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authorSunil K Pandey <skpgkp2@gmail.com>2023-07-26 08:34:05 -0700
committerSunil K Pandey <skpgkp2@gmail.com>2024-01-31 18:57:10 -0800
commitbd1ded3d05c81927beb117cd6bcc668a7640cdc9 (patch)
treed81626c818ac87c04eccba7f8b05e87a96a3c60d
parent077f1f78bbecaf2f36dc01a27900cf73314cc713 (diff)
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x86_64: Optimize ffsll function code size.release/2.32/master
Ffsll function randomly regress by ~20%, depending on how code gets aligned in memory. Ffsll function code size is 17 bytes. Since default function alignment is 16 bytes, it can load on 16, 32, 48 or 64 bytes aligned memory. When ffsll function load at 16, 32 or 64 bytes aligned memory, entire code fits in single 64 bytes cache line. When ffsll function load at 48 bytes aligned memory, it splits in two cache line, hence random regression. Ffsll function size reduction from 17 bytes to 12 bytes ensures that it will always fit in single 64 bytes cache line. This patch fixes ffsll function random performance regression. Reviewed-by: Carlos O'Donell <carlos@redhat.com> (cherry picked from commit 9d94997b5f9445afd4f2bccc5fa60ff7c4361ec1)
-rw-r--r--sysdeps/x86_64/ffsll.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/sysdeps/x86_64/ffsll.c b/sysdeps/x86_64/ffsll.c
index 594ee5c681..e056ac4b4f 100644
--- a/sysdeps/x86_64/ffsll.c
+++ b/sysdeps/x86_64/ffsll.c
@@ -27,13 +27,13 @@ int
ffsll (long long int x)
{
long long int cnt;
- long long int tmp;
- asm ("bsfq %2,%0\n" /* Count low bits in X and store in %1. */
- "cmoveq %1,%0\n" /* If number was zero, use -1 as result. */
- : "=&r" (cnt), "=r" (tmp) : "rm" (x), "1" (-1));
+ asm ("mov $-1,%k0\n" /* Initialize cnt to -1. */
+ "bsf %1,%0\n" /* Count low bits in x and store in cnt. */
+ "inc %k0\n" /* Increment cnt by 1. */
+ : "=&r" (cnt) : "r" (x));
- return cnt + 1;
+ return cnt;
}
#ifndef __ILP32__