
-@pindex signal.h
-These macros are defined in the header file @file{signal.h}.
-
-@comment signal.h
-@comment POSIX.1
-@deftypevr Macro int SA_NOCLDSTOP
-This flag is meaningful only for the @code{SIGCHLD} signal. When the
-flag is set, the system delivers the signal for a terminated child
-process but not for one that is stopped. By default, @code{SIGCHLD} is
-delivered for both terminated children and stopped children.
-
-Setting this flag for a signal other than @code{SIGCHLD} has no effect.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SA_ONSTACK
-If this flag is set for a particular signal number, the system uses the
-signal stack when delivering that kind of signal. @xref{Signal Stack}.
-If a signal with this flag arrives and you have not set a signal stack,
-the system terminates the program with @code{SIGILL}.
-@end deftypevr
-
-@comment signal.h
-@comment BSD
-@deftypevr Macro int SA_RESTART
-This flag controls what happens when a signal is delivered during
-certain primitives (such as @code{open}, @code{read} or @code{write}),
-and the signal handler returns normally. There are two alternatives:
-the library function can resume, or it can return failure with error
-code @code{EINTR}.
-
-The choice is controlled by the @code{SA_RESTART} flag for the
-particular kind of signal that was delivered. If the flag is set,
-returning from a handler resumes the library function. If the flag is
-clear, returning from a handler makes the function fail.
-@xref{Interrupted Primitives}.
-@end deftypevr
-
-@node Initial Signal Actions
-@subsection Initial Signal Actions
-@cindex initial signal actions
-
-When a new process is created (@pxref{Creating a Process}), it inherits
-handling of signals from its parent process. However, when you load a
-new process image using the @code{exec} function (@pxref{Executing a
-File}), any signals that you've defined your own handlers for revert to
-their @code{SIG_DFL} handling. (If you think about it a little, this
-makes sense; the handler functions from the old program are specific to
-that program, and aren't even present in the address space of the new
-program image.) Of course, the new program can establish its own
-handlers.
-
-When a program is run by a shell, the shell normally sets the initial
-actions for the child process to @code{SIG_DFL} or @code{SIG_IGN}, as
-appropriate. It's a good idea to check to make sure that the shell has
-not set up an initial action of @code{SIG_IGN} before you establish your
-own signal handlers.
-
-Here is an example of how to establish a handler for @code{SIGHUP}, but
-not if @code{SIGHUP} is currently ignored:
-
-@smallexample
-@group
-@dots{}
-struct sigaction temp;
-
-sigaction (SIGHUP, NULL, &temp);
-
-if (temp.sa_handler != SIG_IGN)
- @{
- temp.sa_handler = handle_sighup;
- sigemptyset (&temp.sa_mask);
- sigaction (SIGHUP, &temp, NULL);
- @}
-@end group
-@end smallexample
-
-@node Defining Handlers
-@section Defining Signal Handlers
-@cindex signal handler function
-
-This section describes how to write a signal handler function that can
-be established with the @code{signal} or @code{sigaction} functions.
-
-A signal handler is just a function that you compile together with the
-rest of the program. Instead of directly invoking the function, you use
-@code{signal} or @code{sigaction} to tell the operating system to call
-it when a signal arrives. This is known as @dfn{establishing} the
-handler. @xref{Signal Actions}.
-
-There are two basic strategies you can use in signal handler functions:
-
-@itemize @bullet
-@item
-You can have the handler function note that the signal arrived by
-tweaking some global data structures, and then return normally.
-
-@item
-You can have the handler function terminate the program or transfer
-control to a point where it can recover from the situation that caused
-the signal.
-@end itemize
-
-You need to take special care in writing handler functions because they
-can be called asynchronously. That is, a handler might be called at any
-point in the program, unpredictably. If two signals arrive during a
-very short interval, one handler can run within another. This section
-describes what your handler should do, and what you should avoid.
-
-@menu
-* Handler Returns:: Handlers that return normally, and what
- this means.
-* Termination in Handler:: How handler functions terminate a program.
-* Longjmp in Handler:: Nonlocal transfer of control out of a
- signal handler.
-* Signals in Handler:: What happens when signals arrive while
- the handler is already occupied.
-* Merged Signals:: When a second signal arrives before the
- first is handled.
-* Nonreentrancy:: Do not call any functions unless you know they
- are reentrant with respect to signals.
-* Atomic Data Access:: A single handler can run in the middle of
- reading or writing a single object.
-@end menu
-
-@node Handler Returns
-@subsection Signal Handlers that Return
-
-Handlers which return normally are usually used for signals such as
-@code{SIGALRM} and the I/O and interprocess communication signals. But
-a handler for @code{SIGINT} might also return normally after setting a
-flag that tells the program to exit at a convenient time.
-
-It is not safe to return normally from the handler for a program error
-signal, because the behavior of the program when the handler function
-returns is not defined after a program error. @xref{Program Error
-Signals}.
-
-Handlers that return normally must modify some global variable in order
-to have any effect. Typically, the variable is one that is examined
-periodically by the program during normal operation. Its data type
-should be @code{sig_atomic_t} for reasons described in @ref{Atomic
-Data Access}.
-
-Here is a simple example of such a program. It executes the body of
-the loop until it has noticed that a @code{SIGALRM} signal has arrived.
-This technique is useful because it allows the iteration in progress
-when the signal arrives to complete before the loop exits.
-
-@smallexample
-@include sigh1.c.texi
-@end smallexample
-
-@node Termination in Handler
-@subsection Handlers That Terminate the Process
-
-Handler functions that terminate the program are typically used to cause
-orderly cleanup or recovery from program error signals and interactive
-interrupts.
-
-The cleanest way for a handler to terminate the process is to raise the
-same signal that ran the handler in the first place. Here is how to do
-this:
-
-@smallexample
-volatile sig_atomic_t fatal_error_in_progress = 0;
-
-void
-fatal_error_signal (int sig)
-@{
-@group
- /* @r{Since this handler is established for more than one kind of signal, }
- @r{it might still get invoked recursively by delivery of some other kind}
- @r{of signal. Use a static variable to keep track of that.} */
- if (fatal_error_in_progress)
- raise (sig);
- fatal_error_in_progress = 1;
-@end group
-
-@group
- /* @r{Now do the clean up actions:}
- @r{- reset terminal modes}
- @r{- kill child processes}
- @r{- remove lock files} */
- @dots{}
-@end group
-
-@group
- /* @r{Now reraise the signal. We reactivate the signal's}
- @r{default handling, which is to terminate the process.}
- @r{We could just call @code{exit} or @code{abort},}
- @r{but reraising the signal sets the return status}
- @r{from the process correctly.} */
- signal (sig, SIG_DFL);
- raise (sig);
-@}
-@end group
-@end smallexample
-
-@node Longjmp in Handler
-@subsection Nonlocal Control Transfer in Handlers
-@cindex non-local exit, from signal handler
-
-You can do a nonlocal transfer of control out of a signal handler using
-the @code{setjmp} and @code{longjmp} facilities (@pxref{Non-Local
-Exits}).
-
-When the handler does a nonlocal control transfer, the part of the
-program that was running will not continue. If this part of the program
-was in the middle of updating an important data structure, the data
-structure will remain inconsistent. Since the program does not
-terminate, the inconsistency is likely to be noticed later on.
-
-There are two ways to avoid this problem. One is to block the signal
-for the parts of the program that update important data structures.
-Blocking the signal delays its delivery until it is unblocked, once the
-critical updating is finished. @xref{Blocking Signals}.
-
-The other way is to re-initialize the crucial data structures in the
-signal handler, or to make their values consistent.
-
-Here is a rather schematic example showing the reinitialization of one
-global variable.
-
-@smallexample
-@group
-#include <signal.h>
-#include <setjmp.h>
-
-jmp_buf return_to_top_level;
-
-volatile sig_atomic_t waiting_for_input;
-
-void
-handle_sigint (int signum)
-@{
- /* @r{We may have been waiting for input when the signal arrived,}
- @r{but we are no longer waiting once we transfer control.} */
- waiting_for_input = 0;
- longjmp (return_to_top_level, 1);
-@}
-@end group
-
-@group
-int
-main (void)
-@{
- @dots{}
- signal (SIGINT, sigint_handler);
- @dots{}
- while (1) @{
- prepare_for_command ();
- if (setjmp (return_to_top_level) == 0)
- read_and_execute_command ();
- @}
-@}
-@end group
-
-@group
-/* @r{Imagine this is a subroutine used by various commands.} */
-char *
-read_data ()
-@{
- if (input_from_terminal) @{
- waiting_for_input = 1;
- @dots{}
- waiting_for_input = 0;
- @} else @{
- @dots{}
- @}
-@}
-@end group
-@end smallexample
-
-
-@node Signals in Handler
-@subsection Signals Arriving While a Handler Runs
-@cindex race conditions, relating to signals
-
-What happens if another signal arrives while your signal handler
-function is running?
