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Diffstat (limited to 'app/src/main/java/moe/yuuta/gplicense/DeviceLimiter.java')
-rw-r--r-- | app/src/main/java/moe/yuuta/gplicense/DeviceLimiter.java | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/app/src/main/java/moe/yuuta/gplicense/DeviceLimiter.java b/app/src/main/java/moe/yuuta/gplicense/DeviceLimiter.java deleted file mode 100644 index c2343d9..0000000 --- a/app/src/main/java/moe/yuuta/gplicense/DeviceLimiter.java +++ /dev/null @@ -1,31 +0,0 @@ -package moe.yuuta.gplicense; - -/** - * Allows the developer to limit the number of devices using a single license. - * <p> - * The LICENSED response from the server contains a user identifier unique to - * the <application, user> pair. The developer can send this identifier - * to their own server along with some device identifier (a random number - * generated and stored once per application installation, - * {@link android.telephony.TelephonyManager#getDeviceId getDeviceId}, - * {@link android.provider.Settings.Secure#ANDROID_ID ANDROID_ID}, etc). - * The more sources used to identify the device, the harder it will be for an - * attacker to spoof. - * <p> - * The server can look at the <application, user, device id> tuple and - * restrict a user's application license to run on at most 10 different devices - * in a week (for example). We recommend not being too restrictive because a - * user might legitimately have multiple devices or be in the process of - * changing phones. This will catch egregious violations of multiple people - * sharing one license. - */ -public interface DeviceLimiter { - - /** - * Checks if this device is allowed to use the given user's license. - * - * @param userId the user whose license the server responded with - * @return LICENSED if the device is allowed, NOT_LICENSED if not, RETRY if an error occurs - */ - int isDeviceAllowed(String userId); -}
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