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Diffstat (limited to 'db2/lock/lock_deadlock.c')
-rw-r--r--db2/lock/lock_deadlock.c502
1 files changed, 0 insertions, 502 deletions
diff --git a/db2/lock/lock_deadlock.c b/db2/lock/lock_deadlock.c
deleted file mode 100644
index 8b2f91bc9e..0000000000
--- a/db2/lock/lock_deadlock.c
+++ /dev/null
@@ -1,502 +0,0 @@
-/*-
- * See the file LICENSE for redistribution information.
- *
- * Copyright (c) 1996, 1997, 1998
- * Sleepycat Software. All rights reserved.
- */
-
-#include "config.h"
-
-#ifndef lint
-static const char sccsid[] = "@(#)lock_deadlock.c 10.37 (Sleepycat) 10/4/98";
-#endif /* not lint */
-
-#ifndef NO_SYSTEM_INCLUDES
-#include <sys/types.h>
-
-#include <errno.h>
-#include <string.h>
-#endif
-
-#include "db_int.h"
-#include "shqueue.h"
-#include "db_shash.h"
-#include "lock.h"
-#include "common_ext.h"
-
-#define ISSET_MAP(M, N) (M[(N) / 32] & (1 << (N) % 32))
-
-#define CLEAR_MAP(M, N) { \
- u_int32_t __i; \
- for (__i = 0; __i < (N); __i++) \
- M[__i] = 0; \
-}
-
-#define SET_MAP(M, B) (M[(B) / 32] |= (1 << ((B) % 32)))
-#define CLR_MAP(M, B) (M[(B) / 32] &= ~(1 << ((B) % 32)))
-
-#define OR_MAP(D, S, N) { \
- u_int32_t __i; \
- for (__i = 0; __i < (N); __i++) \
- D[__i] |= S[__i]; \
-}
-#define BAD_KILLID 0xffffffff
-
-typedef struct {
- int valid;
- u_int32_t id;
- DB_LOCK last_lock;
- db_pgno_t pgno;
-} locker_info;
-
-static int __dd_abort __P((DB_ENV *, locker_info *));
-static int __dd_build
- __P((DB_ENV *, u_int32_t **, u_int32_t *, locker_info **));
-static u_int32_t
- *__dd_find __P((u_int32_t *, locker_info *, u_int32_t));
-
-#ifdef DIAGNOSTIC
-static void __dd_debug __P((DB_ENV *, locker_info *, u_int32_t *, u_int32_t));
-#endif
-
-int
-lock_detect(lt, flags, atype)
- DB_LOCKTAB *lt;
- u_int32_t flags, atype;
-{
- DB_ENV *dbenv;
- locker_info *idmap;
- u_int32_t *bitmap, *deadlock, i, killid, nentries, nlockers;
- int do_pass, ret;
-
- LOCK_PANIC_CHECK(lt);
-
- /* Validate arguments. */
- if ((ret =
- __db_fchk(lt->dbenv, "lock_detect", flags, DB_LOCK_CONFLICT)) != 0)
- return (ret);
-
- /* Check if a detector run is necessary. */
- dbenv = lt->dbenv;
- if (LF_ISSET(DB_LOCK_CONFLICT)) {
- /* Make a pass every time a lock waits. */
- LOCK_LOCKREGION(lt);
- do_pass = dbenv->lk_info->region->need_dd != 0;
- UNLOCK_LOCKREGION(lt);
-
- if (!do_pass)
- return (0);
- }
-
- /* Build the waits-for bitmap. */
- if ((ret = __dd_build(dbenv, &bitmap, &nlockers, &idmap)) != 0)
- return (ret);
-
- if (nlockers == 0)
- return (0);
-#ifdef DIAGNOSTIC
- if (dbenv->db_verbose != 0)
- __dd_debug(dbenv, idmap, bitmap, nlockers);
-#endif
- /* Find a deadlock. */
- deadlock = __dd_find(bitmap, idmap, nlockers);
- nentries = ALIGN(nlockers, 32) / 32;
- killid = BAD_KILLID;
- if (deadlock != NULL) {
- /* Kill someone. */
- switch (atype) {
- case DB_LOCK_OLDEST:
- /*
- * Find the first bit set in the current
- * array and then look for a lower tid in
- * the array.