-
-When the handler for a particular signal is invoked, that signal is
-automatically blocked until the handler returns. That means that if two
-signals of the same kind arrive close together, the second one will be
-held until the first has been handled. (The handler can explicitly
-unblock the signal using @code{sigprocmask}, if you want to allow more
-signals of this type to arrive; see @ref{Process Signal Mask}.)
-
-However, your handler can still be interrupted by delivery of another
-kind of signal. To avoid this, you can use the @code{sa_mask} member of
-the action structure passed to @code{sigaction} to explicitly specify
-which signals should be blocked while the signal handler runs. These
-signals are in addition to the signal for which the handler was invoked,
-and any other signals that are normally blocked by the process.
-@xref{Blocking for Handler}.
-
-When the handler returns, the set of blocked signals is restored to the
-value it had before the handler ran. So using @code{sigprocmask} inside
-the handler only affects what signals can arrive during the execution of
-the handler itself, not what signals can arrive once the handler returns.
-
-@strong{Portability Note:} Always use @code{sigaction} to establish a
-handler for a signal that you expect to receive asynchronously, if you
-want your program to work properly on System V Unix. On this system,
-the handling of a signal whose handler was established with
-@code{signal} automatically sets the signal's action back to
-@code{SIG_DFL}, and the handler must re-establish itself each time it
-runs. This practice, while inconvenient, does work when signals cannot
-arrive in succession. However, if another signal can arrive right away,
-it may arrive before the handler can re-establish itself. Then the
-second signal would receive the default handling, which could terminate
-the process.
-
-@node Merged Signals
-@subsection Signals Close Together Merge into One
-@cindex handling multiple signals
-@cindex successive signals
-@cindex merging of signals
-
-If multiple signals of the same type are delivered to your process
-before your signal handler has a chance to be invoked at all, the
-handler may only be invoked once, as if only a single signal had
-arrived. In effect, the signals merge into one. This situation can
-arise when the signal is blocked, or in a multiprocessing environment
-where the system is busy running some other processes while the signals
-are delivered. This means, for example, that you cannot reliably use a
-signal handler to count signals. The only distinction you can reliably
-make is whether at least one signal has arrived since a given time in
-the past.
-
-Here is an example of a handler for @code{SIGCHLD} that compensates for
-the fact that the number of signals received may not equal the number of
-child processes that generate them. It assumes that the program keeps track
-of all the child processes with a chain of structures as follows:
-
-@smallexample
-struct process
-@{
- struct process *next;
- /* @r{The process ID of this child.} */
- int pid;
- /* @r{The descriptor of the pipe or pseudo terminal}
- @r{on which output comes from this child.} */
- int input_descriptor;
- /* @r{Nonzero if this process has stopped or terminated.} */
- sig_atomic_t have_status;
- /* @r{The status of this child; 0 if running,}
- @r{otherwise a status value from @code{waitpid}.} */
- int status;
-@};
-
-struct process *process_list;
-@end smallexample
-
-This example also uses a flag to indicate whether signals have arrived
-since some time in the past---whenever the program last cleared it to
-zero.
-
-@smallexample
-/* @r{Nonzero means some child's status has changed}
- @r{so look at @code{process_list} for the details.} */
-int process_status_change;
-@end smallexample
-
-Here is the handler itself:
-
-@smallexample
-void
-sigchld_handler (int signo)
-@{
- int old_errno = errno;
-
- while (1) @{
- register int pid;
- int w;
- struct process *p;
-
- /* @r{Keep asking for a status until we get a definitive result.} */
- do
- @{
- errno = 0;
- pid = waitpid (WAIT_ANY, &w, WNOHANG | WUNTRACED);
- @}
- while (pid <= 0 && errno == EINTR);
-
- if (pid <= 0) @{
- /* @r{A real failure means there are no more}
- @r{stopped or terminated child processes, so return.} */
- errno = old_errno;
- return;
- @}
-
- /* @r{Find the process that signaled us, and record its status.} */
-
- for (p = process_list; p; p = p->next)
- if (p->pid == pid) @{
- p->status = w;
- /* @r{Indicate that the @code{status} field}
- @r{has data to look at. We do this only after storing it.} */
- p->have_status = 1;
-
- /* @r{If process has terminated, stop waiting for its output.} */
- if (WIFSIGNALED (w) || WIFEXITED (w))
- if (p->input_descriptor)
- FD_CLR (p->input_descriptor, &input_wait_mask);
-
- /* @r{The program should check this flag from time to time}
- @r{to see if there is any news in @code{process_list}.} */
- ++process_status_change;
- @}
-
- /* @r{Loop around to handle all the processes}
- @r{that have something to tell us.} */
- @}
-@}
-@end smallexample
-
-Here is the proper way to check the flag @code{process_status_change}:
-
-@smallexample
-if (process_status_change) @{
- struct process *p;
- process_status_change = 0;
- for (p = process_list; p; p = p->next)
- if (p->have_status) @{
- @dots{} @r{Examine @code{p->status}} @dots{}
- @}
-@}
-@end smallexample
-
-@noindent
-It is vital to clear the flag before examining the list; otherwise, if a
-signal were delivered just before the clearing of the flag, and after
-the appropriate element of the process list had been checked, the status
-change would go unnoticed until the next signal arrived to set the flag
-again. You could, of course, avoid this problem by blocking the signal
-while scanning the list, but it is much more elegant to guarantee
-correctness by doing things in the right order.
-
-The loop which checks process status avoids examining @code{p->status}
-until it sees that status has been validly stored. This is to make sure
-that the status cannot change in the middle of accessing it. Once
-@code{p->have_status} is set, it means that the child process is stopped
-or terminated, and in either case, it cannot stop or terminate again
-until the program has taken notice. @xref{Atomic Usage}, for more
-information about coping with interruptions during accesses of a
-variable.
-
-Here is another way you can test whether the handler has run since the
-last time you checked. This technique uses a counter which is never
-changed outside the handler. Instead of clearing the count, the program
-remembers the previous value and sees whether it has changed since the
-previous check. The advantage of this method is that different parts of
-the program can check independently, each part checking whether there
-has been a signal since that part last checked.
-
-@smallexample
-sig_atomic_t process_status_change;
-
-sig_atomic_t last_process_status_change;
-
-@dots{}
-@{
- sig_atomic_t prev = last_process_status_change;
- last_process_status_change = process_status_change;
- if (last_process_status_change != prev) @{
- struct process *p;
- for (p = process_list; p; p = p->next)
- if (p->have_status) @{
- @dots{} @r{Examine @code{p->status}} @dots{}
- @}
- @}
-@}
-@end smallexample
-
-@node Nonreentrancy
-@subsection Signal Handling and Nonreentrant Functions
-@cindex restrictions on signal handler functions
-
-Handler functions usually don't do very much. The best practice is to
-write a handler that does nothing but set an external variable that the
-program checks regularly, and leave all serious work to the program.
-This is best because the handler can be called asynchronously, at
-unpredictable times---perhaps in the middle of a primitive function, or
-even between the beginning and the end of a C operator that requires
-multiple instructions. The data structures being manipulated might
-therefore be in an inconsistent state when the handler function is
-invoked. Even copying one @code{int} variable into another can take two
-instructions on most machines.
-
-This means you have to be very careful about what you do in a signal
-handler.
-
-@itemize @bullet
-@item
-@cindex @code{volatile} declarations
-If your handler needs to access any global variables from your program,
-declare those variables @code{volatile}. This tells the compiler that
-the value of the variable might change asynchronously, and inhibits
-certain optimizations that would be invalidated by such modifications.
-
-@item
-@cindex reentrant functions
-If you call a function in the handler, make sure it is @dfn{reentrant}
-with respect to signals, or else make sure that the signal cannot
-interrupt a call to a related function.
-@end itemize
-
-A function can be non-reentrant if it uses memory that is not on the
-stack.
-
-@itemize @bullet
-@item
-If a function uses a static variable or a global variable, or a
-dynamically-allocated object that it finds for itself, then it is
-non-reentrant and any two calls to the function can interfere.
-
-For example, suppose that the signal handler uses @code{gethostbyname}.
-This function returns its value in a static object, reusing the same
-object each time. If the signal happens to arrive during a call to
-@code{gethostbyname}, or even after one (while the program is still
-using the value), it will clobber the value that the program asked for.
-
-However, if the program does not use @code{gethostbyname} or any other
-function that returns information in the same object, or if it always
-blocks signals around each use, then you are safe.
-
-There are a large number of library functions that return values in a
-fixed object, always reusing the same object in this fashion, and all of
-them cause the same problem. Function descriptions in this manual
-always mention this behavior.
