diff options
author | Ulrich Drepper <drepper@redhat.com> | 1999-12-30 08:09:32 +0000 |
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committer | Ulrich Drepper <drepper@redhat.com> | 1999-12-30 08:09:32 +0000 |
commit | 66ac0abe0341c5b3b1189c0ef9805ac931aecf6e (patch) | |
tree | 4871f21f421ea16d19ab5ee4ea6ca1ccec448996 /locale/programs | |
parent | d876f5327985eac3bf3109e9429febc8a8954ff5 (diff) | |
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Update.
1999-12-13 Andreas Jaeger <aj@suse.de>
* resolv/resolv.h: Remove K&R compatibility.
* resolv/res_libc.c: Move definition of _res after res_init,
res_init should use the threaded specific context.
* resolv/Makefile (+cflags): Remove -Wno-comment since it's not
needed anymore.
* locale/langinfo.h: Add constants for wide character collation data.
* locale/categories.def: Add appropriate entries for collate entries.
* locale/C-collate.c: Add initializers for new entries.
* locale/programs/ld-collate.c: Implement output of wide character
tables.
* locale/programs/ld-ctype.c (allocate_arrays): Change algorithm to
compute wide character table size a bit: it now gives up a bit of
total table size for fewer levels.
Diffstat (limited to 'locale/programs')
-rw-r--r-- | locale/programs/ld-collate.c | 442 | ||||
-rw-r--r-- | locale/programs/ld-ctype.c | 28 |
2 files changed, 455 insertions, 15 deletions
diff --git a/locale/programs/ld-collate.c b/locale/programs/ld-collate.c index a7eb8083a4..ae132b4da5 100644 --- a/locale/programs/ld-collate.c +++ b/locale/programs/ld-collate.c @@ -106,6 +106,9 @@ struct element_t /* Next element in multibyte output list. */ struct element_t *mbnext; + + /* Next element in wide character output list. */ + struct element_t *wcnext; }; /* Special element value. */ @@ -171,6 +174,14 @@ struct locale_collate_t /* Arrays with heads of the list for each of the leading bytes in the multibyte sequences. */ struct element_t *mbheads[256]; + + /* Table size of wide character hash table. */ + size_t plane_size; + size_t plane_cnt; + + /* Arrays with heads of the list for each of the leading bytes in + the multibyte sequences. */ + struct element_t **wcheads; }; @@ -1381,6 +1392,9 @@ collate_finish (struct localedef_t *locale, struct charmap_t *charmap) int need_undefined = 0; struct section_list *sect; int ruleidx; + int nr_wide_elems = 0; + size_t min_total; + size_t act_size; if (collate == NULL) { @@ -1457,8 +1471,8 @@ collate_finish (struct localedef_t *locale, struct charmap_t *charmap) be encoded to make it possible to emit the value as a byte string. */ for (i = 0; i < nrules; ++i) - mbact[i] = 3; - wcact = 3; + mbact[i] = 2; + wcact = 2; runp = collate->start; while (runp != NULL) { @@ -1518,7 +1532,13 @@ collate_finish (struct localedef_t *locale, struct charmap_t *charmap) } if (runp->wcs != NULL) - runp->wcorder = wcact++; + { + runp->wcorder = wcact++; + + /* We take the opportunity to count the elements which have + wide characters. */ + ++nr_wide_elems; + } /* Up to the next entry. */ runp = runp->next; @@ -1533,6 +1553,165 @@ collate_finish (struct localedef_t *locale, struct charmap_t *charmap) collate->mbheads[i] = &collate->undefined; } + /* Now to the wide character case. Here we have to find first a good + mapping function to get the wide range of wide character values + (0x00000000 to 0x7fffffff) to a managable table. This might take + some time so we issue a warning. + + We use a very trivial hashing function to store the sparse + table. CH % TABSIZE is used as an index. To solve multiple hits + we have N planes. This guarantees a fixed search time for a + character [N / 2]. In the following code we determine the minimum + value for TABSIZE * N, where TABSIZE >= 256. + + Some people complained that this algorithm takes too long. Well, + go on, improve it. But changing the step size