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-rw-r--r--db2/common/db_shash.c82
1 files changed, 59 insertions, 23 deletions
diff --git a/db2/common/db_shash.c b/db2/common/db_shash.c
index ab188f564f..3f48a55907 100644
--- a/db2/common/db_shash.c
+++ b/db2/common/db_shash.c
@@ -1,14 +1,14 @@
/*-
* See the file LICENSE for redistribution information.
*
- * Copyright (c) 1996, 1997
+ * Copyright (c) 1996, 1997, 1998
* Sleepycat Software. All rights reserved.
*/
#include "config.h"
#ifndef lint
-static const char sccsid[] = "@(#)db_shash.c 10.4 (Sleepycat) 1/8/98";
+static const char sccsid[] = "@(#)db_shash.c 10.9 (Sleepycat) 4/10/98";
#endif /* not lint */
#ifndef NO_SYSTEM_INCLUDES
@@ -19,39 +19,75 @@ static const char sccsid[] = "@(#)db_shash.c 10.4 (Sleepycat) 1/8/98";
#include "shqueue.h"
#include "common_ext.h"
-/* Powers-of-2 and close-by prime number pairs. */
+/*
+ * Table of good hash values. Up to ~250,000 buckets, we use powers of 2.
+ * After that, we slow the rate of increase by half. For each choice, we
+ * then use a nearby prime number as the hash value.
+ *
+ * If a terabyte is the maximum cache we'll see, and we assume there are
+ * 10 1K buckets on each hash chain, then 107374182 is the maximum number
+ * of buckets we'll ever need.
+ */
static const struct {
- u_int power;
- u_int prime;
+ u_int32_t power;
+ u_int32_t prime;
} list[] = {
- { 64, 67},
- { 128, 131},
- { 256, 257},
- { 512, 521},
- {1024, 1031},
- {2048, 2053},
- {4096, 4099},
- {8192, 8191},
- {0, 0}
+ { 64, 67}, /* 2^6 */
+ { 128, 131}, /* 2^7 */
+ { 256, 257}, /* 2^8 */
+ { 512, 521}, /* 2^9 */
+ { 1024, 1031}, /* 2^10 */
+ { 2048, 2053}, /* 2^11 */
+ { 4096, 4099}, /* 2^12 */
+ { 8192, 8191}, /* 2^13 */
+ { 16384, 16381}, /* 2^14 */
+ { 32768, 32771}, /* 2^15 */
+ { 65536, 65537}, /* 2^16 */
+ { 131072, 131071}, /* 2^17 */
+ { 262144, 262147}, /* 2^18 */
+ { 393216, 393209}, /* 2^18 + 2^18/2 */
+ { 524288, 524287}, /* 2^19 */
+ { 786432, 786431}, /* 2^19 + 2^19/2 */
+ { 1048576, 1048573}, /* 2^20 */
+ { 1572864, 1572869}, /* 2^20 + 2^20/2 */
+ { 2097152, 2097169}, /* 2^21 */
+ { 3145728, 3145721}, /* 2^21 + 2^21/2 */
+ { 4194304, 4194301}, /* 2^22 */
+ { 6291456, 6291449}, /* 2^22 + 2^22/2 */
+ { 8388608, 8388617}, /* 2^23 */
+ { 12582912, 12582917}, /* 2^23 + 2^23/2 */
+ { 16777216, 16777213}, /* 2^24 */
+ { 25165824, 25165813}, /* 2^24 + 2^24/2 */
+ { 33554432, 33554393}, /* 2^25 */
+ { 50331648, 50331653}, /* 2^25 + 2^25/2 */
+ { 67108864, 67108859}, /* 2^26 */
+ { 100663296, 100663291}, /* 2^26 + 2^26/2 */
+ { 134217728, 134217757}, /* 2^27 */
+ { 201326592, 201326611}, /* 2^27 + 2^27/2 */
+ { 268435456, 268435459}, /* 2^28 */
+ { 402653184, 402653189}, /* 2^28 + 2^28/2 */
+ { 536870912, 536870909}, /* 2^29 */
+ { 805306368, 805306357}, /* 2^29 + 2^29/2 */
+ {1073741824, 1073741827}, /* 2^30 */
+ {0, 0}
};
/*
* __db_tablesize --
* Choose a size for the hash table.
*
- * PUBLIC: int __db_tablesize __P((u_int));
+ * PUBLIC: int __db_tablesize __P((u_int32_t));
*/
int
__db_tablesize(n_buckets)
- u_int n_buckets;
+ u_int32_t n_buckets;
{
int i;
/*
- * We try to be clever about how big we make the hash tables. Pick
- * a prime number close to the "suggested" number of elements that
- * will be in the hash table. We shoot for minimum collisions (i.e.
- * one element in each bucket). We use 64 as the minimum table size.
+ * We try to be clever about how big we make the hash tables. Use a
+ * prime number close to the "suggested" number of elements that will
+ * be in the hash table. Use 64 as the minimum hash table size.
*
* Ref: Sedgewick, Algorithms in C, "Hash Functions"
*/
@@ -73,14 +109,14 @@ __db_tablesize(n_buckets)
* __db_hashinit --
* Initialize a hash table that resides in shared memory.
*
- * PUBLIC: void __db_hashinit __P((void *, int));
+ * PUBLIC: void __db_hashinit __P((void *, u_int32_t));
*/
void
__db_hashinit(begin, nelements)
void *begin;
- int nelements;
+ u_int32_t nelements;
{
- int i;
+ u_int32_t i;
SH_TAILQ_HEAD(hash_head) *headp;
headp = (struct hash_head *)begin;