-
-@item
-If a function uses and modifies an object that you supply, then it is
-potentially non-reentrant; two calls can interfere if they use the same
-object.
-
-This case arises when you do I/O using streams. Suppose that the
-signal handler prints a message with @code{fprintf}. Suppose that the
-program was in the middle of an @code{fprintf} call using the same
-stream when the signal was delivered. Both the signal handler's message
-and the program's data could be corrupted, because both calls operate on
-the same data structure---the stream itself.
-
-However, if you know that the stream that the handler uses cannot
-possibly be used by the program at a time when signals can arrive, then
-you are safe. It is no problem if the program uses some other stream.
-
-@item
-On most systems, @code{malloc} and @code{free} are not reentrant,
-because they use a static data structure which records what memory
-blocks are free. As a result, no library functions that allocate or
-free memory are reentrant. This includes functions that allocate space
-to store a result.
-
-The best way to avoid the need to allocate memory in a handler is to
-allocate in advance space for signal handlers to use.
-
-The best way to avoid freeing memory in a handler is to flag or record
-the objects to be freed, and have the program check from time to time
-whether anything is waiting to be freed. But this must be done with
-care, because placing an object on a chain is not atomic, and if it is
-interrupted by another signal handler that does the same thing, you
-could ``lose'' one of the objects.
-
-@ignore
-!!! not true
-In @theglibc{}, @code{malloc} and @code{free} are safe to use in
-signal handlers because they block signals. As a result, the library
-functions that allocate space for a result are also safe in signal
-handlers. The obstack allocation functions are safe as long as you
-don't use the same obstack both inside and outside of a signal handler.
-@end ignore
-
-@ignore
-@comment Once we have r_alloc again add this paragraph.
-The relocating allocation functions (@pxref{Relocating Allocator})
-are certainly not safe to use in a signal handler.
-@end ignore
-
-@item
-Any function that modifies @code{errno} is non-reentrant, but you can
-correct for this: in the handler, save the original value of
-@code{errno} and restore it before returning normally. This prevents
-errors that occur within the signal handler from being confused with
-errors from system calls at the point the program is interrupted to run
-the handler.
-
-This technique is generally applicable; if you want to call in a handler
-a function that modifies a particular object in memory, you can make
-this safe by saving and restoring that object.
-
-@item
-Merely reading from a memory object is safe provided that you can deal
-with any of the values that might appear in the object at a time when
-the signal can be delivered. Keep in mind that assignment to some data
-types requires more than one instruction, which means that the handler
-could run ``in the middle of'' an assignment to the variable if its type
-is not atomic. @xref{Atomic Data Access}.
-
-@item
-Merely writing into a memory object is safe as long as a sudden change
-in the value, at any time when the handler might run, will not disturb
-anything.
-@end itemize
-
-@node Atomic Data Access
-@subsection Atomic Data Access and Signal Handling
-
-Whether the data in your application concerns atoms, or mere text, you
-have to be careful about the fact that access to a single datum is not
-necessarily @dfn{atomic}. This means that it can take more than one
-instruction to read or write a single object. In such cases, a signal
-handler might be invoked in the middle of reading or writing the object.
-
-There are three ways you can cope with this problem. You can use data
-types that are always accessed atomically; you can carefully arrange
-that nothing untoward happens if an access is interrupted, or you can
-block all signals around any access that had better not be interrupted
-(@pxref{Blocking Signals}).
-
-@menu
-* Non-atomic Example:: A program illustrating interrupted access.
-* Types: Atomic Types. Data types that guarantee no interruption.
-* Usage: Atomic Usage. Proving that interruption is harmless.
-@end menu
-
-@node Non-atomic Example
-@subsubsection Problems with Non-Atomic Access
-
-Here is an example which shows what can happen if a signal handler runs
-in the middle of modifying a variable. (Interrupting the reading of a
-variable can also lead to paradoxical results, but here we only show
-writing.)
-
-@smallexample
-#include <signal.h>
-#include <stdio.h>
-
-volatile struct two_words @{ int a, b; @} memory;
-
-void
-handler(int signum)
-@{
- printf ("%d,%d\n", memory.a, memory.b);
- alarm (1);
-@}
-
-@group
-int
-main (void)
-@{
- static struct two_words zeros = @{ 0, 0 @}, ones = @{ 1, 1 @};
- signal (SIGALRM, handler);
- memory = zeros;
- alarm (1);
- while (1)
- @{
- memory = zeros;
- memory = ones;
- @}
-@}
-@end group
-@end smallexample
-
-This program fills @code{memory} with zeros, ones, zeros, ones,
-alternating forever; meanwhile, once per second, the alarm signal handler
-prints the current contents. (Calling @code{printf} in the handler is
-safe in this program because it is certainly not being called outside
-the handler when the signal happens.)
-
-Clearly, this program can print a pair of zeros or a pair of ones. But
-that's not all it can do! On most machines, it takes several
-instructions to store a new value in @code{memory}, and the value is
-stored one word at a time. If the signal is delivered in between these
-instructions, the handler might find that @code{memory.a} is zero and
-@code{memory.b} is one (or vice versa).
-
-On some machines it may be possible to store a new value in
-@code{memory} with just one instruction that cannot be interrupted. On
-these machines, the handler will always print two zeros or two ones.
-
-@node Atomic Types
-@subsubsection Atomic Types
-
-To avoid uncertainty about interrupting access to a variable, you can
-use a particular data type for which access is always atomic:
-@code{sig_atomic_t}. Reading and writing this data type is guaranteed
-to happen in a single instruction, so there's no way for a handler to
-run ``in the middle'' of an access.
-
-The type @code{sig_atomic_t} is always an integer data type, but which
-one it is, and how many bits it contains, may vary from machine to
-machine.
-
-@comment signal.h
-@comment ISO
-@deftp {Data Type} sig_atomic_t
-This is an integer data type. Objects of this type are always accessed
-atomically.
-@end deftp
-
-In practice, you can assume that @code{int} is atomic.
-You can also assume that pointer
-types are atomic; that is very convenient. Both of these assumptions
-are true on all of the machines that @theglibc{} supports and on
-all POSIX systems we know of.
-@c ??? This might fail on a 386 that uses 64-bit pointers.
-
-@node Atomic Usage
-@subsubsection Atomic Usage Patterns
-
-Certain patterns of access avoid any problem even if an access is
-interrupted. For example, a flag which is set by the handler, and
-tested and cleared by the main program from time to time, is always safe
-even if access actually requires two instructions. To show that this is
-so, we must consider each access that could be interrupted, and show
-that there is no problem if it is interrupted.
-
-An interrupt in the middle of testing the flag is safe because either it's
-recognized to be nonzero, in which case the precise value doesn't
-matter, or it will be seen to be nonzero the next time it's tested.
-
-An interrupt in the middle of clearing the flag is no problem because
-either the value ends up zero, which is what happens if a signal comes
-in just before the flag is cleared, or the value ends up nonzero, and
-subsequent events occur as if the signal had come in just after the flag
-was cleared. As long as the code handles both of these cases properly,
-it can also handle a signal in the middle of clearing the flag. (This
-is an example of the sort of reasoning you need to do to figure out
-whether non-atomic usage is safe.)
-
-Sometimes you can ensure uninterrupted access to one object by
-protecting its use with another object, perhaps one whose type
-guarantees atomicity. @xref{Merged Signals}, for an example.
-
-@node Interrupted Primitives
-@section Primitives Interrupted by Signals
-
-A signal can arrive and be handled while an I/O primitive such as
-@code{open} or @code{read} is waiting for an I/O device. If the signal
-handler returns, the system faces the question: what should happen next?
-
-POSIX specifies one approach: make the primitive fail right away. The
-error code for this kind of failure is @code{EINTR}. This is flexible,
-but usually inconvenient. Typically, POSIX applications that use signal
-handlers must check for @code{EINTR} after each library function that
-can return it, in order to try the call again. Often programmers forget
-to check, which is a common source of error.
-
-@Theglibc{} provides a convenient way to retry a call after a
-temporary failure, with the macro @code{TEMP_FAILURE_RETRY}:
-
-@comment unistd.h
-@comment GNU
-@defmac TEMP_FAILURE_RETRY (@var{expression})
-This macro evaluates @var{expression} once, and examines its value as
-type @code{long int}. If the value equals @code{-1}, that indicates a
-failure and @code{errno} should be set to show what kind of failure.
-If it fails and reports error code @code{EINTR},
-@code{TEMP_FAILURE_RETRY} evaluates it again, and over and over until
-the result is not a temporary failure.
-
-The value returned by @code{TEMP_FAILURE_RETRY} is whatever value
-@var{expression} produced.
-@end defmac
-
-BSD avoids @code{EINTR} entirely and provides a more convenient
-approach: to restart the interrupted primitive, instead of making it
-fail. If you choose this approach, you need not be concerned with
-@code{EINTR}.