is *not* an + option. Some people changed this to use only sizes of prime + numbers. Think again, do some math. We are looking for the + optimal solution, not something which works in general. Unless + somebody can provide a dynamic programming solution I think this + implementation is as good as it can get. */ + if (nr_wide_elems > 512 && !be_quiet) + fputs (_("\ +Computing table size for collation table might take a while..."), + stderr); + + min_total = UINT_MAX; + act_size = 256; + + /* While we want to have a small total size we are willing to use a + little bit larger table if this reduces the number of layers. + Therefore we add a little penalty to the number of planes. + Maybe this constant has to be adjusted a bit. */ +#define PENALTY 128 + do + { + size_t cnt[act_size]; + struct element_t *elem[act_size]; + size_t act_planes = 1; + + memset (cnt, '\0', sizeof cnt); + memset (elem, '\0', sizeof elem); + + runp = collate->start; + while (runp != NULL) + { + if (runp->wcs != NULL) + { + size_t nr = runp->wcs[0] % act_size; + struct element_t *elemp = elem[nr]; + + while (elemp != NULL) + { + if (elemp->wcs[0] == runp->wcs[0]) + break; + elemp = elemp->wcnext; + } + + if (elemp == NULL && ++cnt[nr] > act_planes) + { + act_planes = cnt[nr]; + + runp->wcnext = elem[nr]; + elem[nr] = runp; + + if ((act_size + PENALTY) * act_planes >= min_total) + break; + } + } + + /* Up to the next entry. */ + runp = runp->next; + } + + if ((act_size + PENALTY) * act_planes < min_total) + { + min_total = (act_size + PENALTY) * act_planes; + collate->plane_size = act_size; + collate->plane_cnt = act_planes; + } + + ++act_size; + } + while (act_size < min_total); + + if (nr_wide_elems > 512 && !be_quiet) + fputs (_(" done\n"), stderr); + + /* Now that we know how large the table has to be we are able to + allocate the array and start adding the characters to the lists + in the same way we did it for the multibyte characters. */ + collate->wcheads = (struct element_t **) + obstack_alloc (&collate->mempool, (collate->plane_size + * collate->plane_cnt + * sizeof (struct element_t *))); + memset (collate->wcheads, '\0', (collate->plane_size + * collate->plane_cnt + * sizeof (struct element_t *))); + + /* Start adding. */ + runp = collate->start; + while (runp != NULL) + { + if (runp->wcs != NULL) + { + struct element_t **eptr; + size_t idx; + + /* Find a free index. */ + idx = runp->wcs[0] % collate->plane_size; + while (collate->wcheads[idx] != NULL) + { + /* Stop if this is an entry with the same starting character. */ + if (collate->wcheads[idx]->wcs[0] == runp->wcs[0]) + break; + + idx += collate->plane_size; + } + + /* Find the point where to insert in the list. */ + eptr = &collate->wcheads[idx]; + while (*eptr != NULL) + { + if ((*eptr)->nwcs < runp->nwcs) + break; + + if ((*eptr)->nwcs == runp->nwcs) + { + int c = wmemcmp ((wchar_t *) (*eptr)->wcs, + (wchar_t *) runp->wcs, runp->nwcs); + + if (c == 0) + { + /* This should not happen. It means that we have + to symbols with the same byte sequence. It is + of course an error. */ + error_at_line (0, 0, (*eptr)->file, (*eptr)->line, + _("symbol `%s' has same encoding as"), + (*eptr)->name); + error_at_line (0, 0, runp->file, runp->line, + _("symbol `%s'"), runp->name); + goto dont_insertwc; + } + else if (c < 0) + /* Insert it here. */ + break; + } + + /* To the next entry. */ + eptr = &(*eptr)->wcnext; + } + + /* Set the pointers. */ + runp->wcnext = *eptr; + *eptr = runp; + dont_insertwc: + } + + /* Up to the next entry. */ + runp = runp->next; + } + /* Now determine whether the UNDEFINED entry is needed and if yes, whether it was defined. */ collate->undefined.used_in_level = need_undefined ? ~0ul : 0; @@ -1620,6 +1799,45 @@ output_weight (struct obstack *pool, struct locale_collate_t *collate, } +static int32_t +output_weightwc (struct