- */
- for (i = 0; i < nlockers; i++)
- if (ISSET_MAP(deadlock, i))
- killid = i;
-
- if (killid == BAD_KILLID) {
- __db_err(dbenv,
- "warning: could not find locker to abort");
- break;
- }
-
- /*
- * The oldest transaction has the lowest
- * transaction id.
- */
- for (i = killid + 1; i < nlockers; i++)
- if (ISSET_MAP(deadlock, i) &&
- idmap[i].id < idmap[killid].id)
- killid = i;
- break;
- case DB_LOCK_DEFAULT:
- case DB_LOCK_RANDOM:
- /*
- * We are trying to calculate the id of the
- * locker whose entry is indicated by deadlock.
- */
- killid = (deadlock - bitmap) / nentries;
- break;
- case DB_LOCK_YOUNGEST:
- /*
- * Find the first bit set in the current
- * array and then look for a lower tid in
- * the array.
- */
- for (i = 0; i < nlockers; i++)
- if (ISSET_MAP(deadlock, i))
- killid = i;
-
- if (killid == BAD_KILLID) {
- __db_err(dbenv,
- "warning: could not find locker to abort");
- break;
- }
- /*
- * The youngest transaction has the highest
- * transaction id.
- */
- for (i = killid + 1; i < nlockers; i++)
- if (ISSET_MAP(deadlock, i) &&
- idmap[i].id > idmap[killid].id)
- killid = i;
- break;
- default:
- killid = BAD_KILLID;
- ret = EINVAL;
- }
-
- /* Kill the locker with lockid idmap[killid]. */
- if (dbenv->db_verbose != 0 && killid != BAD_KILLID)
- __db_err(dbenv, "Aborting locker %lx",
- (u_long)idmap[killid].id);
-
- if (killid != BAD_KILLID &&
- (ret = __dd_abort(dbenv, &idmap[killid])) != 0)
- __db_err(dbenv,
- "warning: unable to abort locker %lx",
- (u_long)idmap[killid].id);
- }
- __os_free(bitmap, 0);
- __os_free(idmap, 0);
-
- return (ret);
-}
-
-/*
- * ========================================================================
- * Utilities
- */
-static int
-__dd_build(dbenv, bmp, nlockers, idmap)
- DB_ENV *dbenv;
- u_int32_t **bmp, *nlockers;
- locker_info **idmap;
-{
- struct __db_lock *lp;
- DB_LOCKTAB *lt;
- DB_LOCKOBJ *op, *lo, *lockerp;
- u_int8_t *pptr;
- locker_info *id_array;
- u_int32_t *bitmap, count, *entryp, i, id, nentries, *tmpmap;
- int is_first, ret;
-
- lt = dbenv->lk_info;
-
- /*
- * We'll check how many lockers there are, add a few more in for
- * good measure and then allocate all the structures. Then we'll
- * verify that we have enough room when we go back in and get the
- * mutex the second time.
- */
- LOCK_LOCKREGION(lt);
-retry: count = lt->region->nlockers;
- lt->region->need_dd = 0;
- UNLOCK_LOCKREGION(lt);
-
- if (count == 0) {
- *nlockers = 0;
- return (0);
- }
-
- if (dbenv->db_verbose)
- __db_err(dbenv, "%lu lockers", (u_long)count);
-
- count += 10;
- nentries = ALIGN(count, 32) / 32;
- /*
- * Allocate enough space for a count by count bitmap matrix.
- *
- * XXX
- * We can probably save the malloc's between iterations just
- * reallocing if necessary because count grew by too much.
- */
- if ((ret = __os_calloc((size_t)count,
- sizeof(u_int32_t) * nentries, &bitmap)) != 0)
- return (ret);
-
- if ((ret = __os_calloc(sizeof(u_int32_t), nentries, &tmpmap)) != 0) {
- __os_free(bitmap, sizeof(u_int32_t) * nentries);
- return (ret);
- }
-
- if ((ret =
- __os_calloc((size_t)count, sizeof(locker_info), &id_array)) != 0) {
- __os_free(bitmap, count * sizeof(u_int32_t) * nentries);
- __os_free(tmpmap, sizeof(u_int32_t) * nentries);
- return (ret);
- }
-
- /*
- * Now go back in and actually fill in the matrix.
- */
- LOCK_LOCKREGION(lt);
- if (lt->region->nlockers > count) {
- __os_free(bitmap, count * sizeof(u_int32_t) * nentries);
- __os_free(tmpmap, sizeof(u_int32_t) * nentries);
- __os_free(id_array, count * sizeof(locker_info));
- goto retry;
- }
-
- /*
- * First we go through and assign each locker a deadlock detector id.