-
-You can choose either approach with @theglibc{}. If you use
-@code{sigaction} to establish a signal handler, you can specify how that
-handler should behave. If you specify the @code{SA_RESTART} flag,
-return from that handler will resume a primitive; otherwise, return from
-that handler will cause @code{EINTR}. @xref{Flags for Sigaction}.
-
-Another way to specify the choice is with the @code{siginterrupt}
-function. @xref{BSD Signal Handling}.
-
-When you don't specify with @code{sigaction} or @code{siginterrupt} what
-a particular handler should do, it uses a default choice. The default
-choice in @theglibc{} is to make primitives fail with @code{EINTR}.
-@cindex EINTR, and restarting interrupted primitives
-@cindex restarting interrupted primitives
-@cindex interrupting primitives
-@cindex primitives, interrupting
-@c !!! want to have @cindex system calls @i{see} primitives [no page #]
-
-The description of each primitive affected by this issue
-lists @code{EINTR} among the error codes it can return.
-
-There is one situation where resumption never happens no matter which
-choice you make: when a data-transfer function such as @code{read} or
-@code{write} is interrupted by a signal after transferring part of the
-data. In this case, the function returns the number of bytes already
-transferred, indicating partial success.
-
-This might at first appear to cause unreliable behavior on
-record-oriented devices (including datagram sockets; @pxref{Datagrams}),
-where splitting one @code{read} or @code{write} into two would read or
-write two records. Actually, there is no problem, because interruption
-after a partial transfer cannot happen on such devices; they always
-transfer an entire record in one burst, with no waiting once data
-transfer has started.
-
-@node Generating Signals
-@section Generating Signals
-@cindex sending signals
-@cindex raising signals
-@cindex signals, generating
-
-Besides signals that are generated as a result of a hardware trap or
-interrupt, your program can explicitly send signals to itself or to
-another process.
-
-@menu
-* Signaling Yourself:: A process can send a signal to itself.
-* Signaling Another Process:: Send a signal to another process.
-* Permission for kill:: Permission for using @code{kill}.
-* Kill Example:: Using @code{kill} for Communication.
-@end menu
-
-@node Signaling Yourself
-@subsection Signaling Yourself
-
-A process can send itself a signal with the @code{raise} function. This
-function is declared in @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment ISO
-@deftypefun int raise (int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c raise ok
-@c [posix]
-@c getpid dup ok
-@c kill dup ok
-@c [linux]
-@c syscall(gettid) ok
-@c syscall(tgkill) ok
-The @code{raise} function sends the signal @var{signum} to the calling
-process. It returns zero if successful and a nonzero value if it fails.
-About the only reason for failure would be if the value of @var{signum}
-is invalid.
-@end deftypefun
-
-@comment signal.h
-@comment SVID
-@deftypefun int gsignal (int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c Aliases raise.
-The @code{gsignal} function does the same thing as @code{raise}; it is
-provided only for compatibility with SVID.
-@end deftypefun
-
-One convenient use for @code{raise} is to reproduce the default behavior
-of a signal that you have trapped. For instance, suppose a user of your
-program types the SUSP character (usually @kbd{C-z}; @pxref{Special
-Characters}) to send it an interactive stop signal
-(@code{SIGTSTP}), and you want to clean up some internal data buffers
-before stopping. You might set this up like this:
-
-@comment RMS suggested getting rid of the handler for SIGCONT in this function.
-@comment But that would require that the handler for SIGTSTP unblock the
-@comment signal before doing the call to raise. We haven't covered that
-@comment topic yet, and I don't want to distract from the main point of
-@comment the example with a digression to explain what is going on. As
-@comment the example is written, the signal that is raise'd will be delivered
-@comment as soon as the SIGTSTP handler returns, which is fine.
-
-@smallexample
-#include <signal.h>
-
-/* @r{When a stop signal arrives, set the action back to the default
- and then resend the signal after doing cleanup actions.} */
-
-void
-tstp_handler (int sig)
-@{
- signal (SIGTSTP, SIG_DFL);
- /* @r{Do cleanup actions here.} */
- @dots{}
- raise (SIGTSTP);
-@}
-
-/* @r{When the process is continued again, restore the signal handler.} */
-
-void
-cont_handler (int sig)
-@{
- signal (SIGCONT, cont_handler);
- signal (SIGTSTP, tstp_handler);
-@}
-
-@group
-/* @r{Enable both handlers during program initialization.} */
-
-int
-main (void)
-@{
- signal (SIGCONT, cont_handler);
- signal (SIGTSTP, tstp_handler);
- @dots{}
-@}
-@end group
-@end smallexample
-
-@strong{Portability note:} @code{raise} was invented by the @w{ISO C}
-committee. Older systems may not support it, so using @code{kill} may
-be more portable. @xref{Signaling Another Process}.
-
-@node Signaling Another Process
-@subsection Signaling Another Process
-
-@cindex killing a process
-The @code{kill} function can be used to send a signal to another process.
-In spite of its name, it can be used for a lot of things other than
-causing a process to terminate. Some examples of situations where you
-might want to send signals between processes are:
-
-@itemize @bullet
-@item
-A parent process starts a child to perform a task---perhaps having the
-child running an infinite loop---and then terminates the child when the
-task is no longer needed.
-
-@item
-A process executes as part of a group, and needs to terminate or notify
-the other processes in the group when an error or other event occurs.
-
-@item
-Two processes need to synchronize while working together.
-@end itemize
-
-This section assumes that you know a little bit about how processes
-work. For more information on this subject, see @ref{Processes}.
-
-The @code{kill} function is declared in @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int kill (pid_t @var{pid}, int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c The hurd implementation is not a critical section, so it's not
-@c immediately obvious that, in case of cancellation, it won't leak
-@c ports or the memory allocated by proc_getpgrppids when pid <= 0.
-@c Since none of these make it AC-Unsafe, I'm leaving them out.
-The @code{kill} function sends the signal @var{signum} to the process
-or process group specified by @var{pid}. Besides the signals listed in
-@ref{Standard Signals}, @var{signum} can also have a value of zero to
-check the validity of the @var{pid}.
-
-The @var{pid} specifies the process or process group to receive the
-signal:
-
-@table @code
-@item @var{pid} > 0
-The process whose identifier is @var{pid}.
-
-@item @var{pid} == 0
-All processes in the same process group as the sender.
-
-@item @var{pid} < -1
-The process group whose identifier is @minus{}@var{pid}.
-
-@item @var{pid} == -1
-If the process is privileged, send the signal to all processes except
-for some special system processes. Otherwise, send the signal to all
-processes with the same effective user ID.
-@end table
-
-A process can send a signal to itself with a call like @w{@code{kill
-(getpid(), @var{signum})}}. If @code{kill} is used by a process to send
-a signal to itself, and the signal is not blocked, then @code{kill}
-delivers at least one signal (which might be some other pending
-unblocked signal instead of the signal @var{signum}) to that process
-before it returns.
-
-The return value from @code{kill} is zero if the signal can be sent
-successfully. Otherwise, no signal is sent, and a value of @code{-1} is
-returned. If @var{pid} specifies sending a signal to several processes,
-@code{kill} succeeds if it can send the signal to at least one of them.
-There's no way you can tell which of the processes got the signal
-or whether all of them did.
-
-The following @code{errno} error conditions are defined for this function:
-
-@table @code
-@item EINVAL
-The @var{signum} argument is an invalid or unsupported number.
-
-@item EPERM
-You do not have the privilege to send a signal to the process or any of
-the processes in the process group named by @var{pid}.
-
-@item ESRCH
-The @var{pid} argument does not refer to an existing process or group.
-@end table
-@end deftypefun
-
-@comment signal.h
-@comment BSD
-@deftypefun int killpg (int @var{pgid}, int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c Calls kill with -pgid.
-This is similar to @code{kill}, but sends signal @var{signum} to the
-process group @var{pgid}. This function is provided for compatibility
-with BSD; using @code{kill} to do this is more portable.
-@end deftypefun
-
-As a simple example of @code{kill}, the call @w{@code{kill (getpid (),
-@var{sig})}} has the same effect as @w{@code{raise (@var{sig})}}.
-
-@node Permission for kill
-@subsection Permission for using @code{kill}
-
-There are restrictions that prevent you from using @code{kill} to send
-signals to any random process. These are intended to prevent antisocial
-behavior such as arbitrarily killing off processes belonging to another
-user. In typical use, @code{kill} is used to pass signals between
-parent, child, and sibling processes, and in these situations you
-normally do have permission to send signals. The only common exception
-is when you run a setuid program in a child process; if the program
-changes its real UID as well as its effective UID, you may not have
-permission to send a signal. The @code{su} program does this.
-
-Whether a process has permission to send a signal to another process
-is determined by the user IDs of the two processes. This concept is
-discussed in detail in @ref{Process Persona}.
