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+/*
+ * IBM Accurate Mathematical Library
+ * written by International Business Machines Corp.
+ * Copyright (C) 2001-2017 Free Software Foundation, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses/>.
+ */
+/**************************************************************************/
+/* MODULE_NAME urem.c */
+/* */
+/* FUNCTION: uremainder */
+/* */
+/* An ultimate remainder routine. Given two IEEE double machine numbers x */
+/* ,y it computes the correctly rounded (to nearest) value of remainder */
+/* of dividing x by y. */
+/* Assumption: Machine arithmetic operations are performed in */
+/* round to nearest mode of IEEE 754 standard. */
+/* */
+/* ************************************************************************/
+
+#include "endian.h"
+#include "mydefs.h"
+#include "urem.h"
+#include "MathLib.h"
+#include <math.h>
+#include <math_private.h>
+
+/**************************************************************************/
+/* An ultimate remainder routine. Given two IEEE double machine numbers x */
+/* ,y it computes the correctly rounded (to nearest) value of remainder */
+/**************************************************************************/
+double
+__ieee754_remainder (double x, double y)
+{
+ double z, d, xx;
+ int4 kx, ky, n, nn, n1, m1, l;
+ mynumber u, t, w = { { 0, 0 } }, v = { { 0, 0 } }, ww = { { 0, 0 } }, r;
+ u.x = x;
+ t.x = y;
+ kx = u.i[HIGH_HALF] & 0x7fffffff; /* no sign for x*/
+ t.i[HIGH_HALF] &= 0x7fffffff; /*no sign for y */
+ ky = t.i[HIGH_HALF];
+ /*------ |x| < 2^1023 and 2^-970 < |y| < 2^1024 ------------------*/
+ if (kx < 0x7fe00000 && ky < 0x7ff00000 && ky >= 0x03500000)
+ {
+ SET_RESTORE_ROUND_NOEX (FE_TONEAREST);
+ if (kx + 0x00100000 < ky)
+ return x;
+ if ((kx - 0x01500000) < ky)
+ {
+ z = x / t.x;
+ v.i[HIGH_HALF] = t.i[HIGH_HALF];
+ d = (z + big.x) - big.x;
+ xx = (x - d * v.x) - d * (t.x - v.x);
+ if (d - z != 0.5 && d - z != -0.5)
+ return (xx != 0) ? xx : ((x > 0) ? ZERO.x : nZERO.x);
+ else
+ {
+ if (fabs (xx) > 0.5 * t.x)
+ return (z > d) ? xx - t.x : xx + t.x;
+ else
+ return xx;
+ }
+ } /* (kx<(ky+0x01500000)) */
+ else
+ {
+ r.x = 1.0 / t.x;
+ n = t.i[HIGH_HALF];
+ nn = (n & 0x7ff00000) + 0x01400000;
+ w.i[HIGH_HALF] = n;
+ ww.x = t.x - w.x;
+ l = (kx - nn) & 0xfff00000;
+ n1 = ww.i[HIGH_HALF];
+ m1 = r.i[HIGH_HALF];
+ while (l > 0)
+ {
+ r.i[HIGH_HALF] = m1 - l;
+ z = u.x * r.x;
+ w.i[HIGH_HALF] = n + l;
+ ww.i[HIGH_HALF] = (n1) ? n1 + l : n1;
+ d = (z + big.x) - big.x;
+ u.x = (u.x - d * w.x) - d * ww.x;
+ l = (u.i[HIGH_HALF] & 0x7ff00000) - nn;
+ }
+ r.i[HIGH_HALF] = m1;
+ w.i[HIGH_HALF] = n;
+ ww.i[HIGH_HALF] = n1;
+ z = u.x * r.x;
+ d = (z + big.x) - big.x;
+ u.x = (u.x - d * w.x) - d * ww.x;
+ if (fabs (u.x) < 0.5 * t.x)
+ return (u.x != 0) ? u.x : ((x > 0) ? ZERO.x : nZERO.x);
+ else
+ if (fabs (u.x) > 0.5 * t.x)
+ return (d > z) ? u.x + t.x : u.x - t.x;
+ else
+ {
+ z = u.x / t.x; d = (z + big.x) - big.x;
+ return ((u.x - d * w.x) - d * ww.x);
+ }
+ }
+ } /* (kx<0x7fe00000&&ky<0x7ff00000&&ky>=0x03500000) */
+ else
+ {
+ if (kx < 0x7fe00000 && ky < 0x7ff00000 && (ky > 0 || t.i[LOW_HALF] != 0))
+ {
+ y = fabs (y) * t128.x;
+ z = __ieee754_remainder (x, y) * t128.x;
+ z = __ieee754_remainder (z, y) * tm128.x;
+ return z;
+ }
+ else
+ {
+ if ((kx & 0x7ff00000) == 0x7fe00000 && ky < 0x7ff00000 &&
+ (ky > 0 || t.i[LOW_HALF] != 0))
+ {
+ y = fabs (y);
+ z = 2.0 * __ieee754_remainder (0.5 * x, y);
+ d = fabs (z);
+ if (d <= fabs (d - y))
+ return z;
+ else if (d == y)
+ return 0.0 * x;
+ else
+ return (z > 0) ? z - y : z + y;
+ }
+ else /* if x is too big */
+ {
+ if (ky == 0 && t.i[LOW_HALF] == 0) /* y = 0 */
+ return (x * y) / (x * y);
+ else if (kx >= 0x7ff00000 /* x not finite */
+ || (ky > 0x7ff00000 /* y is NaN */
+ || (ky == 0x7ff00000 && t.i[LOW_HALF] != 0)))
+ return (x * y) / (x * y);
+ else
+ return x;
+ }
+ }
+ }
+}
+strong_alias (__ieee754_remainder, __remainder_finite)