diff options
Diffstat (limited to 'malloc/obstack.c')
-rw-r--r-- | malloc/obstack.c | 145 |
1 files changed, 72 insertions, 73 deletions
diff --git a/malloc/obstack.c b/malloc/obstack.c index 90e1634f27..4064f61950 100644 --- a/malloc/obstack.c +++ b/malloc/obstack.c @@ -42,7 +42,7 @@ program understand `configure --with-gnu-libc' and omit the object files, it is simpler to just do this in the source for each such file. */ -#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ +#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 # include <gnu-versions.h> # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION @@ -78,10 +78,10 @@ struct fooalign But in fact it might be less smart and round addresses to as much as DEFAULT_ROUNDING. So we prepare for it to do that. */ enum - { - DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), - DEFAULT_ROUNDING = sizeof (union fooround) - }; +{ + DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), + DEFAULT_ROUNDING = sizeof (union fooround) +}; /* When we copy a long block of data, this is the unit to do it with. On some machines, copying successive ints does not work; @@ -127,19 +127,19 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); do not allow (expr) ? void : void. */ # define CALL_CHUNKFUN(h, size) \ - (((h) -> use_extra_arg) \ - ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ - : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) + (((h)->use_extra_arg) \ + ? (*(h)->chunkfun)((h)->extra_arg, (size)) \ + : (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size))) # define CALL_FREEFUN(h, old_chunk) \ do { \ - if ((h) -> use_extra_arg) \ - (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ - else \ - (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ - } while (0) + if ((h)->use_extra_arg) \ + (*(h)->freefun)((h)->extra_arg, (old_chunk)); \ + else \ + (*(void (*)(void *))(h)->freefun)((old_chunk)); \ + } while (0) + - /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). Objects start on multiples of ALIGNMENT (0 means use default). CHUNKFUN is the function to use to allocate chunks, @@ -150,44 +150,44 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); int _obstack_begin (struct obstack *h, - int size, int alignment, - void *(*chunkfun) (long), - void (*freefun) (void *)) + int size, int alignment, + void *(*chunkfun)(long), + void (*freefun)(void *)) { struct _obstack_chunk *chunk; /* points to new chunk */ if (alignment == 0) alignment = DEFAULT_ALIGNMENT; if (size == 0) - /* Default size is what GNU malloc can fit in a 4096-byte block. */ + /* Default size is what GNU malloc can fit in a 4096-byte block. */ { /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); size = 4096 - extra; } - h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; - h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; + h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun; + h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun; h->chunk_size = size; h->alignment_mask = alignment - 1; h->use_extra_arg = 0; - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size); if (!chunk) - (*obstack_alloc_failed_handler) (); + (*obstack_alloc_failed_handler)(); h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, - alignment - 1); + alignment - 1); h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; + = (char *) chunk + h->chunk_size; chunk->prev = 0; /* The initial chunk now contains no empty object. */ h->maybe_empty_object = 0; @@ -197,45 +197,45 @@ _obstack_begin (struct obstack *h, int _obstack_begin_1 (struct obstack *h, int size, int alignment, - void *(*chunkfun) (void *, long), - void (*freefun) (void *, void *), - void *arg) + void *(*chunkfun)(void *, long), + void (*freefun)(void *, void *), + void *arg) { struct _obstack_chunk *chunk; /* points to new chunk */ if (alignment == 0) alignment = DEFAULT_ALIGNMENT; if (size == 0) - /* Default size is what GNU malloc can fit in a 4096-byte block. */ + /* Default size is what GNU malloc can fit in a 4096-byte block. */ { /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); size = 4096 - extra; } - h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; - h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; + h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun; + h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun; h->chunk_size = size; h->alignment_mask = alignment - 1; h->extra_arg = arg; h->use_extra_arg = 1; - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size); if (!chunk) - (*obstack_alloc_failed_handler) (); + (*obstack_alloc_failed_handler)(); h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, - alignment - 1); + alignment - 1); h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; + = (char *) chunk + h->chunk_size; chunk->prev = 0; /* The initial chunk now contains no empty object. */ h->maybe_empty_object = 0; @@ -254,7 +254,7 @@ _obstack_newchunk (struct obstack *h, int length) { struct _obstack_chunk *old_chunk = h->chunk; struct _obstack_chunk *new_chunk; - long new_size; + long new_size; long obj_size = h->next_free - h->object_base; long i; long already; @@ -268,7 +268,7 @@ _obstack_newchunk (struct obstack *h, int length) /* Allocate and initialize the new chunk. */ new_chunk = CALL_CHUNKFUN (h, new_size); if (!new_chunk) - (*obstack_alloc_failed_handler) (); + (*obstack_alloc_failed_handler)(); h->chunk = new_chunk; new_chunk->prev = old_chunk; new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; @@ -283,12 +283,12 @@ _obstack_newchunk (struct obstack *h, int length) if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) { for (i = obj_size / sizeof (COPYING_UNIT) - 1; - i >= 0; i--) - ((COPYING_UNIT *)object_base)[i] - = ((COPYING_UNIT *)h->object_base)[i]; + i >= 0; i--) + ((COPYING_UNIT *) object_base)[i] + = ((COPYING_UNIT *) h->object_base)[i]; /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, - but that can cross a page boundary on a machine - which does not do strict alignment for COPYING_UNITS. */ + but that can cross a page boundary on a machine + which does not do strict alignment for COPYING_UNITS. */ already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); } else @@ -300,10 +300,10 @@ _obstack_newchunk (struct obstack *h, int length) /* If the object just copied was the only data in OLD_CHUNK, free that chunk and remove it from the chain. But not if that chunk might contain an empty object. */ - if (! h->maybe_empty_object + if (!h->maybe_empty_object && (h->object_base - == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, - h->alignment_mask))) + == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, + h->alignment_mask))) { new_chunk->prev = old_chunk->prev; CALL_FREEFUN (h, old_chunk); @@ -329,8 +329,8 @@ int _obstack_allocated_p (struct obstack *h, void *obj); int _obstack_allocated_p (struct obstack *h, void *obj) { - struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - struct _obstack_chunk *plp; /* point to previous chunk if any */ + struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = (h)->chunk; /* We use >= rather than > since the object cannot be exactly at @@ -343,7 +343,7 @@ _obstack_allocated_p (struct obstack *h, void *obj) } return lp != 0; } - + /* Free objects in obstack H, including OBJ and everything allocate more recently than OBJ. If OBJ is zero, free everything in H. */ @@ -352,8 +352,8 @@ _obstack_allocated_p (struct obstack *h, void *obj) void obstack_free (struct obstack *h, void *obj) { - struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - struct _obstack_chunk *plp; /* point to previous chunk if any */ + struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = h->chunk; /* We use >= because there cannot be an object at the beginning of a chunk. @@ -365,7 +365,7 @@ obstack_free (struct obstack *h, void *obj) CALL_FREEFUN (h, lp); lp = plp; /* If we switch chunks, we can't tell whether the new current - chunk contains an empty object, so assume that it may. */ + chunk contains an empty object, so assume that it may. */ h->maybe_empty_object = 1; } if (lp) @@ -384,11 +384,11 @@ obstack_free (struct obstack *h, void *obj) called by non-GCC compilers. */ strong_alias (obstack_free, _obstack_free) # endif - + int _obstack_memory_used (struct obstack *h) { - struct _obstack_chunk* lp; + struct _obstack_chunk *lp; int nbytes = 0; for (lp = h->chunk; lp != 0; lp = lp->prev) @@ -397,7 +397,7 @@ _obstack_memory_used (struct obstack *h) } return nbytes; } - + /* Define the error handler. */ # ifdef _LIBC # include <libintl.h> @@ -429,11 +429,10 @@ print_and_abort (void) like this and the translation should be reused instead of creating a very similar string which requires a separate translation. */ # ifdef _LIBC - (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); + (void) __fxprintf (NULL, "%s\n", _ ("memory exhausted")); # else - fprintf (stderr, "%s\n", _("memory exhausted")); + fprintf (stderr, "%s\n", _ ("memory exhausted")); # endif exit (obstack_exit_failure); } - -#endif /* !ELIDE_CODE */ +#endif /* !ELIDE_CODE */ |