-
-Generally, for a process to be able to send a signal to another process,
-either the sending process must belong to a privileged user (like
-@samp{root}), or the real or effective user ID of the sending process
-must match the real or effective user ID of the receiving process. If
-the receiving process has changed its effective user ID from the
-set-user-ID mode bit on its process image file, then the owner of the
-process image file is used in place of its current effective user ID.
-In some implementations, a parent process might be able to send signals
-to a child process even if the user ID's don't match, and other
-implementations might enforce other restrictions.
-
-The @code{SIGCONT} signal is a special case. It can be sent if the
-sender is part of the same session as the receiver, regardless of
-user IDs.
-
-@node Kill Example
-@subsection Using @code{kill} for Communication
-@cindex interprocess communication, with signals
-Here is a longer example showing how signals can be used for
-interprocess communication. This is what the @code{SIGUSR1} and
-@code{SIGUSR2} signals are provided for. Since these signals are fatal
-by default, the process that is supposed to receive them must trap them
-through @code{signal} or @code{sigaction}.
-
-In this example, a parent process forks a child process and then waits
-for the child to complete its initialization. The child process tells
-the parent when it is ready by sending it a @code{SIGUSR1} signal, using
-the @code{kill} function.
-
-@smallexample
-@include sigusr.c.texi
-@end smallexample
-
-This example uses a busy wait, which is bad, because it wastes CPU
-cycles that other programs could otherwise use. It is better to ask the
-system to wait until the signal arrives. See the example in
-@ref{Waiting for a Signal}.
-
-@node Blocking Signals
-@section Blocking Signals
-@cindex blocking signals
-
-Blocking a signal means telling the operating system to hold it and
-deliver it later. Generally, a program does not block signals
-indefinitely---it might as well ignore them by setting their actions to
-@code{SIG_IGN}. But it is useful to block signals briefly, to prevent
-them from interrupting sensitive operations. For instance:
-
-@itemize @bullet
-@item
-You can use the @code{sigprocmask} function to block signals while you
-modify global variables that are also modified by the handlers for these
-signals.
-
-@item
-You can set @code{sa_mask} in your @code{sigaction} call to block
-certain signals while a particular signal handler runs. This way, the
-signal handler can run without being interrupted itself by signals.
-@end itemize
-
-@menu
-* Why Block:: The purpose of blocking signals.
-* Signal Sets:: How to specify which signals to
- block.
-* Process Signal Mask:: Blocking delivery of signals to your
- process during normal execution.
-* Testing for Delivery:: Blocking to Test for Delivery of
- a Signal.
-* Blocking for Handler:: Blocking additional signals while a
- handler is being run.
-* Checking for Pending Signals:: Checking for Pending Signals
-* Remembering a Signal:: How you can get almost the same
- effect as blocking a signal, by
- handling it and setting a flag
- to be tested later.
-@end menu
-
-@node Why Block
-@subsection Why Blocking Signals is Useful
-
-Temporary blocking of signals with @code{sigprocmask} gives you a way to
-prevent interrupts during critical parts of your code. If signals
-arrive in that part of the program, they are delivered later, after you
-unblock them.
-
-One example where this is useful is for sharing data between a signal
-handler and the rest of the program. If the type of the data is not
-@code{sig_atomic_t} (@pxref{Atomic Data Access}), then the signal
-handler could run when the rest of the program has only half finished
-reading or writing the data. This would lead to confusing consequences.
-
-To make the program reliable, you can prevent the signal handler from
-running while the rest of the program is examining or modifying that
-data---by blocking the appropriate signal around the parts of the
-program that touch the data.
-
-Blocking signals is also necessary when you want to perform a certain
-action only if a signal has not arrived. Suppose that the handler for
-the signal sets a flag of type @code{sig_atomic_t}; you would like to
-test the flag and perform the action if the flag is not set. This is
-unreliable. Suppose the signal is delivered immediately after you test
-the flag, but before the consequent action: then the program will
-perform the action even though the signal has arrived.
-
-The only way to test reliably for whether a signal has yet arrived is to
-test while the signal is blocked.
-
-@node Signal Sets
-@subsection Signal Sets
-
-All of the signal blocking functions use a data structure called a
-@dfn{signal set} to specify what signals are affected. Thus, every
-activity involves two stages: creating the signal set, and then passing
-it as an argument to a library function.
-@cindex signal set
-
-These facilities are declared in the header file @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment POSIX.1
-@deftp {Data Type} sigset_t
-The @code{sigset_t} data type is used to represent a signal set.
-Internally, it may be implemented as either an integer or structure
-type.
-
-For portability, use only the functions described in this section to
-initialize, change, and retrieve information from @code{sigset_t}
-objects---don't try to manipulate them directly.
-@end deftp
-
-There are two ways to initialize a signal set. You can initially
-specify it to be empty with @code{sigemptyset} and then add specified
-signals individually. Or you can specify it to be full with
-@code{sigfillset} and then delete specified signals individually.
-
-You must always initialize the signal set with one of these two
-functions before using it in any other way. Don't try to set all the
-signals explicitly because the @code{sigset_t} object might include some
-other information (like a version field) that needs to be initialized as
-well. (In addition, it's not wise to put into your program an
-assumption that the system has no signals aside from the ones you know
-about.)
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigemptyset (sigset_t *@var{set})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c Just memsets all of set to zero.
-This function initializes the signal set @var{set} to exclude all of the
-defined signals. It always returns @code{0}.
-@end deftypefun
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigfillset (sigset_t *@var{set})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-This function initializes the signal set @var{set} to include
-all of the defined signals. Again, the return value is @code{0}.
-@end deftypefun
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigaddset (sigset_t *@var{set}, int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-This function adds the signal @var{signum} to the signal set @var{set}.
-All @code{sigaddset} does is modify @var{set}; it does not block or
-unblock any signals.
-
-The return value is @code{0} on success and @code{-1} on failure.
-The following @code{errno} error condition is defined for this function:
-
-@table @code
-@item EINVAL
-The @var{signum} argument doesn't specify a valid signal.
-@end table
-@end deftypefun
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigdelset (sigset_t *@var{set}, int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-This function removes the signal @var{signum} from the signal set
-@var{set}. All @code{sigdelset} does is modify @var{set}; it does not
-block or unblock any signals. The return value and error conditions are
-the same as for @code{sigaddset}.
-@end deftypefun
-
-Finally, there is a function to test what signals are in a signal set:
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigismember (const sigset_t *@var{set}, int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-The @code{sigismember} function tests whether the signal @var{signum} is
-a member of the signal set @var{set}. It returns @code{1} if the signal
-is in the set, @code{0} if not, and @code{-1} if there is an error.
-
-The following @code{errno} error condition is defined for this function:
-
-@table @code
-@item EINVAL
-The @var{signum} argument doesn't specify a valid signal.
-@end table
-@end deftypefun
-
-@node Process Signal Mask
-@subsection Process Signal Mask
-@cindex signal mask
-@cindex process signal mask
-
-The collection of signals that are currently blocked is called the
-@dfn{signal mask}. Each process has its own signal mask. When you
-create a new process (@pxref{Creating a Process}), it inherits its
-parent's mask. You can block or unblock signals with total flexibility
-by modifying the signal mask.
-
-The prototype for the @code{sigprocmask} function is in @file{signal.h}.
-@pindex signal.h
-
-Note that you must not use @code{sigprocmask} in multi-threaded processes,
-because each thread has its own signal mask and there is no single process
-signal mask. According to POSIX, the behavior of @code{sigprocmask} in a
-multi-threaded process is ``unspecified''.
-Instead, use @code{pthread_sigmask}.
-@ifset linuxthreads
-@xref{Threads and Signal Handling}.
-@end ifset
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigprocmask (int @var{how}, const sigset_t *restrict @var{set}, sigset_t *restrict @var{oldset})
-@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/bsd(SIG_UNBLOCK)}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c This takes the hurd_self_sigstate-returned object's lock on HURD. On
-@c BSD, SIG_UNBLOCK is emulated with two sigblock calls, which
-@c introduces a race window.
-The @code{sigprocmask} function is used to examine or change the calling
-process's signal mask. The @var{how} argument determines how the signal
-mask is changed, and must be one of the following values:
-
-@vtable @code
-@comment signal.h
-@comment POSIX.1
-@item SIG_BLOCK
-Block the signals in @code{set}---add them to the existing mask. In
-other words, the new mask is the union of the existing mask and
-@var{set}.
-
-@comment signal.h
-@comment POSIX.1
-@item SIG_UNBLOCK
-Unblock the signals in @var{set}---remove them from the existing mask.
-
-@comment signal.h
-@comment POSIX.1
-@item SIG_SETMASK
-Use @var{set} for the mask; ignore the previous value of the mask.
