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authorRoland McGrath <roland@gnu.org>1995-12-26 10:00:22 +0000
committerRoland McGrath <roland@gnu.org>1995-12-26 10:00:22 +0000
commitbe7e3b7e7ef0fb3d632002bda04d0ad0537ced8b (patch)
treeed3701064cddf156aed81b7799617ecc031f6e1c /socket
parente0f09b6b2a5a06ee90f962d79aad21274152d052 (diff)
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Mon Dec 25 20:56:39 1995 Roland McGrath <roland@churchy.gnu.ai.mit.edu>cvs/libc-951228cvs/libc-951227cvs/libc-951226
* sysdeps/mach/hurd/bind.c: Translate EEXIST from dir_link into EADDRINUSE. If translated node doesn't grok ifsock protocol, return EADDRINUSE. * sysdeps/mach/hurd/connect.c: Make address arg `const struct sockaddr_un *'. The redecl is kosher and avoids another variable for AF_LOCAL case. * sysdeps/mach/hurd/sendto.c: Likewise. * sysdeps/mach/hurd/bind.c: Likewise. * socket/sys/socket.h (__SOCKADDR_ARG): Enable transparent_union code for GCC >= 2.7; use __transparent_union__ for name safety; add several sockaddr flavors. (__SOCKADDR_ALLTYPES, __SOCKADDR_ONETYPE): New macros used in constructing the transparent union declarations. (__CONST_SOCKADDR_ARG): New type (or macro if not GCC 2.7). (bind, connect, sendto): Make the sockaddr argument use that.
Diffstat (limited to 'socket')
-rw-r--r--socket/sys/socket.h52
1 files changed, 33 insertions, 19 deletions
diff --git a/socket/sys/socket.h b/socket/sys/socket.h
index 65217216a0..9b88e642f7 100644
--- a/socket/sys/socket.h
+++ b/socket/sys/socket.h
@@ -115,25 +115,38 @@ struct sockaddr
/* This is the type we use for generic socket address arguments.
- NOTE: Since this functionality is volatile, I'm disabling the use of it for
- now.
-
- With GCC 2.6 and later, the funky union causes redeclarations or uses with
+ With GCC 2.7 and later, the funky union causes redeclarations or uses with
any of the listed types to be allowed without complaint. */
#if (!defined (__GNUC__) || __GNUC__ < 2 || \
- /*(__GNUC__ == 2 && __GNUC_MINOR__ < 6)*/ 1)
-#define __SOCKADDR_ARG struct sockaddr *
+ (__GNUC__ == 2 && __GNUC_MINOR__ < 7))
+#define __SOCKADDR_ARG struct sockaddr *
+#define __CONST_SOCKADDR_ARG __const struct sockaddr *
#else
-/* Bring these names into being at top-level scope, in case they have not been
- defined yet. Add more `struct sockaddr_AF' types here as necessary. */
-struct sockaddr_in;
-struct sockaddr_un;
-struct sockaddr_ns;
-typedef union { struct sockaddr *__sa;
- struct sockaddr_in *__sa_in;
- struct sockaddr_un *__sa_un;
- struct sockaddr_ns *__sa_ns;
- } __SOCKADDR_ARG __attribute__ ((transparent_union));
+/* Add more `struct sockaddr_AF' types here as necessary.
+ These are all the ones I found on NetBSD and Linux. */
+#define __SOCKADDR_ALLTYPES \
+ __SOCKADDR_ONETYPE (sockaddr) \
+ __SOCKADDR_ONETYPE (sockaddr_at) \
+ __SOCKADDR_ONETYPE (sockaddr_ax25) \
+ __SOCKADDR_ONETYPE (sockaddr_dl) \
+ __SOCKADDR_ONETYPE (sockaddr_eon) \
+ __SOCKADDR_ONETYPE (sockaddr_in) \
+ __SOCKADDR_ONETYPE (sockaddr_in6) \
+ __SOCKADDR_ONETYPE (sockaddr_inarp) \
+ __SOCKADDR_ONETYPE (sockaddr_ipx) \
+ __SOCKADDR_ONETYPE (sockaddr_iso) \
+ __SOCKADDR_ONETYPE (sockaddr_ns) \
+ __SOCKADDR_ONETYPE (sockaddr_un) \
+ __SOCKADDR_ONETYPE (sockaddr_x25)
+
+#define __SOCKADDR_ONETYPE(type) struct type *__##type##__;
+typedef union { __SOCKADDR_ALLTYPES
+ } __SOCKADDR_ARG __attribute__ ((__transparent_union__));
+#undef __SOCKADDR_ONETYPE
+#define __SOCKADDR_ONETYPE(type) __const struct type *__##type##__;
+typedef union { __SOCKADDR_ALLTYPES
+ } __CONST_SOCKADDR_ARG __attribute__ ((__transparent_union__));
+#undef __SOCKADDR_ONETYPE
#endif
@@ -151,7 +164,7 @@ extern int socketpair __P ((int __domain, enum __socket_type __type,
int __protocol, int __fds[2]));
/* Give the socket FD the local address ADDR (which is LEN bytes long). */
-extern int bind __P ((int __fd, __SOCKADDR_ARG __addr, size_t __len));
+extern int bind __P ((int __fd, __CONST_SOCKADDR_ARG __addr, size_t __len));
/* Put the local address of FD into *ADDR and its length in *LEN. */
extern int getsockname __P ((int __fd, __SOCKADDR_ARG __addr,
@@ -161,7 +174,8 @@ extern int getsockname __P ((int __fd, __SOCKADDR_ARG __addr,
For connectionless socket types, just set the default address to send to
and the only address from which to accept transmissions.
Return 0 on success, -1 for errors. */
-extern int connect __P ((int __fd, __SOCKADDR_ARG __addr, size_t __len));
+extern int connect __P ((int __fd,
+ __CONST_SOCKADDR_ARG __addr, size_t __len));
/* Put the address of the peer connected to socket FD into *ADDR
(which is *LEN bytes long), and its actual length into *LEN. */
@@ -192,7 +206,7 @@ extern int recv __P ((int __fd, __ptr_t __buf, size_t __n, int __flags));
/* Send N bytes of BUF on socket FD to peer at address ADDR (which is
ADDR_LEN bytes long). Returns the number sent, or -1 for errors. */
extern int sendto __P ((int __fd, __ptr_t __buf, size_t __n, int __flags,
- __SOCKADDR_ARG __addr, size_t __addr_len));
+ __CONST_SOCKADDR_ARG __addr, size_t __addr_len));
/* Read N bytes into BUF through socket FD.
If ADDR is not NULL, fill in *ADDR_LEN bytes of it with tha address of