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author | Alan Modra <amodra@gmail.com> | 2013-08-17 18:29:43 +0930 |
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committer | Alan Modra <amodra@gmail.com> | 2013-10-04 10:34:57 +0930 |
commit | 603e84104cdc709c8e7dcbac54b9a585bf8dff78 (patch) | |
tree | 9ace12084cc10e105b708147e39d1f2c6263d7cf | |
parent | 4a28b3ca4bc52d9a3ac0d9edb53d3de510e1b77c (diff) | |
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PowerPC floating point little-endian [9 of 15]
http://sourceware.org/ml/libc-alpha/2013-07/msg00200.html
This works around the fact that vsx is disabled in current
little-endian gcc. Also, float constants take 4 bytes in memory
vs. 16 bytes for vector constants, and we don't need to write one lot
of masks for double (register format) and another for float (mem
format).
* sysdeps/powerpc/fpu/s_float_bitwise.h (__float_and_test28): Don't
use vector int constants.
(__float_and_test24, __float_and8, __float_get_exp): Likewise.
-rw-r--r-- | ChangeLog | 6 | ||||
-rw-r--r-- | sysdeps/powerpc/fpu/s_float_bitwise.h | 54 |
2 files changed, 35 insertions, 25 deletions
@@ -1,3 +1,9 @@ +2013-10-04 Alan Modra <amodra@gmail.com> + + * sysdeps/powerpc/fpu/s_float_bitwise.h (__float_and_test28): Don't + use vector int constants. + (__float_and_test24, __float_and8, __float_get_exp): Likewise. + 2013-10-04 Anton Blanchard <anton@au1.ibm.com> * sysdeps/powerpc/fpu/fenv_libc.h (fenv_union_t): Replace int diff --git a/sysdeps/powerpc/fpu/s_float_bitwise.h b/sysdeps/powerpc/fpu/s_float_bitwise.h index 8e4adca868..c0a4e56be0 100644 --- a/sysdeps/powerpc/fpu/s_float_bitwise.h +++ b/sysdeps/powerpc/fpu/s_float_bitwise.h @@ -23,18 +23,19 @@ #include <math_private.h> /* Returns (int)(num & 0x7FFFFFF0 == value) */ -static inline -int __float_and_test28 (float num, float value) +static inline int +__float_and_test28 (float num, float value) { float ret; #ifdef _ARCH_PWR7 - vector int mask = (vector int) { - 0x7ffffffe, 0x00000000, 0x00000000, 0x0000000 - }; + union { + int i; + float f; + } mask = { .i = 0x7ffffff0 }; __asm__ ( - /* the 'f' constrain is use on mask because we just need + /* the 'f' constraint is used on mask because we just need * to compare floats, not full vector */ - "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask) + "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask.f) ); #else int32_t inum; @@ -46,16 +47,17 @@ int __float_and_test28 (float num, float value) } /* Returns (int)(num & 0x7FFFFF00 == value) */ -static inline -int __float_and_test24 (float num, float value) +static inline int +__float_and_test24 (float num, float value) { float ret; #ifdef _ARCH_PWR7 - vector int mask = (vector int) { - 0x7fffffe0, 0x00000000, 0x00000000, 0x0000000 - }; + union { + int i; + float f; + } mask = { .i = 0x7fffff00 }; __asm__ ( - "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask) + "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask.f) ); #else int32_t inum; @@ -67,16 +69,17 @@ int __float_and_test24 (float num, float value) } /* Returns (float)(num & 0x7F800000) */ -static inline -float __float_and8 (float num) +static inline float +__float_and8 (float num) { float ret; #ifdef _ARCH_PWR7 - vector int mask = (vector int) { - 0x7ff00000, 0x00000000, 0x00000000, 0x00000000 - }; + union { + int i; + float f; + } mask = { .i = 0x7f800000 }; __asm__ ( - "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask) + "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask.f) ); #else int32_t inum; @@ -88,17 +91,18 @@ float __float_and8 (float num) } /* Returns ((int32_t)(num & 0x7F800000) >> 23) */ -static inline -int32_t __float_get_exp (float num) +static inline int32_t +__float_get_exp (float num) { int32_t inum; #ifdef _ARCH_PWR7 float ret; - vector int mask = (vector int) { - 0x7ff00000, 0x00000000, 0x00000000, 0x00000000 - }; + union { + int i; + float f; + } mask = { .i = 0x7f800000 }; __asm__ ( - "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask) + "xxland %x0,%x1,%x2" : "=f" (ret) : "f" (num), "f" (mask.f) ); GET_FLOAT_WORD(inum, ret); #else |