-@end vtable
-
-The last argument, @var{oldset}, is used to return information about the
-old process signal mask. If you just want to change the mask without
-looking at it, pass a null pointer as the @var{oldset} argument.
-Similarly, if you want to know what's in the mask without changing it,
-pass a null pointer for @var{set} (in this case the @var{how} argument
-is not significant). The @var{oldset} argument is often used to
-remember the previous signal mask in order to restore it later. (Since
-the signal mask is inherited over @code{fork} and @code{exec} calls, you
-can't predict what its contents are when your program starts running.)
-
-If invoking @code{sigprocmask} causes any pending signals to be
-unblocked, at least one of those signals is delivered to the process
-before @code{sigprocmask} returns. The order in which pending signals
-are delivered is not specified, but you can control the order explicitly
-by making multiple @code{sigprocmask} calls to unblock various signals
-one at a time.
-
-The @code{sigprocmask} function returns @code{0} if successful, and @code{-1}
-to indicate an error. The following @code{errno} error conditions are
-defined for this function:
-
-@table @code
-@item EINVAL
-The @var{how} argument is invalid.
-@end table
-
-You can't block the @code{SIGKILL} and @code{SIGSTOP} signals, but
-if the signal set includes these, @code{sigprocmask} just ignores
-them instead of returning an error status.
-
-Remember, too, that blocking program error signals such as @code{SIGFPE}
-leads to undesirable results for signals generated by an actual program
-error (as opposed to signals sent with @code{raise} or @code{kill}).
-This is because your program may be too broken to be able to continue
-executing to a point where the signal is unblocked again.
-@xref{Program Error Signals}.
-@end deftypefun
-
-@node Testing for Delivery
-@subsection Blocking to Test for Delivery of a Signal
-
-Now for a simple example. Suppose you establish a handler for
-@code{SIGALRM} signals that sets a flag whenever a signal arrives, and
-your main program checks this flag from time to time and then resets it.
-You can prevent additional @code{SIGALRM} signals from arriving in the
-meantime by wrapping the critical part of the code with calls to
-@code{sigprocmask}, like this:
-
-@smallexample
-/* @r{This variable is set by the SIGALRM signal handler.} */
-volatile sig_atomic_t flag = 0;
-
-int
-main (void)
-@{
- sigset_t block_alarm;
-
- @dots{}
-
- /* @r{Initialize the signal mask.} */
- sigemptyset (&block_alarm);
- sigaddset (&block_alarm, SIGALRM);
-
-@group
- while (1)
- @{
- /* @r{Check if a signal has arrived; if so, reset the flag.} */
- sigprocmask (SIG_BLOCK, &block_alarm, NULL);
- if (flag)
- @{
- @var{actions-if-not-arrived}
- flag = 0;
- @}
- sigprocmask (SIG_UNBLOCK, &block_alarm, NULL);
-
- @dots{}
- @}
-@}
-@end group
-@end smallexample
-
-@node Blocking for Handler
-@subsection Blocking Signals for a Handler
-@cindex blocking signals, in a handler
-
-When a signal handler is invoked, you usually want it to be able to
-finish without being interrupted by another signal. From the moment the
-handler starts until the moment it finishes, you must block signals that
-might confuse it or corrupt its data.
-
-When a handler function is invoked on a signal, that signal is
-automatically blocked (in addition to any other signals that are already
-in the process's signal mask) during the time the handler is running.
-If you set up a handler for @code{SIGTSTP}, for instance, then the
-arrival of that signal forces further @code{SIGTSTP} signals to wait
-during the execution of the handler.
-
-However, by default, other kinds of signals are not blocked; they can
-arrive during handler execution.
-
-The reliable way to block other kinds of signals during the execution of
-the handler is to use the @code{sa_mask} member of the @code{sigaction}
-structure.
-
-Here is an example:
-
-@smallexample
-#include <signal.h>
-#include <stddef.h>
-
-void catch_stop ();
-
-void
-install_handler (void)
-@{
- struct sigaction setup_action;
- sigset_t block_mask;
-
- sigemptyset (&block_mask);
- /* @r{Block other terminal-generated signals while handler runs.} */
- sigaddset (&block_mask, SIGINT);
- sigaddset (&block_mask, SIGQUIT);
- setup_action.sa_handler = catch_stop;
- setup_action.sa_mask = block_mask;
- setup_action.sa_flags = 0;
- sigaction (SIGTSTP, &setup_action, NULL);
-@}
-@end smallexample
-
-This is more reliable than blocking the other signals explicitly in the
-code for the handler. If you block signals explicitly in the handler,
-you can't avoid at least a short interval at the beginning of the
-handler where they are not yet blocked.
-
-You cannot remove signals from the process's current mask using this
-mechanism. However, you can make calls to @code{sigprocmask} within
-your handler to block or unblock signals as you wish.
-
-In any case, when the handler returns, the system restores the mask that
-was in place before the handler was entered. If any signals that become
-unblocked by this restoration are pending, the process will receive
-those signals immediately, before returning to the code that was
-interrupted.
-
-@node Checking for Pending Signals
-@subsection Checking for Pending Signals
-@cindex pending signals, checking for
-@cindex blocked signals, checking for
-@cindex checking for pending signals
-
-You can find out which signals are pending at any time by calling
-@code{sigpending}. This function is declared in @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigpending (sigset_t *@var{set})
-@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c Direct rt_sigpending syscall on most systems. On hurd, calls
-@c hurd_self_sigstate, it copies the sigstate's pending while holding
-@c its lock.
-The @code{sigpending} function stores information about pending signals
-in @var{set}. If there is a pending signal that is blocked from
-delivery, then that signal is a member of the returned set. (You can
-test whether a particular signal is a member of this set using
-@code{sigismember}; see @ref{Signal Sets}.)
-
-The return value is @code{0} if successful, and @code{-1} on failure.
-@end deftypefun
-
-Testing whether a signal is pending is not often useful. Testing when
-that signal is not blocked is almost certainly bad design.
-
-Here is an example.
-
-@smallexample
-#include <signal.h>
-#include <stddef.h>
-
-sigset_t base_mask, waiting_mask;
-
-sigemptyset (&base_mask);
-sigaddset (&base_mask, SIGINT);
-sigaddset (&base_mask, SIGTSTP);
-
-/* @r{Block user interrupts while doing other processing.} */
-sigprocmask (SIG_SETMASK, &base_mask, NULL);
-@dots{}
-
-/* @r{After a while, check to see whether any signals are pending.} */
-sigpending (&waiting_mask);
-if (sigismember (&waiting_mask, SIGINT)) @{
- /* @r{User has tried to kill the process.} */
-@}
-else if (sigismember (&waiting_mask, SIGTSTP)) @{
- /* @r{User has tried to stop the process.} */
-@}
-@end smallexample
-
-Remember that if there is a particular signal pending for your process,
-additional signals of that same type that arrive in the meantime might
-be discarded. For example, if a @code{SIGINT} signal is pending when
-another @code{SIGINT} signal arrives, your program will probably only
-see one of them when you unblock this signal.
-
-@strong{Portability Note:} The @code{sigpending} function is new in
-POSIX.1. Older systems have no equivalent facility.
-
-@node Remembering a Signal
-@subsection Remembering a Signal to Act On Later
-
-Instead of blocking a signal using the library facilities, you can get
-almost the same results by making the handler set a flag to be tested
-later, when you ``unblock''. Here is an example:
-
-@smallexample
-/* @r{If this flag is nonzero, don't handle the signal right away.} */
-volatile sig_atomic_t signal_pending;
-
-/* @r{This is nonzero if a signal arrived and was not handled.} */
-volatile sig_atomic_t defer_signal;
-
-void
-handler (int signum)
-@{
- if (defer_signal)
- signal_pending = signum;
- else
- @dots{} /* @r{``Really'' handle the signal.} */
-@}
-
-@dots{}
-
-void
-update_mumble (int frob)
-@{
- /* @r{Prevent signals from having immediate effect.} */
- defer_signal++;
- /* @r{Now update @code{mumble}, without worrying about interruption.} */
- mumble.a = 1;
- mumble.b = hack ();
- mumble.c = frob;
- /* @r{We have updated @code{mumble}. Handle any signal that came in.} */
- defer_signal--;
- if (defer_signal == 0 && signal_pending != 0)
- raise (signal_pending);
-@}
-@end smallexample
-
-Note how the particular signal that arrives is stored in
-@code{signal_pending}. That way, we can handle several types of
-inconvenient signals with the same mechanism.
-
-We increment and decrement @code{defer_signal} so that nested critical
-sections will work properly; thus, if @code{update_mumble} were called
-with @code{signal_pending} already nonzero, signals would be deferred
-not only within @code{update_mumble}, but also within the caller. This
-is also why we do not check @code{signal_pending} if @code{defer_signal}
-is still nonzero.