- * Note that we fill in the idmap in the next loop since that's the
- * only place where we conveniently have both the deadlock id and the
- * actual locker.
- */
- for (id = 0, i = 0; i < lt->region->table_size; i++)
- for (op = SH_TAILQ_FIRST(&lt->hashtab[i], __db_lockobj);
- op != NULL; op = SH_TAILQ_NEXT(op, links, __db_lockobj))
- if (op->type == DB_LOCK_LOCKER)
- op->dd_id = id++;
- /*
- * We go through the hash table and find each object. For each object,
- * we traverse the waiters list and add an entry in the waitsfor matrix
- * for each waiter/holder combination.
- */
- for (i = 0; i < lt->region->table_size; i++) {
- for (op = SH_TAILQ_FIRST(&lt->hashtab[i], __db_lockobj);
- op != NULL; op = SH_TAILQ_NEXT(op, links, __db_lockobj)) {
- if (op->type != DB_LOCK_OBJTYPE)
- continue;
- CLEAR_MAP(tmpmap, nentries);
-
- /*
- * First we go through and create a bit map that
- * represents all the holders of this object.
- */
- for (lp = SH_TAILQ_FIRST(&op->holders, __db_lock);
- lp != NULL;
- lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
- if (__lock_getobj(lt, lp->holder,
- NULL, DB_LOCK_LOCKER, &lockerp) != 0) {
- __db_err(dbenv,
- "warning unable to find object");
- continue;
- }
- id_array[lockerp->dd_id].id = lp->holder;
- id_array[lockerp->dd_id].valid = 1;
-
- /*
- * If the holder has already been aborted, then
- * we should ignore it for now.
- */
- if (lp->status == DB_LSTAT_HELD)
- SET_MAP(tmpmap, lockerp->dd_id);
- }
-
- /*
- * Next, for each waiter, we set its row in the matrix
- * equal to the map of holders we set up above.
- */
- for (is_first = 1,
- lp = SH_TAILQ_FIRST(&op->waiters, __db_lock);
- lp != NULL;
- is_first = 0,
- lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
- if (__lock_getobj(lt, lp->holder,
- NULL, DB_LOCK_LOCKER, &lockerp) != 0) {
- __db_err(dbenv,
- "warning unable to find object");
- continue;
- }
- id_array[lockerp->dd_id].id = lp->holder;
- id_array[lockerp->dd_id].valid = 1;
-
- /*
- * If the transaction is pending abortion, then
- * ignore it on this iteration.
- */
- if (lp->status != DB_LSTAT_WAITING)
- continue;
-
- entryp = bitmap + (nentries * lockerp->dd_id);
- OR_MAP(entryp, tmpmap, nentries);
- /*
- * If this is the first waiter on the queue,
- * then we remove the waitsfor relationship
- * with oneself. However, if it's anywhere
- * else on the queue, then we have to keep
- * it and we have an automatic deadlock.
- */
- if (is_first)
- CLR_MAP(entryp, lockerp->dd_id);
- }
- }
- }
-
- /* Now for each locker; record its last lock. */
- for (id = 0; id < count; id++) {
- if (!id_array[id].valid)
- continue;
- if (__lock_getobj(lt,
- id_array[id].id, NULL, DB_LOCK_LOCKER, &lockerp) != 0) {
- __db_err(dbenv,
- "No locks for locker %lu", (u_long)id_array[id].id);
- continue;
- }
- lp = SH_LIST_FIRST(&lockerp->heldby, __db_lock);
- if (lp != NULL) {
- id_array[id].last_lock = LOCK_TO_OFFSET(lt, lp);
- lo = (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
- pptr = SH_DBT_PTR(&lo->lockobj);
- if (lo->lockobj.size >= sizeof(db_pgno_t))
- memcpy(&id_array[id].pgno, pptr,
- sizeof(db_pgno_t));
- else
- id_array[id].pgno = 0;
- }
- }
-
- /* Pass complete, reset the deadlock detector bit. */
- lt->region->need_dd = 0;
- UNLOCK_LOCKREGION(lt);
-
- /*
- * Now we can release everything except the bitmap matrix that we
- * created.