obstack *pool, struct locale_collate_t *collate, + struct element_t *elem) +{ + size_t cnt; + int32_t retval; + + /* Optimize the use of UNDEFINED. */ + if (elem == &collate->undefined) + /* The weights are already inserted. */ + return 0; + + /* This byte can start exactly one collation element and this is + a single byte. We can directly give the index to the weights. */ + retval = obstack_object_size (pool); + + /* Construct the weight. */ + for (cnt = 0; cnt < nrules; ++cnt) + { + int32_t buf[elem->weights[cnt].cnt]; + int32_t i; + + for (i = 0; i < elem->weights[cnt].cnt; ++i) + if (elem->weights[cnt].w[i] != NULL) + buf[i] = elem->weights[cnt].w[i]->wcorder; + + /* And add the buffer content. */ + if (sizeof (int) == sizeof (int32_t)) + obstack_int_grow (pool, i); + else + obstack_grow (pool, &i, sizeof (int32_t)); + + obstack_grow (pool, buf, i * sizeof (int32_t)); + } + + return retval | ((elem->section->ruleidx & 0x7f) << 24); +} + + void collate_output (struct localedef_t *locale, struct charmap_t *charmap, const char *output_path) @@ -1636,6 +1854,9 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, struct obstack extrapool; struct obstack indirectpool; struct section_list *sect; + uint32_t *names; + uint32_t *tablewc; + size_t table_size; int i; data.magic = LIMAGIC (LC_COLLATE); @@ -1783,7 +2004,7 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, int i; /* Now add first the initial byte sequence. */ - added = ((sizeof (int32_t) + 1 + 1 + 2 * (runp->nmbs - 1) + added = ((sizeof (int32_t) + 1 + 2 * (runp->nmbs - 1) + __alignof__ (int32_t) - 1) & ~(__alignof__ (int32_t) - 1)); obstack_make_room (&extrapool, added); @@ -1809,7 +2030,7 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, while (1) { if (sizeof (int32_t) == sizeof (int)) - obstack_int_grow_fast (&extrapool, weightidx); + obstack_int_grow (&extrapool, weightidx); else obstack_grow (&extrapool, &weightidx, sizeof (int32_t)); @@ -1833,7 +2054,7 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, weightidx = output_weight (&weightpool, collate, runp); if (sizeof (int32_t) == sizeof (int)) - obstack_int_grow_fast (&extrapool, weightidx); + obstack_int_grow (&extrapool, weightidx); else obstack_grow (&extrapool, &weightidx, sizeof (int32_t)); } @@ -1844,7 +2065,7 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, tested for). */ int i; - added = ((sizeof (int32_t) + 1 + 1 + runp->nmbs - 1 + added = ((sizeof (int32_t) + 1 + runp->nmbs - 1 + __alignof__ (int32_t) - 1) & ~(__alignof__ (int32_t) - 1)); obstack_make_room (&extrapool, added); @@ -1900,7 +2121,7 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, } } - /* Now add the three tables. */ + /* Now add the four tables. */ assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_TABLEMB)); iov[2 + cnt].iov_base = tablemb; iov[2 + cnt].iov_len = sizeof (tablemb); @@ -1926,6 +2147,211 @@ collate_output (struct localedef_t *locale, struct charmap_t *charmap, ++cnt; + /* Now the same for the wide character table. We need to store some + more information here. */ + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_HASH_SIZE)); + iov[2 + cnt].iov_base = &collate->plane_size; + iov[2 + cnt].iov_len = sizeof (collate->plane_size); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_HASH_LAYERS)); + iov[2 + cnt].iov_base = &collate->plane_cnt; + iov[2 + cnt].iov_len = sizeof (collate->plane_cnt); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + /* Construct a table with the names. The size of the table is the same + as the table with the pointers. */ + table_size = collate->plane_size * collate->plane_cnt; + names = (uint32_t *) alloca (table_size * sizeof (uint32_t)); + for (ch = 0; ch < table_size; ++ch) + if (collate->wcheads[ch] == NULL) + names[ch] = 0; + else + names[ch] = collate->wcheads[ch]->wcs[0]; + + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_NAMES)); + iov[2 + cnt].iov_base = names; + iov[2 + cnt].iov_len = table_size * sizeof (uint32_t); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + /* Generate the table. Walk through the lists of sequences + starting with the same byte and add them one after the other to + the table. In case we have more than one sequence starting with + the same byte we have to use extra indirection. */ + tablewc = (uint32_t *) alloca (table_size * sizeof (uint32_t)); + for (ch = 0; ch < table_size; ++ch) + if (collate->wcheads[ch] == NULL) + { + /* Set the entry to zero. */ + tablewc[ch] = 0; + } + else if (collate->wcheads[ch]->wcnext == NULL + && collate->wcheads[ch]->nwcs == 1) + { + tablewc[ch] = output_weightwc (&weightpool, collate, + collate->wcheads[ch]); + } + else + { + /* As for the singlebyte table, we recognize sequences and + compress them. */ + struct element_t *runp = collate->wcheads[ch]; + struct element_t *lastp; + + tablewc[ch] = -obstack_object_size (&extrapool); + + do + { + /* Store the current index in the weight table. We know that + the current position in the `extrapool' is aligned on a + 32-bit address. */ + int32_t weightidx; + int added; + + /* Output the weight info. */ + weightidx = output_weightwc (&weightpool, collate, runp); + + /* Find out wether this is a single entry or we have more than + one consecutive entry. */ + if (runp->wcnext != NULL + && runp->nwcs == runp->wcnext->nwcs + && wmemcmp ((wchar_t *) runp->wcs, + (wchar_t *)runp->wcnext->wcs, runp->nwcs - 1) == 0 + && (runp->wcs[runp->nwcs - 1] + 1 + == runp->wcnext->wcs[runp->nwcs - 1])) + { + int i; + + /* Now add first the initial byte sequence. */ + added = (1 + 1 + 2 * (runp->nwcs - 1)) * sizeof (int32_t); + if (sizeof (int32_t) == sizeof (int)) + obstack_make_room (&extrapool, added); + + /* More than one consecutive entry. We mark this by having + a negative index into the indirect table. */ + if (sizeof (int32_t) == sizeof (int)) + { + obstack_int_grow_fast (&extrapool, + obstack_object_size (&indirectpool) + / sizeof (int32_t)); + obstack_int_grow_fast (&extrapool, runp->nwcs - 1); + } + else + { + int32_t i = (obstack_object_size (&indirectpool) + / sizeof (int32_t)); + obstack_grow (&extrapool, &i, sizeof (int32_t)); + i = runp->nwcs - 1; + obstack_grow (&extrapool, &i, sizeof (int32_t)); + } + for (i = 1; i < runp->nwcs; ++i) + if (sizeof (int32_t) == sizeof (int)) + obstack_int_grow_fast (&extrapool, runp->wcs[i]); + else + obstack_grow (&extrapool, &runp->wcs[i], sizeof (int32_t)); + + /* Now find the end of the consecutive sequence and + add all the indeces in the indirect pool. */ + while (1) + { + if (sizeof (int32_t) == sizeof (int)) + obstack_int_grow (&extrapool, weightidx); + else + obstack_grow (&extrapool, &weightidx, sizeof (int32_t)); + + runp = runp->next; + if (runp->wcnext == NULL + || runp->nwcs != runp->wcnext->nwcs + || wmemcmp ((wchar_t *) runp->wcs, + (wchar_t *) runp->wcnext->wcs, + runp->nwcs - 1) != 0 + || (runp->wcs[runp->nwcs - 1] + 1 + != runp->wcnext->wcs[runp->nwcs - 1])) + break; + + /* Insert the weight. */ + weightidx = output_weightwc (&weightpool, collate, runp); + } + + /* And add the end byte sequence. Without length this + time. */ + for (i = 1; i < runp->nwcs; ++i) + if (sizeof (int32_t) == sizeof (int)) + obstack_int_grow (&extrapool, runp->wcs[i]); + else + obstack_grow (&extrapool, &runp->wcs[i], sizeof (int32_t)); + + weightidx = output_weightwc (&weightpool, collate, runp); + if (sizeof (int32_t) == sizeof (int)) + obstack_int_grow (&extrapool, weightidx); + else + obstack_grow (&extrapool, &weightidx, sizeof (int32_t)); + } + else + { + /* A single entry. Simply add the index and the length and + string (except for the first character which is already + tested for). */ + int i; + + added = (1 + 1 + runp->nwcs - 1) * sizeof (int32_t); + if (sizeof (int) == sizeof (int32_t)) + obstack_make_room (&extrapool, added); + + if (sizeof (int32_t) == sizeof (int)) + { + obstack_int_grow_fast (&extrapool, weightidx); + obstack_int_grow_fast (&extrapool, runp->nwcs - 1); + } + else + { + int32_t l = runp->nwcs - 1; + obstack_grow (&extrapool, &weightidx, sizeof (int32_t)); + obstack_grow (&extrapool, &l, sizeof (int32_t)); + } + for (i = 1; i < runp->nwcs; ++i) + if (sizeof (int32_t) == sizeof (int)) + obstack_int_grow_fast (&extrapool, runp->wcs[i]); + else + obstack_grow (&extrapool, &runp->wcs[i], sizeof (int32_t)); + } + + /* Next entry. */ + lastp = runp; + runp = runp->wcnext; + } + while (runp != NULL); + } + + /* Now add the four tables. */ + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_TABLEWC)); + iov[2 + cnt].iov_base = tablewc; + iov[2 + cnt].iov_len = table_size * sizeof (int32_t); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_WEIGHTWC)); + iov[2 + cnt].iov_len = obstack_object_size (&weightpool); + iov[2 + cnt].iov_base = obstack_finish (&weightpool); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_EXTRAWC)); + iov[2 + cnt].iov_len = obstack_object_size (&extrapool); + iov[2 + cnt].iov_base = obstack_finish (&extrapool); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + assert (cnt == _NL_ITEM_INDEX (_NL_COLLATE_INDIRECTWC)); + iov[2 + cnt].iov_len = obstack_object_size (&indirectpool); + iov[2 + cnt].iov_base = obstack_finish (&indirectpool); + idx[1 + cnt] = idx[cnt] + iov[2 + cnt].iov_len; + ++cnt; + + assert (cnt == _NL_ITEM_INDEX (_NL_NUM_LC_COLLATE)); write_locale_data (output_path, "LC_COLLATE", 2 + cnt, iov); diff --git a/locale/programs/ld-ctype.c b/locale/programs/ld-ctype.c index d68f618d0d..bfaf6c7d09 100644 --- a/locale/programs/ld-ctype.c +++ b/locale/programs/ld-ctype.c @@ -2937,16 +2937,29 @@ allocate_arrays (struct locale_ctype_t *ctype, struct charmap_t *charmap, table. CH % TABSIZE is used as an index. To solve multiple hits we have N planes. This guarantees a fixed search time for a character [N / 2]. In the following code we determine the minimum - value for TABSIZE * N, where TABSIZE >= 256. */ + value for TABSIZE * N, where TABSIZE >= 256. + + Some people complained that this algorithm takes too long. Well, + go on, improve it. But changing the step size is *not* an + option. Some people changed this to use only sizes of prime + numbers. Think again, do some math. We are looking for the + optimal solution, not something which works in general. Unless + somebody can provide a dynamic programming solution I think this + implementation is as good as it can get. */ size_t min_total = UINT_MAX; size_t act_size = 256; - if (!be_quiet) + if (!be_quiet && ctype->charnames_act > 512) fputs (_("\ Computing table size for character classes might take a while..."), stderr); - while (act_size < min_total) + /* While we want to have a small total size we are willing to use a + little bit larger table if this reduces the number of layers. + Therefore we add a little penalty to the number of planes. + Maybe this constant has to be adjusted a bit. */ +#define PENALTY 128 + do { size_t cnt[act_size]; size_t act_planes = 1; @@ -2964,22 +2977,23 @@ Computing table size for character classes might take a while..."), if (++cnt[nr] > act_planes) { act_planes = cnt[nr]; - if (act_size * act_planes >= min_total) + if ((act_size + PENALTY) * act_planes >= min_total) break; } } - if (act_size * act_planes < min_total) + if ((act_size + PENALTY) * act_planes < min_total) { - min_total = act_size * act_planes; + min_total = (act_size + PENALTY) * act_planes; ctype->plane_size = act_size; ctype->plane_cnt = act_planes; } ++act_size; } + while (act_size < min_total); - if (!be_quiet) + if (!be_quiet && ctype->charnames_act > 512) fputs (_(" done\n"), stderr); |