-
-The incrementing and decrementing of @code{defer_signal} each require more
-than one instruction; it is possible for a signal to happen in the
-middle. But that does not cause any problem. If the signal happens
-early enough to see the value from before the increment or decrement,
-that is equivalent to a signal which came before the beginning of the
-increment or decrement, which is a case that works properly.
-
-It is absolutely vital to decrement @code{defer_signal} before testing
-@code{signal_pending}, because this avoids a subtle bug. If we did
-these things in the other order, like this,
-
-@smallexample
- if (defer_signal == 1 && signal_pending != 0)
- raise (signal_pending);
- defer_signal--;
-@end smallexample
-
-@noindent
-then a signal arriving in between the @code{if} statement and the decrement
-would be effectively ``lost'' for an indefinite amount of time. The
-handler would merely set @code{defer_signal}, but the program having
-already tested this variable, it would not test the variable again.
-
-@cindex timing error in signal handling
-Bugs like these are called @dfn{timing errors}. They are especially bad
-because they happen only rarely and are nearly impossible to reproduce.
-You can't expect to find them with a debugger as you would find a
-reproducible bug. So it is worth being especially careful to avoid
-them.
-
-(You would not be tempted to write the code in this order, given the use
-of @code{defer_signal} as a counter which must be tested along with
-@code{signal_pending}. After all, testing for zero is cleaner than
-testing for one. But if you did not use @code{defer_signal} as a
-counter, and gave it values of zero and one only, then either order
-might seem equally simple. This is a further advantage of using a
-counter for @code{defer_signal}: it will reduce the chance you will
-write the code in the wrong order and create a subtle bug.)
-
-@node Waiting for a Signal
-@section Waiting for a Signal
-@cindex waiting for a signal
-@cindex @code{pause} function
-
-If your program is driven by external events, or uses signals for
-synchronization, then when it has nothing to do it should probably wait
-until a signal arrives.
-
-@menu
-* Using Pause:: The simple way, using @code{pause}.
-* Pause Problems:: Why the simple way is often not very good.
-* Sigsuspend:: Reliably waiting for a specific signal.
-@end menu
-
-@node Using Pause
-@subsection Using @code{pause}
-
-The simple way to wait until a signal arrives is to call @code{pause}.
-Please read about its disadvantages, in the following section, before
-you use it.
-
-@comment unistd.h
-@comment POSIX.1
-@deftypefun int pause (void)
-@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c The signal mask read by sigprocmask may be overridden by another
-@c thread or by a signal handler before we call sigsuspend. Is this a
-@c safety issue? Probably not.
-@c pause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-@c [ports/linux/generic]
-@c syscall_pause ok
-@c [posix]
-@c sigemptyset dup ok
-@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
-@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-The @code{pause} function suspends program execution until a signal
-arrives whose action is either to execute a handler function, or to
-terminate the process.
-
-If the signal causes a handler function to be executed, then
-@code{pause} returns. This is considered an unsuccessful return (since
-``successful'' behavior would be to suspend the program forever), so the
-return value is @code{-1}. Even if you specify that other primitives
-should resume when a system handler returns (@pxref{Interrupted
-Primitives}), this has no effect on @code{pause}; it always fails when a
-signal is handled.
-
-The following @code{errno} error conditions are defined for this function:
-
-@table @code
-@item EINTR
-The function was interrupted by delivery of a signal.
-@end table
-
-If the signal causes program termination, @code{pause} doesn't return
-(obviously).
-
-This function is a cancellation point in multithreaded programs. This
-is a problem if the thread allocates some resources (like memory, file
-descriptors, semaphores or whatever) at the time @code{pause} is
-called. If the thread gets cancelled these resources stay allocated
-until the program ends. To avoid this calls to @code{pause} should be
-protected using cancellation handlers.
-@c ref pthread_cleanup_push / pthread_cleanup_pop
-
-The @code{pause} function is declared in @file{unistd.h}.
-@end deftypefun
-
-@node Pause Problems
-@subsection Problems with @code{pause}
-
-The simplicity of @code{pause} can conceal serious timing errors that
-can make a program hang mysteriously.
-
-It is safe to use @code{pause} if the real work of your program is done
-by the signal handlers themselves, and the ``main program'' does nothing
-but call @code{pause}. Each time a signal is delivered, the handler
-will do the next batch of work that is to be done, and then return, so
-that the main loop of the program can call @code{pause} again.
-
-You can't safely use @code{pause} to wait until one more signal arrives,
-and then resume real work. Even if you arrange for the signal handler
-to cooperate by setting a flag, you still can't use @code{pause}
-reliably. Here is an example of this problem:
-
-@smallexample
-/* @r{@code{usr_interrupt} is set by the signal handler.} */
-if (!usr_interrupt)
- pause ();
-
-/* @r{Do work once the signal arrives.} */
-@dots{}
-@end smallexample
-
-@noindent
-This has a bug: the signal could arrive after the variable
-@code{usr_interrupt} is checked, but before the call to @code{pause}.
-If no further signals arrive, the process would never wake up again.
-
-You can put an upper limit on the excess waiting by using @code{sleep}
-in a loop, instead of using @code{pause}. (@xref{Sleeping}, for more
-about @code{sleep}.) Here is what this looks like:
-
-@smallexample
-/* @r{@code{usr_interrupt} is set by the signal handler.}
-while (!usr_interrupt)
- sleep (1);
-
-/* @r{Do work once the signal arrives.} */
-@dots{}
-@end smallexample
-
-For some purposes, that is good enough. But with a little more
-complexity, you can wait reliably until a particular signal handler is
-run, using @code{sigsuspend}.
-@ifinfo
-@xref{Sigsuspend}.
-@end ifinfo
-
-@node Sigsuspend
-@subsection Using @code{sigsuspend}
-
-The clean and reliable way to wait for a signal to arrive is to block it
-and then use @code{sigsuspend}. By using @code{sigsuspend} in a loop,
-you can wait for certain kinds of signals, while letting other kinds of
-signals be handled by their handlers.
-
-@comment signal.h
-@comment POSIX.1
-@deftypefun int sigsuspend (const sigset_t *@var{set})
-@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c sigsuspend @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-@c [posix] @mtasurace:sigprocmask/!bsd!linux
-@c saving and restoring the procmask is racy
-@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
-@c pause @asulock/hurd @aculock/hurd
-@c [bsd]
-@c sigismember dup ok
-@c sigmask dup ok
-@c sigpause dup ok [no @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd]
-@c [linux]
-@c do_sigsuspend ok
-This function replaces the process's signal mask with @var{set} and then
-suspends the process until a signal is delivered whose action is either
-to terminate the process or invoke a signal handling function. In other
-words, the program is effectively suspended until one of the signals that
-is not a member of @var{set} arrives.
-
-If the process is woken up by delivery of a signal that invokes a handler
-function, and the handler function returns, then @code{sigsuspend} also
-returns.
-
-The mask remains @var{set} only as long as @code{sigsuspend} is waiting.
-The function @code{sigsuspend} always restores the previous signal mask
-when it returns.
-
-The return value and error conditions are the same as for @code{pause}.
-@end deftypefun
-
-With @code{sigsuspend}, you can replace the @code{pause} or @code{sleep}
-loop in the previous section with something completely reliable:
-
-@smallexample
-sigset_t mask, oldmask;
-
-@dots{}
-
-/* @r{Set up the mask of signals to temporarily block.} */
-sigemptyset (&mask);
-sigaddset (&mask, SIGUSR1);
-
-@dots{}
-
-/* @r{Wait for a signal to arrive.} */
-sigprocmask (SIG_BLOCK, &mask, &oldmask);
-while (!usr_interrupt)
- sigsuspend (&oldmask);
-sigprocmask (SIG_UNBLOCK, &mask, NULL);
-@end smallexample
-
-This last piece of code is a little tricky. The key point to remember
-here is that when @code{sigsuspend} returns, it resets the process's
-signal mask to the original value, the value from before the call to
-@code{sigsuspend}---in this case, the @code{SIGUSR1} signal is once
-again blocked. The second call to @code{sigprocmask} is
-necessary to explicitly unblock this signal.
-
-One other point: you may be wondering why the @code{while} loop is
-necessary at all, since the program is apparently only waiting for one
-@code{SIGUSR1} signal. The answer is that the mask passed to
-@code{sigsuspend} permits the process to be woken up by the delivery of
-other kinds of signals, as well---for example, job control signals. If
-the process is woken up by a signal that doesn't set
-@code{usr_interrupt}, it just suspends itself again until the ``right''
-kind of signal eventually arrives.
-
-This technique takes a few more lines of preparation, but that is needed
-just once for each kind of wait criterion you want to use. The code
-that actually waits is just four lines.