- */
- *nlockers = id;
- *idmap = id_array;
- *bmp = bitmap;
- __os_free(tmpmap, sizeof(u_int32_t) * nentries);
- return (0);
-}
-
-static u_int32_t *
-__dd_find(bmp, idmap, nlockers)
- u_int32_t *bmp, nlockers;
- locker_info *idmap;
-{
- u_int32_t i, j, nentries, *mymap, *tmpmap;
-
- /*
- * For each locker, OR in the bits from the lockers on which that
- * locker is waiting.
- */
- nentries = ALIGN(nlockers, 32) / 32;
- for (mymap = bmp, i = 0; i < nlockers; i++, mymap += nentries) {
- if (!idmap[i].valid)
- continue;
- for (j = 0; j < nlockers; j++) {
- if (ISSET_MAP(mymap, j)) {
- /* Find the map for this bit. */
- tmpmap = bmp + (nentries * j);
- OR_MAP(mymap, tmpmap, nentries);
- if (ISSET_MAP(mymap, i))
- return (mymap);
- }
- }
- }
- return (NULL);
-}
-
-static int
-__dd_abort(dbenv, info)
- DB_ENV *dbenv;
- locker_info *info;
-{
- struct __db_lock *lockp;
- DB_LOCKTAB *lt;
- DB_LOCKOBJ *lockerp, *sh_obj;
- int ret;
-
- lt = dbenv->lk_info;
- LOCK_LOCKREGION(lt);
-
- /* Find the locker's last lock. */
- if ((ret =
- __lock_getobj(lt, info->id, NULL, DB_LOCK_LOCKER, &lockerp)) != 0)
- goto out;
-
- lockp = SH_LIST_FIRST(&lockerp->heldby, __db_lock);
-
- /*
- * It's possible that this locker was already aborted.
- * If that's the case, make sure that we remove its
- * locker from the hash table.
- */
- if (lockp == NULL) {
- HASHREMOVE_EL(lt->hashtab, __db_lockobj,
- links, lockerp, lt->region->table_size, __lock_lhash);
- SH_TAILQ_INSERT_HEAD(&lt->region->free_objs,
- lockerp, links, __db_lockobj);
- lt->region->nlockers--;
- goto out;
- } else if (LOCK_TO_OFFSET(lt, lockp) != info->last_lock ||
- lockp->status != DB_LSTAT_WAITING)
- goto out;
-
- /* Abort lock, take it off list, and wake up this lock. */
- lockp->status = DB_LSTAT_ABORTED;
- lt->region->ndeadlocks++;
- SH_LIST_REMOVE(lockp, locker_links, __db_lock);
- sh_obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
- SH_TAILQ_REMOVE(&sh_obj->waiters, lockp, links, __db_lock);
- (void)__db_mutex_unlock(&lockp->mutex, lt->reginfo.fd);
-
- ret = 0;
-
-out: UNLOCK_LOCKREGION(lt);
- return (ret);
-}
-
-#ifdef DIAGNOSTIC
-static void
-__dd_debug(dbenv, idmap, bitmap, nlockers)
- DB_ENV *dbenv;
- locker_info *idmap;
- u_int32_t *bitmap, nlockers;
-{
- u_int32_t i, j, *mymap, nentries;
- int ret;
- char *msgbuf;
-
- __db_err(dbenv, "Waitsfor array");
- __db_err(dbenv, "waiter\twaiting on");
-
- /* Allocate space to print 10 bytes per item waited on. */
-#undef MSGBUF_LEN
-#define MSGBUF_LEN ((nlockers + 1) * 10 + 64)
- if ((ret = __os_malloc(MSGBUF_LEN, NULL, &msgbuf)) != 0)
- return;
-
- nentries = ALIGN(nlockers, 32) / 32;
- for (mymap = bitmap, i = 0; i < nlockers; i++, mymap += nentries) {
- if (!idmap[i].valid)
- continue;
- sprintf(msgbuf, /* Waiter. */
- "%lx/%lu:\t", (u_long)idmap[i].id, (u_long)idmap[i].pgno);
- for (j = 0; j < nlockers; j++)
- if (ISSET_MAP(mymap, j))
- sprintf(msgbuf, "%s %lx", msgbuf,
- (u_long)idmap[j].id);
- (void)sprintf(msgbuf,
- "%s %lu", msgbuf, (u_long)idmap[i].last_lock);
- __db_err(dbenv, msgbuf);
- }
-
- __os_free(msgbuf, MSGBUF_LEN);
-}
-#endif