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authorChris Metcalf <cmetcalf@tilera.com>2014-09-25 16:49:38 -0400
committerChris Metcalf <cmetcalf@tilera.com>2014-10-06 11:20:59 -0400
commitd9cd52e64d7b6b0fd56566de87c826cb6fe3677d (patch)
tree2e79c9dae8aaf921b08bd73c3af19d65879545cd /cppflags-iterator.mk
parent4b68ea1162f39f62590e49eb5d4371871e071f32 (diff)
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tile: optimize memcmp
Customize memcmp.c for tile, using similar tricks from memcpy: - replace MERGE macro with dblalign. - replace memcmp_bytes function with revbytes. - use __glibc_likely. - use post-increment addressing. The schedule is still not perfect: the compiler is not hoisting code above the comparison branch, which could save a bundle or two. memcmp speeds up by 30-40% on shorter aligned tests in benchtest, with some tests with unaligned lengths taking a small performance hit.
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