-
-@node Signal Stack
-@section Using a Separate Signal Stack
-
-A signal stack is a special area of memory to be used as the execution
-stack during signal handlers. It should be fairly large, to avoid any
-danger that it will overflow in turn; the macro @code{SIGSTKSZ} is
-defined to a canonical size for signal stacks. You can use
-@code{malloc} to allocate the space for the stack. Then call
-@code{sigaltstack} or @code{sigstack} to tell the system to use that
-space for the signal stack.
-
-You don't need to write signal handlers differently in order to use a
-signal stack. Switching from one stack to the other happens
-automatically. (Some non-GNU debuggers on some machines may get
-confused if you examine a stack trace while a handler that uses the
-signal stack is running.)
-
-There are two interfaces for telling the system to use a separate signal
-stack. @code{sigstack} is the older interface, which comes from 4.2
-BSD. @code{sigaltstack} is the newer interface, and comes from 4.4
-BSD. The @code{sigaltstack} interface has the advantage that it does
-not require your program to know which direction the stack grows, which
-depends on the specific machine and operating system.
-
-@comment signal.h
-@comment XPG
-@deftp {Data Type} stack_t
-This structure describes a signal stack. It contains the following members:
-
-@table @code
-@item void *ss_sp
-This points to the base of the signal stack.
-
-@item size_t ss_size
-This is the size (in bytes) of the signal stack which @samp{ss_sp} points to.
-You should set this to however much space you allocated for the stack.
-
-There are two macros defined in @file{signal.h} that you should use in
-calculating this size:
-
-@vtable @code
-@item SIGSTKSZ
-This is the canonical size for a signal stack. It is judged to be
-sufficient for normal uses.
-
-@item MINSIGSTKSZ
-This is the amount of signal stack space the operating system needs just
-to implement signal delivery. The size of a signal stack @strong{must}
-be greater than this.
-
-For most cases, just using @code{SIGSTKSZ} for @code{ss_size} is
-sufficient. But if you know how much stack space your program's signal
-handlers will need, you may want to use a different size. In this case,
-you should allocate @code{MINSIGSTKSZ} additional bytes for the signal
-stack and increase @code{ss_size} accordingly.
-@end vtable
-
-@item int ss_flags
-This field contains the bitwise @sc{or} of these flags:
-
-@vtable @code
-@item SS_DISABLE
-This tells the system that it should not use the signal stack.
-
-@item SS_ONSTACK
-This is set by the system, and indicates that the signal stack is
-currently in use. If this bit is not set, then signals will be
-delivered on the normal user stack.
-@end vtable
-@end table
-@end deftp
-
-@comment signal.h
-@comment XPG
-@deftypefun int sigaltstack (const stack_t *restrict @var{stack}, stack_t *restrict @var{oldstack})
-@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c Syscall on Linux and BSD; the HURD implementation takes a lock on
-@c the hurd_self_sigstate-returned struct.
-The @code{sigaltstack} function specifies an alternate stack for use
-during signal handling. When a signal is received by the process and
-its action indicates that the signal stack is used, the system arranges
-a switch to the currently installed signal stack while the handler for
-that signal is executed.
-
-If @var{oldstack} is not a null pointer, information about the currently
-installed signal stack is returned in the location it points to. If
-@var{stack} is not a null pointer, then this is installed as the new
-stack for use by signal handlers.
-
-The return value is @code{0} on success and @code{-1} on failure. If
-@code{sigaltstack} fails, it sets @code{errno} to one of these values:
-
-@table @code
-@item EINVAL
-You tried to disable a stack that was in fact currently in use.
-
-@item ENOMEM
-The size of the alternate stack was too small.
-It must be greater than @code{MINSIGSTKSZ}.
-@end table
-@end deftypefun
-
-Here is the older @code{sigstack} interface. You should use
-@code{sigaltstack} instead on systems that have it.
-
-@comment signal.h
-@comment BSD
-@deftp {Data Type} {struct sigstack}
-This structure describes a signal stack. It contains the following members:
-
-@table @code
-@item void *ss_sp
-This is the stack pointer. If the stack grows downwards on your
-machine, this should point to the top of the area you allocated. If the
-stack grows upwards, it should point to the bottom.
-
-@item int ss_onstack
-This field is true if the process is currently using this stack.
-@end table
-@end deftp
-
-@comment signal.h
-@comment BSD
-@deftypefun int sigstack (struct sigstack *@var{stack}, struct sigstack *@var{oldstack})
-@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c Lossy and dangerous (no size limit) wrapper for sigaltstack.
-The @code{sigstack} function specifies an alternate stack for use during
-signal handling. When a signal is received by the process and its
-action indicates that the signal stack is used, the system arranges a
-switch to the currently installed signal stack while the handler for
-that signal is executed.
-
-If @var{oldstack} is not a null pointer, information about the currently
-installed signal stack is returned in the location it points to. If
-@var{stack} is not a null pointer, then this is installed as the new
-stack for use by signal handlers.
-
-The return value is @code{0} on success and @code{-1} on failure.
-@end deftypefun
-
-@node BSD Signal Handling
-@section BSD Signal Handling
-
-This section describes alternative signal handling functions derived
-from BSD Unix. These facilities were an advance, in their time; today,
-they are mostly obsolete, and supported mainly for compatibility with
-BSD Unix.
-
-There are many similarities between the BSD and POSIX signal handling
-facilities, because the POSIX facilities were inspired by the BSD
-facilities. Besides having different names for all the functions to
-avoid conflicts, the main difference between the two is that BSD Unix
-represents signal masks as an @code{int} bit mask, rather than as a
-@code{sigset_t} object.
-
-The BSD facilities are declared in @file{signal.h}.
-@pindex signal.h
-
-@comment signal.h
-@comment XPG
-@deftypefun int siginterrupt (int @var{signum}, int @var{failflag})
-@safety{@prelim{}@mtunsafe{@mtasuconst{:@mtssigintr{}}}@asunsafe{}@acunsafe{@acucorrupt{}}}
-@c This calls sigaction twice, once to get the current sigaction for the
-@c specified signal, another to apply the flags change. This could
-@c override the effects of a concurrent sigaction call. It also
-@c modifies without any guards the global _sigintr variable, that
-@c bsd_signal reads from, and it may leave _sigintr modified without
-@c overriding the active handler if cancelled between the two
-@c operations.
-This function specifies which approach to use when certain primitives
-are interrupted by handling signal @var{signum}. If @var{failflag} is
-false, signal @var{signum} restarts primitives. If @var{failflag} is
-true, handling @var{signum} causes these primitives to fail with error
-code @code{EINTR}. @xref{Interrupted Primitives}.
-@end deftypefun
-
-@comment signal.h
-@comment BSD
-@deftypefn Macro int sigmask (int @var{signum})
-@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-@c This just shifts signum.
-This macro returns a signal mask that has the bit for signal @var{signum}
-set. You can bitwise-OR the results of several calls to @code{sigmask}
-together to specify more than one signal. For example,
-
-@smallexample
-(sigmask (SIGTSTP) | sigmask (SIGSTOP)
- | sigmask (SIGTTIN) | sigmask (SIGTTOU))
-@end smallexample
-
-@noindent
-specifies a mask that includes all the job-control stop signals.
-@end deftypefn
-
-@comment signal.h
-@comment BSD
-@deftypefun int sigblock (int @var{mask})
-@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_BLOCK).
-@c The exception are BSD systems other than 4.4, where it is a syscall.
-@c sigblock @asulock/hurd @aculock/hurd
-@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
-This function is equivalent to @code{sigprocmask} (@pxref{Process Signal
-Mask}) with a @var{how} argument of @code{SIG_BLOCK}: it adds the
-signals specified by @var{mask} to the calling process's set of blocked
-signals. The return value is the previous set of blocked signals.
-@end deftypefun
-
-@comment signal.h
-@comment BSD
-@deftypefun int sigsetmask (int @var{mask})
-@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_SETMASK).
-@c The exception are BSD systems other than 4.4, where it is a syscall.
-@c sigsetmask @asulock/hurd @aculock/hurd
-@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
-This function is equivalent to @code{sigprocmask} (@pxref{Process
-Signal Mask}) with a @var{how} argument of @code{SIG_SETMASK}: it sets
-the calling process's signal mask to @var{mask}. The return value is
-the previous set of blocked signals.
-@end deftypefun
-
-@comment signal.h
-@comment BSD
-@deftypefun int sigpause (int @var{mask})
-@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
-@c sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-@c [posix]
-@c __sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-@c do_sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-@c sigprocmask(0) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
-@c sigdelset dup ok
-@c sigset_set_old_mask dup ok
-@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
-This function is the equivalent of @code{sigsuspend} (@pxref{Waiting
-for a Signal}): it sets the calling process's signal mask to @var{mask},
-and waits for a signal to arrive. On return the previous set of blocked
-signals is restored.
-@end deftypefun